// Copyright 2017 the V8 project authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef V8_OBJECTS_DEBUG_OBJECTS_INL_H_ #define V8_OBJECTS_DEBUG_OBJECTS_INL_H_ #include "src/objects/debug-objects.h" #include "src/heap/heap-inl.h" // Has to be the last include (doesn't have include guards): #include "src/objects/object-macros.h" namespace v8 { namespace internal { CAST_ACCESSOR(BreakPointInfo) CAST_ACCESSOR(DebugInfo) CAST_ACCESSOR(CoverageInfo) CAST_ACCESSOR(BreakPoint) SMI_ACCESSORS(DebugInfo, flags, kFlagsOffset) ACCESSORS(DebugInfo, shared, SharedFunctionInfo, kSharedFunctionInfoOffset) SMI_ACCESSORS(DebugInfo, debugger_hints, kDebuggerHintsOffset) ACCESSORS(DebugInfo, debug_bytecode_array, Object, kDebugBytecodeArrayOffset) ACCESSORS(DebugInfo, break_points, FixedArray, kBreakPointsStateOffset) ACCESSORS(DebugInfo, coverage_info, Object, kCoverageInfoOffset) SMI_ACCESSORS(BreakPointInfo, source_position, kSourcePositionOffset) ACCESSORS(BreakPointInfo, break_points, Object, kBreakPointsOffset) SMI_ACCESSORS(BreakPoint, id, kIdOffset) ACCESSORS(BreakPoint, condition, String, kConditionOffset) bool DebugInfo::HasDebugBytecodeArray() { return debug_bytecode_array()->IsBytecodeArray(); } BytecodeArray* DebugInfo::OriginalBytecodeArray() { DCHECK(HasDebugBytecodeArray()); return shared()->GetBytecodeArray(); } BytecodeArray* DebugInfo::DebugBytecodeArray() { DCHECK(HasDebugBytecodeArray()); return BytecodeArray::cast(debug_bytecode_array()); } } // namespace internal } // namespace v8 #include "src/objects/object-macros-undef.h" #endif // V8_OBJECTS_DEBUG_OBJECTS_INL_H_