Commit eb57c722 authored by Daniel Lehmann's avatar Daniel Lehmann Committed by Commit Bot

[wasm] Add missing scopes for code modification

This is the second CL in a line of two (see crrev.com/c/2835237) to
bring write-protection to the WebAssembly code space. The previous CL
changed the page permissions from W^X (only either writable or
executable can be active, but never both) to write-protection (due to
concurrent execution in the main thread). However, write-protection
still did not work, because in several places the code space is
modified without properly switching it to writable beforehand.

This CL fixes --wasm-write-protect-code-memory such that it can now be
enabled again (with potentially high overhead due to frequent page
protection switches). For that, it adds the missing switching to
writable by adding {NativeModuleModificationScope} objects (similar to
the already existing {CodeSpaceWriteScope} objects for Apple M1
hardware).

This CL also fixes a race condition between checking for the current
writable permission and actually setting the permission, by protecting
the counter of currently active writers with the same lock as the
{WasmCodeAllocator} itself. (Before multi-threaded compilation, this
was not necessary.)

Finally, this CL also changes the {Mutex} protecting the
{WasmCodeAllocator} to a {RecursiveMutex} because it can be requested
multiple times in the call hierarchy of the same thread, which would
cause a deadlock otherwise. Since {TryLock()} of a {RecursiveMutex}
never fails, this also removes the (now failing) DCHECKs.

R=clemensb@chromium.org
CC=​​jkummerow@chromium.org

Bug: v8:11663
Change-Id: I4db27ad0a9348021b0b663dbe88b3432a4d8d6b5
Cq-Include-Trybots: luci.v8.try:v8_linux64_tsan_rel_ng
Cq-Include-Trybots: luci.v8.try:v8_linux64_tsan_isolates_rel_ng
Reviewed-on: https://chromium-review.googlesource.com/c/v8/v8/+/2835238
Commit-Queue: Daniel Lehmann <dlehmann@google.com>
Reviewed-by: 's avatarClemens Backes <clemensb@chromium.org>
Cr-Commit-Position: refs/heads/master@{#74163}
parent 896f9c23
......@@ -164,6 +164,8 @@ class V8_BASE_EXPORT RecursiveMutex final {
// successfully locked.
bool TryLock() V8_WARN_UNUSED_RESULT;
V8_INLINE void AssertHeld() const { DCHECK_LT(0, level_); }
private:
// The implementation-defined native handle type.
#if V8_OS_POSIX
......
......@@ -688,8 +688,25 @@ Vector<byte> WasmCodeAllocator::AllocateForCodeInRegion(
// TODO(dlehmann): Do not return the success as a bool, but instead fail hard.
// That is, pull the CHECK from {NativeModuleModificationScope} in here and
// return void.
// TODO(dlehmann): Ensure {SetWritable(true)} is always paired up with a
// {SetWritable(false)}, such that eventually the code space is write protected.
// One solution is to make the API foolproof by hiding {SetWritable()} and
// allowing change of permissions only through {NativeModuleModificationScope}.
// TODO(dlehmann): Add tests that ensure the code space is eventually write-
// protected.
bool WasmCodeAllocator::SetWritable(bool writable) {
if (is_writable_ == writable) return true;
// Invariant: `this.writers_count_ > 0` iff `code space has W permission`.
// TODO(dlehmann): This is currently not fulfilled before the first call
// to SetWritable(false), because initial permissions are RWX.
// Fix by setting initial permissions to RX and adding writable permission
// where appropriate. See also {WasmCodeManager::Commit()}.
if (writable) {
if (++writers_count_ > 1) return true;
} else {
DCHECK_GT(writers_count_, 0);
if (--writers_count_ > 0) return true;
}
writable = writers_count_ > 0;
TRACE_HEAP("Setting module %p as writable: %d.\n", this, writable);
if (FLAG_wasm_write_protect_code_memory) {
......@@ -732,7 +749,6 @@ bool WasmCodeAllocator::SetWritable(bool writable) {
}
#endif // V8_OS_WIN
}
is_writable_ = writable;
return true;
}
......@@ -742,6 +758,12 @@ void WasmCodeAllocator::FreeCode(Vector<WasmCode* const> codes) {
size_t code_size = 0;
CODE_SPACE_WRITE_SCOPE
for (WasmCode* code : codes) {
// TODO(dlehmann): Pull the {NativeModuleModificationScope} out of the loop.
// However, its constructor requires a {NativeModule}.
// Can be fixed if {NativeModuleModificationScope()} is changed to take
// only a {WasmCodeAllocator} in its constructor.
NativeModuleModificationScope native_module_modification_scope(
code->native_module());
ZapCode(code->instruction_start(), code->instructions().size());
FlushInstructionCache(code->instruction_start(),
code->instructions().size());
......@@ -826,7 +848,7 @@ NativeModule::NativeModule(WasmEngine* engine, const WasmFeatures& enabled,
// just constructing it), we need to hold the mutex to fulfill the
// precondition of {WasmCodeAllocator::Init}, which calls
// {NativeModule::AddCodeSpaceLocked}.
base::MutexGuard guard{&allocation_mutex_};
base::RecursiveMutexGuard guard{&allocation_mutex_};
auto initial_region = code_space.region();
code_allocator_.Init(std::move(code_space));
AddCodeSpaceLocked(initial_region);
......@@ -843,13 +865,10 @@ void NativeModule::ReserveCodeTableForTesting(uint32_t max_functions) {
code_table_ = std::move(new_table);
base::AddressRegion single_code_space_region;
{
base::MutexGuard guard(&allocation_mutex_);
base::RecursiveMutexGuard guard(&allocation_mutex_);
CHECK_EQ(1, code_space_data_.size());
single_code_space_region = code_space_data_[0].region;
}
// Re-allocate jump table.
base::MutexGuard guard(&allocation_mutex_);
main_jump_table_ = CreateEmptyJumpTableInRegionLocked(
JumpTableAssembler::SizeForNumberOfSlots(max_functions),
single_code_space_region);
......@@ -870,7 +889,7 @@ void NativeModule::LogWasmCodes(Isolate* isolate, Script script) {
// Log all owned code, not just the current entries in the code table. This
// will also include import wrappers.
base::MutexGuard lock(&allocation_mutex_);
base::RecursiveMutexGuard lock(&allocation_mutex_);
for (auto& owned_entry : owned_code_) {
owned_entry.second->LogCode(isolate, source_url.get(), script.id());
}
......@@ -886,6 +905,7 @@ CompilationEnv NativeModule::CreateCompilationEnv() const {
WasmCode* NativeModule::AddCodeForTesting(Handle<Code> code) {
CODE_SPACE_WRITE_SCOPE
NativeModuleModificationScope native_module_modification_scope(this);
const size_t relocation_size = code->relocation_size();
OwnedVector<byte> reloc_info;
if (relocation_size > 0) {
......@@ -920,7 +940,7 @@ WasmCode* NativeModule::AddCodeForTesting(Handle<Code> code) {
const int constant_pool_offset = base_offset + code->constant_pool_offset();
const int code_comments_offset = base_offset + code->code_comments_offset();
base::MutexGuard guard{&allocation_mutex_};
base::RecursiveMutexGuard guard{&allocation_mutex_};
Vector<uint8_t> dst_code_bytes =
code_allocator_.AllocateForCode(this, instructions.size());
base::Memcpy(dst_code_bytes.begin(), instructions.begin(),
......@@ -982,11 +1002,12 @@ void NativeModule::UseLazyStub(uint32_t func_index) {
DCHECK_LT(func_index,
module_->num_imported_functions + module_->num_declared_functions);
base::MutexGuard guard(&allocation_mutex_);
base::RecursiveMutexGuard guard(&allocation_mutex_);
if (!lazy_compile_table_) {
uint32_t num_slots = module_->num_declared_functions;
WasmCodeRefScope code_ref_scope;
CODE_SPACE_WRITE_SCOPE
NativeModuleModificationScope native_module_modification_scope(this);
DCHECK_EQ(1, code_space_data_.size());
base::AddressRegion single_code_space_region = code_space_data_[0].region;
lazy_compile_table_ = CreateEmptyJumpTableInRegionLocked(
......@@ -1018,7 +1039,7 @@ std::unique_ptr<WasmCode> NativeModule::AddCode(
Vector<byte> code_space;
NativeModule::JumpTablesRef jump_table_ref;
{
base::MutexGuard guard{&allocation_mutex_};
base::RecursiveMutexGuard guard{&allocation_mutex_};
code_space = code_allocator_.AllocateForCode(this, desc.instr_size);
jump_table_ref =
FindJumpTablesForRegionLocked(base::AddressRegionOf(code_space));
......@@ -1050,6 +1071,7 @@ std::unique_ptr<WasmCode> NativeModule::AddCodeWithCodeSpace(
const int instr_size = desc.instr_size;
CODE_SPACE_WRITE_SCOPE
NativeModuleModificationScope native_module_modification_scope(this);
base::Memcpy(dst_code_bytes.begin(), desc.buffer,
static_cast<size_t>(desc.instr_size));
......@@ -1100,7 +1122,7 @@ std::unique_ptr<WasmCode> NativeModule::AddCodeWithCodeSpace(
WasmCode* NativeModule::PublishCode(std::unique_ptr<WasmCode> code) {
TRACE_EVENT0(TRACE_DISABLED_BY_DEFAULT("v8.wasm.detailed"),
"wasm.PublishCode");
base::MutexGuard lock(&allocation_mutex_);
base::RecursiveMutexGuard lock(&allocation_mutex_);
return PublishCodeLocked(std::move(code));
}
......@@ -1110,7 +1132,7 @@ std::vector<WasmCode*> NativeModule::PublishCode(
"wasm.PublishCode", "number", codes.size());
std::vector<WasmCode*> published_code;
published_code.reserve(codes.size());
base::MutexGuard lock(&allocation_mutex_);
base::RecursiveMutexGuard lock(&allocation_mutex_);
// The published code is put into the top-most surrounding {WasmCodeRefScope}.
for (auto& code : codes) {
published_code.push_back(PublishCodeLocked(std::move(code)));
......@@ -1131,8 +1153,7 @@ WasmCode::Kind GetCodeKind(const WasmCompilationResult& result) {
WasmCode* NativeModule::PublishCodeLocked(
std::unique_ptr<WasmCode> owned_code) {
// The caller must hold the {allocation_mutex_}, thus we fail to lock it here.
DCHECK(!allocation_mutex_.TryLock());
allocation_mutex_.AssertHeld();
WasmCode* code = owned_code.get();
new_owned_code_.emplace_back(std::move(owned_code));
......@@ -1201,7 +1222,7 @@ WasmCode* NativeModule::PublishCodeLocked(
}
void NativeModule::ReinstallDebugCode(WasmCode* code) {
base::MutexGuard lock(&allocation_mutex_);
base::RecursiveMutexGuard lock(&allocation_mutex_);
DCHECK_EQ(this, code->native_module());
DCHECK_EQ(kWithBreakpoints, code->for_debugging());
......@@ -1225,7 +1246,7 @@ void NativeModule::ReinstallDebugCode(WasmCode* code) {
std::pair<Vector<uint8_t>, NativeModule::JumpTablesRef>
NativeModule::AllocateForDeserializedCode(size_t total_code_size) {
base::MutexGuard guard{&allocation_mutex_};
base::RecursiveMutexGuard guard{&allocation_mutex_};
Vector<uint8_t> code_space =
code_allocator_.AllocateForCode(this, total_code_size);
auto jump_tables =
......@@ -1251,7 +1272,7 @@ std::unique_ptr<WasmCode> NativeModule::AddDeserializedCode(
}
std::vector<WasmCode*> NativeModule::SnapshotCodeTable() const {
base::MutexGuard lock(&allocation_mutex_);
base::RecursiveMutexGuard lock(&allocation_mutex_);
WasmCode** start = code_table_.get();
WasmCode** end = start + module_->num_declared_functions;
for (WasmCode* code : VectorOf(start, end - start)) {
......@@ -1261,19 +1282,19 @@ std::vector<WasmCode*> NativeModule::SnapshotCodeTable() const {
}
WasmCode* NativeModule::GetCode(uint32_t index) const {
base::MutexGuard guard(&allocation_mutex_);
base::RecursiveMutexGuard guard(&allocation_mutex_);
WasmCode* code = code_table_[declared_function_index(module(), index)];
if (code) WasmCodeRefScope::AddRef(code);
return code;
}
bool NativeModule::HasCode(uint32_t index) const {
base::MutexGuard guard(&allocation_mutex_);
base::RecursiveMutexGuard guard(&allocation_mutex_);
return code_table_[declared_function_index(module(), index)] != nullptr;
}
bool NativeModule::HasCodeWithTier(uint32_t index, ExecutionTier tier) const {
base::MutexGuard guard(&allocation_mutex_);
base::RecursiveMutexGuard guard(&allocation_mutex_);
return code_table_[declared_function_index(module(), index)] != nullptr &&
code_table_[declared_function_index(module(), index)]->tier() == tier;
}
......@@ -1289,8 +1310,7 @@ WasmModuleSourceMap* NativeModule::GetWasmSourceMap() const {
WasmCode* NativeModule::CreateEmptyJumpTableInRegionLocked(
int jump_table_size, base::AddressRegion region) {
// The caller must hold the {allocation_mutex_}, thus we fail to lock it here.
DCHECK(!allocation_mutex_.TryLock());
allocation_mutex_.AssertHeld();
// Only call this if we really need a jump table.
DCHECK_LT(0, jump_table_size);
Vector<uint8_t> code_space =
......@@ -1298,6 +1318,7 @@ WasmCode* NativeModule::CreateEmptyJumpTableInRegionLocked(
DCHECK(!code_space.empty());
UpdateCodeSize(jump_table_size, ExecutionTier::kNone, kNoDebugging);
CODE_SPACE_WRITE_SCOPE
NativeModuleModificationScope native_module_modification_scope(this);
ZapCode(reinterpret_cast<Address>(code_space.begin()), code_space.size());
std::unique_ptr<WasmCode> code{
new WasmCode{this, // native_module
......@@ -1329,10 +1350,10 @@ void NativeModule::UpdateCodeSize(size_t size, ExecutionTier tier,
}
void NativeModule::PatchJumpTablesLocked(uint32_t slot_index, Address target) {
// The caller must hold the {allocation_mutex_}, thus we fail to lock it here.
DCHECK(!allocation_mutex_.TryLock());
allocation_mutex_.AssertHeld();
CODE_SPACE_WRITE_SCOPE
NativeModuleModificationScope native_module_modification_scope(this);
for (auto& code_space_data : code_space_data_) {
DCHECK_IMPLIES(code_space_data.jump_table, code_space_data.far_jump_table);
if (!code_space_data.jump_table) continue;
......@@ -1342,8 +1363,7 @@ void NativeModule::PatchJumpTablesLocked(uint32_t slot_index, Address target) {
void NativeModule::PatchJumpTableLocked(const CodeSpaceData& code_space_data,
uint32_t slot_index, Address target) {
// The caller must hold the {allocation_mutex_}, thus we fail to lock it here.
DCHECK(!allocation_mutex_.TryLock());
allocation_mutex_.AssertHeld();
DCHECK_NOT_NULL(code_space_data.jump_table);
DCHECK_NOT_NULL(code_space_data.far_jump_table);
......@@ -1369,8 +1389,8 @@ void NativeModule::PatchJumpTableLocked(const CodeSpaceData& code_space_data,
}
void NativeModule::AddCodeSpaceLocked(base::AddressRegion region) {
// The caller must hold the {allocation_mutex_}, thus we fail to lock it here.
DCHECK(!allocation_mutex_.TryLock());
allocation_mutex_.AssertHeld();
// Each code space must be at least twice as large as the overhead per code
// space. Otherwise, we are wasting too much memory.
DCHECK_GE(region.size(),
......@@ -1396,6 +1416,7 @@ void NativeModule::AddCodeSpaceLocked(base::AddressRegion region) {
WasmCodeRefScope code_ref_scope;
CODE_SPACE_WRITE_SCOPE
NativeModuleModificationScope native_module_modification_scope(this);
WasmCode* jump_table = nullptr;
WasmCode* far_jump_table = nullptr;
const uint32_t num_wasm_functions = module_->num_declared_functions;
......@@ -1497,8 +1518,7 @@ void NativeModule::SetWireBytes(OwnedVector<const uint8_t> wire_bytes) {
}
void NativeModule::TransferNewOwnedCodeLocked() const {
// The caller holds the allocation mutex.
DCHECK(!allocation_mutex_.TryLock());
allocation_mutex_.AssertHeld();
DCHECK(!new_owned_code_.empty());
// Sort the {new_owned_code_} vector reversed, such that the position of the
// previously inserted element can be used as a hint for the next element. If
......@@ -1522,8 +1542,7 @@ void NativeModule::TransferNewOwnedCodeLocked() const {
}
void NativeModule::InsertToCodeCache(WasmCode* code) {
// The caller holds {allocation_mutex_}.
DCHECK(!allocation_mutex_.TryLock());
allocation_mutex_.AssertHeld();
DCHECK_NOT_NULL(cached_code_);
if (code->IsAnonymous()) return;
// Only cache Liftoff debugging code or TurboFan code (no breakpoints or
......@@ -1539,7 +1558,7 @@ void NativeModule::InsertToCodeCache(WasmCode* code) {
}
WasmCode* NativeModule::Lookup(Address pc) const {
base::MutexGuard lock(&allocation_mutex_);
base::RecursiveMutexGuard lock(&allocation_mutex_);
if (!new_owned_code_.empty()) TransferNewOwnedCodeLocked();
auto iter = owned_code_.upper_bound(pc);
if (iter == owned_code_.begin()) return nullptr;
......@@ -1566,8 +1585,7 @@ Address NativeModule::GetCallTargetForFunction(uint32_t func_index) const {
NativeModule::JumpTablesRef NativeModule::FindJumpTablesForRegionLocked(
base::AddressRegion code_region) const {
// The caller must hold the {allocation_mutex_}, thus we fail to lock it here.
DCHECK(!allocation_mutex_.TryLock());
allocation_mutex_.AssertHeld();
auto jump_table_usable = [code_region](const WasmCode* jump_table) {
Address table_start = jump_table->instruction_start();
Address table_end = table_start + jump_table->instructions().size();
......@@ -1633,7 +1651,7 @@ uint32_t NativeModule::GetFunctionIndexFromJumpTableSlot(
}
WasmCode::RuntimeStubId NativeModule::GetRuntimeStubId(Address target) const {
base::MutexGuard guard(&allocation_mutex_);
base::RecursiveMutexGuard guard(&allocation_mutex_);
for (auto& code_space_data : code_space_data_) {
if (code_space_data.far_jump_table != nullptr &&
......@@ -2005,7 +2023,7 @@ std::vector<std::unique_ptr<WasmCode>> NativeModule::AddCompiledCode(
Vector<byte> code_space;
NativeModule::JumpTablesRef jump_tables;
{
base::MutexGuard guard{&allocation_mutex_};
base::RecursiveMutexGuard guard{&allocation_mutex_};
code_space = code_allocator_.AllocateForCode(this, total_code_space);
// Lookup the jump tables to use once, then use for all code objects.
jump_tables =
......@@ -2022,6 +2040,7 @@ std::vector<std::unique_ptr<WasmCode>> NativeModule::AddCompiledCode(
// Now copy the generated code into the code space and relocate it.
CODE_SPACE_WRITE_SCOPE
NativeModuleModificationScope native_module_modification_scope(this);
for (auto& result : results) {
DCHECK_EQ(result.code_desc.buffer, result.instr_buffer.get());
size_t code_size = RoundUp<kCodeAlignment>(result.code_desc.instr_size);
......@@ -2044,12 +2063,12 @@ void NativeModule::SetTieringState(TieringState new_tiering_state) {
// Do not tier down asm.js (just never change the tiering state).
if (module()->origin != kWasmOrigin) return;
base::MutexGuard lock(&allocation_mutex_);
base::RecursiveMutexGuard lock(&allocation_mutex_);
tiering_state_ = new_tiering_state;
}
bool NativeModule::IsTieredDown() {
base::MutexGuard lock(&allocation_mutex_);
base::RecursiveMutexGuard lock(&allocation_mutex_);
return tiering_state_ == kTieredDown;
}
......@@ -2059,7 +2078,7 @@ void NativeModule::RecompileForTiering() {
// compilation units finish, code installation will handle that correctly.
TieringState current_state;
{
base::MutexGuard lock(&allocation_mutex_);
base::RecursiveMutexGuard lock(&allocation_mutex_);
current_state = tiering_state_;
// Initialize {cached_code_} to signal that this cache should get filled
......@@ -2079,7 +2098,7 @@ void NativeModule::RecompileForTiering() {
std::vector<int> NativeModule::FindFunctionsToRecompile(
TieringState new_tiering_state) {
WasmCodeRefScope code_ref_scope;
base::MutexGuard guard(&allocation_mutex_);
base::RecursiveMutexGuard guard(&allocation_mutex_);
std::vector<int> function_indexes;
int imported = module()->num_imported_functions;
int declared = module()->num_declared_functions;
......@@ -2115,7 +2134,7 @@ std::vector<int> NativeModule::FindFunctionsToRecompile(
}
void NativeModule::FreeCode(Vector<WasmCode* const> codes) {
base::MutexGuard guard(&allocation_mutex_);
base::RecursiveMutexGuard guard(&allocation_mutex_);
// Free the code space.
code_allocator_.FreeCode(codes);
......@@ -2132,17 +2151,17 @@ void NativeModule::FreeCode(Vector<WasmCode* const> codes) {
}
size_t NativeModule::GetNumberOfCodeSpacesForTesting() const {
base::MutexGuard guard{&allocation_mutex_};
base::RecursiveMutexGuard guard{&allocation_mutex_};
return code_allocator_.GetNumCodeSpaces();
}
bool NativeModule::HasDebugInfo() const {
base::MutexGuard guard(&allocation_mutex_);
base::RecursiveMutexGuard guard(&allocation_mutex_);
return debug_info_ != nullptr;
}
DebugInfo* NativeModule::GetDebugInfo() {
base::MutexGuard guard(&allocation_mutex_);
base::RecursiveMutexGuard guard(&allocation_mutex_);
if (!debug_info_) debug_info_ = std::make_unique<DebugInfo>(this);
return debug_info_.get();
}
......@@ -2203,16 +2222,14 @@ WasmCode* WasmCodeManager::LookupCode(Address pc) const {
NativeModuleModificationScope::NativeModuleModificationScope(
NativeModule* native_module)
: native_module_(native_module) {
if (FLAG_wasm_write_protect_code_memory && native_module_ &&
(native_module_->modification_scope_depth_++) == 0) {
if (FLAG_wasm_write_protect_code_memory && native_module_) {
bool success = native_module_->SetWritable(true);
CHECK(success);
}
}
NativeModuleModificationScope::~NativeModuleModificationScope() {
if (FLAG_wasm_write_protect_code_memory && native_module_ &&
(native_module_->modification_scope_depth_--) == 1) {
if (FLAG_wasm_write_protect_code_memory && native_module_) {
bool success = native_module_->SetWritable(false);
CHECK(success);
}
......
......@@ -459,6 +459,8 @@ class WasmCodeAllocator {
DisjointAllocationPool freed_code_space_;
std::vector<VirtualMemory> owned_code_space_;
int writers_count_{0};
// End of fields protected by {mutex_}.
//////////////////////////////////////////////////////////////////////////////
......@@ -466,8 +468,6 @@ class WasmCodeAllocator {
std::atomic<size_t> generated_code_size_{0};
std::atomic<size_t> freed_code_size_{0};
bool is_writable_ = false;
std::shared_ptr<Counters> async_counters_;
};
......@@ -576,7 +576,7 @@ class V8_EXPORT_PRIVATE NativeModule final {
uint32_t GetFunctionIndexFromJumpTableSlot(Address slot_address) const;
bool SetWritable(bool writable) {
base::MutexGuard guard{&allocation_mutex_};
base::RecursiveMutexGuard guard{&allocation_mutex_};
return code_allocator_.SetWritable(writable);
}
......@@ -789,7 +789,12 @@ class V8_EXPORT_PRIVATE NativeModule final {
std::unique_ptr<uint32_t[]> num_liftoff_function_calls_;
// This mutex protects concurrent calls to {AddCode} and friends.
mutable base::Mutex allocation_mutex_;
// TODO(dlehmann): Revert this to a regular {Mutex} again.
// This needs to be a {RecursiveMutex} only because of
// {NativeModuleModificationScope} usages, which are (1) either at places
// that already hold the {allocation_mutex_} or (2) because of multiple open
// {NativeModuleModificationScope}s in the call hierarchy. Both are fixable.
mutable base::RecursiveMutex allocation_mutex_;
//////////////////////////////////////////////////////////////////////////////
// Protected by {allocation_mutex_}:
......@@ -830,7 +835,6 @@ class V8_EXPORT_PRIVATE NativeModule final {
// End of fields protected by {allocation_mutex_}.
//////////////////////////////////////////////////////////////////////////////
int modification_scope_depth_ = 0;
UseTrapHandler use_trap_handler_ = kNoTrapHandler;
bool lazy_compile_frozen_ = false;
std::atomic<size_t> liftoff_bailout_count_{0};
......
......@@ -567,6 +567,8 @@ class CopyAndRelocTask : public JobTask {
void Run(JobDelegate* delegate) override {
CODE_SPACE_WRITE_SCOPE
NativeModuleModificationScope native_module_modification_scope(
deserializer_->native_module_);
do {
auto batch = from_queue_->Pop();
if (batch.empty()) break;
......
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