// Copyright 2016 the V8 project authors. All rights reserved. Use of // this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef V8_WASM_WASM_OBJECTS_H_ #define V8_WASM_WASM_OBJECTS_H_ #include <memory> #include "src/base/bits.h" #include "src/codegen/signature.h" #include "src/debug/debug.h" #include "src/heap/heap.h" #include "src/objects/objects.h" #include "src/wasm/value-type.h" // Has to be the last include (doesn't have include guards) #include "src/objects/object-macros.h" namespace v8 { namespace internal { namespace wasm { struct CompilationEnv; class InterpretedFrame; struct InterpretedFrameDeleter; class NativeModule; class SignatureMap; class WasmCode; struct WasmException; struct WasmFeatures; struct WasmGlobal; class WasmInterpreter; struct WasmModule; class WasmValue; class WireBytesRef; } // namespace wasm class BreakPoint; class JSArrayBuffer; class SeqOneByteString; class WasmCapiFunction; class WasmDebugInfo; class WasmExceptionTag; class WasmExportedFunction; class WasmExternalFunction; class WasmInstanceObject; class WasmJSFunction; class WasmModuleObject; class WasmIndirectFunctionTable; enum class SharedFlag : uint8_t; template <class CppType> class Managed; #define DECL_OPTIONAL_ACCESSORS(name, type) \ DECL_GETTER(has_##name, bool) \ DECL_ACCESSORS(name, type) // A helper for an entry in an indirect function table (IFT). // The underlying storage in the instance is used by generated code to // call functions indirectly at runtime. // Each entry has the following fields: // - object = target instance, if a Wasm function, tuple if imported // - sig_id = signature id of function // - target = entrypoint to Wasm code or import wrapper code class IndirectFunctionTableEntry { public: inline IndirectFunctionTableEntry(Handle<WasmInstanceObject>, int table_index, int entry_index); inline IndirectFunctionTableEntry(Handle<WasmIndirectFunctionTable> table, int entry_index); void clear(); V8_EXPORT_PRIVATE void Set(int sig_id, Handle<WasmInstanceObject> target_instance, int target_func_index); void Set(int sig_id, Address call_target, Object ref); Object object_ref() const; int sig_id() const; Address target() const; private: Handle<WasmInstanceObject> const instance_; Handle<WasmIndirectFunctionTable> const table_; int const index_; }; // A helper for an entry for an imported function, indexed statically. // The underlying storage in the instance is used by generated code to // call imported functions at runtime. // Each entry is either: // - WASM to JS, which has fields // - object = a Tuple2 of the importing instance and the callable // - target = entrypoint to import wrapper code // - WASM to WASM, which has fields // - object = target instance // - target = entrypoint for the function class ImportedFunctionEntry { public: inline ImportedFunctionEntry(Handle<WasmInstanceObject>, int index); // Initialize this entry as a WASM to JS call. This accepts the isolate as a // parameter, since it must allocate a tuple. V8_EXPORT_PRIVATE void SetWasmToJs(Isolate*, Handle<JSReceiver> callable, const wasm::WasmCode* wasm_to_js_wrapper); // Initialize this entry as a WASM to WASM call. void SetWasmToWasm(WasmInstanceObject target_instance, Address call_target); WasmInstanceObject instance(); JSReceiver callable(); Object object_ref(); Address target(); private: Handle<WasmInstanceObject> const instance_; int const index_; }; // Representation of a WebAssembly.Module JavaScript-level object. class WasmModuleObject : public JSObject { public: DECL_CAST(WasmModuleObject) DECL_ACCESSORS(managed_native_module, Managed<wasm::NativeModule>) DECL_ACCESSORS(export_wrappers, FixedArray) DECL_ACCESSORS(script, Script) DECL_OPTIONAL_ACCESSORS(asm_js_offset_table, ByteArray) inline wasm::NativeModule* native_module() const; inline const std::shared_ptr<wasm::NativeModule>& shared_native_module() const; inline const wasm::WasmModule* module() const; // Dispatched behavior. DECL_PRINTER(WasmModuleObject) DECL_VERIFIER(WasmModuleObject) DEFINE_FIELD_OFFSET_CONSTANTS(JSObject::kHeaderSize, TORQUE_GENERATED_WASM_MODULE_OBJECT_FIELDS) // Creates a new {WasmModuleObject} for an existing {NativeModule} that is // reference counted and might be shared between multiple Isolates. V8_EXPORT_PRIVATE static Handle<WasmModuleObject> New( Isolate* isolate, std::shared_ptr<wasm::NativeModule> native_module, Handle<Script> script); V8_EXPORT_PRIVATE static Handle<WasmModuleObject> New( Isolate* isolate, std::shared_ptr<wasm::NativeModule> native_module, Handle<Script> script, Handle<FixedArray> export_wrappers); V8_EXPORT_PRIVATE static Handle<WasmModuleObject> New( Isolate* isolate, std::shared_ptr<wasm::NativeModule> native_module, Handle<Script> script, Handle<FixedArray> export_wrappers, size_t code_size_estimate); // Check whether this module was generated from asm.js source. inline bool is_asm_js(); // Get the module name, if set. Returns an empty handle otherwise. static MaybeHandle<String> GetModuleNameOrNull(Isolate*, Handle<WasmModuleObject>); // Get the function name of the function identified by the given index. // Returns a null handle if the function is unnamed or the name is not a valid // UTF-8 string. static MaybeHandle<String> GetFunctionNameOrNull(Isolate*, Handle<WasmModuleObject>, uint32_t func_index); // Get the function name of the function identified by the given index. // Returns "wasm-function[func_index]" if the function is unnamed or the // name is not a valid UTF-8 string. static Handle<String> GetFunctionName(Isolate*, Handle<WasmModuleObject>, uint32_t func_index); // Get the raw bytes of the function name of the function identified by the // given index. // Meant to be used for debugging or frame printing. // Does not allocate, hence gc-safe. Vector<const uint8_t> GetRawFunctionName(uint32_t func_index); // Get the source position from a given function index and byte offset, // for either asm.js or pure Wasm modules. static int GetSourcePosition(Handle<WasmModuleObject>, uint32_t func_index, uint32_t byte_offset, bool is_at_number_conversion); // Extract a portion of the wire bytes as UTF-8 string. // Returns a null handle if the respective bytes do not form a valid UTF-8 // string. static MaybeHandle<String> ExtractUtf8StringFromModuleBytes( Isolate* isolate, Handle<WasmModuleObject>, wasm::WireBytesRef ref); static MaybeHandle<String> ExtractUtf8StringFromModuleBytes( Isolate* isolate, Vector<const uint8_t> wire_byte, wasm::WireBytesRef ref); OBJECT_CONSTRUCTORS(WasmModuleObject, JSObject); }; // Representation of a WebAssembly.Table JavaScript-level object. class V8_EXPORT_PRIVATE WasmTableObject : public JSObject { public: DECL_CAST(WasmTableObject) DECL_ACCESSORS(entries, FixedArray) // TODO(titzer): introduce DECL_I64_ACCESSORS macro DECL_ACCESSORS(maximum_length, Object) DECL_ACCESSORS(dispatch_tables, FixedArray) DECL_INT_ACCESSORS(raw_type) // Dispatched behavior. DECL_PRINTER(WasmTableObject) DECL_VERIFIER(WasmTableObject) DEFINE_FIELD_OFFSET_CONSTANTS(JSObject::kHeaderSize, TORQUE_GENERATED_WASM_TABLE_OBJECT_FIELDS) inline uint32_t current_length(); inline wasm::ValueType type(); static int Grow(Isolate* isolate, Handle<WasmTableObject> table, uint32_t count, Handle<Object> init_value); static Handle<WasmTableObject> New(Isolate* isolate, wasm::ValueType type, uint32_t initial, bool has_maximum, uint32_t maximum, Handle<FixedArray>* entries); static void AddDispatchTable(Isolate* isolate, Handle<WasmTableObject> table, Handle<WasmInstanceObject> instance, int table_index); static bool IsInBounds(Isolate* isolate, Handle<WasmTableObject> table, uint32_t entry_index); static bool IsValidElement(Isolate* isolate, Handle<WasmTableObject> table, Handle<Object> entry); static void Set(Isolate* isolate, Handle<WasmTableObject> table, uint32_t index, Handle<Object> entry); static Handle<Object> Get(Isolate* isolate, Handle<WasmTableObject> table, uint32_t index); static void Fill(Isolate* isolate, Handle<WasmTableObject> table, uint32_t start, Handle<Object> entry, uint32_t count); // TODO(mstarzinger): Unify these three methods into one. static void UpdateDispatchTables(Isolate* isolate, Handle<WasmTableObject> table, int entry_index, wasm::FunctionSig* sig, Handle<WasmInstanceObject> target_instance, int target_func_index); static void UpdateDispatchTables(Isolate* isolate, Handle<WasmTableObject> table, int entry_index, Handle<WasmJSFunction> function); static void UpdateDispatchTables(Isolate* isolate, Handle<WasmTableObject> table, int entry_index, Handle<WasmCapiFunction> capi_function); static void ClearDispatchTables(Isolate* isolate, Handle<WasmTableObject> table, int index); static void SetFunctionTablePlaceholder(Isolate* isolate, Handle<WasmTableObject> table, int entry_index, Handle<WasmInstanceObject> instance, int func_index); // This function reads the content of a function table entry and returns it // through the out parameters {is_valid}, {is_null}, {instance}, // {function_index}, and {maybe_js_function}. static void GetFunctionTableEntry( Isolate* isolate, Handle<WasmTableObject> table, int entry_index, bool* is_valid, bool* is_null, MaybeHandle<WasmInstanceObject>* instance, int* function_index, MaybeHandle<WasmJSFunction>* maybe_js_function); OBJECT_CONSTRUCTORS(WasmTableObject, JSObject); }; // Representation of a WebAssembly.Memory JavaScript-level object. class WasmMemoryObject : public JSObject { public: DECL_CAST(WasmMemoryObject) DECL_ACCESSORS(array_buffer, JSArrayBuffer) DECL_INT_ACCESSORS(maximum_pages) DECL_OPTIONAL_ACCESSORS(instances, WeakArrayList) // Dispatched behavior. DECL_PRINTER(WasmMemoryObject) DECL_VERIFIER(WasmMemoryObject) DEFINE_FIELD_OFFSET_CONSTANTS(JSObject::kHeaderSize, TORQUE_GENERATED_WASM_MEMORY_OBJECT_FIELDS) // Add an instance to the internal (weak) list. V8_EXPORT_PRIVATE static void AddInstance(Isolate* isolate, Handle<WasmMemoryObject> memory, Handle<WasmInstanceObject> object); inline bool has_maximum_pages(); V8_EXPORT_PRIVATE static Handle<WasmMemoryObject> New( Isolate* isolate, MaybeHandle<JSArrayBuffer> buffer, uint32_t maximum); V8_EXPORT_PRIVATE static MaybeHandle<WasmMemoryObject> New(Isolate* isolate, uint32_t initial, uint32_t maximum, SharedFlag shared); void update_instances(Isolate* isolate, Handle<JSArrayBuffer> buffer); V8_EXPORT_PRIVATE static int32_t Grow(Isolate*, Handle<WasmMemoryObject>, uint32_t pages); OBJECT_CONSTRUCTORS(WasmMemoryObject, JSObject); }; // Representation of a WebAssembly.Global JavaScript-level object. class WasmGlobalObject : public JSObject { public: DECL_CAST(WasmGlobalObject) DECL_ACCESSORS(untagged_buffer, JSArrayBuffer) DECL_ACCESSORS(tagged_buffer, FixedArray) DECL_INT32_ACCESSORS(offset) DECL_INT_ACCESSORS(flags) DECL_PRIMITIVE_ACCESSORS(type, wasm::ValueType) DECL_BOOLEAN_ACCESSORS(is_mutable) // Dispatched behavior. DECL_PRINTER(WasmGlobalObject) DECL_VERIFIER(WasmGlobalObject) #define WASM_GLOBAL_OBJECT_FLAGS_BIT_FIELDS(V, _) \ V(TypeBits, wasm::ValueType, 8, _) \ V(IsMutableBit, bool, 1, _) DEFINE_BIT_FIELDS(WASM_GLOBAL_OBJECT_FLAGS_BIT_FIELDS) #undef WASM_GLOBAL_OBJECT_FLAGS_BIT_FIELDS DEFINE_FIELD_OFFSET_CONSTANTS(JSObject::kHeaderSize, TORQUE_GENERATED_WASM_GLOBAL_OBJECT_FIELDS) V8_EXPORT_PRIVATE static MaybeHandle<WasmGlobalObject> New( Isolate* isolate, MaybeHandle<JSArrayBuffer> maybe_untagged_buffer, MaybeHandle<FixedArray> maybe_tagged_buffer, wasm::ValueType type, int32_t offset, bool is_mutable); inline int type_size() const; inline int32_t GetI32(); inline int64_t GetI64(); inline float GetF32(); inline double GetF64(); inline Handle<Object> GetRef(); inline void SetI32(int32_t value); inline void SetI64(int64_t value); inline void SetF32(float value); inline void SetF64(double value); inline void SetAnyRef(Handle<Object> value); inline bool SetFuncRef(Isolate* isolate, Handle<Object> value); private: // This function returns the address of the global's data in the // JSArrayBuffer. This buffer may be allocated on-heap, in which case it may // not have a fixed address. inline Address address() const; OBJECT_CONSTRUCTORS(WasmGlobalObject, JSObject); }; // Representation of a WebAssembly.Instance JavaScript-level object. class WasmInstanceObject : public JSObject { public: DECL_CAST(WasmInstanceObject) DECL_ACCESSORS(module_object, WasmModuleObject) DECL_ACCESSORS(exports_object, JSObject) DECL_ACCESSORS(native_context, Context) DECL_OPTIONAL_ACCESSORS(memory_object, WasmMemoryObject) DECL_OPTIONAL_ACCESSORS(untagged_globals_buffer, JSArrayBuffer) DECL_OPTIONAL_ACCESSORS(tagged_globals_buffer, FixedArray) DECL_OPTIONAL_ACCESSORS(imported_mutable_globals_buffers, FixedArray) DECL_OPTIONAL_ACCESSORS(debug_info, WasmDebugInfo) DECL_OPTIONAL_ACCESSORS(tables, FixedArray) DECL_OPTIONAL_ACCESSORS(indirect_function_tables, FixedArray) DECL_ACCESSORS(imported_function_refs, FixedArray) DECL_OPTIONAL_ACCESSORS(indirect_function_table_refs, FixedArray) DECL_OPTIONAL_ACCESSORS(managed_native_allocations, Foreign) DECL_OPTIONAL_ACCESSORS(exceptions_table, FixedArray) DECL_OPTIONAL_ACCESSORS(wasm_external_functions, FixedArray) DECL_PRIMITIVE_ACCESSORS(memory_start, byte*) DECL_PRIMITIVE_ACCESSORS(memory_size, size_t) DECL_PRIMITIVE_ACCESSORS(memory_mask, size_t) DECL_PRIMITIVE_ACCESSORS(isolate_root, Address) DECL_PRIMITIVE_ACCESSORS(stack_limit_address, Address) DECL_PRIMITIVE_ACCESSORS(real_stack_limit_address, Address) DECL_PRIMITIVE_ACCESSORS(imported_function_targets, Address*) DECL_PRIMITIVE_ACCESSORS(globals_start, byte*) DECL_PRIMITIVE_ACCESSORS(imported_mutable_globals, Address*) DECL_PRIMITIVE_ACCESSORS(indirect_function_table_size, uint32_t) DECL_PRIMITIVE_ACCESSORS(indirect_function_table_sig_ids, uint32_t*) DECL_PRIMITIVE_ACCESSORS(indirect_function_table_targets, Address*) DECL_PRIMITIVE_ACCESSORS(jump_table_start, Address) DECL_PRIMITIVE_ACCESSORS(data_segment_starts, Address*) DECL_PRIMITIVE_ACCESSORS(data_segment_sizes, uint32_t*) DECL_PRIMITIVE_ACCESSORS(dropped_data_segments, byte*) DECL_PRIMITIVE_ACCESSORS(dropped_elem_segments, byte*) // Clear uninitialized padding space. This ensures that the snapshot content // is deterministic. Depending on the V8 build mode there could be no padding. V8_INLINE void clear_padding(); // Dispatched behavior. DECL_PRINTER(WasmInstanceObject) DECL_VERIFIER(WasmInstanceObject) // Layout description. #define WASM_INSTANCE_OBJECT_FIELDS(V) \ /* Often-accessed fields go first to minimize generated code size. */ \ V(kMemoryStartOffset, kSystemPointerSize) \ V(kMemorySizeOffset, kSizetSize) \ V(kMemoryMaskOffset, kSizetSize) \ V(kStackLimitAddressOffset, kSystemPointerSize) \ V(kImportedFunctionRefsOffset, kTaggedSize) \ V(kImportedFunctionTargetsOffset, kSystemPointerSize) \ V(kIndirectFunctionTableRefsOffset, kTaggedSize) \ V(kIndirectFunctionTableTargetsOffset, kSystemPointerSize) \ V(kIndirectFunctionTableSigIdsOffset, kSystemPointerSize) \ V(kIndirectFunctionTableSizeOffset, kUInt32Size) \ /* Optional padding to align system pointer size fields */ \ V(kOptionalPaddingOffset, POINTER_SIZE_PADDING(kOptionalPaddingOffset)) \ V(kGlobalsStartOffset, kSystemPointerSize) \ V(kImportedMutableGlobalsOffset, kSystemPointerSize) \ V(kIsolateRootOffset, kSystemPointerSize) \ V(kJumpTableStartOffset, kSystemPointerSize) \ /* End of often-accessed fields. */ \ V(kModuleObjectOffset, kTaggedSize) \ V(kExportsObjectOffset, kTaggedSize) \ V(kNativeContextOffset, kTaggedSize) \ V(kMemoryObjectOffset, kTaggedSize) \ V(kUntaggedGlobalsBufferOffset, kTaggedSize) \ V(kTaggedGlobalsBufferOffset, kTaggedSize) \ V(kImportedMutableGlobalsBuffersOffset, kTaggedSize) \ V(kDebugInfoOffset, kTaggedSize) \ V(kTablesOffset, kTaggedSize) \ V(kIndirectFunctionTablesOffset, kTaggedSize) \ V(kManagedNativeAllocationsOffset, kTaggedSize) \ V(kExceptionsTableOffset, kTaggedSize) \ V(kWasmExternalFunctionsOffset, kTaggedSize) \ V(kRealStackLimitAddressOffset, kSystemPointerSize) \ V(kDataSegmentStartsOffset, kSystemPointerSize) \ V(kDataSegmentSizesOffset, kSystemPointerSize) \ V(kDroppedDataSegmentsOffset, kSystemPointerSize) \ V(kDroppedElemSegmentsOffset, kSystemPointerSize) \ /* Header size. */ \ V(kSize, 0) DEFINE_FIELD_OFFSET_CONSTANTS(JSObject::kHeaderSize, WASM_INSTANCE_OBJECT_FIELDS) STATIC_ASSERT(IsAligned(kSize, kTaggedSize)); // TODO(ishell, v8:8875): When pointer compression is enabled 8-byte size // fields (external pointers, doubles and BigInt data) are only kTaggedSize // aligned so checking for alignments of fields bigger than kTaggedSize // doesn't make sense until v8:8875 is fixed. #define ASSERT_FIELD_ALIGNED(offset, size) \ STATIC_ASSERT(size == 0 || IsAligned(offset, size) || \ (COMPRESS_POINTERS_BOOL && (size == kSystemPointerSize) && \ IsAligned(offset, kTaggedSize))); WASM_INSTANCE_OBJECT_FIELDS(ASSERT_FIELD_ALIGNED) #undef ASSERT_FIELD_ALIGNED #undef WASM_INSTANCE_OBJECT_FIELDS static constexpr uint16_t kTaggedFieldOffsets[] = { kImportedFunctionRefsOffset, kIndirectFunctionTableRefsOffset, kModuleObjectOffset, kExportsObjectOffset, kNativeContextOffset, kMemoryObjectOffset, kUntaggedGlobalsBufferOffset, kTaggedGlobalsBufferOffset, kImportedMutableGlobalsBuffersOffset, kDebugInfoOffset, kTablesOffset, kIndirectFunctionTablesOffset, kManagedNativeAllocationsOffset, kExceptionsTableOffset, kWasmExternalFunctionsOffset}; V8_EXPORT_PRIVATE const wasm::WasmModule* module(); V8_EXPORT_PRIVATE static bool EnsureIndirectFunctionTableWithMinimumSize( Handle<WasmInstanceObject> instance, int table_index, uint32_t minimum_size); V8_EXPORT_PRIVATE void SetRawMemory(byte* mem_start, size_t mem_size); // Get the debug info associated with the given wasm object. // If no debug info exists yet, it is created automatically. V8_EXPORT_PRIVATE static Handle<WasmDebugInfo> GetOrCreateDebugInfo( Handle<WasmInstanceObject>); V8_EXPORT_PRIVATE static Handle<WasmInstanceObject> New( Isolate*, Handle<WasmModuleObject>); Address GetCallTarget(uint32_t func_index); static int IndirectFunctionTableSize(Isolate* isolate, Handle<WasmInstanceObject> instance, uint32_t table_index); // Copies table entries. Returns {false} if the ranges are out-of-bounds. static bool CopyTableEntries(Isolate* isolate, Handle<WasmInstanceObject> instance, uint32_t table_dst_index, uint32_t table_src_index, uint32_t dst, uint32_t src, uint32_t count) V8_WARN_UNUSED_RESULT; // Copy table entries from an element segment. Returns {false} if the ranges // are out-of-bounds. static bool InitTableEntries(Isolate* isolate, Handle<WasmInstanceObject> instance, uint32_t table_index, uint32_t segment_index, uint32_t dst, uint32_t src, uint32_t count) V8_WARN_UNUSED_RESULT; // Iterates all fields in the object except the untagged fields. class BodyDescriptor; static MaybeHandle<WasmExternalFunction> GetWasmExternalFunction( Isolate* isolate, Handle<WasmInstanceObject> instance, int index); // Acquires the {WasmExternalFunction} for a given {function_index} from the // cache of the given {instance}, or creates a new {WasmExportedFunction} if // it does not exist yet. The new {WasmExportedFunction} is added to the // cache of the {instance} immediately. V8_EXPORT_PRIVATE static Handle<WasmExternalFunction> GetOrCreateWasmExternalFunction(Isolate* isolate, Handle<WasmInstanceObject> instance, int function_index); static void SetWasmExternalFunction(Isolate* isolate, Handle<WasmInstanceObject> instance, int index, Handle<WasmExternalFunction> val); // Imports a constructed {WasmJSFunction} into the indirect function table of // this instance. Note that this might trigger wrapper compilation, since a // {WasmJSFunction} is instance-independent and just wraps a JS callable. static void ImportWasmJSFunctionIntoTable(Isolate* isolate, Handle<WasmInstanceObject> instance, int table_index, int entry_index, Handle<WasmJSFunction> js_function); // Get a raw pointer to the location where the given global is stored. // {global} must not be a reference type. static uint8_t* GetGlobalStorage(Handle<WasmInstanceObject>, const wasm::WasmGlobal&); // Get the FixedArray and the index in that FixedArray for the given global, // which must be a reference type. static std::pair<Handle<FixedArray>, uint32_t> GetGlobalBufferAndIndex( Handle<WasmInstanceObject>, const wasm::WasmGlobal&); // Get the value of a global in the given instance. static wasm::WasmValue GetGlobalValue(Handle<WasmInstanceObject>, const wasm::WasmGlobal&); OBJECT_CONSTRUCTORS(WasmInstanceObject, JSObject); private: static void InitDataSegmentArrays(Handle<WasmInstanceObject>, Handle<WasmModuleObject>); static void InitElemSegmentArrays(Handle<WasmInstanceObject>, Handle<WasmModuleObject>); }; // Representation of WebAssembly.Exception JavaScript-level object. class WasmExceptionObject : public JSObject { public: DECL_CAST(WasmExceptionObject) DECL_ACCESSORS(serialized_signature, PodArray<wasm::ValueType>) DECL_ACCESSORS(exception_tag, HeapObject) // Dispatched behavior. DECL_PRINTER(WasmExceptionObject) DECL_VERIFIER(WasmExceptionObject) DEFINE_FIELD_OFFSET_CONSTANTS(JSObject::kHeaderSize, TORQUE_GENERATED_WASM_EXCEPTION_OBJECT_FIELDS) // Checks whether the given {sig} has the same parameter types as the // serialized signature stored within this exception object. bool IsSignatureEqual(const wasm::FunctionSig* sig); static Handle<WasmExceptionObject> New(Isolate* isolate, const wasm::FunctionSig* sig, Handle<HeapObject> exception_tag); OBJECT_CONSTRUCTORS(WasmExceptionObject, JSObject); }; // A Wasm exception that has been thrown out of Wasm code. class WasmExceptionPackage : public JSReceiver { public: static Handle<WasmExceptionPackage> New( Isolate* isolate, Handle<WasmExceptionTag> exception_tag, int encoded_size); // The below getters return {undefined} in case the given exception package // does not carry the requested values (i.e. is of a different type). static Handle<Object> GetExceptionTag( Isolate* isolate, Handle<WasmExceptionPackage> exception_package); static Handle<Object> GetExceptionValues( Isolate* isolate, Handle<WasmExceptionPackage> exception_package); // Determines the size of the array holding all encoded exception values. static uint32_t GetEncodedSize(const wasm::WasmException* exception); DECL_CAST(WasmExceptionPackage) OBJECT_CONSTRUCTORS(WasmExceptionPackage, JSReceiver); }; // A Wasm function that is wrapped and exported to JavaScript. // Representation of WebAssembly.Function JavaScript-level object. class WasmExportedFunction : public JSFunction { public: WasmInstanceObject instance(); V8_EXPORT_PRIVATE int function_index(); V8_EXPORT_PRIVATE static bool IsWasmExportedFunction(Object object); V8_EXPORT_PRIVATE static Handle<WasmExportedFunction> New( Isolate* isolate, Handle<WasmInstanceObject> instance, int func_index, int arity, Handle<Code> export_wrapper); Address GetWasmCallTarget(); wasm::FunctionSig* sig(); DECL_CAST(WasmExportedFunction) OBJECT_CONSTRUCTORS(WasmExportedFunction, JSFunction); }; // A Wasm function that was created by wrapping a JavaScript callable. // Representation of WebAssembly.Function JavaScript-level object. class WasmJSFunction : public JSFunction { public: static bool IsWasmJSFunction(Object object); static Handle<WasmJSFunction> New(Isolate* isolate, wasm::FunctionSig* sig, Handle<JSReceiver> callable); JSReceiver GetCallable() const; // Deserializes the signature of this function using the provided zone. Note // that lifetime of the signature is hence directly coupled to the zone. wasm::FunctionSig* GetSignature(Zone* zone); bool MatchesSignature(wasm::FunctionSig* sig); DECL_CAST(WasmJSFunction) OBJECT_CONSTRUCTORS(WasmJSFunction, JSFunction); }; // An external function exposed to Wasm via the C/C++ API. class WasmCapiFunction : public JSFunction { public: static bool IsWasmCapiFunction(Object object); static Handle<WasmCapiFunction> New( Isolate* isolate, Address call_target, Handle<Foreign> embedder_data, Handle<PodArray<wasm::ValueType>> serialized_signature); Address GetHostCallTarget() const; PodArray<wasm::ValueType> GetSerializedSignature() const; // Checks whether the given {sig} has the same parameter types as the // serialized signature stored within this C-API function object. bool IsSignatureEqual(const wasm::FunctionSig* sig) const; DECL_CAST(WasmCapiFunction) OBJECT_CONSTRUCTORS(WasmCapiFunction, JSFunction); }; // Any external function that can be imported/exported in modules. This abstract // class just dispatches to the following concrete classes: // - {WasmExportedFunction}: A proper Wasm function exported from a module. // - {WasmJSFunction}: A function constructed via WebAssembly.Function in JS. // // TODO(wasm): Potentially {WasmCapiFunction} will be added here as well. class WasmExternalFunction : public JSFunction { public: static bool IsWasmExternalFunction(Object object); DECL_CAST(WasmExternalFunction) OBJECT_CONSTRUCTORS(WasmExternalFunction, JSFunction); }; class WasmIndirectFunctionTable : public Struct { public: DECL_PRIMITIVE_ACCESSORS(size, uint32_t) DECL_PRIMITIVE_ACCESSORS(sig_ids, uint32_t*) DECL_PRIMITIVE_ACCESSORS(targets, Address*) DECL_OPTIONAL_ACCESSORS(managed_native_allocations, Foreign) DECL_ACCESSORS(refs, FixedArray) V8_EXPORT_PRIVATE static Handle<WasmIndirectFunctionTable> New( Isolate* isolate, uint32_t size); static void Resize(Isolate* isolate, Handle<WasmIndirectFunctionTable> table, uint32_t new_size); DECL_CAST(WasmIndirectFunctionTable) DECL_PRINTER(WasmIndirectFunctionTable) DECL_VERIFIER(WasmIndirectFunctionTable) DEFINE_FIELD_OFFSET_CONSTANTS( HeapObject::kHeaderSize, TORQUE_GENERATED_WASM_INDIRECT_FUNCTION_TABLE_FIELDS) STATIC_ASSERT(kStartOfStrongFieldsOffset == kManagedNativeAllocationsOffset); using BodyDescriptor = FlexibleBodyDescriptor<kStartOfStrongFieldsOffset>; OBJECT_CONSTRUCTORS(WasmIndirectFunctionTable, Struct); }; class WasmCapiFunctionData : public Struct { public: DECL_PRIMITIVE_ACCESSORS(call_target, Address) DECL_ACCESSORS(embedder_data, Foreign) DECL_ACCESSORS(wrapper_code, Code) DECL_ACCESSORS(serialized_signature, PodArray<wasm::ValueType>) DECL_CAST(WasmCapiFunctionData) DECL_PRINTER(WasmCapiFunctionData) DECL_VERIFIER(WasmCapiFunctionData) DEFINE_FIELD_OFFSET_CONSTANTS(HeapObject::kHeaderSize, TORQUE_GENERATED_WASM_CAPI_FUNCTION_DATA_FIELDS) STATIC_ASSERT(kStartOfStrongFieldsOffset == kEmbedderDataOffset); using BodyDescriptor = FlexibleBodyDescriptor<kStartOfStrongFieldsOffset>; OBJECT_CONSTRUCTORS(WasmCapiFunctionData, Struct); }; // Information for a WasmExportedFunction which is referenced as the function // data of the SharedFunctionInfo underlying the function. For details please // see the {SharedFunctionInfo::HasWasmExportedFunctionData} predicate. class WasmExportedFunctionData : public Struct { public: DECL_ACCESSORS(wrapper_code, Code) DECL_ACCESSORS(instance, WasmInstanceObject) DECL_INT_ACCESSORS(jump_table_offset) DECL_INT_ACCESSORS(function_index) DECL_ACCESSORS(c_wrapper_code, Object) DECL_ACCESSORS(wasm_call_target, Object) DECL_INT_ACCESSORS(packed_args_size) DECL_CAST(WasmExportedFunctionData) // Dispatched behavior. DECL_PRINTER(WasmExportedFunctionData) DECL_VERIFIER(WasmExportedFunctionData) // Layout description. DEFINE_FIELD_OFFSET_CONSTANTS( HeapObject::kHeaderSize, TORQUE_GENERATED_WASM_EXPORTED_FUNCTION_DATA_FIELDS) OBJECT_CONSTRUCTORS(WasmExportedFunctionData, Struct); }; // Information for a WasmJSFunction which is referenced as the function data of // the SharedFunctionInfo underlying the function. For details please see the // {SharedFunctionInfo::HasWasmJSFunctionData} predicate. class WasmJSFunctionData : public Struct { public: DECL_INT_ACCESSORS(serialized_return_count) DECL_INT_ACCESSORS(serialized_parameter_count) DECL_ACCESSORS(serialized_signature, PodArray<wasm::ValueType>) DECL_ACCESSORS(callable, JSReceiver) DECL_ACCESSORS(wrapper_code, Code) DECL_CAST(WasmJSFunctionData) // Dispatched behavior. DECL_PRINTER(WasmJSFunctionData) DECL_VERIFIER(WasmJSFunctionData) // Layout description. DEFINE_FIELD_OFFSET_CONSTANTS(HeapObject::kHeaderSize, TORQUE_GENERATED_WASM_JS_FUNCTION_DATA_FIELDS) OBJECT_CONSTRUCTORS(WasmJSFunctionData, Struct); }; class WasmDebugInfo : public Struct { public: NEVER_READ_ONLY_SPACE DECL_ACCESSORS(wasm_instance, WasmInstanceObject) DECL_ACCESSORS(interpreter_handle, Object) // Foreign or undefined DECL_ACCESSORS(interpreter_reference_stack, Cell) DECL_OPTIONAL_ACCESSORS(locals_names, FixedArray) DECL_OPTIONAL_ACCESSORS(c_wasm_entries, FixedArray) DECL_OPTIONAL_ACCESSORS(c_wasm_entry_map, Managed<wasm::SignatureMap>) DECL_CAST(WasmDebugInfo) // Dispatched behavior. DECL_PRINTER(WasmDebugInfo) DECL_VERIFIER(WasmDebugInfo) // Layout description. DEFINE_FIELD_OFFSET_CONSTANTS(HeapObject::kHeaderSize, TORQUE_GENERATED_WASM_DEBUG_INFO_FIELDS) static Handle<WasmDebugInfo> New(Handle<WasmInstanceObject>); // Setup a WasmDebugInfo with an existing WasmInstance struct. // Returns a pointer to the interpreter instantiated inside this // WasmDebugInfo. // Use for testing only. V8_EXPORT_PRIVATE static wasm::WasmInterpreter* SetupForTesting( Handle<WasmInstanceObject>); // Set a breakpoint in the given function at the given byte offset within that // function. This will redirect all future calls to this function to the // interpreter and will always pause at the given offset. V8_EXPORT_PRIVATE static void SetBreakpoint(Handle<WasmDebugInfo>, int func_index, int offset); // Clear a previously set breakpoint in the given function at the given byte // offset within that function. V8_EXPORT_PRIVATE static void ClearBreakpoint(Handle<WasmDebugInfo>, int func_index, int offset); // Make a set of functions always execute in the interpreter without setting // breakpoints. V8_EXPORT_PRIVATE static void RedirectToInterpreter(Handle<WasmDebugInfo>, Vector<int> func_indexes); void PrepareStep(StepAction); // Execute the specified function in the interpreter. Read arguments from the // {argument_values} vector and write to {return_values} on regular exit. // The frame_pointer will be used to identify the new activation of the // interpreter for unwinding and frame inspection. // Returns true if exited regularly, false if a trap occurred. In the latter // case, a pending exception will have been set on the isolate. static bool RunInterpreter(Isolate* isolate, Handle<WasmDebugInfo>, Address frame_pointer, int func_index, Vector<wasm::WasmValue> argument_values, Vector<wasm::WasmValue> return_values); // Get the stack of the wasm interpreter as pairs of <function index, byte // offset>. The list is ordered bottom-to-top, i.e. caller before callee. std::vector<std::pair<uint32_t, int>> GetInterpretedStack( Address frame_pointer); V8_EXPORT_PRIVATE std::unique_ptr<wasm::InterpretedFrame, wasm::InterpretedFrameDeleter> GetInterpretedFrame(Address frame_pointer, int frame_index); // Returns the number of calls / function frames executed in the interpreter. V8_EXPORT_PRIVATE uint64_t NumInterpretedCalls(); // Get local scope details for a specific interpreted frame. It contains // information about parameters, locals, and stack values. static Handle<JSObject> GetLocalScopeObject(Handle<WasmDebugInfo>, Address frame_pointer, int frame_index); V8_EXPORT_PRIVATE static Handle<Code> GetCWasmEntry(Handle<WasmDebugInfo>, wasm::FunctionSig*); OBJECT_CONSTRUCTORS(WasmDebugInfo, Struct); }; class WasmScript : public AllStatic { public: // Set a breakpoint on the given byte position inside the given module. // This will affect all live and future instances of the module. // The passed position might be modified to point to the next breakable // location inside the same function. // If it points outside a function, or behind the last breakable location, // this function returns false and does not set any breakpoint. V8_EXPORT_PRIVATE static bool SetBreakPoint(Handle<Script>, int* position, Handle<BreakPoint> break_point); // Remove a previously set breakpoint at the given byte position inside the // given module. If this breakpoint is not found this function returns false. V8_EXPORT_PRIVATE static bool ClearBreakPoint(Handle<Script>, int position, Handle<BreakPoint> break_point); static void SetBreakpointsOnNewInstance(Handle<Script>, Handle<WasmInstanceObject>); // Get a list of all possible breakpoints within a given range of this module. V8_EXPORT_PRIVATE static bool GetPossibleBreakpoints( wasm::NativeModule* native_module, const debug::Location& start, const debug::Location& end, std::vector<debug::BreakLocation>* locations); // Return an empty handle if no breakpoint is hit at that location, or a // FixedArray with all hit breakpoint objects. static MaybeHandle<FixedArray> CheckBreakPoints(Isolate*, Handle<Script>, int position); private: // Helper functions that update the breakpoint info list. static void AddBreakpointToInfo(Handle<Script>, int position, Handle<BreakPoint> break_point); static bool RemoveBreakpointFromInfo(Handle<Script>, int position, Handle<BreakPoint> break_point); }; // Tags provide an object identity for each exception defined in a wasm module // header. They are referenced by the following fields: // - {WasmExceptionObject::exception_tag} : The tag of the exception object. // - {WasmInstanceObject::exceptions_table}: List of tags used by an instance. class WasmExceptionTag : public TorqueGeneratedWasmExceptionTag<WasmExceptionTag, Struct> { public: V8_EXPORT_PRIVATE static Handle<WasmExceptionTag> New(Isolate* isolate, int index); // Note that this index is only useful for debugging purposes and it is not // unique across modules. The GC however does not allow objects without at // least one field, hence this also serves as a padding field for now. DECL_INT_ACCESSORS(index) DECL_PRINTER(WasmExceptionTag) TQ_OBJECT_CONSTRUCTORS(WasmExceptionTag) }; class AsmWasmData : public Struct { public: static Handle<AsmWasmData> New( Isolate* isolate, std::shared_ptr<wasm::NativeModule> native_module, Handle<FixedArray> export_wrappers, Handle<ByteArray> asm_js_offset_table, Handle<HeapNumber> uses_bitset); DECL_ACCESSORS(managed_native_module, Managed<wasm::NativeModule>) DECL_ACCESSORS(export_wrappers, FixedArray) DECL_ACCESSORS(asm_js_offset_table, ByteArray) DECL_ACCESSORS(uses_bitset, HeapNumber) DECL_CAST(AsmWasmData) DECL_PRINTER(AsmWasmData) DECL_VERIFIER(AsmWasmData) DEFINE_FIELD_OFFSET_CONSTANTS(Struct::kHeaderSize, TORQUE_GENERATED_ASM_WASM_DATA_FIELDS) OBJECT_CONSTRUCTORS(AsmWasmData, Struct); }; #undef DECL_OPTIONAL_ACCESSORS } // namespace internal } // namespace v8 #include "src/objects/object-macros-undef.h" #endif // V8_WASM_WASM_OBJECTS_H_