// Copyright 2015 the V8 project authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef V8_WASM_WASM_MODULE_BUILDER_H_ #define V8_WASM_WASM_MODULE_BUILDER_H_ #include "src/signature.h" #include "src/zone/zone-containers.h" #include "src/v8memory.h" #include "src/vector.h" #include "src/wasm/leb-helper.h" #include "src/wasm/local-decl-encoder.h" #include "src/wasm/wasm-opcodes.h" #include "src/wasm/wasm-result.h" namespace v8 { namespace internal { namespace wasm { class ZoneBuffer : public ZoneObject { public: static constexpr size_t kInitialSize = 1024; explicit ZoneBuffer(Zone* zone, size_t initial = kInitialSize) : zone_(zone), buffer_(reinterpret_cast<byte*>(zone->New(initial))) { pos_ = buffer_; end_ = buffer_ + initial; } void write_u8(uint8_t x) { EnsureSpace(1); *(pos_++) = x; } void write_u16(uint16_t x) { EnsureSpace(2); WriteLittleEndianValue<uint16_t>(reinterpret_cast<Address>(pos_), x); pos_ += 2; } void write_u32(uint32_t x) { EnsureSpace(4); WriteLittleEndianValue<uint32_t>(reinterpret_cast<Address>(pos_), x); pos_ += 4; } void write_u64(uint64_t x) { EnsureSpace(8); WriteLittleEndianValue<uint64_t>(reinterpret_cast<Address>(pos_), x); pos_ += 8; } void write_u32v(uint32_t val) { EnsureSpace(kMaxVarInt32Size); LEBHelper::write_u32v(&pos_, val); } void write_i32v(int32_t val) { EnsureSpace(kMaxVarInt32Size); LEBHelper::write_i32v(&pos_, val); } void write_u64v(uint64_t val) { EnsureSpace(kMaxVarInt64Size); LEBHelper::write_u64v(&pos_, val); } void write_i64v(int64_t val) { EnsureSpace(kMaxVarInt64Size); LEBHelper::write_i64v(&pos_, val); } void write_size(size_t val) { EnsureSpace(kMaxVarInt32Size); DCHECK_EQ(val, static_cast<uint32_t>(val)); LEBHelper::write_u32v(&pos_, static_cast<uint32_t>(val)); } void write_f32(float val) { write_u32(bit_cast<uint32_t>(val)); } void write_f64(double val) { write_u64(bit_cast<uint64_t>(val)); } void write(const byte* data, size_t size) { EnsureSpace(size); memcpy(pos_, data, size); pos_ += size; } void write_string(Vector<const char> name) { write_size(name.length()); write(reinterpret_cast<const byte*>(name.start()), name.length()); } size_t reserve_u32v() { size_t off = offset(); EnsureSpace(kMaxVarInt32Size); pos_ += kMaxVarInt32Size; return off; } // Patch a (padded) u32v at the given offset to be the given value. void patch_u32v(size_t offset, uint32_t val) { byte* ptr = buffer_ + offset; for (size_t pos = 0; pos != kPaddedVarInt32Size; ++pos) { uint32_t next = val >> 7; byte out = static_cast<byte>(val & 0x7f); if (pos != kPaddedVarInt32Size - 1) { *(ptr++) = 0x80 | out; val = next; } else { *(ptr++) = out; } } } void patch_u8(size_t offset, byte val) { DCHECK_GE(size(), offset); buffer_[offset] = val; } size_t offset() const { return static_cast<size_t>(pos_ - buffer_); } size_t size() const { return static_cast<size_t>(pos_ - buffer_); } const byte* begin() const { return buffer_; } const byte* end() const { return pos_; } void EnsureSpace(size_t size) { if ((pos_ + size) > end_) { size_t new_size = size + (end_ - buffer_) * 2; byte* new_buffer = reinterpret_cast<byte*>(zone_->New(new_size)); memcpy(new_buffer, buffer_, (pos_ - buffer_)); pos_ = new_buffer + (pos_ - buffer_); buffer_ = new_buffer; end_ = new_buffer + new_size; } DCHECK(pos_ + size <= end_); } void Truncate(size_t size) { DCHECK_GE(offset(), size); pos_ = buffer_ + size; } byte** pos_ptr() { return &pos_; } private: Zone* zone_; byte* buffer_; byte* pos_; byte* end_; }; class WasmModuleBuilder; class V8_EXPORT_PRIVATE WasmFunctionBuilder : public ZoneObject { public: // Building methods. void SetSignature(FunctionSig* sig); uint32_t AddLocal(ValueType type); void EmitI32V(int32_t val); void EmitU32V(uint32_t val); void EmitCode(const byte* code, uint32_t code_size); void Emit(WasmOpcode opcode); void EmitGetLocal(uint32_t index); void EmitSetLocal(uint32_t index); void EmitTeeLocal(uint32_t index); void EmitI32Const(int32_t val); void EmitI64Const(int64_t val); void EmitF32Const(float val); void EmitF64Const(double val); void EmitWithU8(WasmOpcode opcode, const byte immediate); void EmitWithU8U8(WasmOpcode opcode, const byte imm1, const byte imm2); void EmitWithI32V(WasmOpcode opcode, int32_t immediate); void EmitWithU32V(WasmOpcode opcode, uint32_t immediate); void EmitDirectCallIndex(uint32_t index); void SetName(Vector<const char> name); void AddAsmWasmOffset(size_t call_position, size_t to_number_position); void SetAsmFunctionStartPosition(size_t function_position); size_t GetPosition() const { return body_.size(); } void FixupByte(size_t position, byte value) { body_.patch_u8(position, value); } void DeleteCodeAfter(size_t position); void WriteSignature(ZoneBuffer& buffer) const; void WriteBody(ZoneBuffer& buffer) const; void WriteAsmWasmOffsetTable(ZoneBuffer& buffer) const; WasmModuleBuilder* builder() const { return builder_; } uint32_t func_index() { return func_index_; } FunctionSig* signature(); private: explicit WasmFunctionBuilder(WasmModuleBuilder* builder); friend class WasmModuleBuilder; struct DirectCallIndex { size_t offset; uint32_t direct_index; }; WasmModuleBuilder* builder_; LocalDeclEncoder locals_; uint32_t signature_index_; uint32_t func_index_; ZoneBuffer body_; Vector<const char> name_; ZoneVector<uint32_t> i32_temps_; ZoneVector<uint32_t> i64_temps_; ZoneVector<uint32_t> f32_temps_; ZoneVector<uint32_t> f64_temps_; ZoneVector<DirectCallIndex> direct_calls_; // Delta-encoded mapping from wasm bytes to asm.js source positions. ZoneBuffer asm_offsets_; uint32_t last_asm_byte_offset_ = 0; uint32_t last_asm_source_position_ = 0; uint32_t asm_func_start_source_position_ = 0; }; class V8_EXPORT_PRIVATE WasmModuleBuilder : public ZoneObject { public: explicit WasmModuleBuilder(Zone* zone); // Building methods. uint32_t AddImport(Vector<const char> name, FunctionSig* sig); WasmFunctionBuilder* AddFunction(FunctionSig* sig = nullptr); uint32_t AddGlobal(ValueType type, bool exported, bool mutability = true, const WasmInitExpr& init = WasmInitExpr()); uint32_t AddGlobalImport(Vector<const char> name, ValueType type); void AddDataSegment(const byte* data, uint32_t size, uint32_t dest); uint32_t AddSignature(FunctionSig* sig); uint32_t AllocateIndirectFunctions(uint32_t count); void SetIndirectFunction(uint32_t indirect, uint32_t direct); void MarkStartFunction(WasmFunctionBuilder* builder); void AddExport(Vector<const char> name, WasmFunctionBuilder* builder); void SetMinMemorySize(uint32_t value); void SetMaxMemorySize(uint32_t value); void SetHasSharedMemory(); // Writing methods. void WriteTo(ZoneBuffer& buffer) const; void WriteAsmJsOffsetTable(ZoneBuffer& buffer) const; Zone* zone() { return zone_; } FunctionSig* GetSignature(uint32_t index) { return signatures_[index]; } private: struct WasmFunctionImport { Vector<const char> name; uint32_t sig_index; }; struct WasmFunctionExport { Vector<const char> name; uint32_t function_index; }; struct WasmGlobalImport { Vector<const char> name; ValueTypeCode type_code; }; struct WasmGlobal { ValueType type; bool exported; bool mutability; WasmInitExpr init; }; struct WasmDataSegment { ZoneVector<byte> data; uint32_t dest; }; friend class WasmFunctionBuilder; Zone* zone_; ZoneVector<FunctionSig*> signatures_; ZoneVector<WasmFunctionImport> function_imports_; ZoneVector<WasmFunctionExport> function_exports_; ZoneVector<WasmGlobalImport> global_imports_; ZoneVector<WasmFunctionBuilder*> functions_; ZoneVector<WasmDataSegment> data_segments_; ZoneVector<uint32_t> indirect_functions_; ZoneVector<WasmGlobal> globals_; ZoneUnorderedMap<FunctionSig, uint32_t> signature_map_; int start_function_index_; uint32_t min_memory_size_; uint32_t max_memory_size_; bool has_max_memory_size_; bool has_shared_memory_; }; inline FunctionSig* WasmFunctionBuilder::signature() { return builder_->signatures_[signature_index_]; } } // namespace wasm } // namespace internal } // namespace v8 #endif // V8_WASM_WASM_MODULE_BUILDER_H_