Fix memory overrun possibility during tick samples processing.

This really can cause crash described in crbug/51919.

BUG=51919
TEST=NONE

Review URL: http://codereview.chromium.org/3334001

git-svn-id: http://v8.googlecode.com/svn/branches/bleeding_edge@5391 ce2b1a6d-e550-0410-aec6-3dcde31c8c00
parent 19d31d3e
......@@ -235,8 +235,19 @@ bool ProfilerEventsProcessor::ProcessTicks(unsigned dequeue_order) {
const TickSampleEventRecord* rec =
TickSampleEventRecord::cast(ticks_buffer_.StartDequeue());
if (rec == NULL) return !ticks_from_vm_buffer_.IsEmpty();
if (rec->order == dequeue_order) {
generator_->RecordTickSample(rec->sample);
// Make a local copy of tick sample record to ensure that it won't
// be modified as we are processing it. This is possible as the
// sampler writes w/o any sync to the queue, so if the processor
// will get far behind, a record may be modified right under its
// feet.
TickSampleEventRecord record = *rec;
if (record.order == dequeue_order) {
// A paranoid check to make sure that we don't get a memory overrun
// in case of frames_count having a wild value.
if (record.sample.frames_count < 0
|| record.sample.frames_count >= TickSample::kMaxFramesCount)
record.sample.frames_count = 0;
generator_->RecordTickSample(record.sample);
ticks_buffer_.FinishDequeue();
} else {
return true;
......
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