Bug fix, uint broke win32 build, use uint32_t

BUG=

Review URL: https://codereview.chromium.org/13861003

git-svn-id: http://v8.googlecode.com/svn/branches/bleeding_edge@14180 ce2b1a6d-e550-0410-aec6-3dcde31c8c00
parent b7022fd2
...@@ -2518,7 +2518,7 @@ void MacroAssembler::Ret(int bytes_dropped, Register scratch) { ...@@ -2518,7 +2518,7 @@ void MacroAssembler::Ret(int bytes_dropped, Register scratch) {
} }
void MacroAssembler::VerifyX87StackDepth(uint depth) { void MacroAssembler::VerifyX87StackDepth(uint32_t depth) {
// Make sure the floating point stack is either empty or has depth items. // Make sure the floating point stack is either empty or has depth items.
ASSERT(depth <= 7); ASSERT(depth <= 7);
......
...@@ -808,7 +808,7 @@ class MacroAssembler: public Assembler { ...@@ -808,7 +808,7 @@ class MacroAssembler: public Assembler {
} }
// Insert code to verify that the x87 stack has the specified depth (0-7) // Insert code to verify that the x87 stack has the specified depth (0-7)
void VerifyX87StackDepth(uint depth); void VerifyX87StackDepth(uint32_t depth);
// --------------------------------------------------------------------------- // ---------------------------------------------------------------------------
// StatsCounter support // StatsCounter support
......
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