Handle CALLBACKS with map transitions when doing GC in the map tree.

This is yet anoter part of a long chain of CLs to achieve map sharing
when JavaScript accessors are used.

Review URL: https://chromiumcodereview.appspot.com/9225056

git-svn-id: http://v8.googlecode.com/svn/branches/bleeding_edge@10552 ce2b1a6d-e550-0410-aec6-3dcde31c8c00
parent f7c09d99
......@@ -7222,7 +7222,9 @@ void String::PrintOn(FILE* file) {
}
void Map::CreateOneBackPointer(Map* target) {
void Map::CreateOneBackPointer(Object* transition_target) {
if (!transition_target->IsMap()) return;
Map* target = Map::cast(transition_target);
#ifdef DEBUG
// Verify target.
Object* source_prototype = prototype();
......@@ -7244,86 +7246,131 @@ void Map::CreateOneBackPointer(Map* target) {
void Map::CreateBackPointers() {
DescriptorArray* descriptors = instance_descriptors();
for (int i = 0; i < descriptors->number_of_descriptors(); i++) {
if (descriptors->IsTransition(i)) {
Object* object = reinterpret_cast<Object*>(descriptors->GetValue(i));
switch (descriptors->GetType(i)) {
case MAP_TRANSITION:
case CONSTANT_TRANSITION:
CreateOneBackPointer(descriptors->GetValue(i));
break;
case ELEMENTS_TRANSITION: {
Object* object = descriptors->GetValue(i);
if (object->IsMap()) {
CreateOneBackPointer(reinterpret_cast<Map*>(object));
CreateOneBackPointer(object);
} else {
ASSERT(object->IsFixedArray());
ASSERT(descriptors->GetType(i) == ELEMENTS_TRANSITION);
FixedArray* array = reinterpret_cast<FixedArray*>(object);
FixedArray* array = FixedArray::cast(object);
for (int i = 0; i < array->length(); ++i) {
Map* target = reinterpret_cast<Map*>(array->get(i));
if (!target->IsUndefined()) {
CreateOneBackPointer(target);
CreateOneBackPointer(array->get(i));
}
}
break;
}
case CALLBACKS: {
Object* object = descriptors->GetValue(i);
if (object->IsAccessorPair()) {
AccessorPair* accessors = AccessorPair::cast(object);
CreateOneBackPointer(accessors->getter());
CreateOneBackPointer(accessors->setter());
}
break;
}
case NORMAL:
case FIELD:
case CONSTANT_FUNCTION:
case HANDLER:
case INTERCEPTOR:
case NULL_DESCRIPTOR:
break;
}
}
}
bool Map::RestoreOneBackPointer(Object* object,
Object* real_prototype,
bool* keep_entry) {
if (!object->IsMap()) return false;
Map* map = Map::cast(object);
if (Marking::MarkBitFrom(map).Get()) {
*keep_entry = true;
return false;
}
ASSERT(map->prototype() == this || map->prototype() == real_prototype);
// Getter prototype() is read-only, set_prototype() has side effects.
*RawField(map, Map::kPrototypeOffset) = real_prototype;
return true;
}
void Map::ClearNonLiveTransitions(Heap* heap, Object* real_prototype) {
// Live DescriptorArray objects will be marked, so we must use
// low-level accessors to get and modify their data.
DescriptorArray* d = reinterpret_cast<DescriptorArray*>(
DescriptorArray* d = DescriptorArray::cast(
*RawField(this, Map::kInstanceDescriptorsOrBitField3Offset));
if (d->IsEmpty()) return;
Smi* NullDescriptorDetails =
PropertyDetails(NONE, NULL_DESCRIPTOR).AsSmi();
FixedArray* contents = reinterpret_cast<FixedArray*>(
FixedArray* contents = FixedArray::cast(
d->get(DescriptorArray::kContentArrayIndex));
ASSERT(contents->length() >= 2);
for (int i = 0; i < contents->length(); i += 2) {
// If the pair (value, details) is a map transition,
// check if the target is live. If not, null the descriptor.
// Also drop the back pointer for that map transition, so that this
// map is not reached again by following a back pointer from a
// non-live object.
// If the pair (value, details) is a map transition, check if the target is
// live. If not, null the descriptor. Also drop the back pointer for that
// map transition, so that this map is not reached again by following a back
// pointer from a non-live object.
bool keep_entry = false;
PropertyDetails details(Smi::cast(contents->get(i + 1)));
if (IsTransitionType(details.type())) {
Object* object = reinterpret_cast<Object*>(contents->get(i));
switch (details.type()) {
case MAP_TRANSITION:
case CONSTANT_TRANSITION:
RestoreOneBackPointer(contents->get(i), real_prototype, &keep_entry);
break;
case ELEMENTS_TRANSITION: {
Object* object = contents->get(i);
if (object->IsMap()) {
Map* target = reinterpret_cast<Map*>(object);
ASSERT(target->IsHeapObject());
MarkBit map_mark = Marking::MarkBitFrom(target);
if (!map_mark.Get()) {
ASSERT(target->IsMap());
contents->set_unchecked(i + 1, NullDescriptorDetails);
contents->set_null_unchecked(heap, i);
ASSERT(target->prototype() == this ||
target->prototype() == real_prototype);
// Getter prototype() is read-only, set_prototype() has side effects.
*RawField(target, Map::kPrototypeOffset) = real_prototype;
}
RestoreOneBackPointer(object, real_prototype, &keep_entry);
} else {
ASSERT(object->IsFixedArray());
ASSERT(details.type() == ELEMENTS_TRANSITION);
FixedArray* array = reinterpret_cast<FixedArray*>(object);
bool reachable_map_found = false;
FixedArray* array = FixedArray::cast(object);
for (int j = 0; j < array->length(); ++j) {
Map* target = reinterpret_cast<Map*>(array->get(j));
ASSERT(target->IsHeapObject());
MarkBit map_mark = Marking::MarkBitFrom(target);
if (!map_mark.Get()) {
ASSERT(target->IsMap());
if (RestoreOneBackPointer(array->get(j),
real_prototype,
&keep_entry)) {
array->set_undefined(j);
ASSERT(target->prototype() == this ||
target->prototype() == real_prototype);
// Getter prototype() is read-only, set_prototype() has side
// effects.
*RawField(target, Map::kPrototypeOffset) = real_prototype;
} else if (target->IsMap()) {
reachable_map_found = true;
}
}
// If no map was found, make sure the FixedArray also gets collected.
if (!reachable_map_found) {
contents->set_unchecked(i + 1, NullDescriptorDetails);
contents->set_null_unchecked(heap, i);
}
break;
}
case CALLBACKS: {
Object* object = contents->get(i);
if (object->IsAccessorPair()) {
AccessorPair* accessors = AccessorPair::cast(object);
if (RestoreOneBackPointer(accessors->getter(),
real_prototype,
&keep_entry)) {
accessors->set_getter(heap->the_hole_value());
}
if (RestoreOneBackPointer(accessors->setter(),
real_prototype,
&keep_entry)) {
accessors->set_setter(heap->the_hole_value());
}
} else {
keep_entry = true;
}
break;
}
case NORMAL:
case FIELD:
case CONSTANT_FUNCTION:
case HANDLER:
case INTERCEPTOR:
case NULL_DESCRIPTOR:
keep_entry = true;
break;
}
// Make sure that an entry containing only dead transitions gets collected.
// What we *really* want to do here is removing this entry completely, but
// for technical reasons we can't do this, so we zero it out instead.
if (!keep_entry) {
contents->set_unchecked(i + 1, NullDescriptorDetails);
contents->set_null_unchecked(heap, i);
}
}
}
......
......@@ -4670,7 +4670,7 @@ class Map: public HeapObject {
// This is undone in MarkCompactCollector::ClearNonLiveTransitions().
void CreateBackPointers();
void CreateOneBackPointer(Map* transition_target);
void CreateOneBackPointer(Object* transition_target);
// Set all map transitions from this map to dead maps to null.
// Also, restore the original prototype on the targets of these
......@@ -4678,6 +4678,13 @@ class Map: public HeapObject {
// following back pointers.
void ClearNonLiveTransitions(Heap* heap, Object* real_prototype);
// Restore a possible back pointer in the prototype field of object.
// Return true in that case and false otherwise. Set *keep_entry to
// true when a live map transition has been found.
bool RestoreOneBackPointer(Object* object,
Object* real_prototype,
bool* keep_entry);
// Computes a hash value for this map, to be used in HashTables and such.
int Hash();
......
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