Disible the toplevel compiler for code containing for loops.

Review URL: http://codereview.chromium.org/492003

git-svn-id: http://v8.googlecode.com/svn/branches/bleeding_edge@3447 ce2b1a6d-e550-0410-aec6-3dcde31c8c00
parent 1a6893cd
......@@ -738,21 +738,7 @@ void CodeGenSelector::VisitWhileStatement(WhileStatement* stmt) {
void CodeGenSelector::VisitForStatement(ForStatement* stmt) {
// We do not handle loops with breaks or continue statements in their
// body. We will bailout when we hit those statements in the body.
if (stmt->init() != NULL) {
Visit(stmt->init());
CHECK_BAILOUT;
}
if (stmt->cond() != NULL) {
ProcessExpression(stmt->cond(), Expression::kTest);
CHECK_BAILOUT;
}
Visit(stmt->body());
if (stmt->next() != NULL) {
CHECK_BAILOUT;
Visit(stmt->next());
}
BAILOUT("ForStatement");
}
......
......@@ -375,48 +375,7 @@ void FastCodeGenerator::VisitWhileStatement(WhileStatement* stmt) {
void FastCodeGenerator::VisitForStatement(ForStatement* stmt) {
Comment cmnt(masm_, "[ ForStatement");
Label test, body, exit, stack_limit_hit, stack_check_success;
if (stmt->init() != NULL) Visit(stmt->init());
increment_loop_depth();
// Emit the test at the bottom of the loop (even if empty).
__ jmp(&test);
__ bind(&body);
Visit(stmt->body());
// Check stack before looping.
__ StackLimitCheck(&stack_limit_hit);
__ bind(&stack_check_success);
if (stmt->next() != NULL) Visit(stmt->next());
__ bind(&test);
if (stmt->cond() == NULL) {
// For an empty test jump to the top of the loop.
__ jmp(&body);
} else {
// We are not in an expression context because we have been compiling
// statements. Set up a test expression context for the condition.
ASSERT_EQ(NULL, true_label_);
ASSERT_EQ(NULL, false_label_);
true_label_ = &body;
false_label_ = &exit;
ASSERT(stmt->cond()->context() == Expression::kTest);
Visit(stmt->cond());
true_label_ = NULL;
false_label_ = NULL;
}
__ bind(&stack_limit_hit);
StackCheckStub stack_stub;
__ CallStub(&stack_stub);
__ jmp(&stack_check_success);
__ bind(&exit);
decrement_loop_depth();
UNREACHABLE();
}
......
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