// Copyright 2014 the V8 project authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #include "src/type-feedback-vector.h" #include "src/code-stubs.h" #include "src/ic/ic.h" #include "src/ic/ic-state.h" #include "src/objects.h" #include "src/type-feedback-vector-inl.h" namespace v8 { namespace internal { static bool IsPropertyNameFeedback(Object* feedback) { return feedback->IsString() || (feedback->IsSymbol() && !Symbol::cast(feedback)->is_private()); } std::ostream& operator<<(std::ostream& os, FeedbackVectorSlotKind kind) { return os << TypeFeedbackMetadata::Kind2String(kind); } FeedbackVectorSlotKind TypeFeedbackMetadata::GetKind( FeedbackVectorSlot slot) const { int index = VectorICComputer::index(kReservedIndexCount, slot.ToInt()); int data = Smi::cast(get(index))->value(); return VectorICComputer::decode(data, slot.ToInt()); } void TypeFeedbackMetadata::SetKind(FeedbackVectorSlot slot, FeedbackVectorSlotKind kind) { int index = VectorICComputer::index(kReservedIndexCount, slot.ToInt()); int data = Smi::cast(get(index))->value(); int new_data = VectorICComputer::encode(data, slot.ToInt(), kind); set(index, Smi::FromInt(new_data)); } template Handle<TypeFeedbackMetadata> TypeFeedbackMetadata::New( Isolate* isolate, const StaticFeedbackVectorSpec* spec); template Handle<TypeFeedbackMetadata> TypeFeedbackMetadata::New( Isolate* isolate, const FeedbackVectorSpec* spec); // static template <typename Spec> Handle<TypeFeedbackMetadata> TypeFeedbackMetadata::New(Isolate* isolate, const Spec* spec) { const int slot_count = spec->slots(); const int slot_kinds_length = VectorICComputer::word_count(slot_count); const int length = slot_kinds_length + kReservedIndexCount; if (length == kReservedIndexCount) { return Handle<TypeFeedbackMetadata>::cast( isolate->factory()->empty_fixed_array()); } #ifdef DEBUG for (int i = 0; i < slot_count;) { FeedbackVectorSlotKind kind = spec->GetKind(i); int entry_size = TypeFeedbackMetadata::GetSlotSize(kind); for (int j = 1; j < entry_size; j++) { FeedbackVectorSlotKind kind = spec->GetKind(i + j); DCHECK_EQ(FeedbackVectorSlotKind::INVALID, kind); } i += entry_size; } #endif Handle<FixedArray> array = isolate->factory()->NewFixedArray(length, TENURED); array->set(kSlotsCountIndex, Smi::FromInt(slot_count)); // Fill the bit-vector part with zeros. for (int i = 0; i < slot_kinds_length; i++) { array->set(kReservedIndexCount + i, Smi::FromInt(0)); } Handle<TypeFeedbackMetadata> metadata = Handle<TypeFeedbackMetadata>::cast(array); for (int i = 0; i < slot_count; i++) { metadata->SetKind(FeedbackVectorSlot(i), spec->GetKind(i)); } return metadata; } bool TypeFeedbackMetadata::SpecDiffersFrom( const FeedbackVectorSpec* other_spec) const { if (other_spec->slots() != slot_count()) { return true; } int slots = slot_count(); for (int i = 0; i < slots; i++) { if (GetKind(FeedbackVectorSlot(i)) != other_spec->GetKind(i)) { return true; } } return false; } const char* TypeFeedbackMetadata::Kind2String(FeedbackVectorSlotKind kind) { switch (kind) { case FeedbackVectorSlotKind::INVALID: return "INVALID"; case FeedbackVectorSlotKind::CALL_IC: return "CALL_IC"; case FeedbackVectorSlotKind::LOAD_IC: return "LOAD_IC"; case FeedbackVectorSlotKind::KEYED_LOAD_IC: return "KEYED_LOAD_IC"; case FeedbackVectorSlotKind::STORE_IC: return "STORE_IC"; case FeedbackVectorSlotKind::KEYED_STORE_IC: return "KEYED_STORE_IC"; case FeedbackVectorSlotKind::GENERAL: return "STUB"; case FeedbackVectorSlotKind::KINDS_NUMBER: break; } UNREACHABLE(); return "?"; } // static Handle<TypeFeedbackVector> TypeFeedbackVector::New( Isolate* isolate, Handle<TypeFeedbackMetadata> metadata) { Factory* factory = isolate->factory(); const int slot_count = metadata->slot_count(); const int length = slot_count + kReservedIndexCount; if (length == kReservedIndexCount) { return Handle<TypeFeedbackVector>::cast(factory->empty_fixed_array()); } Handle<FixedArray> array = factory->NewFixedArray(length, TENURED); array->set(kMetadataIndex, *metadata); array->set(kWithTypesIndex, Smi::FromInt(0)); array->set(kGenericCountIndex, Smi::FromInt(0)); // Ensure we can skip the write barrier Handle<Object> uninitialized_sentinel = UninitializedSentinel(isolate); DCHECK_EQ(*factory->uninitialized_symbol(), *uninitialized_sentinel); for (int i = kReservedIndexCount; i < length; i++) { array->set(i, *uninitialized_sentinel, SKIP_WRITE_BARRIER); } return Handle<TypeFeedbackVector>::cast(array); } // static int TypeFeedbackVector::GetIndexFromSpec(const FeedbackVectorSpec* spec, FeedbackVectorSlot slot) { return kReservedIndexCount + slot.ToInt(); } // static int TypeFeedbackVector::PushAppliedArgumentsIndex() { return kReservedIndexCount; } // static Handle<TypeFeedbackVector> TypeFeedbackVector::CreatePushAppliedArgumentsVector( Isolate* isolate) { StaticFeedbackVectorSpec spec; FeedbackVectorSlot slot = spec.AddKeyedLoadICSlot(); // TODO(ishell): allocate this metadata only once. Handle<TypeFeedbackMetadata> feedback_metadata = TypeFeedbackMetadata::New(isolate, &spec); Handle<TypeFeedbackVector> feedback_vector = TypeFeedbackVector::New(isolate, feedback_metadata); DCHECK_EQ(PushAppliedArgumentsIndex(), feedback_vector->GetIndex(slot)); USE(slot); return feedback_vector; } // static Handle<TypeFeedbackVector> TypeFeedbackVector::Copy( Isolate* isolate, Handle<TypeFeedbackVector> vector) { Handle<TypeFeedbackVector> result; result = Handle<TypeFeedbackVector>::cast( isolate->factory()->CopyFixedArray(Handle<FixedArray>::cast(vector))); return result; } // This logic is copied from // StaticMarkingVisitor<StaticVisitor>::VisitCodeTarget. static bool ClearLogic(Isolate* isolate) { return FLAG_cleanup_code_caches_at_gc && isolate->serializer_enabled(); } void TypeFeedbackVector::ClearSlotsImpl(SharedFunctionInfo* shared, bool force_clear) { Isolate* isolate = GetIsolate(); if (!force_clear && !ClearLogic(isolate)) return; Object* uninitialized_sentinel = TypeFeedbackVector::RawUninitializedSentinel(isolate); TypeFeedbackMetadataIterator iter(metadata()); while (iter.HasNext()) { FeedbackVectorSlot slot = iter.Next(); FeedbackVectorSlotKind kind = iter.kind(); Object* obj = Get(slot); if (obj != uninitialized_sentinel) { switch (kind) { case FeedbackVectorSlotKind::CALL_IC: { CallICNexus nexus(this, slot); nexus.Clear(shared->code()); break; } case FeedbackVectorSlotKind::LOAD_IC: { LoadICNexus nexus(this, slot); nexus.Clear(shared->code()); break; } case FeedbackVectorSlotKind::KEYED_LOAD_IC: { KeyedLoadICNexus nexus(this, slot); nexus.Clear(shared->code()); break; } case FeedbackVectorSlotKind::STORE_IC: { StoreICNexus nexus(this, slot); nexus.Clear(shared->code()); break; } case FeedbackVectorSlotKind::KEYED_STORE_IC: { KeyedStoreICNexus nexus(this, slot); nexus.Clear(shared->code()); break; } case FeedbackVectorSlotKind::GENERAL: { if (obj->IsHeapObject()) { InstanceType instance_type = HeapObject::cast(obj)->map()->instance_type(); // AllocationSites are exempt from clearing. They don't store Maps // or Code pointers which can cause memory leaks if not cleared // regularly. if (instance_type != ALLOCATION_SITE_TYPE) { Set(slot, uninitialized_sentinel, SKIP_WRITE_BARRIER); } } break; } case FeedbackVectorSlotKind::INVALID: case FeedbackVectorSlotKind::KINDS_NUMBER: UNREACHABLE(); break; } } } } // static void TypeFeedbackVector::ClearAllKeyedStoreICs(Isolate* isolate) { SharedFunctionInfo::Iterator iterator(isolate); SharedFunctionInfo* shared; while ((shared = iterator.Next())) { TypeFeedbackVector* vector = shared->feedback_vector(); vector->ClearKeyedStoreICs(shared); } } void TypeFeedbackVector::ClearKeyedStoreICs(SharedFunctionInfo* shared) { Isolate* isolate = GetIsolate(); Code* host = shared->code(); Object* uninitialized_sentinel = TypeFeedbackVector::RawUninitializedSentinel(isolate); TypeFeedbackMetadataIterator iter(metadata()); while (iter.HasNext()) { FeedbackVectorSlot slot = iter.Next(); FeedbackVectorSlotKind kind = iter.kind(); if (kind != FeedbackVectorSlotKind::KEYED_STORE_IC) continue; Object* obj = Get(slot); if (obj != uninitialized_sentinel) { KeyedStoreICNexus nexus(this, slot); nexus.Clear(host); } } } // static Handle<TypeFeedbackVector> TypeFeedbackVector::DummyVector(Isolate* isolate) { return isolate->factory()->dummy_vector(); } Handle<FixedArray> FeedbackNexus::EnsureArrayOfSize(int length) { Isolate* isolate = GetIsolate(); Handle<Object> feedback = handle(GetFeedback(), isolate); if (!feedback->IsFixedArray() || FixedArray::cast(*feedback)->length() != length) { Handle<FixedArray> array = isolate->factory()->NewFixedArray(length); SetFeedback(*array); return array; } return Handle<FixedArray>::cast(feedback); } Handle<FixedArray> FeedbackNexus::EnsureExtraArrayOfSize(int length) { Isolate* isolate = GetIsolate(); Handle<Object> feedback_extra = handle(GetFeedbackExtra(), isolate); if (!feedback_extra->IsFixedArray() || FixedArray::cast(*feedback_extra)->length() != length) { Handle<FixedArray> array = isolate->factory()->NewFixedArray(length); SetFeedbackExtra(*array); return array; } return Handle<FixedArray>::cast(feedback_extra); } void FeedbackNexus::InstallHandlers(Handle<FixedArray> array, MapHandleList* maps, CodeHandleList* handlers) { int receiver_count = maps->length(); for (int current = 0; current < receiver_count; ++current) { Handle<Map> map = maps->at(current); Handle<WeakCell> cell = Map::WeakCellForMap(map); array->set(current * 2, *cell); array->set(current * 2 + 1, *handlers->at(current)); } } void FeedbackNexus::ConfigureUninitialized() { SetFeedback(*TypeFeedbackVector::UninitializedSentinel(GetIsolate()), SKIP_WRITE_BARRIER); SetFeedbackExtra(*TypeFeedbackVector::UninitializedSentinel(GetIsolate()), SKIP_WRITE_BARRIER); } void FeedbackNexus::ConfigurePremonomorphic() { SetFeedback(*TypeFeedbackVector::PremonomorphicSentinel(GetIsolate()), SKIP_WRITE_BARRIER); SetFeedbackExtra(*TypeFeedbackVector::UninitializedSentinel(GetIsolate()), SKIP_WRITE_BARRIER); } void FeedbackNexus::ConfigureMegamorphic() { Isolate* isolate = GetIsolate(); SetFeedback(*TypeFeedbackVector::MegamorphicSentinel(isolate), SKIP_WRITE_BARRIER); SetFeedbackExtra(*TypeFeedbackVector::UninitializedSentinel(isolate), SKIP_WRITE_BARRIER); } InlineCacheState LoadICNexus::StateFromFeedback() const { Isolate* isolate = GetIsolate(); Object* feedback = GetFeedback(); if (feedback == *TypeFeedbackVector::UninitializedSentinel(isolate)) { return UNINITIALIZED; } else if (feedback == *TypeFeedbackVector::MegamorphicSentinel(isolate)) { return MEGAMORPHIC; } else if (feedback == *TypeFeedbackVector::PremonomorphicSentinel(isolate)) { return PREMONOMORPHIC; } else if (feedback->IsFixedArray()) { // Determine state purely by our structure, don't check if the maps are // cleared. return POLYMORPHIC; } else if (feedback->IsWeakCell()) { // Don't check if the map is cleared. return MONOMORPHIC; } return UNINITIALIZED; } InlineCacheState KeyedLoadICNexus::StateFromFeedback() const { Isolate* isolate = GetIsolate(); Object* feedback = GetFeedback(); if (feedback == *TypeFeedbackVector::UninitializedSentinel(isolate)) { return UNINITIALIZED; } else if (feedback == *TypeFeedbackVector::PremonomorphicSentinel(isolate)) { return PREMONOMORPHIC; } else if (feedback == *TypeFeedbackVector::MegamorphicSentinel(isolate)) { return MEGAMORPHIC; } else if (feedback->IsFixedArray()) { // Determine state purely by our structure, don't check if the maps are // cleared. return POLYMORPHIC; } else if (feedback->IsWeakCell()) { // Don't check if the map is cleared. return MONOMORPHIC; } else if (feedback->IsName()) { Object* extra = GetFeedbackExtra(); FixedArray* extra_array = FixedArray::cast(extra); return extra_array->length() > 2 ? POLYMORPHIC : MONOMORPHIC; } return UNINITIALIZED; } InlineCacheState StoreICNexus::StateFromFeedback() const { Isolate* isolate = GetIsolate(); Object* feedback = GetFeedback(); if (feedback == *TypeFeedbackVector::UninitializedSentinel(isolate)) { return UNINITIALIZED; } else if (feedback == *TypeFeedbackVector::MegamorphicSentinel(isolate)) { return MEGAMORPHIC; } else if (feedback == *TypeFeedbackVector::PremonomorphicSentinel(isolate)) { return PREMONOMORPHIC; } else if (feedback->IsFixedArray()) { // Determine state purely by our structure, don't check if the maps are // cleared. return POLYMORPHIC; } else if (feedback->IsWeakCell()) { // Don't check if the map is cleared. return MONOMORPHIC; } return UNINITIALIZED; } InlineCacheState KeyedStoreICNexus::StateFromFeedback() const { Isolate* isolate = GetIsolate(); Object* feedback = GetFeedback(); if (feedback == *TypeFeedbackVector::UninitializedSentinel(isolate)) { return UNINITIALIZED; } else if (feedback == *TypeFeedbackVector::PremonomorphicSentinel(isolate)) { return PREMONOMORPHIC; } else if (feedback == *TypeFeedbackVector::MegamorphicSentinel(isolate)) { return MEGAMORPHIC; } else if (feedback->IsFixedArray()) { // Determine state purely by our structure, don't check if the maps are // cleared. return POLYMORPHIC; } else if (feedback->IsWeakCell()) { // Don't check if the map is cleared. return MONOMORPHIC; } else if (feedback->IsName()) { Object* extra = GetFeedbackExtra(); FixedArray* extra_array = FixedArray::cast(extra); return extra_array->length() > 2 ? POLYMORPHIC : MONOMORPHIC; } return UNINITIALIZED; } InlineCacheState CallICNexus::StateFromFeedback() const { Isolate* isolate = GetIsolate(); Object* feedback = GetFeedback(); DCHECK(GetFeedbackExtra() == *TypeFeedbackVector::UninitializedSentinel(isolate) || GetFeedbackExtra()->IsSmi()); if (feedback == *TypeFeedbackVector::MegamorphicSentinel(isolate)) { return GENERIC; } else if (feedback->IsAllocationSite() || feedback->IsWeakCell()) { return MONOMORPHIC; } CHECK(feedback == *TypeFeedbackVector::UninitializedSentinel(isolate)); return UNINITIALIZED; } int CallICNexus::ExtractCallCount() { Object* call_count = GetFeedbackExtra(); if (call_count->IsSmi()) { int value = Smi::cast(call_count)->value() / 2; return value; } return -1; } void CallICNexus::Clear(Code* host) { CallIC::Clear(GetIsolate(), host, this); } void CallICNexus::ConfigureMonomorphicArray() { Object* feedback = GetFeedback(); if (!feedback->IsAllocationSite()) { Handle<AllocationSite> new_site = GetIsolate()->factory()->NewAllocationSite(); SetFeedback(*new_site); } SetFeedbackExtra(Smi::FromInt(kCallCountIncrement), SKIP_WRITE_BARRIER); } void CallICNexus::ConfigureMonomorphic(Handle<JSFunction> function) { Handle<WeakCell> new_cell = GetIsolate()->factory()->NewWeakCell(function); SetFeedback(*new_cell); SetFeedbackExtra(Smi::FromInt(kCallCountIncrement), SKIP_WRITE_BARRIER); } void CallICNexus::ConfigureMegamorphic() { FeedbackNexus::ConfigureMegamorphic(); } void CallICNexus::ConfigureMegamorphic(int call_count) { SetFeedback(*TypeFeedbackVector::MegamorphicSentinel(GetIsolate()), SKIP_WRITE_BARRIER); SetFeedbackExtra(Smi::FromInt(call_count * kCallCountIncrement), SKIP_WRITE_BARRIER); } void LoadICNexus::ConfigureMonomorphic(Handle<Map> receiver_map, Handle<Code> handler) { Handle<WeakCell> cell = Map::WeakCellForMap(receiver_map); SetFeedback(*cell); SetFeedbackExtra(*handler); } void KeyedLoadICNexus::ConfigureMonomorphic(Handle<Name> name, Handle<Map> receiver_map, Handle<Code> handler) { Handle<WeakCell> cell = Map::WeakCellForMap(receiver_map); if (name.is_null()) { SetFeedback(*cell); SetFeedbackExtra(*handler); } else { SetFeedback(*name); Handle<FixedArray> array = EnsureExtraArrayOfSize(2); array->set(0, *cell); array->set(1, *handler); } } void StoreICNexus::ConfigureMonomorphic(Handle<Map> receiver_map, Handle<Code> handler) { Handle<WeakCell> cell = Map::WeakCellForMap(receiver_map); SetFeedback(*cell); SetFeedbackExtra(*handler); } void KeyedStoreICNexus::ConfigureMonomorphic(Handle<Name> name, Handle<Map> receiver_map, Handle<Code> handler) { Handle<WeakCell> cell = Map::WeakCellForMap(receiver_map); if (name.is_null()) { SetFeedback(*cell); SetFeedbackExtra(*handler); } else { SetFeedback(*name); Handle<FixedArray> array = EnsureExtraArrayOfSize(2); array->set(0, *cell); array->set(1, *handler); } } void LoadICNexus::ConfigurePolymorphic(MapHandleList* maps, CodeHandleList* handlers) { Isolate* isolate = GetIsolate(); int receiver_count = maps->length(); Handle<FixedArray> array = EnsureArrayOfSize(receiver_count * 2); InstallHandlers(array, maps, handlers); SetFeedbackExtra(*TypeFeedbackVector::UninitializedSentinel(isolate), SKIP_WRITE_BARRIER); } void KeyedLoadICNexus::ConfigurePolymorphic(Handle<Name> name, MapHandleList* maps, CodeHandleList* handlers) { int receiver_count = maps->length(); DCHECK(receiver_count > 1); Handle<FixedArray> array; if (name.is_null()) { array = EnsureArrayOfSize(receiver_count * 2); SetFeedbackExtra(*TypeFeedbackVector::UninitializedSentinel(GetIsolate()), SKIP_WRITE_BARRIER); } else { SetFeedback(*name); array = EnsureExtraArrayOfSize(receiver_count * 2); } InstallHandlers(array, maps, handlers); } void StoreICNexus::ConfigurePolymorphic(MapHandleList* maps, CodeHandleList* handlers) { Isolate* isolate = GetIsolate(); int receiver_count = maps->length(); Handle<FixedArray> array = EnsureArrayOfSize(receiver_count * 2); InstallHandlers(array, maps, handlers); SetFeedbackExtra(*TypeFeedbackVector::UninitializedSentinel(isolate), SKIP_WRITE_BARRIER); } void KeyedStoreICNexus::ConfigurePolymorphic(Handle<Name> name, MapHandleList* maps, CodeHandleList* handlers) { int receiver_count = maps->length(); DCHECK(receiver_count > 1); Handle<FixedArray> array; if (name.is_null()) { array = EnsureArrayOfSize(receiver_count * 2); SetFeedbackExtra(*TypeFeedbackVector::UninitializedSentinel(GetIsolate()), SKIP_WRITE_BARRIER); } else { SetFeedback(*name); array = EnsureExtraArrayOfSize(receiver_count * 2); } InstallHandlers(array, maps, handlers); } void KeyedStoreICNexus::ConfigurePolymorphic(MapHandleList* maps, MapHandleList* transitioned_maps, CodeHandleList* handlers) { int receiver_count = maps->length(); DCHECK(receiver_count > 1); Handle<FixedArray> array = EnsureArrayOfSize(receiver_count * 3); SetFeedbackExtra(*TypeFeedbackVector::UninitializedSentinel(GetIsolate()), SKIP_WRITE_BARRIER); Handle<Oddball> undefined_value = GetIsolate()->factory()->undefined_value(); for (int i = 0; i < receiver_count; ++i) { Handle<Map> map = maps->at(i); Handle<WeakCell> cell = Map::WeakCellForMap(map); array->set(i * 3, *cell); if (!transitioned_maps->at(i).is_null()) { Handle<Map> transitioned_map = transitioned_maps->at(i); cell = Map::WeakCellForMap(transitioned_map); array->set((i * 3) + 1, *cell); } else { array->set((i * 3) + 1, *undefined_value); } array->set((i * 3) + 2, *handlers->at(i)); } } int FeedbackNexus::ExtractMaps(MapHandleList* maps) const { Isolate* isolate = GetIsolate(); Object* feedback = GetFeedback(); bool is_named_feedback = IsPropertyNameFeedback(feedback); if (feedback->IsFixedArray() || is_named_feedback) { int found = 0; if (is_named_feedback) { feedback = GetFeedbackExtra(); } FixedArray* array = FixedArray::cast(feedback); // The array should be of the form // [map, handler, map, handler, ...] // or // [map, map, handler, map, map, handler, ...] DCHECK(array->length() >= 2); int increment = array->get(1)->IsCode() ? 2 : 3; for (int i = 0; i < array->length(); i += increment) { DCHECK(array->get(i)->IsWeakCell()); WeakCell* cell = WeakCell::cast(array->get(i)); if (!cell->cleared()) { Map* map = Map::cast(cell->value()); maps->Add(handle(map, isolate)); found++; } } return found; } else if (feedback->IsWeakCell()) { WeakCell* cell = WeakCell::cast(feedback); if (!cell->cleared()) { Map* map = Map::cast(cell->value()); maps->Add(handle(map, isolate)); return 1; } } return 0; } MaybeHandle<Code> FeedbackNexus::FindHandlerForMap(Handle<Map> map) const { Object* feedback = GetFeedback(); bool is_named_feedback = IsPropertyNameFeedback(feedback); if (feedback->IsFixedArray() || is_named_feedback) { if (is_named_feedback) { feedback = GetFeedbackExtra(); } FixedArray* array = FixedArray::cast(feedback); DCHECK(array->length() >= 2); int increment = array->get(1)->IsCode() ? 2 : 3; for (int i = 0; i < array->length(); i += increment) { DCHECK(array->get(i)->IsWeakCell()); WeakCell* cell = WeakCell::cast(array->get(i)); if (!cell->cleared()) { Map* array_map = Map::cast(cell->value()); if (array_map == *map) { Code* code = Code::cast(array->get(i + increment - 1)); DCHECK(code->kind() == Code::HANDLER); return handle(code); } } } } else if (feedback->IsWeakCell()) { WeakCell* cell = WeakCell::cast(feedback); if (!cell->cleared()) { Map* cell_map = Map::cast(cell->value()); if (cell_map == *map) { Code* code = Code::cast(GetFeedbackExtra()); DCHECK(code->kind() == Code::HANDLER); return handle(code); } } } return MaybeHandle<Code>(); } bool FeedbackNexus::FindHandlers(CodeHandleList* code_list, int length) const { Object* feedback = GetFeedback(); int count = 0; bool is_named_feedback = IsPropertyNameFeedback(feedback); if (feedback->IsFixedArray() || is_named_feedback) { if (is_named_feedback) { feedback = GetFeedbackExtra(); } FixedArray* array = FixedArray::cast(feedback); // The array should be of the form // [map, handler, map, handler, ...] // or // [map, map, handler, map, map, handler, ...] // Be sure to skip handlers whose maps have been cleared. DCHECK(array->length() >= 2); int increment = array->get(1)->IsCode() ? 2 : 3; for (int i = 0; i < array->length(); i += increment) { DCHECK(array->get(i)->IsWeakCell()); WeakCell* cell = WeakCell::cast(array->get(i)); if (!cell->cleared()) { Code* code = Code::cast(array->get(i + increment - 1)); DCHECK(code->kind() == Code::HANDLER); code_list->Add(handle(code)); count++; } } } else if (feedback->IsWeakCell()) { WeakCell* cell = WeakCell::cast(feedback); if (!cell->cleared()) { Code* code = Code::cast(GetFeedbackExtra()); DCHECK(code->kind() == Code::HANDLER); code_list->Add(handle(code)); count++; } } return count == length; } void LoadICNexus::Clear(Code* host) { LoadIC::Clear(GetIsolate(), host, this); } void KeyedLoadICNexus::Clear(Code* host) { KeyedLoadIC::Clear(GetIsolate(), host, this); } Name* KeyedLoadICNexus::FindFirstName() const { Object* feedback = GetFeedback(); if (IsPropertyNameFeedback(feedback)) { return Name::cast(feedback); } return NULL; } Name* KeyedStoreICNexus::FindFirstName() const { Object* feedback = GetFeedback(); if (IsPropertyNameFeedback(feedback)) { return Name::cast(feedback); } return NULL; } void StoreICNexus::Clear(Code* host) { StoreIC::Clear(GetIsolate(), host, this); } void KeyedStoreICNexus::Clear(Code* host) { KeyedStoreIC::Clear(GetIsolate(), host, this); } KeyedAccessStoreMode KeyedStoreICNexus::GetKeyedAccessStoreMode() const { KeyedAccessStoreMode mode = STANDARD_STORE; MapHandleList maps; CodeHandleList handlers; if (GetKeyType() == PROPERTY) return mode; ExtractMaps(&maps); FindHandlers(&handlers, maps.length()); for (int i = 0; i < handlers.length(); i++) { // The first handler that isn't the slow handler will have the bits we need. Handle<Code> handler = handlers.at(i); CodeStub::Major major_key = CodeStub::MajorKeyFromKey(handler->stub_key()); uint32_t minor_key = CodeStub::MinorKeyFromKey(handler->stub_key()); CHECK(major_key == CodeStub::KeyedStoreSloppyArguments || major_key == CodeStub::StoreFastElement || major_key == CodeStub::StoreElement || major_key == CodeStub::ElementsTransitionAndStore || major_key == CodeStub::NoCache); if (major_key != CodeStub::NoCache) { mode = CommonStoreModeBits::decode(minor_key); break; } } return mode; } IcCheckType KeyedStoreICNexus::GetKeyType() const { // The structure of the vector slots tells us the type. return GetFeedback()->IsName() ? PROPERTY : ELEMENT; } } // namespace internal } // namespace v8