// Copyright 2016 the V8 project authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #include "test/unittests/test-helpers.h" #include "include/v8.h" #include "src/api.h" #include "src/handles.h" #include "src/isolate.h" #include "src/objects-inl.h" #include "src/objects.h" namespace v8 { namespace internal { namespace test { Handle<String> CreateSource(Isolate* isolate, ExternalOneByteString::Resource* maybe_resource) { static const char test_script[] = "(x) { x*x; }"; if (maybe_resource) { return isolate->factory() ->NewExternalStringFromOneByte(maybe_resource) .ToHandleChecked(); } return isolate->factory()->NewStringFromAsciiChecked(test_script); } Handle<SharedFunctionInfo> CreateSharedFunctionInfo( Isolate* isolate, v8::String::ExternalOneByteStringResource* maybe_resource) { HandleScope scope(isolate); Handle<String> source = CreateSource(isolate, maybe_resource); Handle<Script> script = isolate->factory()->NewScript(source); Handle<WeakFixedArray> infos = isolate->factory()->NewWeakFixedArray(3); script->set_shared_function_infos(*infos); Handle<SharedFunctionInfo> shared = isolate->factory()->NewSharedFunctionInfoForBuiltin( isolate->factory()->NewStringFromAsciiChecked("f"), Builtins::kCompileLazy); shared->set_raw_end_position(source->length()); // Make sure we have an outer scope info, even though it's empty shared->set_raw_outer_scope_info_or_feedback_metadata( ScopeInfo::Empty(isolate)); shared->set_function_literal_id(1); SharedFunctionInfo::SetScript(shared, script); return scope.CloseAndEscape(shared); } } // namespace test } // namespace internal } // namespace v8