Commit c1dc429c authored by lrn@chromium.org's avatar lrn@chromium.org

Fix bug in collector.

Small cleanups in preparser.

TEST=cctest/test-utils/SequenceCollectorRegression

Review URL: http://codereview.chromium.org/7754014

git-svn-id: http://v8.googlecode.com/svn/branches/bleeding_edge@9197 ce2b1a6d-e550-0410-aec6-3dcde31c8c00
parent 6dcf7cc4
......@@ -1557,7 +1557,7 @@ int DuplicateFinder::AddSymbol(i::Vector<const byte> key,
int value) {
uint32_t hash = Hash(key, is_ascii);
byte* encoding = BackupKey(key, is_ascii);
i::HashMap::Entry* entry = map_->Lookup(encoding, hash, true);
i::HashMap::Entry* entry = map_.Lookup(encoding, hash, true);
int old_value = static_cast<int>(reinterpret_cast<intptr_t>(entry->value));
entry->value =
reinterpret_cast<void*>(static_cast<intptr_t>(value | old_value));
......@@ -1584,7 +1584,8 @@ int DuplicateFinder::AddNumber(i::Vector<const char> key, int value) {
i::Vector<char>(number_buffer_, kBufferSize));
length = i::StrLength(string);
}
return AddAsciiSymbol(i::Vector<const char>(string, length), value);
return AddSymbol(i::Vector<const byte>(reinterpret_cast<const byte*>(string),
length), true, value);
}
......
......@@ -61,11 +61,7 @@ class DuplicateFinder {
explicit DuplicateFinder(i::UnicodeCache* constants)
: unicode_constants_(constants),
backing_store_(16),
map_(new i::HashMap(&Match)) { }
~DuplicateFinder() {
delete map_;
}
map_(&Match) { }
int AddAsciiSymbol(i::Vector<const char> key, int value);
int AddUC16Symbol(i::Vector<const uint16_t> key, int value);
......@@ -101,7 +97,7 @@ class DuplicateFinder {
i::UnicodeCache* unicode_constants_;
// Backing store used to store strings used as hashmap keys.
i::SequenceCollector<unsigned char> backing_store_;
i::HashMap* map_;
i::HashMap map_;
// Buffer used for string->number->canonical string conversions.
char number_buffer_[kBufferSize];
};
......
......@@ -614,17 +614,7 @@ class Collector {
new_capacity = min_capacity + growth;
}
}
Vector<T> new_chunk = Vector<T>::New(new_capacity);
int new_index = PrepareGrow(new_chunk);
if (index_ > 0) {
chunks_.Add(current_chunk_.SubVector(0, index_));
} else {
// Can happen if the call to PrepareGrow moves everything into
// the new chunk.
current_chunk_.Dispose();
}
current_chunk_ = new_chunk;
index_ = new_index;
NewChunk(new_capacity);
ASSERT(index_ + min_capacity <= current_chunk_.length());
}
......@@ -632,8 +622,15 @@ class Collector {
// some of the current data into the new chunk. The function may update
// the current index_ value to represent data no longer in the current chunk.
// Returns the initial index of the new chunk (after copied data).
virtual int PrepareGrow(Vector<T> new_chunk) {
return 0;
virtual void NewChunk(int new_capacity) {
Vector<T> new_chunk = Vector<T>::New(new_capacity);
if (index_ > 0) {
chunks_.Add(current_chunk_.SubVector(0, index_));
} else {
current_chunk_.Dispose();
}
current_chunk_ = new_chunk;
index_ = 0;
}
};
......@@ -688,20 +685,26 @@ class SequenceCollector : public Collector<T, growth_factor, max_growth> {
int sequence_start_;
// Move the currently active sequence to the new chunk.
virtual int PrepareGrow(Vector<T> new_chunk) {
if (sequence_start_ != kNoSequence) {
int sequence_length = this->index_ - sequence_start_;
// The new chunk is always larger than the current chunk, so there
// is room for the copy.
ASSERT(sequence_length < new_chunk.length());
for (int i = 0; i < sequence_length; i++) {
new_chunk[i] = this->current_chunk_[sequence_start_ + i];
}
this->index_ = sequence_start_;
sequence_start_ = 0;
return sequence_length;
virtual void NewChunk(int new_capacity) {
if (sequence_start_ == kNoSequence) {
// Fall back on default behavior if no sequence has been started.
this->Collector<T, growth_factor, max_growth>::NewChunk(new_capacity);
return;
}
return 0;
int sequence_length = this->index_ - sequence_start_;
Vector<T> new_chunk = Vector<T>::New(sequence_length + new_capacity);
ASSERT(sequence_length < new_chunk.length());
for (int i = 0; i < sequence_length; i++) {
new_chunk[i] = this->current_chunk_[sequence_start_ + i];
}
if (sequence_start_ > 0) {
this->chunks_.Add(this->current_chunk_.SubVector(0, sequence_start_));
} else {
this->current_chunk_.Dispose();
}
this->current_chunk_ = new_chunk;
this->index_ = sequence_length;
sequence_start_ = 0;
}
};
......
......@@ -195,3 +195,15 @@ TEST(SequenceCollector) {
}
result.Dispose();
}
TEST(SequenceCollectorRegression) {
SequenceCollector<char> collector(16);
collector.StartSequence();
collector.Add('0');
collector.AddBlock(
i::Vector<const char>("12345678901234567890123456789012", 32));
i::Vector<char> seq = collector.EndSequence();
CHECK_EQ(0, strncmp("0123456789012345678901234567890123",
seq.start(), seq.length()));
}
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