// Copyright 2014 the V8 project authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef V8_COMPILER_PIPELINE_H_ #define V8_COMPILER_PIPELINE_H_ // Clients of this interface shouldn't depend on lots of compiler internals. // Do not include anything from src/compiler here! #include "src/globals.h" #include "src/objects.h" #include "src/objects/code.h" namespace v8 { namespace internal { struct AssemblerOptions; class OptimizedCompilationInfo; class OptimizedCompilationJob; class RegisterConfiguration; namespace wasm { struct FunctionBody; class NativeModule; class WasmCode; class WasmEngine; } // namespace wasm namespace compiler { class CallDescriptor; class Graph; class InstructionSequence; class MachineGraph; class NodeOriginTable; class Schedule; class SourcePositionTable; class Pipeline : public AllStatic { public: // Returns a new compilation job for the given JavaScript function. static OptimizedCompilationJob* NewCompilationJob(Isolate* isolate, Handle<JSFunction> function, bool has_script); // Run the pipeline for the WebAssembly compilation info. static wasm::WasmCode* GenerateCodeForWasmFunction( OptimizedCompilationInfo* info, wasm::WasmEngine* wasm_engine, MachineGraph* mcgraph, CallDescriptor* call_descriptor, SourcePositionTable* source_positions, NodeOriginTable* node_origins, wasm::FunctionBody function_body, wasm::NativeModule* native_module, int function_index); // Run the pipeline on a machine graph and generate code. static wasm::WasmCode* GenerateCodeForWasmNativeStub( wasm::WasmEngine* wasm_engine, CallDescriptor* call_descriptor, MachineGraph* mcgraph, Code::Kind kind, int wasm_kind, const char* debug_name, const AssemblerOptions& assembler_options, wasm::NativeModule* native_module, SourcePositionTable* source_positions = nullptr); // Run the pipeline on a machine graph and generate code. static MaybeHandle<Code> GenerateCodeForWasmHeapStub( Isolate* isolate, CallDescriptor* call_descriptor, Graph* graph, Code::Kind kind, const char* debug_name, const AssemblerOptions& assembler_options, SourcePositionTable* source_positions = nullptr); // Run the pipeline on a machine graph and generate code. static MaybeHandle<Code> GenerateCodeForCodeStub( Isolate* isolate, CallDescriptor* call_descriptor, Graph* graph, Code::Kind kind, const char* debug_name, int32_t builtin_index, PoisoningMitigationLevel poisoning_level, const AssemblerOptions& options); // --------------------------------------------------------------------------- // The following methods are for testing purposes only. Avoid production use. // --------------------------------------------------------------------------- // Run the pipeline on JavaScript bytecode and generate code. static MaybeHandle<Code> GenerateCodeForTesting( OptimizedCompilationInfo* info, Isolate* isolate); // Run the pipeline on a machine graph and generate code. If {schedule} is // {nullptr}, then compute a new schedule for code generation. V8_EXPORT_PRIVATE static MaybeHandle<Code> GenerateCodeForTesting( OptimizedCompilationInfo* info, Isolate* isolate, CallDescriptor* call_descriptor, Graph* graph, const AssemblerOptions& options, Schedule* schedule = nullptr); // Run just the register allocator phases. V8_EXPORT_PRIVATE static bool AllocateRegistersForTesting( const RegisterConfiguration* config, InstructionSequence* sequence, bool run_verifier); private: DISALLOW_IMPLICIT_CONSTRUCTORS(Pipeline); }; } // namespace compiler } // namespace internal } // namespace v8 #endif // V8_COMPILER_PIPELINE_H_