// Copyright 2009 the V8 project authors. All rights reserved. // Redistribution and use in source and binary forms, with or without // modification, are permitted provided that the following conditions are // met: // // * Redistributions of source code must retain the above copyright // notice, this list of conditions and the following disclaimer. // * Redistributions in binary form must reproduce the above // copyright notice, this list of conditions and the following // disclaimer in the documentation and/or other materials provided // with the distribution. // * Neither the name of Google Inc. nor the names of its // contributors may be used to endorse or promote products derived // from this software without specific prior written permission. // // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS // "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT // LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR // A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT // OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, // SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT // LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, // DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY // THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT // (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE // OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. #include "v8.h" #include "debug-agent.h" namespace v8 { namespace internal { // Public V8 debugger API message handler function. This function just delegates // to the debugger agent through it's data parameter. void DebuggerAgentMessageHandler(const uint16_t* message, int length, void *data) { reinterpret_cast<DebuggerAgent*>(data)->DebuggerMessage(message, length); } // Debugger agent main thread. void DebuggerAgent::Run() { // Create a server socket and bind it to the requested port. server_ = OS::CreateSocket(); server_->Bind(port_); while (!terminate_) { // Listen for new connections. server_->Listen(1); // Accept the new connection. Socket* client = server_->Accept(); // Create and start a new session. CreateSession(client); } } void DebuggerAgent::Shutdown() { delete server_; } void DebuggerAgent::CreateSession(Socket* client) { ScopedLock with(session_access_); // If another session is already established terminate this one. if (session_ != NULL) { static const char* message = "Remote debugging session already active\n"; client->Send(message, strlen(message)); delete client; return; } // Create a new session and hook up the debug message handler. session_ = new DebuggerAgentSession(this, client); v8::Debug::SetMessageHandler(DebuggerAgentMessageHandler, this); session_->Start(); } void DebuggerAgent::DebuggerMessage(const uint16_t* message, int length) { ScopedLock with(session_access_); // Forward the message handling to the session. if (session_ != NULL) { session_->DebuggerMessage(Vector<uint16_t>(const_cast<uint16_t*>(message), length)); } } void DebuggerAgent::SessionClosed(DebuggerAgentSession* session) { ScopedLock with(session_access_); // Terminate the session. ASSERT(session == session_); if (session == session_) { session->Join(); delete session; session_ = NULL; } } void DebuggerAgentSession::Run() { while (true) { // Read data from the debugger front end. SmartPointer<char> message = DebuggerAgentUtil::ReceiveMessage(client_); if (*message == NULL) { // Session is closed. agent_->SessionClosed(this); return; } // Convert UTF-8 to UTF-16. unibrow::Utf8InputBuffer<> buf(*message, strlen(*message)); int len = 0; while (buf.has_more()) { buf.GetNext(); len++; } int16_t* temp = NewArray<int16_t>(len + 1); buf.Reset(*message, strlen(*message)); for (int i = 0; i < len; i++) { temp[i] = buf.GetNext(); } // Send the request received to the debugger. v8::Debug::SendCommand(reinterpret_cast<const uint16_t *>(temp), len); DeleteArray(temp); } } void DebuggerAgentSession::DebuggerMessage(Vector<uint16_t> message) { DebuggerAgentUtil::SendMessage(client_, message); } const char* DebuggerAgentUtil::kContentLength = "Content-Length"; int DebuggerAgentUtil::kContentLengthSize = strlen(kContentLength); SmartPointer<char> DebuggerAgentUtil::ReceiveMessage(const Socket* conn) { int received; // Read header. const int kHeaderBufferSize = 80; char header_buffer[kHeaderBufferSize]; int header_buffer_position = 0; char c = '\0'; // One character receive buffer. char last_c = '\0'; // Previous character. int content_length = 0; while (!(c == '\n' && last_c == '\n')) { last_c = c; received = conn->Receive(&c, 1); if (received <= 0) { PrintF("Error %d\n", Socket::LastError()); return SmartPointer<char>(); } // Check for end of header line. if (c == '\n') { // Empty header line. if (header_buffer_position == 0) { continue; } // Terminate header. ASSERT(header_buffer_position < kHeaderBufferSize); if (header_buffer_position < kHeaderBufferSize) { header_buffer[header_buffer_position] = '\0'; } // Split header. char* key = header_buffer; char* value = NULL; for (int i = 0; i < header_buffer_position; i++) { if (header_buffer[i] == ':') { header_buffer[i] = '\0'; value = header_buffer + i + 1; while (*value == ' ') { value++; } break; } } // Check that key is Content-Length. if (strcmp(key, kContentLength) == 0) { // Get the content length value if within a sensible range. if (strlen(value) > 7) { return SmartPointer<char>(); } for (int i = 0; value[i] != '\0'; i++) { // Bail out if illegal data. if (value[i] < '0' || value[i] > '9') { return SmartPointer<char>(); } content_length = 10 * content_length + (value[i] - '0'); } } // Start collecting new header. header_buffer_position = 0; } else { // Add character to header buffer (reserve room for terminating '\0'). if (header_buffer_position < kHeaderBufferSize - 1) { header_buffer[header_buffer_position++] = c; } } } // Read body. char* buffer = NewArray<char>(content_length + 1); received = ReceiveAll(conn, buffer, content_length); if (received < content_length) { PrintF("Error %d\n", Socket::LastError()); return SmartPointer<char>(); } buffer[content_length] = '\0'; return SmartPointer<char>(buffer); } bool DebuggerAgentUtil::SendMessage(const Socket* conn, const Vector<uint16_t> message) { static const int kBufferSize = 80; char buffer[kBufferSize]; // Sending buffer both for header and body. // Calculate the message size in UTF-8 encoding. int utf8_len = 0; for (int i = 0; i < message.length(); i++) { utf8_len += unibrow::Utf8::Length(message[i]); } // Send the header. int len; len = OS::SNPrintF(Vector<char>(buffer, kBufferSize), "Content-Length: %d\n", utf8_len); conn->Send(buffer, len); // Terminate header with empty line. len = OS::SNPrintF(Vector<char>(buffer, kBufferSize), "\n"); conn->Send(buffer, len); // Send message body as UTF-8. int buffer_position = 0; // Current buffer position. for (int i = 0; i < message.length(); i++) { // Write next UTF-8 encoded character to buffer. buffer_position += unibrow::Utf8::Encode(buffer + buffer_position, message[i]); ASSERT(buffer_position < kBufferSize); // Send buffer if full or last character is encoded. if (kBufferSize - buffer_position < 3 || i == message.length() - 1) { conn->Send(buffer, buffer_position); buffer_position = 0; } } return true; } bool DebuggerAgentUtil::SendMessage(const Socket* conn, const v8::Handle<v8::String> request) { static const int kBufferSize = 80; char buffer[kBufferSize]; // Sending buffer both for header and body. // Convert the request to UTF-8 encoding. v8::String::Utf8Value utf8_request(request); // Send the header. int len; len = OS::SNPrintF(Vector<char>(buffer, kBufferSize), "Content-Length: %d\n", utf8_request.length()); conn->Send(buffer, len); // Terminate header with empty line. len = OS::SNPrintF(Vector<char>(buffer, kBufferSize), "\n"); conn->Send(buffer, len); // Send message body as UTF-8. conn->Send(*utf8_request, utf8_request.length()); return true; } // Receive the full buffer before returning unless an error occours. int DebuggerAgentUtil::ReceiveAll(const Socket* conn, char* data, int len) { int total_received = 0; while (total_received < len) { int received = conn->Receive(data + total_received, len - total_received); if (received <= 0) { return total_received; } total_received += received; } return total_received; } } } // namespace v8::internal