// Copyright 2017 the V8 project authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. new BenchmarkSuite('ConstructAllTypedArrays', [1000], [ new Benchmark('ConstructAllTypedArrays', false, false, 0, constructor), ]); var typedArrayConstructors = [ Uint8Array, Int8Array, Uint16Array, Int16Array, Uint32Array, Int32Array, Float32Array, Float64Array, Uint8ClampedArray ]; const length = 32; let uint8_array = new Uint8Array(length); let int32_array = new Int32Array(length); let float32_array = new Float32Array(length); let float64_array = new Float64Array(length); for (var i = 0; i < length; i++) { uint8_array[i] = i; int32_array[i] = i; float32_array[i] = i; float64_array[i] = i; } function constructor() { for (constructor of typedArrayConstructors) { new constructor(uint8_array); new constructor(int32_array); new constructor(float32_array); new constructor(float64_array); } }