Commit eaf87182 authored by yangguo@chromium.org's avatar yangguo@chromium.org

Move LiveEdit-related code.

R=ulan@chromium.org

Review URL: https://codereview.chromium.org/300793002

git-svn-id: https://v8.googlecode.com/svn/branches/bleeding_edge@21559 ce2b1a6d-e550-0410-aec6-3dcde31c8c00
parent 8c54a373
......@@ -83,8 +83,6 @@ void BreakLocationIterator::ClearDebugBreakAtSlot() {
Assembler::kDebugBreakSlotInstructions);
}
const bool Debug::FramePaddingLayout::kIsSupported = false;
#define __ ACCESS_MASM(masm)
......@@ -292,7 +290,8 @@ void DebugCodegen::GenerateFrameDropperLiveEdit(MacroAssembler* masm) {
masm->Abort(kLiveEditFrameDroppingIsNotSupportedOnArm);
}
const bool Debug::kFrameDropperSupported = false;
const bool LiveEdit::kFrameDropperSupported = false;
#undef __
......
......@@ -123,7 +123,6 @@ void BreakLocationIterator::ClearDebugBreakAtSlot() {
Assembler::kDebugBreakSlotInstructions);
}
const bool Debug::FramePaddingLayout::kIsSupported = false;
static void Generate_DebugBreakCallHelper(MacroAssembler* masm,
RegList object_regs,
......@@ -350,7 +349,8 @@ void DebugCodegen::GenerateFrameDropperLiveEdit(MacroAssembler* masm) {
masm->Abort(kLiveEditFrameDroppingIsNotSupportedOnARM64);
}
const bool Debug::kFrameDropperSupported = false;
const bool LiveEdit::kFrameDropperSupported = false;
} } // namespace v8::internal
......
......@@ -543,32 +543,6 @@ int Debug::ArchiveSpacePerThread() {
}
// Frame structure (conforms InternalFrame structure):
// -- code
// -- SMI maker
// -- function (slot is called "context")
// -- frame base
Object** Debug::SetUpFrameDropperFrame(StackFrame* bottom_js_frame,
Handle<Code> code) {
ASSERT(bottom_js_frame->is_java_script());
Address fp = bottom_js_frame->fp();
// Move function pointer into "context" slot.
Memory::Object_at(fp + StandardFrameConstants::kContextOffset) =
Memory::Object_at(fp + JavaScriptFrameConstants::kFunctionOffset);
Memory::Object_at(fp + InternalFrameConstants::kCodeOffset) = *code;
Memory::Object_at(fp + StandardFrameConstants::kMarkerOffset) =
Smi::FromInt(StackFrame::INTERNAL);
return reinterpret_cast<Object**>(&Memory::Object_at(
fp + StandardFrameConstants::kContextOffset));
}
const int Debug::kFrameDropperFrameSize = 4;
void ScriptCache::Add(Handle<Script> script) {
GlobalHandles* global_handles = isolate_->global_handles();
// Create an entry in the hash map for the script.
......@@ -837,7 +811,7 @@ Object* Debug::Break(Arguments args) {
HandleScope scope(isolate_);
ASSERT(args.length() == 0);
thread_local_.frame_drop_mode_ = FRAMES_UNTOUCHED;
thread_local_.frame_drop_mode_ = LiveEdit::FRAMES_UNTOUCHED;
// Get the top-most JavaScript frame.
JavaScriptFrameIterator it(isolate_);
......@@ -950,26 +924,26 @@ Object* Debug::Break(Arguments args) {
PrepareStep(step_action, step_count, StackFrame::NO_ID);
}
if (thread_local_.frame_drop_mode_ == FRAMES_UNTOUCHED) {
if (thread_local_.frame_drop_mode_ == LiveEdit::FRAMES_UNTOUCHED) {
SetAfterBreakTarget(frame);
} else if (thread_local_.frame_drop_mode_ ==
FRAME_DROPPED_IN_IC_CALL) {
LiveEdit::FRAME_DROPPED_IN_IC_CALL) {
// We must have been calling IC stub. Do not go there anymore.
Code* plain_return = isolate_->builtins()->builtin(
Builtins::kPlainReturn_LiveEdit);
thread_local_.after_break_target_ = plain_return->entry();
} else if (thread_local_.frame_drop_mode_ ==
FRAME_DROPPED_IN_DEBUG_SLOT_CALL) {
LiveEdit::FRAME_DROPPED_IN_DEBUG_SLOT_CALL) {
// Debug break slot stub does not return normally, instead it manually
// cleans the stack and jumps. We should patch the jump address.
Code* plain_return = isolate_->builtins()->builtin(
Builtins::kFrameDropper_LiveEdit);
thread_local_.after_break_target_ = plain_return->entry();
} else if (thread_local_.frame_drop_mode_ ==
FRAME_DROPPED_IN_DIRECT_CALL) {
LiveEdit::FRAME_DROPPED_IN_DIRECT_CALL) {
// Nothing to do, after_break_target is not used here.
} else if (thread_local_.frame_drop_mode_ ==
FRAME_DROPPED_IN_RETURN_CALL) {
LiveEdit::FRAME_DROPPED_IN_RETURN_CALL) {
Code* plain_return = isolate_->builtins()->builtin(
Builtins::kFrameDropper_LiveEdit);
thread_local_.after_break_target_ = plain_return->entry();
......@@ -2491,9 +2465,9 @@ bool Debug::IsBreakAtReturn(JavaScriptFrame* frame) {
void Debug::FramesHaveBeenDropped(StackFrame::Id new_break_frame_id,
FrameDropMode mode,
LiveEdit::FrameDropMode mode,
Object** restarter_frame_function_pointer) {
if (mode != CURRENTLY_SET_MODE) {
if (mode != LiveEdit::CURRENTLY_SET_MODE) {
thread_local_.frame_drop_mode_ = mode;
}
thread_local_.break_frame_id_ = new_break_frame_id;
......@@ -2502,13 +2476,6 @@ void Debug::FramesHaveBeenDropped(StackFrame::Id new_break_frame_id,
}
const int Debug::FramePaddingLayout::kInitialSize = 1;
// Any even value bigger than kInitialSize as needed for stack scanning.
const int Debug::FramePaddingLayout::kPaddingValue = kInitialSize + 1;
bool Debug::IsDebugGlobal(GlobalObject* global) {
return IsLoaded() && global == debug_context()->global_object();
}
......
......@@ -13,6 +13,7 @@
#include "flags.h"
#include "frames-inl.h"
#include "hashmap.h"
#include "liveedit.h"
#include "platform.h"
#include "string-stream.h"
#include "v8threads.h"
......@@ -532,10 +533,9 @@ class Debug {
return break_on_uncaught_exception_;
}
enum AddressId {
k_after_break_target_address,
k_restarter_frame_function_pointer
};
void FramesHaveBeenDropped(StackFrame::Id new_break_frame_id,
LiveEdit::FrameDropMode mode,
Object** restarter_frame_function_pointer);
// Support for setting the address to jump to when returning from break point.
Address after_break_target_address() {
......@@ -547,7 +547,6 @@ class Debug {
return reinterpret_cast<Address>(address);
}
static const int kEstimatedNofDebugInfoEntries = 16;
static const int kEstimatedNofBreakPointsInFunction = 16;
// Passed to MakeWeak.
......@@ -578,86 +577,6 @@ class Debug {
// Garbage collection notifications.
void AfterGarbageCollection();
// Describes how exactly a frame has been dropped from stack.
enum FrameDropMode {
// No frame has been dropped.
FRAMES_UNTOUCHED,
// The top JS frame had been calling IC stub. IC stub mustn't be called now.
FRAME_DROPPED_IN_IC_CALL,
// The top JS frame had been calling debug break slot stub. Patch the
// address this stub jumps to in the end.
FRAME_DROPPED_IN_DEBUG_SLOT_CALL,
// The top JS frame had been calling some C++ function. The return address
// gets patched automatically.
FRAME_DROPPED_IN_DIRECT_CALL,
FRAME_DROPPED_IN_RETURN_CALL,
CURRENTLY_SET_MODE
};
void FramesHaveBeenDropped(StackFrame::Id new_break_frame_id,
FrameDropMode mode,
Object** restarter_frame_function_pointer);
// Initializes an artificial stack frame. The data it contains is used for:
// a. successful work of frame dropper code which eventually gets control,
// b. being compatible with regular stack structure for various stack
// iterators.
// Returns address of stack allocated pointer to restarted function,
// the value that is called 'restarter_frame_function_pointer'. The value
// at this address (possibly updated by GC) may be used later when preparing
// 'step in' operation.
static Object** SetUpFrameDropperFrame(StackFrame* bottom_js_frame,
Handle<Code> code);
static const int kFrameDropperFrameSize;
// Architecture-specific constant.
static const bool kFrameDropperSupported;
/**
* Defines layout of a stack frame that supports padding. This is a regular
* internal frame that has a flexible stack structure. LiveEdit can shift
* its lower part up the stack, taking up the 'padding' space when additional
* stack memory is required.
* Such frame is expected immediately above the topmost JavaScript frame.
*
* Stack Layout:
* --- Top
* LiveEdit routine frames
* ---
* C frames of debug handler
* ---
* ...
* ---
* An internal frame that has n padding words:
* - any number of words as needed by code -- upper part of frame
* - padding size: a Smi storing n -- current size of padding
* - padding: n words filled with kPaddingValue in form of Smi
* - 3 context/type words of a regular InternalFrame
* - fp
* ---
* Topmost JavaScript frame
* ---
* ...
* --- Bottom
*/
class FramePaddingLayout : public AllStatic {
public:
// Architecture-specific constant.
static const bool kIsSupported;
// A size of frame base including fp. Padding words starts right above
// the base.
static const int kFrameBaseSize = 4;
// A number of words that should be reserved on stack for the LiveEdit use.
// Normally equals 1. Stored on stack in form of Smi.
static const int kInitialSize;
// A value that padding words are filled with (in form of Smi). Going
// bottom-top, the first word not having this value is a counter word.
static const int kPaddingValue;
};
private:
explicit Debug(Isolate* isolate);
......@@ -767,6 +686,9 @@ class Debug {
// Per-thread data.
class ThreadLocal {
public:
// Top debugger entry.
EnterDebugger* debugger_entry_;
// Counter for generating next break id.
int break_count_;
......@@ -801,16 +723,13 @@ class Debug {
// Storage location for jump when exiting debug break calls.
Address after_break_target_;
// Stores the way how LiveEdit has patched the stack. It is used when
// debugger returns control back to user script.
FrameDropMode frame_drop_mode_;
// Top debugger entry.
EnterDebugger* debugger_entry_;
// Pending interrupts scheduled while debugging.
bool has_pending_interrupt_;
// Stores the way how LiveEdit has patched the stack. It is used when
// debugger returns control back to user script.
LiveEdit::FrameDropMode frame_drop_mode_;
// When restarter frame is on stack, stores the address
// of the pointer to function being restarted. Otherwise (most of the time)
// stores NULL. This pointer is used with 'step in' implementation.
......@@ -831,6 +750,7 @@ class Debug {
friend class Isolate;
friend class EnterDebugger;
friend class FrameDropper;
DISALLOW_COPY_AND_ASSIGN(Debug);
};
......@@ -912,6 +832,7 @@ class DebugCodegen : public AllStatic {
static void GenerateFrameDropperLiveEdit(MacroAssembler* masm);
};
} } // namespace v8::internal
#endif // V8_DEBUG_H_
......@@ -67,10 +67,6 @@ void BreakLocationIterator::ClearDebugBreakAtSlot() {
}
// All debug break stubs support padding for LiveEdit.
const bool Debug::FramePaddingLayout::kIsSupported = true;
#define __ ACCESS_MASM(masm)
static void Generate_DebugBreakCallHelper(MacroAssembler* masm,
......@@ -82,11 +78,10 @@ static void Generate_DebugBreakCallHelper(MacroAssembler* masm,
FrameScope scope(masm, StackFrame::INTERNAL);
// Load padding words on stack.
for (int i = 0; i < Debug::FramePaddingLayout::kInitialSize; i++) {
__ push(Immediate(Smi::FromInt(
Debug::FramePaddingLayout::kPaddingValue)));
for (int i = 0; i < LiveEdit::kFramePaddingInitialSize; i++) {
__ push(Immediate(Smi::FromInt(LiveEdit::kFramePaddingValue)));
}
__ push(Immediate(Smi::FromInt(Debug::FramePaddingLayout::kInitialSize)));
__ push(Immediate(Smi::FromInt(LiveEdit::kFramePaddingInitialSize)));
// Store the registers containing live values on the expression stack to
// make sure that these are correctly updated during GC. Non object values
......@@ -331,7 +326,8 @@ void DebugCodegen::GenerateFrameDropperLiveEdit(MacroAssembler* masm) {
__ jmp(edx);
}
const bool Debug::kFrameDropperSupported = true;
const bool LiveEdit::kFrameDropperSupported = true;
#undef __
......
......@@ -1533,6 +1533,38 @@ static bool FixTryCatchHandler(StackFrame* top_frame,
}
// Initializes an artificial stack frame. The data it contains is used for:
// a. successful work of frame dropper code which eventually gets control,
// b. being compatible with regular stack structure for various stack
// iterators.
// Returns address of stack allocated pointer to restarted function,
// the value that is called 'restarter_frame_function_pointer'. The value
// at this address (possibly updated by GC) may be used later when preparing
// 'step in' operation.
// Frame structure (conforms InternalFrame structure):
// -- code
// -- SMI maker
// -- function (slot is called "context")
// -- frame base
static Object** SetUpFrameDropperFrame(StackFrame* bottom_js_frame,
Handle<Code> code) {
ASSERT(bottom_js_frame->is_java_script());
Address fp = bottom_js_frame->fp();
// Move function pointer into "context" slot.
Memory::Object_at(fp + StandardFrameConstants::kContextOffset) =
Memory::Object_at(fp + JavaScriptFrameConstants::kFunctionOffset);
Memory::Object_at(fp + InternalFrameConstants::kCodeOffset) = *code;
Memory::Object_at(fp + StandardFrameConstants::kMarkerOffset) =
Smi::FromInt(StackFrame::INTERNAL);
return reinterpret_cast<Object**>(&Memory::Object_at(
fp + StandardFrameConstants::kContextOffset));
}
// Removes specified range of frames from stack. There may be 1 or more
// frames in range. Anyway the bottom frame is restarted rather than dropped,
// and therefore has to be a JavaScript frame.
......@@ -1540,9 +1572,9 @@ static bool FixTryCatchHandler(StackFrame* top_frame,
static const char* DropFrames(Vector<StackFrame*> frames,
int top_frame_index,
int bottom_js_frame_index,
Debug::FrameDropMode* mode,
LiveEdit::FrameDropMode* mode,
Object*** restarter_frame_function_pointer) {
if (!Debug::kFrameDropperSupported) {
if (!LiveEdit::kFrameDropperSupported) {
return "Stack manipulations are not supported in this architecture.";
}
......@@ -1555,34 +1587,30 @@ static const char* DropFrames(Vector<StackFrame*> frames,
// Check the nature of the top frame.
Isolate* isolate = bottom_js_frame->isolate();
Code* pre_top_frame_code = pre_top_frame->LookupCode();
bool frame_has_padding;
bool frame_has_padding = true;
if (pre_top_frame_code->is_inline_cache_stub() &&
pre_top_frame_code->is_debug_stub()) {
// OK, we can drop inline cache calls.
*mode = Debug::FRAME_DROPPED_IN_IC_CALL;
frame_has_padding = Debug::FramePaddingLayout::kIsSupported;
*mode = LiveEdit::FRAME_DROPPED_IN_IC_CALL;
} else if (pre_top_frame_code ==
isolate->builtins()->builtin(Builtins::kSlot_DebugBreak)) {
// OK, we can drop debug break slot.
*mode = Debug::FRAME_DROPPED_IN_DEBUG_SLOT_CALL;
frame_has_padding = Debug::FramePaddingLayout::kIsSupported;
*mode = LiveEdit::FRAME_DROPPED_IN_DEBUG_SLOT_CALL;
} else if (pre_top_frame_code ==
isolate->builtins()->builtin(
Builtins::kFrameDropper_LiveEdit)) {
isolate->builtins()->builtin(Builtins::kFrameDropper_LiveEdit)) {
// OK, we can drop our own code.
pre_top_frame = frames[top_frame_index - 2];
top_frame = frames[top_frame_index - 1];
*mode = Debug::CURRENTLY_SET_MODE;
*mode = LiveEdit::CURRENTLY_SET_MODE;
frame_has_padding = false;
} else if (pre_top_frame_code ==
isolate->builtins()->builtin(Builtins::kReturn_DebugBreak)) {
*mode = Debug::FRAME_DROPPED_IN_RETURN_CALL;
frame_has_padding = Debug::FramePaddingLayout::kIsSupported;
isolate->builtins()->builtin(Builtins::kReturn_DebugBreak)) {
*mode = LiveEdit::FRAME_DROPPED_IN_RETURN_CALL;
} else if (pre_top_frame_code->kind() == Code::STUB &&
pre_top_frame_code->major_key() == CodeStub::CEntry) {
// Entry from our unit tests on 'debugger' statement.
// It's fine, we support this case.
*mode = Debug::FRAME_DROPPED_IN_DIRECT_CALL;
*mode = LiveEdit::FRAME_DROPPED_IN_DIRECT_CALL;
// We don't have a padding from 'debugger' statement call.
// Here the stub is CEntry, it's not debug-only and can't be padded.
// If anyone would complain, a proxy padded stub could be added.
......@@ -1591,19 +1619,19 @@ static const char* DropFrames(Vector<StackFrame*> frames,
// This must be adaptor that remain from the frame dropping that
// is still on stack. A frame dropper frame must be above it.
ASSERT(frames[top_frame_index - 2]->LookupCode() ==
isolate->builtins()->builtin(Builtins::kFrameDropper_LiveEdit));
isolate->builtins()->builtin(Builtins::kFrameDropper_LiveEdit));
pre_top_frame = frames[top_frame_index - 3];
top_frame = frames[top_frame_index - 2];
*mode = Debug::CURRENTLY_SET_MODE;
*mode = LiveEdit::CURRENTLY_SET_MODE;
frame_has_padding = false;
} else {
return "Unknown structure of stack above changing function";
}
Address unused_stack_top = top_frame->sp();
int new_frame_size = LiveEdit::kFrameDropperFrameSize * kPointerSize;
Address unused_stack_bottom = bottom_js_frame->fp()
- Debug::kFrameDropperFrameSize * kPointerSize // Size of the new frame.
+ kPointerSize; // Bigger address end is exclusive.
- new_frame_size + kPointerSize; // Bigger address end is exclusive.
Address* top_frame_pc_address = top_frame->pc_address();
......@@ -1616,11 +1644,10 @@ static const char* DropFrames(Vector<StackFrame*> frames,
static_cast<int>(unused_stack_top - unused_stack_bottom);
Address padding_start = pre_top_frame->fp() -
Debug::FramePaddingLayout::kFrameBaseSize * kPointerSize;
LiveEdit::kFrameDropperFrameSize * kPointerSize;
Address padding_pointer = padding_start;
Smi* padding_object =
Smi::FromInt(Debug::FramePaddingLayout::kPaddingValue);
Smi* padding_object = Smi::FromInt(LiveEdit::kFramePaddingValue);
while (Memory::Object_at(padding_pointer) == padding_object) {
padding_pointer -= kPointerSize;
}
......@@ -1637,7 +1664,7 @@ static const char* DropFrames(Vector<StackFrame*> frames,
MemMove(padding_start + kPointerSize - shortage_bytes,
padding_start + kPointerSize,
Debug::FramePaddingLayout::kFrameBaseSize * kPointerSize);
LiveEdit::kFrameDropperFrameSize * kPointerSize);
pre_top_frame->UpdateFp(pre_top_frame->fp() - shortage_bytes);
pre_pre_frame->SetCallerFp(pre_top_frame->fp());
......@@ -1661,7 +1688,7 @@ static const char* DropFrames(Vector<StackFrame*> frames,
pre_top_frame->SetCallerFp(bottom_js_frame->fp());
*restarter_frame_function_pointer =
Debug::SetUpFrameDropperFrame(bottom_js_frame, code);
SetUpFrameDropperFrame(bottom_js_frame, code);
ASSERT((**restarter_frame_function_pointer)->IsJSFunction());
......@@ -1776,7 +1803,7 @@ static const char* DropActivationsInActiveThreadImpl(
return target.GetNotFoundMessage();
}
Debug::FrameDropMode drop_mode = Debug::FRAMES_UNTOUCHED;
LiveEdit::FrameDropMode drop_mode = LiveEdit::FRAMES_UNTOUCHED;
Object** restarter_frame_function_pointer = NULL;
const char* error_message = DropFrames(frames, top_frame_index,
bottom_js_frame_index, &drop_mode,
......
......@@ -122,6 +122,63 @@ class LiveEdit : AllStatic {
// of diff chunks.
static Handle<JSArray> CompareStrings(Handle<String> s1,
Handle<String> s2);
// Architecture-specific constant.
static const bool kFrameDropperSupported;
/**
* Defines layout of a stack frame that supports padding. This is a regular
* internal frame that has a flexible stack structure. LiveEdit can shift
* its lower part up the stack, taking up the 'padding' space when additional
* stack memory is required.
* Such frame is expected immediately above the topmost JavaScript frame.
*
* Stack Layout:
* --- Top
* LiveEdit routine frames
* ---
* C frames of debug handler
* ---
* ...
* ---
* An internal frame that has n padding words:
* - any number of words as needed by code -- upper part of frame
* - padding size: a Smi storing n -- current size of padding
* - padding: n words filled with kPaddingValue in form of Smi
* - 3 context/type words of a regular InternalFrame
* - fp
* ---
* Topmost JavaScript frame
* ---
* ...
* --- Bottom
*/
// A size of frame base including fp. Padding words starts right above
// the base.
static const int kFrameDropperFrameSize = 4;
// A number of words that should be reserved on stack for the LiveEdit use.
// Stored on stack in form of Smi.
static const int kFramePaddingInitialSize = 1;
// A value that padding words are filled with (in form of Smi). Going
// bottom-top, the first word not having this value is a counter word.
static const int kFramePaddingValue = kFramePaddingInitialSize + 1;
// Describes how exactly a frame has been dropped from stack.
enum FrameDropMode {
// No frame has been dropped.
FRAMES_UNTOUCHED,
// The top JS frame had been calling IC stub. IC stub mustn't be called now.
FRAME_DROPPED_IN_IC_CALL,
// The top JS frame had been calling debug break slot stub. Patch the
// address this stub jumps to in the end.
FRAME_DROPPED_IN_DEBUG_SLOT_CALL,
// The top JS frame had been calling some C++ function. The return address
// gets patched automatically.
FRAME_DROPPED_IN_DIRECT_CALL,
FRAME_DROPPED_IN_RETURN_CALL,
CURRENTLY_SET_MODE
};
};
......
......@@ -90,8 +90,6 @@ void BreakLocationIterator::ClearDebugBreakAtSlot() {
Assembler::kDebugBreakSlotInstructions);
}
const bool Debug::FramePaddingLayout::kIsSupported = false;
#define __ ACCESS_MASM(masm)
......@@ -301,7 +299,7 @@ void DebugCodegen::GenerateFrameDropperLiveEdit(MacroAssembler* masm) {
}
const bool Debug::kFrameDropperSupported = false;
const bool LiveEdit::kFrameDropperSupported = false;
#undef __
......
......@@ -65,8 +65,6 @@ void BreakLocationIterator::ClearDebugBreakAtSlot() {
rinfo()->PatchCode(original_rinfo()->pc(), Assembler::kDebugBreakSlotLength);
}
const bool Debug::FramePaddingLayout::kIsSupported = true;
#define __ ACCESS_MASM(masm)
......@@ -80,10 +78,10 @@ static void Generate_DebugBreakCallHelper(MacroAssembler* masm,
FrameScope scope(masm, StackFrame::INTERNAL);
// Load padding words on stack.
for (int i = 0; i < Debug::FramePaddingLayout::kInitialSize; i++) {
__ Push(Smi::FromInt(Debug::FramePaddingLayout::kPaddingValue));
for (int i = 0; i < LiveEdit::kFramePaddingInitialSize; i++) {
__ Push(Smi::FromInt(LiveEdit::kFramePaddingValue));
}
__ Push(Smi::FromInt(Debug::FramePaddingLayout::kInitialSize));
__ Push(Smi::FromInt(LiveEdit::kFramePaddingInitialSize));
// Store the registers containing live values on the expression stack to
// make sure that these are correctly updated during GC. Non object values
......@@ -309,7 +307,7 @@ void DebugCodegen::GenerateFrameDropperLiveEdit(MacroAssembler* masm) {
__ jmp(rdx);
}
const bool Debug::kFrameDropperSupported = true;
const bool LiveEdit::kFrameDropperSupported = true;
#undef __
......
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