Handlify Accessors::FunctionSetPrototype method.

R=rossberg@chromium.org

Review URL: https://codereview.chromium.org/23280004

git-svn-id: http://v8.googlecode.com/svn/branches/bleeding_edge@16210 ce2b1a6d-e550-0410-aec6-3dcde31c8c00
parent 3fa964bf
......@@ -440,10 +440,21 @@ const AccessorDescriptor Accessors::ScriptEvalFromFunctionName = {
//
Handle<Object> Accessors::FunctionGetPrototype(Handle<Object> object) {
Isolate* isolate = Isolate::Current();
CALL_HEAP_FUNCTION(
isolate, Accessors::FunctionGetPrototype(*object, 0), Object);
Handle<Object> Accessors::FunctionGetPrototype(Handle<JSFunction> function) {
CALL_HEAP_FUNCTION(function->GetIsolate(),
Accessors::FunctionGetPrototype(*function, NULL),
Object);
}
Handle<Object> Accessors::FunctionSetPrototype(Handle<JSFunction> function,
Handle<Object> prototype) {
ASSERT(function->should_have_prototype());
CALL_HEAP_FUNCTION(function->GetIsolate(),
Accessors::FunctionSetPrototype(*function,
*prototype,
NULL),
Object);
}
......@@ -575,10 +586,10 @@ const AccessorDescriptor Accessors::FunctionName = {
//
Handle<Object> Accessors::FunctionGetArguments(Handle<Object> object) {
Isolate* isolate = Isolate::Current();
CALL_HEAP_FUNCTION(
isolate, Accessors::FunctionGetArguments(*object, 0), Object);
Handle<Object> Accessors::FunctionGetArguments(Handle<JSFunction> function) {
CALL_HEAP_FUNCTION(function->GetIsolate(),
Accessors::FunctionGetArguments(*function, NULL),
Object);
}
......
......@@ -77,12 +77,10 @@ class Accessors : public AllStatic {
};
// Accessor functions called directly from the runtime system.
static Handle<Object> FunctionGetPrototype(Handle<Object> object);
static Handle<Object> FunctionGetArguments(Handle<Object> object);
MUST_USE_RESULT static MaybeObject* FunctionSetPrototype(JSObject* object,
Object* value,
void*);
static Handle<Object> FunctionSetPrototype(Handle<JSFunction> object,
Handle<Object> value);
static Handle<Object> FunctionGetPrototype(Handle<JSFunction> object);
static Handle<Object> FunctionGetArguments(Handle<JSFunction> object);
// Accessor infos.
static Handle<AccessorInfo> MakeModuleExport(
......@@ -90,13 +88,13 @@ class Accessors : public AllStatic {
private:
// Accessor functions only used through the descriptor.
static MaybeObject* FunctionSetPrototype(JSObject* object, Object*, void*);
static MaybeObject* FunctionGetPrototype(Object* object, void*);
static MaybeObject* FunctionGetLength(Object* object, void*);
static MaybeObject* FunctionGetName(Object* object, void*);
static MaybeObject* FunctionGetArguments(Object* object, void*);
static MaybeObject* FunctionGetCaller(Object* object, void*);
MUST_USE_RESULT static MaybeObject* ArraySetLength(JSObject* object,
Object* value, void*);
static MaybeObject* ArraySetLength(JSObject* object, Object*, void*);
static MaybeObject* ArrayGetLength(Object* object, void*);
static MaybeObject* StringGetLength(Object* object, void*);
static MaybeObject* ScriptGetName(Object* object, void*);
......
......@@ -491,7 +491,7 @@ Handle<JSFunction> Genesis::CreateEmptyFunction(Isolate* isolate) {
// prototype, otherwise the missing initial_array_prototype will cause
// assertions during startup.
native_context()->set_initial_array_prototype(*prototype);
SetPrototype(object_fun, prototype);
Accessors::FunctionSetPrototype(object_fun, prototype);
}
// Allocate the empty function as the prototype for function ECMAScript
......@@ -1632,7 +1632,7 @@ Handle<JSFunction> Genesis::InstallInternalArray(
true, true);
Handle<JSObject> prototype =
factory()->NewJSObject(isolate()->object_function(), TENURED);
SetPrototype(array_function, prototype);
Accessors::FunctionSetPrototype(array_function, prototype);
InternalArrayConstructorStub internal_array_constructor_stub(isolate());
Handle<Code> code = internal_array_constructor_stub.GetCode(isolate());
......@@ -1730,7 +1730,7 @@ bool Genesis::InstallNatives() {
Builtins::kIllegal, false, false);
Handle<JSObject> prototype =
factory()->NewJSObject(isolate()->object_function(), TENURED);
SetPrototype(script_fun, prototype);
Accessors::FunctionSetPrototype(script_fun, prototype);
native_context()->set_script_function(*script_fun);
Handle<Map> script_map = Handle<Map>(script_fun->initial_map());
......@@ -1886,7 +1886,7 @@ bool Genesis::InstallNatives() {
Builtins::kIllegal, false, false);
Handle<JSObject> prototype =
factory()->NewJSObject(isolate()->object_function(), TENURED);
SetPrototype(opaque_reference_fun, prototype);
Accessors::FunctionSetPrototype(opaque_reference_fun, prototype);
native_context()->set_opaque_reference_function(*opaque_reference_fun);
}
......
......@@ -208,17 +208,6 @@ Handle<String> FlattenGetString(Handle<String> string) {
}
Handle<Object> SetPrototype(Handle<JSFunction> function,
Handle<Object> prototype) {
ASSERT(function->should_have_prototype());
CALL_HEAP_FUNCTION(function->GetIsolate(),
Accessors::FunctionSetPrototype(*function,
*prototype,
NULL),
Object);
}
Handle<Object> SetProperty(Isolate* isolate,
Handle<Object> object,
Handle<Object> key,
......
......@@ -322,9 +322,6 @@ Handle<JSGlobalProxy> ReinitializeJSGlobalProxy(
Handle<JSFunction> constructor,
Handle<JSGlobalProxy> global);
Handle<Object> SetPrototype(Handle<JSFunction> function,
Handle<Object> prototype);
Handle<ObjectHashSet> ObjectHashSetAdd(Handle<ObjectHashSet> table,
Handle<Object> key);
......
......@@ -925,7 +925,7 @@ MaybeObject* LoadIC::Load(State state,
if (FLAG_trace_ic) PrintF("[LoadIC : +#prototype /function]\n");
#endif
}
return *Accessors::FunctionGetPrototype(object);
return *Accessors::FunctionGetPrototype(Handle<JSFunction>::cast(object));
}
}
......
......@@ -2780,16 +2780,13 @@ RUNTIME_FUNCTION(MaybeObject*, Runtime_FunctionSetLength) {
RUNTIME_FUNCTION(MaybeObject*, Runtime_FunctionSetPrototype) {
SealHandleScope shs(isolate);
HandleScope scope(isolate);
ASSERT(args.length() == 2);
CONVERT_ARG_CHECKED(JSFunction, fun, 0);
CONVERT_ARG_HANDLE_CHECKED(JSFunction, fun, 0);
CONVERT_ARG_HANDLE_CHECKED(Object, value, 1);
ASSERT(fun->should_have_prototype());
Object* obj;
{ MaybeObject* maybe_obj =
Accessors::FunctionSetPrototype(fun, args[1], NULL);
if (!maybe_obj->ToObject(&obj)) return maybe_obj;
}
Accessors::FunctionSetPrototype(fun, value);
return args[0]; // return TOS
}
......
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