Commit d9bf520a authored by mvstanton's avatar mvstanton Committed by Commit bot

[builtins] Introduce proper Float64Log2 and Float64Log10 operators.

BUG=v8:5095

Review-Url: https://codereview.chromium.org/2063693002
Cr-Commit-Position: refs/heads/master@{#37035}
parent 76a51443
......@@ -1638,6 +1638,16 @@ ExternalReference ExternalReference::ieee754_log1p_function(Isolate* isolate) {
Redirect(isolate, FUNCTION_ADDR(base::ieee754::log1p), BUILTIN_FP_CALL));
}
ExternalReference ExternalReference::ieee754_log2_function(Isolate* isolate) {
return ExternalReference(
Redirect(isolate, FUNCTION_ADDR(base::ieee754::log2), BUILTIN_FP_CALL));
}
ExternalReference ExternalReference::ieee754_log10_function(Isolate* isolate) {
return ExternalReference(
Redirect(isolate, FUNCTION_ADDR(base::ieee754::log10), BUILTIN_FP_CALL));
}
ExternalReference ExternalReference::math_exp_constants(int constant_index) {
DCHECK(math_exp_data_initialized);
return ExternalReference(
......
......@@ -1046,6 +1046,8 @@ class ExternalReference BASE_EMBEDDED {
static ExternalReference ieee754_atan2_function(Isolate* isolate);
static ExternalReference ieee754_log_function(Isolate* isolate);
static ExternalReference ieee754_log1p_function(Isolate* isolate);
static ExternalReference ieee754_log2_function(Isolate* isolate);
static ExternalReference ieee754_log10_function(Isolate* isolate);
static ExternalReference math_exp_constants(int constant_index);
static ExternalReference math_exp_log_table();
......
This diff is collapsed.
......@@ -24,6 +24,12 @@ double log(double x);
// accurate even if the value of |x| is near zero.
double log1p(double x);
// Return the base 2 logarithm of |x|.
double log2(double x);
// Return the base 10 logarithm of |x|.
double log10(double x);
} // namespace ieee754
} // namespace base
} // namespace v8
......
......@@ -1685,6 +1685,8 @@ void Genesis::InitializeGlobal(Handle<JSGlobalObject> global_object,
SimpleInstallFunction(math, "log", Builtins::kMathLog, 1, true);
native_context()->set_math_log(*math_log);
SimpleInstallFunction(math, "log1p", Builtins::kMathLog1p, 1, true);
SimpleInstallFunction(math, "log2", Builtins::kMathLog2, 1, true);
SimpleInstallFunction(math, "log10", Builtins::kMathLog10, 1, true);
SimpleInstallFunction(math, "max", Builtins::kMathMax, 2, false);
SimpleInstallFunction(math, "min", Builtins::kMathMin, 2, false);
SimpleInstallFunction(math, "round", Builtins::kMathRound, 1, true);
......
......@@ -2503,6 +2503,30 @@ void Builtins::Generate_MathLog1p(CodeStubAssembler* assembler) {
assembler->Return(result);
}
// ES6 section 20.2.2.23 Math.log2 ( x )
void Builtins::Generate_MathLog2(CodeStubAssembler* assembler) {
using compiler::Node;
Node* x = assembler->Parameter(1);
Node* context = assembler->Parameter(4);
Node* x_value = assembler->TruncateTaggedToFloat64(context, x);
Node* value = assembler->Float64Log2(x_value);
Node* result = assembler->ChangeFloat64ToTagged(value);
assembler->Return(result);
}
// ES6 section 20.2.2.22 Math.log10 ( x )
void Builtins::Generate_MathLog10(CodeStubAssembler* assembler) {
using compiler::Node;
Node* x = assembler->Parameter(1);
Node* context = assembler->Parameter(4);
Node* x_value = assembler->TruncateTaggedToFloat64(context, x);
Node* value = assembler->Float64Log10(x_value);
Node* result = assembler->ChangeFloat64ToTagged(value);
assembler->Return(result);
}
// ES6 section 20.2.2.28 Math.round ( x )
void Builtins::Generate_MathRound(CodeStubAssembler* assembler) {
Generate_MathRoundingOperation(assembler, &CodeStubAssembler::Float64Round);
......
......@@ -323,6 +323,8 @@ inline bool operator&(BuiltinExtraArguments lhs, BuiltinExtraArguments rhs) {
V(MathFloor, 2) \
V(MathLog, 2) \
V(MathLog1p, 2) \
V(MathLog2, 2) \
V(MathLog10, 2) \
V(MathRound, 2) \
V(MathSqrt, 2) \
V(MathTrunc, 2) \
......@@ -638,6 +640,10 @@ class Builtins {
static void Generate_MathLog(CodeStubAssembler* assembler);
// ES6 section 20.2.2.21 Math.log ( x )
static void Generate_MathLog1p(CodeStubAssembler* assembler);
static void Generate_MathLog2(CodeStubAssembler* assembler);
static void Generate_MathLog10(CodeStubAssembler* assembler);
enum class MathMaxMinKind { kMax, kMin };
static void Generate_MathMaxMin(MacroAssembler* masm, MathMaxMinKind kind);
// ES6 section 20.2.2.24 Math.max ( value1, value2 , ...values )
......
......@@ -715,6 +715,12 @@ CodeGenerator::CodeGenResult CodeGenerator::AssembleArchInstruction(
case kIeee754Float64Log1p:
ASSEMBLE_IEEE754_UNOP(log1p);
break;
case kIeee754Float64Log2:
ASSEMBLE_IEEE754_UNOP(log2);
break;
case kIeee754Float64Log10:
ASSEMBLE_IEEE754_UNOP(log10);
break;
case kArmAdd:
__ add(i.OutputRegister(), i.InputRegister(0), i.InputOperand2(1),
i.OutputSBit());
......
......@@ -819,6 +819,12 @@ CodeGenerator::CodeGenResult CodeGenerator::AssembleArchInstruction(
case kIeee754Float64Log1p:
ASSEMBLE_IEEE754_UNOP(log1p);
break;
case kIeee754Float64Log2:
ASSEMBLE_IEEE754_UNOP(log2);
break;
case kIeee754Float64Log10:
ASSEMBLE_IEEE754_UNOP(log10);
break;
case kArm64Float32RoundDown:
__ Frintm(i.OutputFloat32Register(), i.InputFloat32Register(0));
break;
......
......@@ -110,6 +110,8 @@ class Schedule;
V(Float64Atan) \
V(Float64Log) \
V(Float64Log1p) \
V(Float64Log2) \
V(Float64Log10) \
V(Float64Neg) \
V(Float64Sqrt) \
V(Float64ExtractLowWord32) \
......
......@@ -661,6 +661,12 @@ CodeGenerator::CodeGenResult CodeGenerator::AssembleArchInstruction(
case kIeee754Float64Log1p:
ASSEMBLE_IEEE754_UNOP(log1p);
break;
case kIeee754Float64Log2:
ASSEMBLE_IEEE754_UNOP(log2);
break;
case kIeee754Float64Log10:
ASSEMBLE_IEEE754_UNOP(log10);
break;
case kIA32Add:
if (HasImmediateInput(instr, 1)) {
__ add(i.InputOperand(0), i.InputImmediate(1));
......
......@@ -92,7 +92,9 @@ enum class RecordWriteMode { kValueIsMap, kValueIsPointer, kValueIsAny };
V(Ieee754Float64Atan) \
V(Ieee754Float64Atan2) \
V(Ieee754Float64Log) \
V(Ieee754Float64Log1p)
V(Ieee754Float64Log1p) \
V(Ieee754Float64Log2) \
V(Ieee754Float64Log10)
#define ARCH_OPCODE_LIST(V) \
COMMON_ARCH_OPCODE_LIST(V) \
......
......@@ -228,6 +228,8 @@ int InstructionScheduler::GetInstructionFlags(const Instruction* instr) const {
case kIeee754Float64Atan2:
case kIeee754Float64Log:
case kIeee754Float64Log1p:
case kIeee754Float64Log2:
case kIeee754Float64Log10:
return kNoOpcodeFlags;
case kArchStackPointer:
......
......@@ -1142,6 +1142,10 @@ void InstructionSelector::VisitNode(Node* node) {
return MarkAsFloat64(node), VisitFloat64Log(node);
case IrOpcode::kFloat64Log1p:
return MarkAsFloat64(node), VisitFloat64Log1p(node);
case IrOpcode::kFloat64Log2:
return MarkAsFloat64(node), VisitFloat64Log2(node);
case IrOpcode::kFloat64Log10:
return MarkAsFloat64(node), VisitFloat64Log10(node);
case IrOpcode::kFloat64Sqrt:
return MarkAsFloat64(node), VisitFloat64Sqrt(node);
case IrOpcode::kFloat64Equal:
......@@ -1263,6 +1267,14 @@ void InstructionSelector::VisitFloat64Log1p(Node* node) {
VisitFloat64Ieee754Unop(node, kIeee754Float64Log1p);
}
void InstructionSelector::VisitFloat64Log2(Node* node) {
VisitFloat64Ieee754Unop(node, kIeee754Float64Log2);
}
void InstructionSelector::VisitFloat64Log10(Node* node) {
VisitFloat64Ieee754Unop(node, kIeee754Float64Log10);
}
void InstructionSelector::EmitTableSwitch(const SwitchInfo& sw,
InstructionOperand& index_operand) {
OperandGenerator g(this);
......
......@@ -259,6 +259,28 @@ Reduction JSBuiltinReducer::ReduceMathMin(Node* node) {
return NoChange();
}
// ES6 section 20.2.2.23 Math.log2 ( x )
Reduction JSBuiltinReducer::ReduceMathLog2(Node* node) {
JSCallReduction r(node);
if (r.InputsMatchOne(Type::Number())) {
// Math.log2(a:number) -> NumberLog(a)
Node* value = graph()->NewNode(simplified()->NumberLog2(), r.left());
return Replace(value);
}
return NoChange();
}
// ES6 section 20.2.2.22 Math.log10 ( x )
Reduction JSBuiltinReducer::ReduceMathLog10(Node* node) {
JSCallReduction r(node);
if (r.InputsMatchOne(Type::Number())) {
// Math.log10(a:number) -> NumberLog10(a)
Node* value = graph()->NewNode(simplified()->NumberLog10(), r.left());
return Replace(value);
}
return NoChange();
}
// ES6 section 20.2.2.28 Math.round ( x )
Reduction JSBuiltinReducer::ReduceMathRound(Node* node) {
JSCallReduction r(node);
......@@ -341,6 +363,12 @@ Reduction JSBuiltinReducer::Reduce(Node* node) {
case kMathLog1p:
reduction = ReduceMathLog1p(node);
break;
case kMathLog2:
reduction = ReduceMathLog2(node);
break;
case kMathLog10:
reduction = ReduceMathLog10(node);
break;
case kMathMax:
reduction = ReduceMathMax(node);
break;
......
......@@ -38,6 +38,8 @@ class JSBuiltinReducer final : public AdvancedReducer {
Reduction ReduceMathImul(Node* node);
Reduction ReduceMathLog(Node* node);
Reduction ReduceMathLog1p(Node* node);
Reduction ReduceMathLog2(Node* node);
Reduction ReduceMathLog10(Node* node);
Reduction ReduceMathMax(Node* node);
Reduction ReduceMathMin(Node* node);
Reduction ReduceMathRound(Node* node);
......
......@@ -412,6 +412,16 @@ Reduction MachineOperatorReducer::Reduce(Node* node) {
if (m.HasValue()) return ReplaceFloat64(base::ieee754::log1p(m.Value()));
break;
}
case IrOpcode::kFloat64Log2: {
Float64Matcher m(node->InputAt(0));
if (m.HasValue()) return ReplaceFloat64(base::ieee754::log2(m.Value()));
break;
}
case IrOpcode::kFloat64Log10: {
Float64Matcher m(node->InputAt(0));
if (m.HasValue()) return ReplaceFloat64(base::ieee754::log10(m.Value()));
break;
}
case IrOpcode::kChangeFloat32ToFloat64: {
Float32Matcher m(node->InputAt(0));
if (m.HasValue()) return ReplaceFloat64(m.Value());
......
......@@ -159,6 +159,8 @@ MachineRepresentation AtomicStoreRepresentationOf(Operator const* op) {
V(Float64Atan2, Operator::kNoProperties, 2, 0, 1) \
V(Float64Log, Operator::kNoProperties, 1, 0, 1) \
V(Float64Log1p, Operator::kNoProperties, 1, 0, 1) \
V(Float64Log2, Operator::kNoProperties, 1, 0, 1) \
V(Float64Log10, Operator::kNoProperties, 1, 0, 1) \
V(Float64Add, Operator::kCommutative, 2, 0, 1) \
V(Float64Sub, Operator::kNoProperties, 2, 0, 1) \
V(Float64SubPreserveNan, Operator::kNoProperties, 2, 0, 1) \
......
......@@ -375,6 +375,8 @@ class MachineOperatorBuilder final : public ZoneObject {
// Floating point logarithm (double-precision).
const Operator* Float64Log();
const Operator* Float64Log1p();
const Operator* Float64Log2();
const Operator* Float64Log10();
// Floating point bit representation.
const Operator* Float64ExtractLowWord32();
......
......@@ -753,6 +753,12 @@ CodeGenerator::CodeGenResult CodeGenerator::AssembleArchInstruction(
case kIeee754Float64Log1p:
ASSEMBLE_IEEE754_UNOP(log1p);
break;
case kIeee754Float64Log2:
ASSEMBLE_IEEE754_UNOP(log2);
break;
case kIeee754Float64Log10:
ASSEMBLE_IEEE754_UNOP(log10);
break;
case kMipsAdd:
__ Addu(i.OutputRegister(), i.InputRegister(0), i.InputOperand(1));
break;
......
......@@ -762,6 +762,12 @@ CodeGenerator::CodeGenResult CodeGenerator::AssembleArchInstruction(
case kIeee754Float64Log1p:
ASSEMBLE_IEEE754_UNOP(log1p);
break;
case kIeee754Float64Log2:
ASSEMBLE_IEEE754_UNOP(log2);
break;
case kIeee754Float64Log10:
ASSEMBLE_IEEE754_UNOP(log10);
break;
case kMips64Add:
__ Addu(i.OutputRegister(), i.InputRegister(0), i.InputOperand(1));
break;
......
......@@ -205,6 +205,8 @@
V(NumberAtan2) \
V(NumberLog) \
V(NumberLog1p) \
V(NumberLog2) \
V(NumberLog10) \
V(NumberRound) \
V(NumberSqrt) \
V(NumberTrunc) \
......@@ -371,6 +373,8 @@
V(Float64Atan2) \
V(Float64Log) \
V(Float64Log1p) \
V(Float64Log2) \
V(Float64Log10) \
V(Float64Sqrt) \
V(Float64RoundDown) \
V(Float32RoundUp) \
......
......@@ -466,6 +466,8 @@ class RawMachineAssembler {
}
Node* Float64Log(Node* a) { return AddNode(machine()->Float64Log(), a); }
Node* Float64Log1p(Node* a) { return AddNode(machine()->Float64Log1p(), a); }
Node* Float64Log2(Node* a) { return AddNode(machine()->Float64Log2(), a); }
Node* Float64Log10(Node* a) { return AddNode(machine()->Float64Log10(), a); }
Node* Float64Sqrt(Node* a) { return AddNode(machine()->Float64Sqrt(), a); }
Node* Float64Equal(Node* a, Node* b) {
return AddNode(machine()->Float64Equal(), a, b);
......
......@@ -677,6 +677,10 @@ const Operator* RepresentationChanger::Float64OperatorFor(
return machine()->Float64Log();
case IrOpcode::kNumberLog1p:
return machine()->Float64Log1p();
case IrOpcode::kNumberLog2:
return machine()->Float64Log2();
case IrOpcode::kNumberLog10:
return machine()->Float64Log10();
case IrOpcode::kNumberSqrt:
return machine()->Float64Sqrt();
case IrOpcode::kNumberSilenceNaN:
......
......@@ -1443,7 +1443,9 @@ class RepresentationSelector {
}
case IrOpcode::kNumberAtan:
case IrOpcode::kNumberLog:
case IrOpcode::kNumberLog1p: {
case IrOpcode::kNumberLog1p:
case IrOpcode::kNumberLog2:
case IrOpcode::kNumberLog10: {
VisitUnop(node, UseInfo::TruncatingFloat64(),
MachineRepresentation::kFloat64);
if (lower()) NodeProperties::ChangeOp(node, Float64Op(node));
......
......@@ -256,6 +256,8 @@ CompareOperationHints::Hint CompareOperationHintOf(const Operator* op) {
V(NumberAtan2, Operator::kNoProperties, 2) \
V(NumberLog, Operator::kNoProperties, 1) \
V(NumberLog1p, Operator::kNoProperties, 1) \
V(NumberLog2, Operator::kNoProperties, 1) \
V(NumberLog10, Operator::kNoProperties, 1) \
V(NumberRound, Operator::kNoProperties, 1) \
V(NumberSqrt, Operator::kNoProperties, 1) \
V(NumberTrunc, Operator::kNoProperties, 1) \
......
......@@ -183,6 +183,8 @@ class SimplifiedOperatorBuilder final : public ZoneObject {
const Operator* NumberAtan2();
const Operator* NumberLog();
const Operator* NumberLog1p();
const Operator* NumberLog2();
const Operator* NumberLog10();
const Operator* NumberRound();
const Operator* NumberSqrt();
const Operator* NumberTrunc();
......
......@@ -1804,6 +1804,10 @@ Type* Typer::Visitor::TypeNumberLog(Node* node) { return Type::Number(); }
Type* Typer::Visitor::TypeNumberLog1p(Node* node) { return Type::Number(); }
Type* Typer::Visitor::TypeNumberLog2(Node* node) { return Type::Number(); }
Type* Typer::Visitor::TypeNumberLog10(Node* node) { return Type::Number(); }
Type* Typer::Visitor::TypeNumberRound(Node* node) {
return TypeUnaryOp(node, NumberRound);
}
......@@ -2559,6 +2563,10 @@ Type* Typer::Visitor::TypeFloat64Log(Node* node) { return Type::Number(); }
Type* Typer::Visitor::TypeFloat64Log1p(Node* node) { return Type::Number(); }
Type* Typer::Visitor::TypeFloat64Log2(Node* node) { return Type::Number(); }
Type* Typer::Visitor::TypeFloat64Log10(Node* node) { return Type::Number(); }
Type* Typer::Visitor::TypeFloat64Sqrt(Node* node) { return Type::Number(); }
......
......@@ -755,6 +755,8 @@ void Verifier::Visitor::Check(Node* node) {
case IrOpcode::kNumberAtan:
case IrOpcode::kNumberLog:
case IrOpcode::kNumberLog1p:
case IrOpcode::kNumberLog2:
case IrOpcode::kNumberLog10:
case IrOpcode::kNumberRound:
case IrOpcode::kNumberSqrt:
case IrOpcode::kNumberTrunc:
......@@ -1070,6 +1072,8 @@ void Verifier::Visitor::Check(Node* node) {
case IrOpcode::kFloat64Atan2:
case IrOpcode::kFloat64Log:
case IrOpcode::kFloat64Log1p:
case IrOpcode::kFloat64Log2:
case IrOpcode::kFloat64Log10:
case IrOpcode::kFloat64Sqrt:
case IrOpcode::kFloat32RoundDown:
case IrOpcode::kFloat64RoundDown:
......
......@@ -879,6 +879,12 @@ CodeGenerator::CodeGenResult CodeGenerator::AssembleArchInstruction(
case kIeee754Float64Log1p:
ASSEMBLE_IEEE754_UNOP(log1p);
break;
case kIeee754Float64Log2:
ASSEMBLE_IEEE754_UNOP(log2);
break;
case kIeee754Float64Log10:
ASSEMBLE_IEEE754_UNOP(log10);
break;
case kX64Add32:
ASSEMBLE_BINOP(addl);
break;
......
......@@ -75,6 +75,10 @@ ExternalReferenceTable::ExternalReferenceTable(Isolate* isolate) {
"base::ieee754::log");
Add(ExternalReference::ieee754_log1p_function(isolate).address(),
"base::ieee754::log1p");
Add(ExternalReference::ieee754_log2_function(isolate).address(),
"base::ieee754::log2");
Add(ExternalReference::ieee754_log10_function(isolate).address(),
"base::ieee754::log10");
Add(ExternalReference::store_buffer_top(isolate).address(),
"store_buffer_top");
Add(ExternalReference::address_of_the_hole_nan().address(), "the_hole_nan");
......
......@@ -6589,6 +6589,8 @@ class Script: public Struct {
V(Math, abs, MathAbs) \
V(Math, log, MathLog) \
V(Math, log1p, MathLog1p) \
V(Math, log2, MathLog2) \
V(Math, log10, MathLog10) \
V(Math, exp, MathExp) \
V(Math, sqrt, MathSqrt) \
V(Math, pow, MathPow) \
......
......@@ -757,187 +757,6 @@ function MathTanh(x) {
return (x >= 0) ? z : -z;
}
// ES6 draft 09-27-13, section 20.2.2.21.
// Return the base 10 logarithm of x
//
// Method :
// Let log10_2hi = leading 40 bits of log10(2) and
// log10_2lo = log10(2) - log10_2hi,
// ivln10 = 1/log(10) rounded.
// Then
// n = ilogb(x),
// if(n<0) n = n+1;
// x = scalbn(x,-n);
// log10(x) := n*log10_2hi + (n*log10_2lo + ivln10*log(x))
//
// Note 1:
// To guarantee log10(10**n)=n, where 10**n is normal, the rounding
// mode must set to Round-to-Nearest.
// Note 2:
// [1/log(10)] rounded to 53 bits has error .198 ulps;
// log10 is monotonic at all binary break points.
//
// Special cases:
// log10(x) is NaN if x < 0;
// log10(+INF) is +INF; log10(0) is -INF;
// log10(NaN) is that NaN;
// log10(10**N) = N for N=0,1,...,22.
//
define IVLN10 = 4.34294481903251816668e-01;
define LOG10_2HI = 3.01029995663611771306e-01;
define LOG10_2LO = 3.69423907715893078616e-13;
function MathLog10(x) {
x = x * 1; // Convert to number.
var hx = %_DoubleHi(x);
var lx = %_DoubleLo(x);
var k = 0;
if (hx < 0x00100000) {
// x < 2^-1022
// log10(+/- 0) = -Infinity.
if (((hx & 0x7fffffff) | lx) === 0) return -INFINITY;
// log10 of negative number is NaN.
if (hx < 0) return NaN;
// Subnormal number. Scale up x.
k -= 54;
x *= TWO54;
hx = %_DoubleHi(x);
lx = %_DoubleLo(x);
}
// Infinity or NaN.
if (hx >= 0x7ff00000) return x;
k += (hx >> 20) - 1023;
var i = (k & 0x80000000) >>> 31;
hx = (hx & 0x000fffff) | ((0x3ff - i) << 20);
var y = k + i;
x = %_ConstructDouble(hx, lx);
var z = y * LOG10_2LO + IVLN10 * %math_log(x);
return z + y * LOG10_2HI;
}
// ES6 draft 09-27-13, section 20.2.2.22.
// Return the base 2 logarithm of x
//
// fdlibm does not have an explicit log2 function, but fdlibm's pow
// function does implement an accurate log2 function as part of the
// pow implementation. This extracts the core parts of that as a
// separate log2 function.
// Method:
// Compute log2(x) in two pieces:
// log2(x) = w1 + w2
// where w1 has 53-24 = 29 bits of trailing zeroes.
define DP_H = 5.84962487220764160156e-01;
define DP_L = 1.35003920212974897128e-08;
// Polynomial coefficients for (3/2)*(log2(x) - 2*s - 2/3*s^3)
define LOG2_1 = 5.99999999999994648725e-01;
define LOG2_2 = 4.28571428578550184252e-01;
define LOG2_3 = 3.33333329818377432918e-01;
define LOG2_4 = 2.72728123808534006489e-01;
define LOG2_5 = 2.30660745775561754067e-01;
define LOG2_6 = 2.06975017800338417784e-01;
// cp = 2/(3*ln(2)). Note that cp_h + cp_l is cp, but with more accuracy.
define CP = 9.61796693925975554329e-01;
define CP_H = 9.61796700954437255859e-01;
define CP_L = -7.02846165095275826516e-09;
// 2^53
define TWO53 = 9007199254740992;
function MathLog2(x) {
x = x * 1; // Convert to number.
var ax = MathAbs(x);
var hx = %_DoubleHi(x);
var lx = %_DoubleLo(x);
var ix = hx & 0x7fffffff;
// Handle special cases.
// log2(+/- 0) = -Infinity
if ((ix | lx) == 0) return -INFINITY;
// log(x) = NaN, if x < 0
if (hx < 0) return NaN;
// log2(Infinity) = Infinity, log2(NaN) = NaN
if (ix >= 0x7ff00000) return x;
var n = 0;
// Take care of subnormal number.
if (ix < 0x00100000) {
ax *= TWO53;
n -= 53;
ix = %_DoubleHi(ax);
}
n += (ix >> 20) - 0x3ff;
var j = ix & 0x000fffff;
// Determine interval.
ix = j | 0x3ff00000; // normalize ix.
var bp = 1;
var dp_h = 0;
var dp_l = 0;
if (j > 0x3988e) { // |x| > sqrt(3/2)
if (j < 0xbb67a) { // |x| < sqrt(3)
bp = 1.5;
dp_h = DP_H;
dp_l = DP_L;
} else {
n += 1;
ix -= 0x00100000;
}
}
ax = %_ConstructDouble(ix, %_DoubleLo(ax));
// Compute ss = s_h + s_l = (x - 1)/(x+1) or (x - 1.5)/(x + 1.5)
var u = ax - bp;
var v = 1 / (ax + bp);
var ss = u * v;
var s_h = %_ConstructDouble(%_DoubleHi(ss), 0);
// t_h = ax + bp[k] High
var t_h = %_ConstructDouble(%_DoubleHi(ax + bp), 0)
var t_l = ax - (t_h - bp);
var s_l = v * ((u - s_h * t_h) - s_h * t_l);
// Compute log2(ax)
var s2 = ss * ss;
var r = s2 * s2 * (LOG2_1 + s2 * (LOG2_2 + s2 * (LOG2_3 + s2 * (
LOG2_4 + s2 * (LOG2_5 + s2 * LOG2_6)))));
r += s_l * (s_h + ss);
s2 = s_h * s_h;
t_h = %_ConstructDouble(%_DoubleHi(3.0 + s2 + r), 0);
t_l = r - ((t_h - 3.0) - s2);
// u + v = ss * (1 + ...)
u = s_h * t_h;
v = s_l * t_h + t_l * ss;
// 2 / (3 * log(2)) * (ss + ...)
var p_h = %_ConstructDouble(%_DoubleHi(u + v), 0);
var p_l = v - (p_h - u);
var z_h = CP_H * p_h;
var z_l = CP_L * p_h + p_l * CP + dp_l;
// log2(ax) = (ss + ...) * 2 / (3 * log(2)) = n + dp_h + z_h + z_l
var t = n;
var t1 = %_ConstructDouble(%_DoubleHi(((z_h + z_l) + dp_h) + t), 0);
var t2 = z_l - (((t1 - t) - dp_h) - z_h);
// t1 + t2 = log2(ax), sum up because we do not care about extra precision.
return t1 + t2;
}
//-------------------------------------------------------------------
utils.InstallFunctions(GlobalMath, DONT_ENUM, [
......@@ -947,8 +766,6 @@ utils.InstallFunctions(GlobalMath, DONT_ENUM, [
"sinh", MathSinh,
"cosh", MathCosh,
"tanh", MathTanh,
"log10", MathLog10,
"log2", MathLog2,
"expm1", MathExpm1
]);
......
......@@ -5546,6 +5546,35 @@ TEST(RunFloat64Log1p) {
FOR_FLOAT64_INPUTS(i) { CHECK_DOUBLE_EQ(ieee754::log1p(*i), m.Call(*i)); }
}
TEST(RunFloat64Log2) {
BufferedRawMachineAssemblerTester<double> m(MachineType::Float64());
m.Return(m.Float64Log2(m.Parameter(0)));
CHECK(std::isnan(m.Call(std::numeric_limits<double>::quiet_NaN())));
CHECK(std::isnan(m.Call(std::numeric_limits<double>::signaling_NaN())));
CHECK(std::isnan(m.Call(-std::numeric_limits<double>::infinity())));
CHECK(std::isnan(m.Call(-1.0)));
CHECK_DOUBLE_EQ(-std::numeric_limits<double>::infinity(), m.Call(-0.0));
CHECK_DOUBLE_EQ(-std::numeric_limits<double>::infinity(), m.Call(0.0));
CHECK_DOUBLE_EQ(0.0, m.Call(1.0));
CHECK_DOUBLE_EQ(std::numeric_limits<double>::infinity(),
m.Call(std::numeric_limits<double>::infinity()));
FOR_FLOAT64_INPUTS(i) { CHECK_DOUBLE_EQ(ieee754::log2(*i), m.Call(*i)); }
}
TEST(RunFloat64Log10) {
BufferedRawMachineAssemblerTester<double> m(MachineType::Float64());
m.Return(m.Float64Log10(m.Parameter(0)));
CHECK(std::isnan(m.Call(std::numeric_limits<double>::quiet_NaN())));
CHECK(std::isnan(m.Call(std::numeric_limits<double>::signaling_NaN())));
CHECK(std::isnan(m.Call(-std::numeric_limits<double>::infinity())));
CHECK(std::isnan(m.Call(-1.0)));
CHECK_DOUBLE_EQ(-std::numeric_limits<double>::infinity(), m.Call(-0.0));
CHECK_DOUBLE_EQ(-std::numeric_limits<double>::infinity(), m.Call(0.0));
CHECK_DOUBLE_EQ(std::numeric_limits<double>::infinity(),
m.Call(std::numeric_limits<double>::infinity()));
FOR_FLOAT64_INPUTS(i) { CHECK_DOUBLE_EQ(ieee754::log10(*i), m.Call(*i)); }
}
static double two_30 = 1 << 30; // 2^30 is a smi boundary.
static double two_52 = two_30 * (1 << 22); // 2^52 is a precision boundary.
static double kValues[] = {0.1,
......
......@@ -91,6 +91,33 @@ TEST(Ieee754, Log1p) {
EXPECT_EQ(0.8109302162163288, log1p(1.25));
}
TEST(Ieee754, Log2) {
EXPECT_THAT(log2(std::numeric_limits<double>::quiet_NaN()), IsNaN());
EXPECT_THAT(log2(std::numeric_limits<double>::signaling_NaN()), IsNaN());
EXPECT_THAT(log2(-std::numeric_limits<double>::infinity()), IsNaN());
EXPECT_THAT(log2(-1.0), IsNaN());
EXPECT_EQ(-std::numeric_limits<double>::infinity(), log2(0.0));
EXPECT_EQ(-std::numeric_limits<double>::infinity(), log2(-0.0));
EXPECT_EQ(std::numeric_limits<double>::infinity(),
log2(std::numeric_limits<double>::infinity()));
}
TEST(Ieee754, Log10) {
EXPECT_THAT(log10(std::numeric_limits<double>::quiet_NaN()), IsNaN());
EXPECT_THAT(log10(std::numeric_limits<double>::signaling_NaN()), IsNaN());
EXPECT_THAT(log10(-std::numeric_limits<double>::infinity()), IsNaN());
EXPECT_THAT(log10(-1.0), IsNaN());
EXPECT_EQ(-std::numeric_limits<double>::infinity(), log10(0.0));
EXPECT_EQ(-std::numeric_limits<double>::infinity(), log10(-0.0));
EXPECT_EQ(std::numeric_limits<double>::infinity(),
log10(std::numeric_limits<double>::infinity()));
EXPECT_EQ(3.0, log10(1000.0));
EXPECT_EQ(14.0, log10(100000000000000)); // log10(10 ^ 14)
EXPECT_EQ(3.7389561269540406, log10(5482.2158));
EXPECT_EQ(14.661551142893833, log10(458723662312872.125782332587));
EXPECT_EQ(-0.9083828622192334, log10(0.12348583358871));
}
} // namespace ieee754
} // namespace base
} // namespace v8
......@@ -2317,6 +2317,8 @@ IS_UNOP_MATCHER(NumberFloor)
IS_UNOP_MATCHER(NumberFround)
IS_UNOP_MATCHER(NumberLog)
IS_UNOP_MATCHER(NumberLog1p)
IS_UNOP_MATCHER(NumberLog2)
IS_UNOP_MATCHER(NumberLog10)
IS_UNOP_MATCHER(NumberRound)
IS_UNOP_MATCHER(NumberSqrt)
IS_UNOP_MATCHER(NumberTrunc)
......
......@@ -233,6 +233,8 @@ Matcher<Node*> IsNumberFloor(const Matcher<Node*>& value_matcher);
Matcher<Node*> IsNumberFround(const Matcher<Node*>& value_matcher);
Matcher<Node*> IsNumberLog(const Matcher<Node*>& value_matcher);
Matcher<Node*> IsNumberLog1p(const Matcher<Node*>& value_matcher);
Matcher<Node*> IsNumberLog2(const Matcher<Node*>& value_matcher);
Matcher<Node*> IsNumberLog10(const Matcher<Node*>& value_matcher);
Matcher<Node*> IsNumberRound(const Matcher<Node*>& value_matcher);
Matcher<Node*> IsNumberSqrt(const Matcher<Node*>& value_matcher);
Matcher<Node*> IsNumberTrunc(const Matcher<Node*>& value_matcher);
......
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