Commit af74f120 authored by jarin@chromium.org's avatar jarin@chromium.org

Revert "Fix property enum cache creation to include only own properties"

This reverts commit 4cf47a20b4846cf050ea4844433e9c57654da34e.

BUG=

Review URL: https://codereview.chromium.org/214893002

git-svn-id: http://v8.googlecode.com/svn/branches/bleeding_edge@20310 ce2b1a6d-e550-0410-aec6-3dcde31c8c00
parent ddedf5c3
......@@ -627,21 +627,20 @@ Handle<FixedArray> GetEnumPropertyKeys(Handle<JSObject> object,
bool cache_result) {
Isolate* isolate = object->GetIsolate();
if (object->HasFastProperties()) {
int own_property_count = object->map()->EnumLength();
// If the enum length of the given map is set to kInvalidEnumCache, this
// means that the map itself has never used the present enum cache. The
// first step to using the cache is to set the enum length of the map by
// counting the number of own descriptors that are not DONT_ENUM or
// SYMBOLIC.
if (own_property_count == kInvalidEnumCacheSentinel) {
own_property_count = object->map()->NumberOfDescribedProperties(
OWN_DESCRIPTORS, DONT_SHOW);
} else {
ASSERT(own_property_count == object->map()->NumberOfDescribedProperties(
OWN_DESCRIPTORS, DONT_SHOW));
}
if (object->map()->instance_descriptors()->HasEnumCache()) {
int own_property_count = object->map()->EnumLength();
// If we have an enum cache, but the enum length of the given map is set
// to kInvalidEnumCache, this means that the map itself has never used the
// present enum cache. The first step to using the cache is to set the
// enum length of the map by counting the number of own descriptors that
// are not DONT_ENUM or SYMBOLIC.
if (own_property_count == kInvalidEnumCacheSentinel) {
own_property_count = object->map()->NumberOfDescribedProperties(
OWN_DESCRIPTORS, DONT_SHOW);
if (cache_result) object->map()->SetEnumLength(own_property_count);
}
DescriptorArray* desc = object->map()->instance_descriptors();
Handle<FixedArray> keys(desc->GetEnumCache(), isolate);
......@@ -650,7 +649,6 @@ Handle<FixedArray> GetEnumPropertyKeys(Handle<JSObject> object,
// enum cache was generated for a previous (smaller) version of the
// Descriptor Array. In that case we regenerate the enum cache.
if (own_property_count <= keys->length()) {
if (cache_result) object->map()->SetEnumLength(own_property_count);
isolate->counters()->enum_cache_hits()->Increment();
return ReduceFixedArrayTo(keys, own_property_count);
}
......@@ -665,22 +663,23 @@ Handle<FixedArray> GetEnumPropertyKeys(Handle<JSObject> object,
}
isolate->counters()->enum_cache_misses()->Increment();
int num_enum = map->NumberOfDescribedProperties(ALL_DESCRIPTORS, DONT_SHOW);
Handle<FixedArray> storage = isolate->factory()->NewFixedArray(
own_property_count);
Handle<FixedArray> indices = isolate->factory()->NewFixedArray(
own_property_count);
Handle<FixedArray> storage = isolate->factory()->NewFixedArray(num_enum);
Handle<FixedArray> indices = isolate->factory()->NewFixedArray(num_enum);
Handle<DescriptorArray> descs =
Handle<DescriptorArray>(object->map()->instance_descriptors(), isolate);
int size = map->NumberOfOwnDescriptors();
int real_size = map->NumberOfOwnDescriptors();
int enum_size = 0;
int index = 0;
for (int i = 0; i < size; i++) {
for (int i = 0; i < descs->number_of_descriptors(); i++) {
PropertyDetails details = descs->GetDetails(i);
Object* key = descs->GetKey(i);
if (!(details.IsDontEnum() || key->IsSymbol())) {
if (i < real_size) ++enum_size;
storage->set(index, key);
if (!indices.is_null()) {
if (details.type() != FIELD) {
......@@ -707,9 +706,10 @@ Handle<FixedArray> GetEnumPropertyKeys(Handle<JSObject> object,
indices.is_null() ? Object::cast(Smi::FromInt(0))
: Object::cast(*indices));
if (cache_result) {
object->map()->SetEnumLength(own_property_count);
object->map()->SetEnumLength(enum_size);
}
return storage;
return ReduceFixedArrayTo(storage, enum_size);
} else {
Handle<NameDictionary> dictionary(object->property_dictionary());
int length = dictionary->NumberOfEnumElements();
......
// Copyright 2014 the V8 project authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
// Flags: --allow-natives-syntax --stress-compaction
%SetAllocationTimeout(100000, 100000);
var x = {};
x.a = 1;
x.b = 2;
x = {};
var y = {};
y.a = 1;
%SetAllocationTimeout(100000, 0);
for (var z in y) { }
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