// Copyright 2008 the V8 project authors. All rights reserved. // Redistribution and use in source and binary forms, with or without // modification, are permitted provided that the following conditions are // met: // // * Redistributions of source code must retain the above copyright // notice, this list of conditions and the following disclaimer. // * Redistributions in binary form must reproduce the above // copyright notice, this list of conditions and the following // disclaimer in the documentation and/or other materials provided // with the distribution. // * Neither the name of Google Inc. nor the names of its // contributors may be used to endorse or promote products derived // from this software without specific prior written permission. // // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS // "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT // LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR // A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT // OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, // SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT // LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, // DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY // THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT // (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE // OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. // Tests for non-standard array iteration functions. // // See // // <http://developer.mozilla.org/en/docs/Core_JavaScript_1.5_Reference:Global_Objects:Array> // // for an explanation of each of the functions. // // Array.prototype.filter // (function() { // Simple use. var a = [0,1]; assertArrayEquals([0], a.filter(function(n) { return n == 0; })); assertArrayEquals([0,1], a); // Use specified object as this object when calling the function. var o = { value: 42 } a = [1,42,3,42,4]; assertArrayEquals([42,42], a.filter(function(n) { return this.value == n }, o)) // Modify original array. a = [1,42,3,42,4]; assertArrayEquals([42,42], a.filter(function(n, index, array) { array[index] = 43; return 42 == n; })); assertArrayEquals([43,43,43,43,43], a); // Only loop through initial part of array eventhough elements are // added. a = [1,1]; assertArrayEquals([], a.filter(function(n, index, array) { array.push(n+1); return n == 2; })); assertArrayEquals([1,1,2,2], a); // Respect holes. a = new Array(20); var count = 0; a[2] = 2; a[15] = 2; a[17] = 4; var a = a.filter(function(n) { count++; return n == 2; }); assertEquals(3, count); for (var i in a) assertEquals(2, a[i]); // Create a new object in each function call when receiver is a // primitive value. See ECMA-262, Annex C. a = []; [1, 2].filter(function() { a.push(this) }, ""); assertTrue(a[0] !== a[1]); // Do not create a new object otherwise. a = []; [1, 2].filter(function() { a.push(this) }, {}); assertEquals(a[0], a[1]); // In strict mode primitive values should not be coerced to an object. a = []; [1, 2].filter(function() { 'use strict'; a.push(this); }, ""); assertEquals("", a[0]); assertEquals(a[0], a[1]); })(); // // Array.prototype.forEach // (function() { // Simple use. var a = [0,1]; var count = 0; a.forEach(function(n) { count++; }); assertEquals(2, count); // Use specified object as this object when calling the function. var o = { value: 42 } var result = []; a.forEach(function(n) { result.push(this.value); }, o); assertArrayEquals([42,42], result); // Modify original array. a = [0,1]; count = 0; a.forEach(function(n, index, array) { array[index] = n + 1; count++; }); assertEquals(2, count); assertArrayEquals([1,2], a); // Only loop through initial part of array eventhough elements are // added. a = [1,1]; count = 0; a.forEach(function(n, index, array) { array.push(n+1); count++; }); assertEquals(2, count); assertArrayEquals([1,1,2,2], a); // Respect holes. a = new Array(20); count = 0; a[15] = 2; a.forEach(function(n) { count++; }); assertEquals(1, count); // Create a new object in each function call when receiver is a // primitive value. See ECMA-262, Annex C. a = []; [1, 2].forEach(function() { a.push(this) }, ""); assertTrue(a[0] !== a[1]); // Do not create a new object otherwise. a = []; [1, 2].forEach(function() { a.push(this) }, {}); assertEquals(a[0], a[1]); // In strict mode primitive values should not be coerced to an object. a = []; [1, 2].forEach(function() { 'use strict'; a.push(this); }, ""); assertEquals("", a[0]); assertEquals(a[0], a[1]); })(); // // Array.prototype.every // (function() { // Simple use. var a = [0,1]; assertFalse(a.every(function(n) { return n == 0 })); a = [0,0]; assertTrue(a.every(function(n) { return n == 0 })); assertTrue([].every(function(n) { return n == 0})); // Use specified object as this object when calling the function. var o = { value: 42 } a = [0]; assertFalse(a.every(function(n) { return this.value == n; }, o)); a = [42]; assertTrue(a.every(function(n) { return this.value == n; }, o)); // Modify original array. a = [0,1]; assertFalse( a.every(function(n, index, array) { array[index] = n + 1; return n == 1; })); assertArrayEquals([1,1], a); // Only loop through initial part of array eventhough elements are // added. a = [1,1]; assertTrue( a.every(function(n, index, array) { array.push(n + 1); return n == 1; })); assertArrayEquals([1,1,2,2], a); // Respect holes. a = new Array(20); var count = 0; a[2] = 2; a[15] = 2; assertTrue(a.every(function(n) { count++; return n == 2; })); assertEquals(2, count); // Create a new object in each function call when receiver is a // primitive value. See ECMA-262, Annex C. a = []; [1, 2].every(function() { a.push(this); return true; }, ""); assertTrue(a[0] !== a[1]); // Do not create a new object otherwise. a = []; [1, 2].every(function() { a.push(this); return true; }, {}); assertEquals(a[0], a[1]); // In strict mode primitive values should not be coerced to an object. a = []; [1, 2].every(function() { 'use strict'; a.push(this); return true; }, ""); assertEquals("", a[0]); assertEquals(a[0], a[1]); })(); // // Array.prototype.map // (function() { var a = [0,1,2,3,4]; // Simple use. var result = [1,2,3,4,5]; assertArrayEquals(result, a.map(function(n) { return n + 1; })); assertEquals(a, a); // Use specified object as this object when calling the function. var o = { delta: 42 } result = [42,43,44,45,46]; assertArrayEquals(result, a.map(function(n) { return this.delta + n; }, o)); // Modify original array. a = [0,1,2,3,4]; result = [1,2,3,4,5]; assertArrayEquals(result, a.map(function(n, index, array) { array[index] = n + 1; return n + 1; })); assertArrayEquals(result, a); // Only loop through initial part of array eventhough elements are // added. a = [0,1,2,3,4]; result = [1,2,3,4,5]; assertArrayEquals(result, a.map(function(n, index, array) { array.push(n); return n + 1; })); assertArrayEquals([0,1,2,3,4,0,1,2,3,4], a); // Respect holes. a = new Array(20); a[15] = 2; a = a.map(function(n) { return 2*n; }); for (var i in a) assertEquals(4, a[i]); // Create a new object in each function call when receiver is a // primitive value. See ECMA-262, Annex C. a = []; [1, 2].map(function() { a.push(this) }, ""); assertTrue(a[0] !== a[1]); // Do not create a new object otherwise. a = []; [1, 2].map(function() { a.push(this) }, {}); assertEquals(a[0], a[1]); // In strict mode primitive values should not be coerced to an object. a = []; [1, 2].map(function() { 'use strict'; a.push(this); }, ""); assertEquals("", a[0]); assertEquals(a[0], a[1]); })(); // // Array.prototype.some // (function() { var a = [0,1,2,3,4]; // Simple use. assertTrue(a.some(function(n) { return n == 3})); assertFalse(a.some(function(n) { return n == 5})); // Use specified object as this object when calling the function. var o = { element: 42 }; a = [1,42,3]; assertTrue(a.some(function(n) { return this.element == n; }, o)); a = [1]; assertFalse(a.some(function(n) { return this.element == n; }, o)); // Modify original array. a = [0,1,2,3]; assertTrue( a.some(function(n, index, array) { array[index] = n + 1; return n == 2; })); assertArrayEquals([1,2,3,3], a); // Only loop through initial part when elements are added. a = [0,1,2]; assertFalse( a.some(function(n, index, array) { array.push(42); return n == 42; })); assertArrayEquals([0,1,2,42,42,42], a); // Respect holes. a = new Array(20); var count = 0; a[2] = 42; a[10] = 2; a[15] = 42; assertTrue(a.some(function(n) { count++; return n == 2; })); assertEquals(2, count); // Create a new object in each function call when receiver is a // primitive value. See ECMA-262, Annex C. a = []; [1, 2].some(function() { a.push(this) }, ""); assertTrue(a[0] !== a[1]); // Do not create a new object otherwise. a = []; [1, 2].some(function() { a.push(this) }, {}); assertEquals(a[0], a[1]); // In strict mode primitive values should not be coerced to an object. a = []; [1, 2].some(function() { 'use strict'; a.push(this); }, ""); assertEquals("", a[0]); assertEquals(a[0], a[1]); })();