Merge code review fixes.


git-svn-id: http://v8.googlecode.com/svn/branches/bleeding_edge@845 ce2b1a6d-e550-0410-aec6-3dcde31c8c00
parent 144c8c79
......@@ -45,7 +45,7 @@ SOURCES = {
'jsregexp.cc', 'log.cc', 'mark-compact.cc', 'messages.cc',
'objects.cc', 'parser.cc', 'property.cc', 'regexp-macro-assembler.cc',
'regexp-macro-assembler-irregexp.cc', 'rewriter.cc', 'runtime.cc', 'scanner.cc',
'scopeinfo.cc', 'scopes.cc', 'serialize.cc', 'snapshot-common.cc',
'scopeinfo.cc', 'scopes.cc', 'serialize.cc', 'snapshot-common.cc',
'spaces.cc', 'string-stream.cc', 'stub-cache.cc', 'token.cc', 'top.cc',
'unicode.cc', 'usage-analyzer.cc', 'utils.cc', 'v8-counters.cc',
'v8.cc', 'v8threads.cc', 'variables.cc', 'zone.cc'
......@@ -55,7 +55,7 @@ SOURCES = {
'macro-assembler-arm.cc', 'stub-cache-arm.cc'],
'arch:ia32': ['assembler-ia32.cc', 'builtins-ia32.cc', 'codegen-ia32.cc',
'cpu-ia32.cc', 'disasm-ia32.cc', 'frames-ia32.cc', 'ic-ia32.cc',
'macro-assembler-ia32.cc', 'regexp-macro-assembler-ia32.cc',
'macro-assembler-ia32.cc', 'regexp-macro-assembler-ia32.cc',
'stub-cache-ia32.cc'],
'simulator:arm': ['simulator-arm.cc'],
'os:freebsd': ['platform-freebsd.cc'],
......
......@@ -237,9 +237,9 @@ class Block: public BreakableStatement {
class Declaration: public Node {
public:
Declaration(VariableProxy* proxy, Variable::Mode mode, FunctionLiteral* fun)
: proxy_(proxy),
mode_(mode),
fun_(fun) {
: proxy_(proxy),
mode_(mode),
fun_(fun) {
ASSERT(mode == Variable::VAR || mode == Variable::CONST);
// At the moment there are no "const functions"'s in JavaScript...
ASSERT(fun == NULL || mode == Variable::VAR);
......@@ -270,7 +270,7 @@ class IterationStatement: public BreakableStatement {
protected:
explicit IterationStatement(ZoneStringList* labels)
: BreakableStatement(labels, TARGET_FOR_ANONYMOUS), body_(NULL) { }
: BreakableStatement(labels, TARGET_FOR_ANONYMOUS), body_(NULL) { }
void Initialize(Statement* body) {
body_ = body;
......@@ -324,7 +324,7 @@ class LoopStatement: public IterationStatement {
class ForInStatement: public IterationStatement {
public:
explicit ForInStatement(ZoneStringList* labels)
: IterationStatement(labels), each_(NULL), enumerable_(NULL) { }
: IterationStatement(labels), each_(NULL), enumerable_(NULL) { }
void Initialize(Expression* each, Expression* enumerable, Statement* body) {
IterationStatement::Initialize(body);
......@@ -812,7 +812,7 @@ class Slot: public Expression {
};
Slot(Variable* var, Type type, int index)
: var_(var), type_(type), index_(index) {
: var_(var), type_(type), index_(index) {
ASSERT(var != NULL);
}
......@@ -932,7 +932,7 @@ class CallRuntime: public Expression {
class UnaryOperation: public Expression {
public:
UnaryOperation(Token::Value op, Expression* expression)
: op_(op), expression_(expression) {
: op_(op), expression_(expression) {
ASSERT(Token::IsUnaryOp(op));
}
......@@ -953,7 +953,7 @@ class UnaryOperation: public Expression {
class BinaryOperation: public Expression {
public:
BinaryOperation(Token::Value op, Expression* left, Expression* right)
: op_(op), left_(left), right_(right) {
: op_(op), left_(left), right_(right) {
ASSERT(Token::IsBinaryOp(op));
}
......@@ -1002,7 +1002,7 @@ class BinaryOperation: public Expression {
class CountOperation: public Expression {
public:
CountOperation(bool is_prefix, Token::Value op, Expression* expression)
: is_prefix_(is_prefix), op_(op), expression_(expression) {
: is_prefix_(is_prefix), op_(op), expression_(expression) {
ASSERT(Token::IsCountOp(op));
}
......@@ -1025,7 +1025,7 @@ class CountOperation: public Expression {
class CompareOperation: public Expression {
public:
CompareOperation(Token::Value op, Expression* left, Expression* right)
: op_(op), left_(left), right_(right) {
: op_(op), left_(left), right_(right) {
ASSERT(Token::IsCompareOp(op));
}
......@@ -1067,7 +1067,7 @@ class Conditional: public Expression {
class Assignment: public Expression {
public:
Assignment(Token::Value op, Expression* target, Expression* value, int pos)
: op_(op), target_(target), value_(value), pos_(pos) {
: op_(op), target_(target), value_(value), pos_(pos) {
ASSERT(Token::IsAssignmentOp(op));
}
......@@ -1217,7 +1217,7 @@ class RegExpTree: public ZoneObject {
class RegExpDisjunction: public RegExpTree {
public:
explicit RegExpDisjunction(ZoneList<RegExpTree*>* alternatives)
: alternatives_(alternatives) { }
: alternatives_(alternatives) { }
virtual void* Accept(RegExpVisitor* visitor, void* data);
virtual RegExpNode* ToNode(RegExpCompiler* compiler,
RegExpNode* on_success,
......@@ -1266,8 +1266,12 @@ class RegExpText: public RegExpTree {
class RegExpAssertion: public RegExpTree {
public:
enum Type {
START_OF_LINE, START_OF_INPUT, END_OF_LINE, END_OF_INPUT,
BOUNDARY, NON_BOUNDARY
START_OF_LINE,
START_OF_INPUT,
END_OF_LINE,
END_OF_INPUT,
BOUNDARY,
NON_BOUNDARY
};
explicit RegExpAssertion(Type type) : type_(type) { }
virtual void* Accept(RegExpVisitor* visitor, void* data);
......@@ -1285,11 +1289,11 @@ class RegExpAssertion: public RegExpTree {
class RegExpCharacterClass: public RegExpTree {
public:
RegExpCharacterClass(ZoneList<CharacterRange>* ranges, bool is_negated)
: ranges_(ranges),
is_negated_(is_negated) { }
: ranges_(ranges),
is_negated_(is_negated) { }
explicit RegExpCharacterClass(uc16 type)
: ranges_(new ZoneList<CharacterRange>(2)),
is_negated_(false) {
: ranges_(new ZoneList<CharacterRange>(2)),
is_negated_(false) {
CharacterRange::AddClassEscape(type, ranges_);
}
virtual void* Accept(RegExpVisitor* visitor, void* data);
......@@ -1328,10 +1332,10 @@ class RegExpAtom: public RegExpTree {
class RegExpQuantifier: public RegExpTree {
public:
RegExpQuantifier(int min, int max, bool is_greedy, RegExpTree* body)
: min_(min),
max_(max),
is_greedy_(is_greedy),
body_(body) { }
: min_(min),
max_(max),
is_greedy_(is_greedy),
body_(body) { }
virtual void* Accept(RegExpVisitor* visitor, void* data);
virtual RegExpNode* ToNode(RegExpCompiler* compiler,
RegExpNode* on_success,
......@@ -1366,7 +1370,7 @@ enum CaptureAvailability {
class RegExpCapture: public RegExpTree {
public:
explicit RegExpCapture(RegExpTree* body, int index)
: body_(body), index_(index), available_(CAPTURE_AVAILABLE) { }
: body_(body), index_(index), available_(CAPTURE_AVAILABLE) { }
virtual void* Accept(RegExpVisitor* visitor, void* data);
virtual RegExpNode* ToNode(RegExpCompiler* compiler,
RegExpNode* on_success,
......@@ -1396,8 +1400,8 @@ class RegExpCapture: public RegExpTree {
class RegExpLookahead: public RegExpTree {
public:
RegExpLookahead(RegExpTree* body, bool is_positive)
: body_(body),
is_positive_(is_positive) { }
: body_(body),
is_positive_(is_positive) { }
virtual void* Accept(RegExpVisitor* visitor, void* data);
virtual RegExpNode* ToNode(RegExpCompiler* compiler,
RegExpNode* on_success,
......@@ -1415,7 +1419,7 @@ class RegExpLookahead: public RegExpTree {
class RegExpBackReference: public RegExpTree {
public:
explicit RegExpBackReference(RegExpCapture* capture)
: capture_(capture) { }
: capture_(capture) { }
virtual void* Accept(RegExpVisitor* visitor, void* data);
virtual RegExpNode* ToNode(RegExpCompiler* compiler,
RegExpNode* on_success,
......
// Copyright 2006-2008 the V8 project authors. All rights reserved.
// Copyright 2008 the V8 project authors. All rights reserved.
// Redistribution and use in source and binary forms, with or without
// modification, are permitted provided that the following conditions are
// met:
......
......@@ -917,10 +917,10 @@ class RegExpCompiler {
// Attempts to compile the regexp using an Irregexp code generator. Returns
// a fixed array or a null handle depending on whether it succeeded.
RegExpCompiler::RegExpCompiler(int capture_count, bool ignore_case)
: next_register_(2 * (capture_count + 1)),
work_list_(NULL),
recursion_depth_(0),
is_case_independent_(ignore_case) {
: next_register_(2 * (capture_count + 1)),
work_list_(NULL),
recursion_depth_(0),
is_case_independent_(ignore_case) {
accept_ = new EndNode(EndNode::ACCEPT);
backtrack_ = new EndNode(EndNode::BACKTRACK);
}
......@@ -1549,7 +1549,7 @@ void DotPrinter::PrintOnFailure(RegExpNode* from, RegExpNode* on_failure) {
class TableEntryBodyPrinter {
public:
TableEntryBodyPrinter(StringStream* stream, ChoiceNode* choice)
: stream_(stream), choice_(choice) { }
: stream_(stream), choice_(choice) { }
void Call(uc16 from, DispatchTable::Entry entry) {
OutSet* out_set = entry.out_set();
for (unsigned i = 0; i < OutSet::kFirstLimit; i++) {
......@@ -1573,7 +1573,7 @@ class TableEntryBodyPrinter {
class TableEntryHeaderPrinter {
public:
explicit TableEntryHeaderPrinter(StringStream* stream)
: first_(true), stream_(stream) { }
: first_(true), stream_(stream) { }
void Call(uc16 from, DispatchTable::Entry entry) {
if (first_) {
first_ = false;
......@@ -2087,8 +2087,8 @@ void CharacterRange::AddCaseEquivalents(ZoneList<CharacterRange>* ranges) {
ranges->Add(CharacterRange::Singleton(chars[i]));
}
}
} else if (from() <= kRangeCanonicalizeMax
&& to() <= kRangeCanonicalizeMax) {
} else if (from() <= kRangeCanonicalizeMax &&
to() <= kRangeCanonicalizeMax) {
// If this is a range we expand the characters block by block,
// expanding contiguous subranges (blocks) one at a time.
// The approach is as follows. For a given start character we
......@@ -2496,7 +2496,7 @@ void DispatchTableConstructor::VisitBackReference(BackReferenceNode* that) {
static int CompareRangeByFrom(const CharacterRange* a,
const CharacterRange* b) {
return Spaceship<uc16>(a->from(), b->from());
return Compare<uc16>(a->from(), b->from());
}
......
......@@ -183,10 +183,7 @@ class CharacterRange {
CharacterRange() : from_(0), to_(0) { }
// For compatibility with the CHECK_OK macro
CharacterRange(void* null) { ASSERT_EQ(NULL, null); } //NOLINT
CharacterRange(uc16 from, uc16 to)
: from_(from),
to_(to) {
}
CharacterRange(uc16 from, uc16 to) : from_(from), to_(to) { }
static void AddClassEscape(uc16 type, ZoneList<CharacterRange>* ranges);
static inline CharacterRange Singleton(uc16 value) {
return CharacterRange(value, value);
......@@ -276,14 +273,14 @@ class ZoneSplayTree : public ZoneObject {
class Node : public ZoneObject {
public:
Node(const Key& key, const Value& value)
: key_(key),
value_(value),
left_(NULL),
right_(NULL) { }
Key key() { return key_; }
Value value() { return value_; }
Node* left() { return left_; }
Node* right() { return right_; }
: key_(key),
value_(value),
left_(NULL),
right_(NULL) { }
Key key() { return key_; }
Value value() { return value_; }
Node* left() { return left_; }
Node* right() { return right_; }
private:
friend class ZoneSplayTree;
friend class Locator;
......@@ -325,8 +322,8 @@ class OutSet: public ZoneObject {
OutSet* Extend(unsigned value);
bool Get(unsigned value);
static const unsigned kFirstLimit = 32;
private:
private:
// Destructively set a value in this set. In most cases you want
// to use Extend instead to ensure that only one instance exists
// that contains the same values.
......@@ -338,7 +335,7 @@ class OutSet: public ZoneObject {
ZoneList<OutSet*>* successors() { return successors_; }
OutSet(uint32_t first, ZoneList<unsigned>* remaining)
: first_(first), remaining_(remaining), successors_(NULL) { }
: first_(first), remaining_(remaining), successors_(NULL) { }
uint32_t first_;
ZoneList<unsigned>* remaining_;
ZoneList<OutSet*>* successors_;
......@@ -351,10 +348,9 @@ class DispatchTable {
public:
class Entry {
public:
Entry()
: from_(0), to_(0), out_set_(NULL) { }
Entry() : from_(0), to_(0), out_set_(NULL) { }
Entry(uc16 from, uc16 to, OutSet* out_set)
: from_(from), to_(to), out_set_(out_set) { }
: from_(from), to_(to), out_set_(out_set) { }
uc16 from() { return from_; }
uc16 to() { return to_; }
void set_to(uc16 value) { to_ = value; }
......@@ -442,14 +438,14 @@ class TextElement {
struct NodeInfo {
NodeInfo()
: being_analyzed(false),
been_analyzed(false),
determine_word(false),
determine_newline(false),
determine_start(false),
follows_word_interest(false),
follows_newline_interest(false),
follows_start_interest(false) { }
: being_analyzed(false),
been_analyzed(false),
determine_word(false),
determine_newline(false),
determine_start(false),
follows_word_interest(false),
follows_newline_interest(false),
follows_start_interest(false) { }
bool SameInterests(NodeInfo* that) {
return (follows_word_interest == that->follows_word_interest)
&& (follows_newline_interest == that->follows_newline_interest)
......@@ -533,7 +529,7 @@ class RegExpNode: public ZoneObject {
class SeqRegExpNode: public RegExpNode {
public:
explicit SeqRegExpNode(RegExpNode* on_success)
: on_success_(on_success) { }
: on_success_(on_success) { }
RegExpNode* on_success() { return on_success_; }
void set_on_success(RegExpNode* node) { on_success_ = node; }
virtual bool Emit(RegExpCompiler* compiler) { return false; }
......@@ -580,8 +576,8 @@ class ActionNode: public SeqRegExpNode {
} u_submatch_stack_pointer_register;
} data_;
ActionNode(Type type, RegExpNode* on_success)
: SeqRegExpNode(on_success),
type_(type) { }
: SeqRegExpNode(on_success),
type_(type) { }
Type type_;
friend class DotPrinter;
};
......@@ -592,9 +588,9 @@ class TextNode: public SeqRegExpNode {
TextNode(ZoneList<TextElement>* elms,
RegExpNode* on_success,
RegExpNode* on_failure)
: SeqRegExpNode(on_success),
on_failure_(on_failure),
elms_(elms) { }
: SeqRegExpNode(on_success),
on_failure_(on_failure),
elms_(elms) { }
virtual void Accept(NodeVisitor* visitor);
virtual RegExpNode* PropagateInterest(NodeInfo* info);
RegExpNode* on_failure() { return on_failure_; }
......@@ -612,10 +608,10 @@ class BackReferenceNode: public SeqRegExpNode {
int end_reg,
RegExpNode* on_success,
RegExpNode* on_failure)
: SeqRegExpNode(on_success),
on_failure_(on_failure),
start_reg_(start_reg),
end_reg_(end_reg) { }
: SeqRegExpNode(on_success),
on_failure_(on_failure),
start_reg_(start_reg),
end_reg_(end_reg) { }
virtual void Accept(NodeVisitor* visitor);
RegExpNode* on_failure() { return on_failure_; }
int start_register() { return start_reg_; }
......@@ -647,9 +643,9 @@ class Guard: public ZoneObject {
public:
enum Relation { LT, GEQ };
Guard(int reg, Relation op, int value)
: reg_(reg),
op_(op),
value_(value) { }
: reg_(reg),
op_(op),
value_(value) { }
int reg() { return reg_; }
Relation op() { return op_; }
int value() { return value_; }
......@@ -676,10 +672,10 @@ class GuardedAlternative {
class ChoiceNode: public RegExpNode {
public:
explicit ChoiceNode(int expected_size, RegExpNode* on_failure)
: on_failure_(on_failure),
alternatives_(new ZoneList<GuardedAlternative>(expected_size)),
table_calculated_(false),
being_calculated_(false) { }
: on_failure_(on_failure),
alternatives_(new ZoneList<GuardedAlternative>(expected_size)),
table_calculated_(false),
being_calculated_(false) { }
virtual void Accept(NodeVisitor* visitor);
void AddAlternative(GuardedAlternative node) { alternatives()->Add(node); }
ZoneList<GuardedAlternative>* alternatives() { return alternatives_; }
......@@ -718,8 +714,8 @@ FOR_EACH_NODE_TYPE(DECLARE_VISIT)
class DispatchTableConstructor: public NodeVisitor {
public:
explicit DispatchTableConstructor(DispatchTable* table)
: table_(table),
choice_index_(-1) { }
: table_(table),
choice_index_(-1) { }
void BuildTable(ChoiceNode* node);
......
......@@ -111,7 +111,7 @@ void List<T, P>::Sort(int (*cmp)(const T* x, const T* y)) {
template<typename T, class P>
void List<T, P>::Sort() {
Sort(PointerSpaceship<T>);
Sort(PointerValueCompare<T>);
}
......
......@@ -3505,20 +3505,20 @@ FlatStringReader* FlatStringReader::top_ = NULL;
FlatStringReader::FlatStringReader(Handle<String> str)
: str_(str.location()),
length_(str->length()),
prev_(top_) {
: str_(str.location()),
length_(str->length()),
prev_(top_) {
top_ = this;
RefreshState();
}
FlatStringReader::FlatStringReader(Vector<const char> input)
: str_(NULL),
is_ascii_(true),
length_(input.length()),
start_(input.start()),
prev_(top_) {
: str_(NULL),
is_ascii_(true),
length_(input.length()),
start_(input.start()),
prev_(top_) {
top_ = this;
}
......@@ -5796,8 +5796,8 @@ class StringKey : public HashTableKey {
class RegExpKey : public HashTableKey {
public:
RegExpKey(String* string, JSRegExp::Flags flags)
: string_(string),
flags_(Smi::FromInt(flags.value())) { }
: string_(string),
flags_(Smi::FromInt(flags.value())) { }
bool IsMatch(Object* obj) {
FixedArray* val = FixedArray::cast(obj);
......@@ -6188,7 +6188,7 @@ class SymbolsKey : public HashTableKey {
class MapNameKey : public HashTableKey {
public:
MapNameKey(Map* map, String* name)
: map_(map), name_(name) { }
: map_(map), name_(name) { }
bool IsMatch(Object* other) {
if (!other->IsFixedArray()) return false;
......
......@@ -84,7 +84,7 @@ static inline T RoundUp(T x, int m) {
template <typename T>
static int Spaceship(const T& a, const T& b) {
static int Compare(const T& a, const T& b) {
if (a == b)
return 0;
else if (a < b)
......@@ -95,8 +95,8 @@ static int Spaceship(const T& a, const T& b) {
template <typename T>
static int PointerSpaceship(const T* a, const T* b) {
return Spaceship<T>(*a, *b);
static int PointerValueCompare(const T* a, const T* b) {
return Compare<T>(*a, *b);
}
......@@ -344,7 +344,7 @@ class Vector {
}
void Sort() {
Sort(PointerSpaceship<T>);
Sort(PointerValueCompare<T>);
}
// Releases the array underlying this vector. Once disposed the
......
// Copyright 2006-2008 the V8 project authors. All rights reserved.
// Copyright 2008 the V8 project authors. All rights reserved.
// Redistribution and use in source and binary forms, with or without
// modification, are permitted provided that the following conditions are
// met:
......
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