Commit d1e693a4 authored by hpayer@chromium.org's avatar hpayer@chromium.org

Check if there is still time before finalizing an incremental collection.

BUG=
R=erik.corry@gmail.com, ulan@chromium.org

Review URL: https://codereview.chromium.org/629903003

git-svn-id: https://v8.googlecode.com/svn/branches/bleeding_edge@24567 ce2b1a6d-e550-0410-aec6-3dcde31c8c00
parent aa67d12f
...@@ -63,6 +63,9 @@ size_t GCIdleTimeHandler::EstimateMarkingStepSize( ...@@ -63,6 +63,9 @@ size_t GCIdleTimeHandler::EstimateMarkingStepSize(
size_t GCIdleTimeHandler::EstimateMarkCompactTime( size_t GCIdleTimeHandler::EstimateMarkCompactTime(
size_t size_of_objects, size_t mark_compact_speed_in_bytes_per_ms) { size_t size_of_objects, size_t mark_compact_speed_in_bytes_per_ms) {
// TODO(hpayer): Be more precise about the type of mark-compact event. It
// makes a huge difference if it is incremental or non-incremental and if
// compaction is happening.
if (mark_compact_speed_in_bytes_per_ms == 0) { if (mark_compact_speed_in_bytes_per_ms == 0) {
mark_compact_speed_in_bytes_per_ms = kInitialConservativeMarkCompactSpeed; mark_compact_speed_in_bytes_per_ms = kInitialConservativeMarkCompactSpeed;
} }
...@@ -71,7 +74,7 @@ size_t GCIdleTimeHandler::EstimateMarkCompactTime( ...@@ -71,7 +74,7 @@ size_t GCIdleTimeHandler::EstimateMarkCompactTime(
} }
bool GCIdleTimeHandler::DoScavenge( bool GCIdleTimeHandler::ShouldDoScavenge(
size_t idle_time_in_ms, size_t new_space_size, size_t used_new_space_size, size_t idle_time_in_ms, size_t new_space_size, size_t used_new_space_size,
size_t scavenge_speed_in_bytes_per_ms, size_t scavenge_speed_in_bytes_per_ms,
size_t new_space_allocation_throughput_in_bytes_per_ms) { size_t new_space_allocation_throughput_in_bytes_per_ms) {
...@@ -110,6 +113,15 @@ bool GCIdleTimeHandler::DoScavenge( ...@@ -110,6 +113,15 @@ bool GCIdleTimeHandler::DoScavenge(
} }
bool GCIdleTimeHandler::ShouldDoMarkCompact(
size_t idle_time_in_ms, size_t size_of_objects,
size_t mark_compact_speed_in_bytes_per_ms) {
return idle_time_in_ms >=
EstimateMarkCompactTime(size_of_objects,
mark_compact_speed_in_bytes_per_ms);
}
// The following logic is implemented by the controller: // The following logic is implemented by the controller:
// (1) If the new space is almost full and we can affort a Scavenge or if the // (1) If the new space is almost full and we can affort a Scavenge or if the
// next Scavenge will very likely take long, then a Scavenge is performed. // next Scavenge will very likely take long, then a Scavenge is performed.
...@@ -128,10 +140,11 @@ bool GCIdleTimeHandler::DoScavenge( ...@@ -128,10 +140,11 @@ bool GCIdleTimeHandler::DoScavenge(
// that this currently may trigger a full garbage collection. // that this currently may trigger a full garbage collection.
GCIdleTimeAction GCIdleTimeHandler::Compute(size_t idle_time_in_ms, GCIdleTimeAction GCIdleTimeHandler::Compute(size_t idle_time_in_ms,
HeapState heap_state) { HeapState heap_state) {
if (DoScavenge(idle_time_in_ms, heap_state.new_space_capacity, if (ShouldDoScavenge(
heap_state.used_new_space_size, idle_time_in_ms, heap_state.new_space_capacity,
heap_state.scavenge_speed_in_bytes_per_ms, heap_state.used_new_space_size,
heap_state.new_space_allocation_throughput_in_bytes_per_ms)) { heap_state.scavenge_speed_in_bytes_per_ms,
heap_state.new_space_allocation_throughput_in_bytes_per_ms)) {
return GCIdleTimeAction::Scavenge(); return GCIdleTimeAction::Scavenge();
} }
...@@ -148,10 +161,8 @@ GCIdleTimeAction GCIdleTimeHandler::Compute(size_t idle_time_in_ms, ...@@ -148,10 +161,8 @@ GCIdleTimeAction GCIdleTimeHandler::Compute(size_t idle_time_in_ms,
} }
if (heap_state.incremental_marking_stopped) { if (heap_state.incremental_marking_stopped) {
size_t estimated_time_in_ms = if (ShouldDoMarkCompact(idle_time_in_ms, heap_state.size_of_objects,
EstimateMarkCompactTime(heap_state.size_of_objects, heap_state.mark_compact_speed_in_bytes_per_ms) ||
heap_state.mark_compact_speed_in_bytes_per_ms);
if (idle_time_in_ms >= estimated_time_in_ms ||
(heap_state.size_of_objects < kSmallHeapSize && (heap_state.size_of_objects < kSmallHeapSize &&
heap_state.contexts_disposed > 0)) { heap_state.contexts_disposed > 0)) {
// If there are no more than two GCs left in this idle round and we are // If there are no more than two GCs left in this idle round and we are
......
...@@ -155,7 +155,11 @@ class GCIdleTimeHandler { ...@@ -155,7 +155,11 @@ class GCIdleTimeHandler {
static size_t EstimateMarkCompactTime( static size_t EstimateMarkCompactTime(
size_t size_of_objects, size_t mark_compact_speed_in_bytes_per_ms); size_t size_of_objects, size_t mark_compact_speed_in_bytes_per_ms);
static bool DoScavenge( static bool ShouldDoMarkCompact(size_t idle_time_in_ms,
size_t size_of_objects,
size_t mark_compact_speed_in_bytes_per_ms);
static bool ShouldDoScavenge(
size_t idle_time_in_ms, size_t new_space_size, size_t used_new_space_size, size_t idle_time_in_ms, size_t new_space_size, size_t used_new_space_size,
size_t scavenger_speed_in_bytes_per_ms, size_t scavenger_speed_in_bytes_per_ms,
size_t new_space_allocation_throughput_in_bytes_per_ms); size_t new_space_allocation_throughput_in_bytes_per_ms);
......
...@@ -4268,11 +4268,14 @@ void Heap::MakeHeapIterable() { ...@@ -4268,11 +4268,14 @@ void Heap::MakeHeapIterable() {
} }
void Heap::AdvanceIdleIncrementalMarking(intptr_t step_size) { void Heap::TryFinalizeIdleIncrementalMarking(
incremental_marking()->Step(step_size, size_t idle_time_in_ms, size_t size_of_objects,
IncrementalMarking::NO_GC_VIA_STACK_GUARD, true); size_t mark_compact_speed_in_bytes_per_ms) {
if (incremental_marking()->IsComplete() ||
if (incremental_marking()->IsComplete()) { (mark_compact_collector()->IsMarkingDequeEmpty() &&
gc_idle_time_handler_.ShouldDoMarkCompact(
idle_time_in_ms, size_of_objects,
mark_compact_speed_in_bytes_per_ms))) {
bool uncommit = false; bool uncommit = false;
if (gc_count_at_last_idle_gc_ == gc_count_) { if (gc_count_at_last_idle_gc_ == gc_count_) {
// No GC since the last full GC, the mutator is probably not active. // No GC since the last full GC, the mutator is probably not active.
...@@ -4332,16 +4335,28 @@ bool Heap::IdleNotification(int idle_time_in_ms) { ...@@ -4332,16 +4335,28 @@ bool Heap::IdleNotification(int idle_time_in_ms) {
gc_idle_time_handler_.Compute(idle_time_in_ms, heap_state); gc_idle_time_handler_.Compute(idle_time_in_ms, heap_state);
bool result = false; bool result = false;
int actual_time_in_ms = 0;
switch (action.type) { switch (action.type) {
case DONE: case DONE:
result = true; result = true;
break; break;
case DO_INCREMENTAL_MARKING: case DO_INCREMENTAL_MARKING: {
if (incremental_marking()->IsStopped()) { if (incremental_marking()->IsStopped()) {
incremental_marking()->Start(); incremental_marking()->Start();
} }
AdvanceIdleIncrementalMarking(action.parameter); incremental_marking()->Step(action.parameter,
IncrementalMarking::NO_GC_VIA_STACK_GUARD,
IncrementalMarking::FORCE_MARKING,
IncrementalMarking::DO_NOT_FORCE_COMPLETION);
actual_time_in_ms = static_cast<int>(timer.Elapsed().InMilliseconds());
int remaining_idle_time_in_ms = idle_time_in_ms - actual_time_in_ms;
if (remaining_idle_time_in_ms > 0) {
TryFinalizeIdleIncrementalMarking(
remaining_idle_time_in_ms, heap_state.size_of_objects,
heap_state.mark_compact_speed_in_bytes_per_ms);
}
break; break;
}
case DO_FULL_GC: { case DO_FULL_GC: {
HistogramTimerScope scope(isolate_->counters()->gc_context()); HistogramTimerScope scope(isolate_->counters()->gc_context());
const char* message = contexts_disposed_ const char* message = contexts_disposed_
...@@ -4361,20 +4376,20 @@ bool Heap::IdleNotification(int idle_time_in_ms) { ...@@ -4361,20 +4376,20 @@ bool Heap::IdleNotification(int idle_time_in_ms) {
break; break;
} }
int actual_time_ms = static_cast<int>(timer.Elapsed().InMilliseconds()); actual_time_in_ms = static_cast<int>(timer.Elapsed().InMilliseconds());
if (actual_time_ms <= idle_time_in_ms) { if (actual_time_in_ms <= idle_time_in_ms) {
if (action.type != DONE && action.type != DO_NOTHING) { if (action.type != DONE && action.type != DO_NOTHING) {
isolate()->counters()->gc_idle_time_limit_undershot()->AddSample( isolate()->counters()->gc_idle_time_limit_undershot()->AddSample(
idle_time_in_ms - actual_time_ms); idle_time_in_ms - actual_time_in_ms);
} }
} else { } else {
isolate()->counters()->gc_idle_time_limit_overshot()->AddSample( isolate()->counters()->gc_idle_time_limit_overshot()->AddSample(
actual_time_ms - idle_time_in_ms); actual_time_in_ms - idle_time_in_ms);
} }
if (FLAG_trace_idle_notification) { if (FLAG_trace_idle_notification) {
PrintF("Idle notification: requested idle time %d ms, actual time %d ms [", PrintF("Idle notification: requested idle time %d ms, actual time %d ms [",
idle_time_in_ms, actual_time_ms); idle_time_in_ms, actual_time_in_ms);
action.Print(); action.Print();
PrintF("]\n"); PrintF("]\n");
} }
......
...@@ -1949,7 +1949,9 @@ class Heap { ...@@ -1949,7 +1949,9 @@ class Heap {
void SelectScavengingVisitorsTable(); void SelectScavengingVisitorsTable();
void AdvanceIdleIncrementalMarking(intptr_t step_size); void TryFinalizeIdleIncrementalMarking(
size_t idle_time_in_ms, size_t size_of_objects,
size_t mark_compact_speed_in_bytes_per_ms);
bool WorthActivatingIncrementalMarking(); bool WorthActivatingIncrementalMarking();
......
...@@ -27,6 +27,7 @@ IncrementalMarking::IncrementalMarking(Heap* heap) ...@@ -27,6 +27,7 @@ IncrementalMarking::IncrementalMarking(Heap* heap)
should_hurry_(false), should_hurry_(false),
marking_speed_(0), marking_speed_(0),
allocated_(0), allocated_(0),
idle_marking_delay_counter_(0),
no_marking_scope_depth_(0), no_marking_scope_depth_(0),
unscanned_bytes_of_large_object_(0) {} unscanned_bytes_of_large_object_(0) {}
...@@ -891,24 +892,27 @@ void IncrementalMarking::SpeedUp() { ...@@ -891,24 +892,27 @@ void IncrementalMarking::SpeedUp() {
} }
void IncrementalMarking::Step(intptr_t allocated_bytes, CompletionAction action, intptr_t IncrementalMarking::Step(intptr_t allocated_bytes,
bool force_marking) { CompletionAction action,
ForceMarkingAction marking,
ForceCompletionAction completion) {
if (heap_->gc_state() != Heap::NOT_IN_GC || !FLAG_incremental_marking || if (heap_->gc_state() != Heap::NOT_IN_GC || !FLAG_incremental_marking ||
!FLAG_incremental_marking_steps || !FLAG_incremental_marking_steps ||
(state_ != SWEEPING && state_ != MARKING)) { (state_ != SWEEPING && state_ != MARKING)) {
return; return 0;
} }
allocated_ += allocated_bytes; allocated_ += allocated_bytes;
if (!force_marking && allocated_ < kAllocatedThreshold && if (marking == DO_NOT_FORCE_MARKING && allocated_ < kAllocatedThreshold &&
write_barriers_invoked_since_last_step_ < write_barriers_invoked_since_last_step_ <
kWriteBarriersInvokedThreshold) { kWriteBarriersInvokedThreshold) {
return; return 0;
} }
if (state_ == MARKING && no_marking_scope_depth_ > 0) return; if (state_ == MARKING && no_marking_scope_depth_ > 0) return 0;
intptr_t bytes_processed = 0;
{ {
HistogramTimerScope incremental_marking_scope( HistogramTimerScope incremental_marking_scope(
heap_->isolate()->counters()->gc_incremental_marking()); heap_->isolate()->counters()->gc_incremental_marking());
...@@ -929,7 +933,6 @@ void IncrementalMarking::Step(intptr_t allocated_bytes, CompletionAction action, ...@@ -929,7 +933,6 @@ void IncrementalMarking::Step(intptr_t allocated_bytes, CompletionAction action,
write_barriers_invoked_since_last_step_ = 0; write_barriers_invoked_since_last_step_ = 0;
bytes_scanned_ += bytes_to_process; bytes_scanned_ += bytes_to_process;
intptr_t bytes_processed = 0;
if (state_ == SWEEPING) { if (state_ == SWEEPING) {
if (heap_->mark_compact_collector()->sweeping_in_progress() && if (heap_->mark_compact_collector()->sweeping_in_progress() &&
...@@ -942,7 +945,14 @@ void IncrementalMarking::Step(intptr_t allocated_bytes, CompletionAction action, ...@@ -942,7 +945,14 @@ void IncrementalMarking::Step(intptr_t allocated_bytes, CompletionAction action,
} }
} else if (state_ == MARKING) { } else if (state_ == MARKING) {
bytes_processed = ProcessMarkingDeque(bytes_to_process); bytes_processed = ProcessMarkingDeque(bytes_to_process);
if (marking_deque_.IsEmpty()) MarkingComplete(action); if (marking_deque_.IsEmpty()) {
if (completion == FORCE_COMPLETION ||
IsIdleMarkingDelayCounterLimitReached()) {
MarkingComplete(action);
} else {
IncrementIdleMarkingDelayCounter();
}
}
} }
steps_count_++; steps_count_++;
...@@ -958,6 +968,7 @@ void IncrementalMarking::Step(intptr_t allocated_bytes, CompletionAction action, ...@@ -958,6 +968,7 @@ void IncrementalMarking::Step(intptr_t allocated_bytes, CompletionAction action,
// process the marking deque. // process the marking deque.
heap_->tracer()->AddIncrementalMarkingStep(duration, bytes_processed); heap_->tracer()->AddIncrementalMarkingStep(duration, bytes_processed);
} }
return bytes_processed;
} }
...@@ -977,5 +988,20 @@ void IncrementalMarking::ResetStepCounters() { ...@@ -977,5 +988,20 @@ void IncrementalMarking::ResetStepCounters() {
int64_t IncrementalMarking::SpaceLeftInOldSpace() { int64_t IncrementalMarking::SpaceLeftInOldSpace() {
return heap_->MaxOldGenerationSize() - heap_->PromotedSpaceSizeOfObjects(); return heap_->MaxOldGenerationSize() - heap_->PromotedSpaceSizeOfObjects();
} }
bool IncrementalMarking::IsIdleMarkingDelayCounterLimitReached() {
return idle_marking_delay_counter_ > kMaxIdleMarkingDelayCounter;
}
void IncrementalMarking::IncrementIdleMarkingDelayCounter() {
idle_marking_delay_counter_++;
}
void IncrementalMarking::ClearIdleMarkingDelayCounter() {
idle_marking_delay_counter_ = 0;
}
} }
} // namespace v8::internal } // namespace v8::internal
...@@ -20,6 +20,10 @@ class IncrementalMarking { ...@@ -20,6 +20,10 @@ class IncrementalMarking {
enum CompletionAction { GC_VIA_STACK_GUARD, NO_GC_VIA_STACK_GUARD }; enum CompletionAction { GC_VIA_STACK_GUARD, NO_GC_VIA_STACK_GUARD };
enum ForceMarkingAction { FORCE_MARKING, DO_NOT_FORCE_MARKING };
enum ForceCompletionAction { FORCE_COMPLETION, DO_NOT_FORCE_COMPLETION };
explicit IncrementalMarking(Heap* heap); explicit IncrementalMarking(Heap* heap);
static void Initialize(); static void Initialize();
...@@ -83,10 +87,15 @@ class IncrementalMarking { ...@@ -83,10 +87,15 @@ class IncrementalMarking {
static const intptr_t kMarkingSpeedAccelleration = 2; static const intptr_t kMarkingSpeedAccelleration = 2;
static const intptr_t kMaxMarkingSpeed = 1000; static const intptr_t kMaxMarkingSpeed = 1000;
// This is the upper bound for how many times we allow finalization of
// incremental marking to be postponed.
static const size_t kMaxIdleMarkingDelayCounter = 3;
void OldSpaceStep(intptr_t allocated); void OldSpaceStep(intptr_t allocated);
void Step(intptr_t allocated, CompletionAction action, intptr_t Step(intptr_t allocated, CompletionAction action,
bool force_marking = false); ForceMarkingAction marking = DO_NOT_FORCE_MARKING,
ForceCompletionAction completion = FORCE_COMPLETION);
inline void RestartIfNotMarking() { inline void RestartIfNotMarking() {
if (state_ == COMPLETE) { if (state_ == COMPLETE) {
...@@ -165,6 +174,10 @@ class IncrementalMarking { ...@@ -165,6 +174,10 @@ class IncrementalMarking {
unscanned_bytes_of_large_object_ = unscanned_bytes; unscanned_bytes_of_large_object_ = unscanned_bytes;
} }
void ClearIdleMarkingDelayCounter();
bool IsIdleMarkingDelayCounterLimitReached();
private: private:
int64_t SpaceLeftInOldSpace(); int64_t SpaceLeftInOldSpace();
...@@ -195,6 +208,8 @@ class IncrementalMarking { ...@@ -195,6 +208,8 @@ class IncrementalMarking {
INLINE(void VisitObject(Map* map, HeapObject* obj, int size)); INLINE(void VisitObject(Map* map, HeapObject* obj, int size));
void IncrementIdleMarkingDelayCounter();
Heap* heap_; Heap* heap_;
State state_; State state_;
...@@ -213,6 +228,7 @@ class IncrementalMarking { ...@@ -213,6 +228,7 @@ class IncrementalMarking {
intptr_t bytes_scanned_; intptr_t bytes_scanned_;
intptr_t allocated_; intptr_t allocated_;
intptr_t write_barriers_invoked_since_last_step_; intptr_t write_barriers_invoked_since_last_step_;
size_t idle_marking_delay_counter_;
int no_marking_scope_depth_; int no_marking_scope_depth_;
......
...@@ -862,6 +862,8 @@ void MarkCompactCollector::Finish() { ...@@ -862,6 +862,8 @@ void MarkCompactCollector::Finish() {
Deoptimizer::DeoptimizeMarkedCode(isolate()); Deoptimizer::DeoptimizeMarkedCode(isolate());
have_code_to_deoptimize_ = false; have_code_to_deoptimize_ = false;
} }
heap_->incremental_marking()->ClearIdleMarkingDelayCounter();
} }
...@@ -1937,6 +1939,11 @@ void MarkCompactCollector::MarkAllocationSite(AllocationSite* site) { ...@@ -1937,6 +1939,11 @@ void MarkCompactCollector::MarkAllocationSite(AllocationSite* site) {
} }
bool MarkCompactCollector::IsMarkingDequeEmpty() {
return marking_deque_.IsEmpty();
}
void MarkCompactCollector::MarkRoots(RootMarkingVisitor* visitor) { void MarkCompactCollector::MarkRoots(RootMarkingVisitor* visitor) {
// Mark the heap roots including global variables, stack variables, // Mark the heap roots including global variables, stack variables,
// etc., and all objects reachable from them. // etc., and all objects reachable from them.
......
...@@ -657,6 +657,8 @@ class MarkCompactCollector { ...@@ -657,6 +657,8 @@ class MarkCompactCollector {
// to artificially keep AllocationSites alive for a time. // to artificially keep AllocationSites alive for a time.
void MarkAllocationSite(AllocationSite* site); void MarkAllocationSite(AllocationSite* site);
bool IsMarkingDequeEmpty();
private: private:
class SweeperTask; class SweeperTask;
......
...@@ -2183,6 +2183,48 @@ TEST(ResetSharedFunctionInfoCountersDuringMarkSweep) { ...@@ -2183,6 +2183,48 @@ TEST(ResetSharedFunctionInfoCountersDuringMarkSweep) {
} }
TEST(IdleNotificationFinishMarking) {
i::FLAG_allow_natives_syntax = true;
CcTest::InitializeVM();
SimulateFullSpace(CcTest::heap()->old_pointer_space());
IncrementalMarking* marking = CcTest::heap()->incremental_marking();
marking->Abort();
marking->Start();
CHECK_EQ(CcTest::heap()->gc_count(), 0);
// TODO(hpayer): We cannot write proper unit test right now for heap.
// The ideal test would call kMaxIdleMarkingDelayCounter to test the
// marking delay counter.
// Perform a huge incremental marking step but don't complete marking.
intptr_t bytes_processed = 0;
do {
bytes_processed =
marking->Step(1 * MB, IncrementalMarking::NO_GC_VIA_STACK_GUARD,
IncrementalMarking::FORCE_MARKING,
IncrementalMarking::DO_NOT_FORCE_COMPLETION);
CHECK(!marking->IsIdleMarkingDelayCounterLimitReached());
} while (bytes_processed);
// The next invocations of incremental marking are not going to complete
// marking
// since the completion threshold is not reached
for (size_t i = 0; i < IncrementalMarking::kMaxIdleMarkingDelayCounter - 2;
i++) {
marking->Step(1 * MB, IncrementalMarking::NO_GC_VIA_STACK_GUARD,
IncrementalMarking::FORCE_MARKING,
IncrementalMarking::DO_NOT_FORCE_COMPLETION);
CHECK(!marking->IsIdleMarkingDelayCounterLimitReached());
}
// The next idle notification has to finish incremental marking.
const int kShortIdleTimeInMs = 1;
CcTest::isolate()->IdleNotification(kShortIdleTimeInMs);
CHECK_EQ(CcTest::heap()->gc_count(), 1);
}
// Test that HAllocateObject will always return an object in new-space. // Test that HAllocateObject will always return an object in new-space.
TEST(OptimizedAllocationAlwaysInNewSpace) { TEST(OptimizedAllocationAlwaysInNewSpace) {
i::FLAG_allow_natives_syntax = true; i::FLAG_allow_natives_syntax = true;
......
...@@ -112,7 +112,7 @@ TEST(GCIdleTimeHandler, EstimateMarkCompactTimeMax) { ...@@ -112,7 +112,7 @@ TEST(GCIdleTimeHandler, EstimateMarkCompactTimeMax) {
TEST_F(GCIdleTimeHandlerTest, DoScavengeEmptyNewSpace) { TEST_F(GCIdleTimeHandlerTest, DoScavengeEmptyNewSpace) {
GCIdleTimeHandler::HeapState heap_state = DefaultHeapState(); GCIdleTimeHandler::HeapState heap_state = DefaultHeapState();
int idle_time_in_ms = 16; int idle_time_in_ms = 16;
EXPECT_FALSE(GCIdleTimeHandler::DoScavenge( EXPECT_FALSE(GCIdleTimeHandler::ShouldDoScavenge(
idle_time_in_ms, heap_state.new_space_capacity, idle_time_in_ms, heap_state.new_space_capacity,
heap_state.used_new_space_size, heap_state.scavenge_speed_in_bytes_per_ms, heap_state.used_new_space_size, heap_state.scavenge_speed_in_bytes_per_ms,
heap_state.new_space_allocation_throughput_in_bytes_per_ms)); heap_state.new_space_allocation_throughput_in_bytes_per_ms));
...@@ -123,7 +123,7 @@ TEST_F(GCIdleTimeHandlerTest, DoScavengeFullNewSpace) { ...@@ -123,7 +123,7 @@ TEST_F(GCIdleTimeHandlerTest, DoScavengeFullNewSpace) {
GCIdleTimeHandler::HeapState heap_state = DefaultHeapState(); GCIdleTimeHandler::HeapState heap_state = DefaultHeapState();
heap_state.used_new_space_size = kNewSpaceCapacity; heap_state.used_new_space_size = kNewSpaceCapacity;
int idle_time_in_ms = 16; int idle_time_in_ms = 16;
EXPECT_TRUE(GCIdleTimeHandler::DoScavenge( EXPECT_TRUE(GCIdleTimeHandler::ShouldDoScavenge(
idle_time_in_ms, heap_state.new_space_capacity, idle_time_in_ms, heap_state.new_space_capacity,
heap_state.used_new_space_size, heap_state.scavenge_speed_in_bytes_per_ms, heap_state.used_new_space_size, heap_state.scavenge_speed_in_bytes_per_ms,
heap_state.new_space_allocation_throughput_in_bytes_per_ms)); heap_state.new_space_allocation_throughput_in_bytes_per_ms));
...@@ -135,7 +135,7 @@ TEST_F(GCIdleTimeHandlerTest, DoScavengeUnknownScavengeSpeed) { ...@@ -135,7 +135,7 @@ TEST_F(GCIdleTimeHandlerTest, DoScavengeUnknownScavengeSpeed) {
heap_state.used_new_space_size = kNewSpaceCapacity; heap_state.used_new_space_size = kNewSpaceCapacity;
heap_state.scavenge_speed_in_bytes_per_ms = 0; heap_state.scavenge_speed_in_bytes_per_ms = 0;
int idle_time_in_ms = 16; int idle_time_in_ms = 16;
EXPECT_FALSE(GCIdleTimeHandler::DoScavenge( EXPECT_FALSE(GCIdleTimeHandler::ShouldDoScavenge(
idle_time_in_ms, heap_state.new_space_capacity, idle_time_in_ms, heap_state.new_space_capacity,
heap_state.used_new_space_size, heap_state.scavenge_speed_in_bytes_per_ms, heap_state.used_new_space_size, heap_state.scavenge_speed_in_bytes_per_ms,
heap_state.new_space_allocation_throughput_in_bytes_per_ms)); heap_state.new_space_allocation_throughput_in_bytes_per_ms));
...@@ -147,7 +147,7 @@ TEST_F(GCIdleTimeHandlerTest, DoScavengeLowScavengeSpeed) { ...@@ -147,7 +147,7 @@ TEST_F(GCIdleTimeHandlerTest, DoScavengeLowScavengeSpeed) {
heap_state.used_new_space_size = kNewSpaceCapacity; heap_state.used_new_space_size = kNewSpaceCapacity;
heap_state.scavenge_speed_in_bytes_per_ms = 1 * KB; heap_state.scavenge_speed_in_bytes_per_ms = 1 * KB;
int idle_time_in_ms = 16; int idle_time_in_ms = 16;
EXPECT_FALSE(GCIdleTimeHandler::DoScavenge( EXPECT_FALSE(GCIdleTimeHandler::ShouldDoScavenge(
idle_time_in_ms, heap_state.new_space_capacity, idle_time_in_ms, heap_state.new_space_capacity,
heap_state.used_new_space_size, heap_state.scavenge_speed_in_bytes_per_ms, heap_state.used_new_space_size, heap_state.scavenge_speed_in_bytes_per_ms,
heap_state.new_space_allocation_throughput_in_bytes_per_ms)); heap_state.new_space_allocation_throughput_in_bytes_per_ms));
...@@ -159,13 +159,26 @@ TEST_F(GCIdleTimeHandlerTest, DoScavengeHighScavengeSpeed) { ...@@ -159,13 +159,26 @@ TEST_F(GCIdleTimeHandlerTest, DoScavengeHighScavengeSpeed) {
heap_state.used_new_space_size = kNewSpaceCapacity; heap_state.used_new_space_size = kNewSpaceCapacity;
heap_state.scavenge_speed_in_bytes_per_ms = kNewSpaceCapacity; heap_state.scavenge_speed_in_bytes_per_ms = kNewSpaceCapacity;
int idle_time_in_ms = 16; int idle_time_in_ms = 16;
EXPECT_TRUE(GCIdleTimeHandler::DoScavenge( EXPECT_TRUE(GCIdleTimeHandler::ShouldDoScavenge(
idle_time_in_ms, heap_state.new_space_capacity, idle_time_in_ms, heap_state.new_space_capacity,
heap_state.used_new_space_size, heap_state.scavenge_speed_in_bytes_per_ms, heap_state.used_new_space_size, heap_state.scavenge_speed_in_bytes_per_ms,
heap_state.new_space_allocation_throughput_in_bytes_per_ms)); heap_state.new_space_allocation_throughput_in_bytes_per_ms));
} }
TEST_F(GCIdleTimeHandlerTest, ShouldDoMarkCompact) {
size_t idle_time_in_ms = 16;
EXPECT_TRUE(GCIdleTimeHandler::ShouldDoMarkCompact(idle_time_in_ms, 0, 0));
}
TEST_F(GCIdleTimeHandlerTest, DontDoMarkCompact) {
size_t idle_time_in_ms = 1;
EXPECT_FALSE(GCIdleTimeHandler::ShouldDoMarkCompact(
idle_time_in_ms, kSizeOfObjects, kMarkingSpeed));
}
TEST_F(GCIdleTimeHandlerTest, AfterContextDisposeLargeIdleTime) { TEST_F(GCIdleTimeHandlerTest, AfterContextDisposeLargeIdleTime) {
GCIdleTimeHandler::HeapState heap_state = DefaultHeapState(); GCIdleTimeHandler::HeapState heap_state = DefaultHeapState();
heap_state.contexts_disposed = 1; heap_state.contexts_disposed = 1;
......
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