// Copyright 2021 the V8 project authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef V8_CODEGEN_SCRIPT_DETAILS_H_ #define V8_CODEGEN_SCRIPT_DETAILS_H_ #include "include/v8-script.h" #include "src/common/globals.h" #include "src/objects/fixed-array.h" #include "src/objects/objects.h" namespace v8 { namespace internal { struct ScriptDetails { ScriptDetails() : line_offset(0), column_offset(0), repl_mode(REPLMode::kNo) {} explicit ScriptDetails( Handle<Object> script_name, ScriptOriginOptions origin_options = v8::ScriptOriginOptions()) : line_offset(0), column_offset(0), name_obj(script_name), repl_mode(REPLMode::kNo), origin_options(origin_options) {} int line_offset; int column_offset; MaybeHandle<Object> name_obj; MaybeHandle<Object> source_map_url; MaybeHandle<Object> host_defined_options; REPLMode repl_mode; const ScriptOriginOptions origin_options; }; } // namespace internal } // namespace v8 #endif // V8_CODEGEN_SCRIPT_DETAILS_H_