// Copyright 2020 the V8 project authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #include "src/profiler/profiler-stats.h" #include <algorithm> #include "src/base/platform/platform.h" namespace v8 { namespace internal { void ProfilerStats::AddReason(Reason reason) { counts_[reason].fetch_add(1, std::memory_order_relaxed); } void ProfilerStats::Clear() { for (int i = 0; i < Reason::kNumberOfReasons; i++) { counts_[i].store(0, std::memory_order_relaxed); } } void ProfilerStats::Print() const { base::OS::Print("ProfilerStats:\n"); for (int i = 0; i < Reason::kNumberOfReasons; i++) { base::OS::Print(" %-30s\t\t %d\n", ReasonToString(static_cast<Reason>(i)), counts_[i].load(std::memory_order_relaxed)); } } // static const char* ProfilerStats::ReasonToString(Reason reason) { switch (reason) { case kTickBufferFull: return "kTickBufferFull"; case kIsolateNotLocked: return "kIsolateNotLocked"; case kSimulatorFillRegistersFailed: return "kSimulatorFillRegistersFailed"; case kNoFrameRegion: return "kNoFrameRegion"; case kInCallOrApply: return "kInCallOrApply"; case kNoSymbolizedFrames: return "kNoSymbolizedFrames"; case kNullPC: return "kNullPC"; case kNumberOfReasons: return "kNumberOfReasons"; } } } // namespace internal } // namespace v8