Prevent modification of cached normalized maps.

Finally sovles the problem that r5342 attempted to solve.
When adding a stub to a map's code cache we need to make
sure that this map is not used by object that do not need
this stub.

Existing solution had 2 flaws:
1. It checked that the map is cached by asking the current context.
If the object escaped into another context then NormalizedMapCache::Contains
returns false negative.

2. If a map gets evicted from the cache we should not try to modify it
even though Contains returns false.

This patch implements much less fragile solution of the same problem:
A map now has a flag (is_shared) that is set once the map is added
to a cache, stays set even after the cache eviction, and is cleared
if the object goes back to fast mode.

Added a regression test.

Review URL: http://codereview.chromium.org/3472006

git-svn-id: http://v8.googlecode.com/svn/branches/bleeding_edge@5518 ce2b1a6d-e550-0410-aec6-3dcde31c8c00
parent 830185b1
......@@ -649,8 +649,9 @@ void Map::MapVerify() {
}
void Map::NormalizedMapVerify() {
void Map::SharedMapVerify() {
MapVerify();
ASSERT(is_shared());
ASSERT_EQ(Heap::empty_descriptor_array(), instance_descriptors());
ASSERT_EQ(Heap::empty_fixed_array(), code_cache());
ASSERT_EQ(0, pre_allocated_property_fields());
......@@ -1381,7 +1382,7 @@ void NormalizedMapCache::NormalizedMapCacheVerify() {
for (int i = 0; i < length(); i++) {
Object* e = get(i);
if (e->IsMap()) {
Map::cast(e)->NormalizedMapVerify();
Map::cast(e)->SharedMapVerify();
} else {
ASSERT(e->IsUndefined());
}
......
......@@ -2292,6 +2292,19 @@ bool Map::attached_to_shared_function_info() {
}
void Map::set_is_shared(bool value) {
if (value) {
set_bit_field2(bit_field2() | (1 << kIsShared));
} else {
set_bit_field2(bit_field2() & ~(1 << kIsShared));
}
}
bool Map::is_shared() {
return ((1 << kIsShared) & bit_field2()) != 0;
}
JSFunction* Map::unchecked_constructor() {
return reinterpret_cast<JSFunction*>(READ_FIELD(this, kConstructorOffset));
}
......
......@@ -2099,32 +2099,15 @@ PropertyAttributes JSObject::GetLocalPropertyAttribute(String* name) {
}
bool NormalizedMapCache::IsCacheable(JSObject* object) {
// Caching for global objects is not worth it (there are too few of them).
return !object->IsGlobalObject();
}
Object* NormalizedMapCache::Get(JSObject* obj, PropertyNormalizationMode mode) {
Object* result;
Map* fast = obj->map();
if (!IsCacheable(obj)) {
result = fast->CopyNormalized(mode);
if (result->IsFailure()) return result;
} else {
int index = Hash(fast) % kEntries;
result = get(index);
Object* result = get(index);
if (result->IsMap() && CheckHit(Map::cast(result), fast, mode)) {
#ifdef DEBUG
if (FLAG_enable_slow_asserts) {
// Make sure that the new slow map has exactly the same hash as the
// original fast map. This way we can use hash to check if a slow map
// is already in the hash (see Contains method).
ASSERT(Hash(fast) == Hash(Map::cast(result)));
// The cached map should match newly created normalized map bit-by-bit.
Object* fresh = fast->CopyNormalized(mode);
Object* fresh = fast->CopyNormalized(mode, SHARED_NORMALIZED_MAP);
if (!fresh->IsFailure()) {
ASSERT(memcmp(Map::cast(fresh)->address(),
Map::cast(result)->address(),
......@@ -2135,25 +2118,15 @@ Object* NormalizedMapCache::Get(JSObject* obj, PropertyNormalizationMode mode) {
return result;
}
result = fast->CopyNormalized(mode);
result = fast->CopyNormalized(mode, SHARED_NORMALIZED_MAP);
if (result->IsFailure()) return result;
set(index, result);
}
Counters::normalized_maps.Increment();
return result;
}
bool NormalizedMapCache::Contains(Map* map) {
// If the map is present in the cache it can only be at one place:
// at the index calculated from the hash. We assume that a slow map has the
// same hash as a fast map it has been generated from.
int index = Hash(map) % kEntries;
return get(index) == map;
}
void NormalizedMapCache::Clear() {
int entries = length();
for (int i = 0; i != entries; i++) {
......@@ -2184,7 +2157,7 @@ bool NormalizedMapCache::CheckHit(Map* slow,
Map* fast,
PropertyNormalizationMode mode) {
#ifdef DEBUG
slow->NormalizedMapVerify();
slow->SharedMapVerify();
#endif
return
slow->constructor() == fast->constructor() &&
......@@ -2194,17 +2167,17 @@ bool NormalizedMapCache::CheckHit(Map* slow,
fast->inobject_properties()) &&
slow->instance_type() == fast->instance_type() &&
slow->bit_field() == fast->bit_field() &&
slow->bit_field2() == fast->bit_field2();
(slow->bit_field2() & ~(1<<Map::kIsShared)) == fast->bit_field2();
}
Object* JSObject::UpdateMapCodeCache(String* name, Code* code) {
if (!HasFastProperties() &&
NormalizedMapCache::IsCacheable(this) &&
Top::context()->global_context()->normalized_map_cache()->
Contains(map())) {
// Replace the map with the identical copy that can be safely modified.
Object* obj = map()->CopyNormalized(KEEP_INOBJECT_PROPERTIES);
if (map()->is_shared()) {
// Fast case maps are never marked as shared.
ASSERT(!HasFastProperties());
// Replace the map with an identical copy that can be safely modified.
Object* obj = map()->CopyNormalized(KEEP_INOBJECT_PROPERTIES,
UNIQUE_NORMALIZED_MAP);
if (obj->IsFailure()) return obj;
Counters::normalized_maps.Increment();
......@@ -3189,12 +3162,14 @@ Object* Map::CopyDropDescriptors() {
}
Map::cast(result)->set_bit_field(bit_field());
Map::cast(result)->set_bit_field2(bit_field2());
Map::cast(result)->set_is_shared(false);
Map::cast(result)->ClearCodeCache();
return result;
}
Object* Map::CopyNormalized(PropertyNormalizationMode mode) {
Object* Map::CopyNormalized(PropertyNormalizationMode mode,
NormalizedMapSharingMode sharing) {
int new_instance_size = instance_size();
if (mode == CLEAR_INOBJECT_PROPERTIES) {
new_instance_size -= inobject_properties() * kPointerSize;
......@@ -3213,8 +3188,12 @@ Object* Map::CopyNormalized(PropertyNormalizationMode mode) {
Map::cast(result)->set_bit_field(bit_field());
Map::cast(result)->set_bit_field2(bit_field2());
Map::cast(result)->set_is_shared(sharing == SHARED_NORMALIZED_MAP);
#ifdef DEBUG
Map::cast(result)->NormalizedMapVerify();
if (Map::cast(result)->is_shared()) {
Map::cast(result)->SharedMapVerify();
}
#endif
return result;
......
......@@ -200,6 +200,14 @@ enum PropertyNormalizationMode {
};
// NormalizedMapSharingMode is used to specify whether a map may be shared
// by different objects with normalized properties.
enum NormalizedMapSharingMode {
UNIQUE_NORMALIZED_MAP,
SHARED_NORMALIZED_MAP
};
// Instance size sentinel for objects of variable size.
static const int kVariableSizeSentinel = 0;
......@@ -2509,12 +2517,8 @@ class NormalizedMapCache: public FixedArray {
public:
static const int kEntries = 64;
static bool IsCacheable(JSObject* object);
Object* Get(JSObject* object, PropertyNormalizationMode mode);
bool Contains(Map* map);
void Clear();
// Casting
......@@ -3176,6 +3180,13 @@ class Map: public HeapObject {
inline bool attached_to_shared_function_info();
// Tells whether the map is shared between objects that may have different
// behavior. If true, the map should never be modified, instead a clone
// should be created and modified.
inline void set_is_shared(bool value);
inline bool is_shared();
// Tells whether the instance needs security checks when accessing its
// properties.
inline void set_is_access_check_needed(bool access_check_needed);
......@@ -3197,7 +3208,8 @@ class Map: public HeapObject {
MUST_USE_RESULT Object* CopyDropDescriptors();
MUST_USE_RESULT Object* CopyNormalized(PropertyNormalizationMode mode);
MUST_USE_RESULT Object* CopyNormalized(PropertyNormalizationMode mode,
NormalizedMapSharingMode sharing);
// Returns a copy of the map, with all transitions dropped from the
// instance descriptors.
......@@ -3261,7 +3273,7 @@ class Map: public HeapObject {
#ifdef DEBUG
void MapPrint();
void MapVerify();
void NormalizedMapVerify();
void SharedMapVerify();
#endif
inline int visitor_id();
......@@ -3325,6 +3337,7 @@ class Map: public HeapObject {
static const int kHasFastElements = 2;
static const int kStringWrapperSafeForDefaultValueOf = 3;
static const int kAttachedToSharedFunctionInfo = 4;
static const int kIsShared = 5;
// Layout of the default cache. It holds alternating name and code objects.
static const int kCodeCacheEntrySize = 2;
......
......@@ -2937,6 +2937,49 @@ THREADED_TEST(NamedInterceptorDictionaryIC) {
}
THREADED_TEST(NamedInterceptorDictionaryICMultipleContext) {
v8::HandleScope scope;
v8::Persistent<Context> context1 = Context::New();
context1->Enter();
Local<ObjectTemplate> templ = ObjectTemplate::New();
templ->SetNamedPropertyHandler(XPropertyGetter);
// Create an object with a named interceptor.
v8::Local<v8::Object> object = templ->NewInstance();
context1->Global()->Set(v8_str("interceptor_obj"), object);
// Force the object into the slow case.
CompileRun("interceptor_obj.y = 0;"
"delete interceptor_obj.y;");
context1->Exit();
{
// Introduce the object into a different context.
// Repeat named loads to exercise ICs.
LocalContext context2;
context2->Global()->Set(v8_str("interceptor_obj"), object);
Local<Value> result =
CompileRun("function get_x(o) { return o.x; }"
"interceptor_obj.x = 42;"
"for (var i=0; i != 10; i++) {"
" get_x(interceptor_obj);"
"}"
"get_x(interceptor_obj)");
// Check that the interceptor was actually invoked.
CHECK_EQ(result, v8_str("x"));
}
// Return to the original context and force some object to the slow case
// to cause the NormalizedMapCache to verify.
context1->Enter();
CompileRun("var obj = { x : 0 }; delete obj.x;");
context1->Exit();
context1.Dispose();
}
static v8::Handle<Value> SetXOnPrototypeGetter(Local<String> property,
const AccessorInfo& info) {
// Set x on the prototype object and do not handle the get request.
......
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