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    • adamk's avatar
      Optimize Object.seal and Object.preventExtensions · 4fa7ae1c
      adamk authored
      They both now run fast (due to utilizing transitions instead of always
      creating new maps) and sealed or non-extensible objects can stay in
      fast mode after transitioning.
      
      This almost entirely reuses the code for transitioning objects
      frozen by Object.freeze(), with the added benefit of freeing
      up a bit on the map (we no longer keep track of frozen-ness,
      as that bit wasn't used for anything interesting).
      
      BUG=v8:3662,chromium:115960
      LOG=y
      
      Review URL: https://codereview.chromium.org/776143005
      
      Cr-Commit-Position: refs/heads/master@{#25759}
      4fa7ae1c
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