// Copyright 2012 the V8 project authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #include "src/v8.h" #if V8_TARGET_ARCH_IA32 #include "src/codegen.h" #include "src/debug.h" namespace v8 { namespace internal { #define __ ACCESS_MASM(masm) void EmitDebugBreakSlot(MacroAssembler* masm) { Label check_codesize; __ bind(&check_codesize); __ Nop(Assembler::kDebugBreakSlotLength); DCHECK_EQ(Assembler::kDebugBreakSlotLength, masm->SizeOfCodeGeneratedSince(&check_codesize)); } void DebugCodegen::GenerateSlot(MacroAssembler* masm, RelocInfo::Mode mode, int call_argc) { // Generate enough nop's to make space for a call instruction. masm->RecordDebugBreakSlot(mode, call_argc); EmitDebugBreakSlot(masm); } void DebugCodegen::ClearDebugBreakSlot(Address pc) { CodePatcher patcher(pc, Assembler::kDebugBreakSlotLength); EmitDebugBreakSlot(patcher.masm()); } void DebugCodegen::PatchDebugBreakSlot(Address pc, Handle<Code> code) { DCHECK_EQ(Code::BUILTIN, code->kind()); static const int kSize = Assembler::kDebugBreakSlotLength; CodePatcher patcher(pc, kSize); // Add a label for checking the size of the code used for returning. Label check_codesize; patcher.masm()->bind(&check_codesize); patcher.masm()->call(code->entry(), RelocInfo::NONE32); // Check that the size of the code generated is as expected. DCHECK_EQ(kSize, patcher.masm()->SizeOfCodeGeneratedSince(&check_codesize)); } void DebugCodegen::GenerateDebugBreakStub(MacroAssembler* masm, DebugBreakCallHelperMode mode) { __ RecordComment("Debug break"); // Enter an internal frame. { FrameScope scope(masm, StackFrame::INTERNAL); // Load padding words on stack. for (int i = 0; i < LiveEdit::kFramePaddingInitialSize; i++) { __ push(Immediate(Smi::FromInt(LiveEdit::kFramePaddingValue))); } __ push(Immediate(Smi::FromInt(LiveEdit::kFramePaddingInitialSize))); if (mode == SAVE_RESULT_REGISTER) __ push(eax); __ Move(eax, Immediate(0)); // No arguments. __ mov(ebx, Immediate(ExternalReference::debug_break(masm->isolate()))); CEntryStub ceb(masm->isolate(), 1); __ CallStub(&ceb); if (FLAG_debug_code) { for (int i = 0; i < kNumJSCallerSaved; ++i) { Register reg = {JSCallerSavedCode(i)}; __ Move(reg, Immediate(kDebugZapValue)); } } if (mode == SAVE_RESULT_REGISTER) __ pop(eax); __ pop(ebx); // We divide stored value by 2 (untagging) and multiply it by word's size. STATIC_ASSERT(kSmiTagSize == 1 && kSmiShiftSize == 0); __ lea(esp, Operand(esp, ebx, times_half_pointer_size, 0)); // Get rid of the internal frame. } // This call did not replace a call , so there will be an unwanted // return address left on the stack. Here we get rid of that. __ add(esp, Immediate(kPointerSize)); // Now that the break point has been handled, resume normal execution by // jumping to the target address intended by the caller and that was // overwritten by the address of DebugBreakXXX. ExternalReference after_break_target = ExternalReference::debug_after_break_target_address(masm->isolate()); __ jmp(Operand::StaticVariable(after_break_target)); } void DebugCodegen::GeneratePlainReturnLiveEdit(MacroAssembler* masm) { masm->ret(0); } void DebugCodegen::GenerateFrameDropperLiveEdit(MacroAssembler* masm) { ExternalReference restarter_frame_function_slot = ExternalReference::debug_restarter_frame_function_pointer_address( masm->isolate()); __ mov(Operand::StaticVariable(restarter_frame_function_slot), Immediate(0)); // We do not know our frame height, but set esp based on ebp. __ lea(esp, Operand(ebp, -1 * kPointerSize)); __ pop(edi); // Function. __ pop(ebp); // Load context from the function. __ mov(esi, FieldOperand(edi, JSFunction::kContextOffset)); // Get function code. __ mov(edx, FieldOperand(edi, JSFunction::kSharedFunctionInfoOffset)); __ mov(edx, FieldOperand(edx, SharedFunctionInfo::kCodeOffset)); __ lea(edx, FieldOperand(edx, Code::kHeaderSize)); // Re-run JSFunction, edi is function, esi is context. __ jmp(edx); } const bool LiveEdit::kFrameDropperSupported = true; #undef __ } // namespace internal } // namespace v8 #endif // V8_TARGET_ARCH_IA32