// Copyright 2016 the V8 project authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #include "src/wasm/wasm-function-name-table.h" #include "src/wasm/wasm-module.h" namespace v8 { namespace internal { namespace wasm { // Build an array with all function names. If there are N functions in the // module, then the first (kIntSize * (N+1)) bytes are integer entries. // The first integer entry encodes the number of functions in the module. // The entries 1 to N contain offsets into the second part of this array. // If a function is unnamed (not to be confused with an empty name), then the // integer entry is the negative offset of the next function name. // After these N+1 integer entries, the second part begins, which holds a // concatenation of all function names. Handle<ByteArray> BuildFunctionNamesTable(Isolate* isolate, const WasmModule* module) { uint64_t func_names_length = 0; for (auto& func : module->functions) func_names_length += func.name_length; int num_funcs_int = static_cast<int>(module->functions.size()); int current_offset = (num_funcs_int + 1) * kIntSize; uint64_t total_array_length = current_offset + func_names_length; int total_array_length_int = static_cast<int>(total_array_length); // Check for overflow. CHECK(total_array_length_int == total_array_length && num_funcs_int >= 0 && num_funcs_int == module->functions.size()); Handle<ByteArray> func_names_array = isolate->factory()->NewByteArray(total_array_length_int, TENURED); func_names_array->set_int(0, num_funcs_int); int func_index = 0; for (const WasmFunction& fun : module->functions) { WasmName name = module->GetNameOrNull(&fun); if (name.start() == nullptr) { func_names_array->set_int(func_index + 1, -current_offset); } else { func_names_array->copy_in(current_offset, reinterpret_cast<const byte*>(name.start()), name.length()); func_names_array->set_int(func_index + 1, current_offset); current_offset += name.length(); } ++func_index; } return func_names_array; } MaybeHandle<String> GetWasmFunctionNameFromTable( Handle<ByteArray> func_names_array, uint32_t func_index) { uint32_t num_funcs = static_cast<uint32_t>(func_names_array->get_int(0)); DCHECK(static_cast<int>(num_funcs) >= 0); Factory* factory = func_names_array->GetIsolate()->factory(); DCHECK(func_index < num_funcs); int offset = func_names_array->get_int(func_index + 1); if (offset < 0) return {}; int next_offset = func_index == num_funcs - 1 ? func_names_array->length() : abs(func_names_array->get_int(func_index + 2)); ScopedVector<byte> buffer(next_offset - offset); func_names_array->copy_out(offset, buffer.start(), next_offset - offset); if (!unibrow::Utf8::Validate(buffer.start(), buffer.length())) return {}; return factory->NewStringFromUtf8(Vector<const char>::cast(buffer)); } } // namespace wasm } // namespace internal } // namespace v8