Commit af4734f1 authored by kasper.lund's avatar kasper.lund

Added support for storing JavaScript stack traces in a stack allocated buffer...

Added support for storing JavaScript stack traces in a stack allocated buffer to make it visible in shallow core dumps. Controlled by the --preallocate-message-memory flag which is disabled by default.


git-svn-id: http://v8.googlecode.com/svn/trunk@7 ce2b1a6d-e550-0410-aec6-3dcde31c8c00
parent 44510671
2008-07-28: Version 0.1.4 (128918)
Added support for storing JavaScript stack traces in a stack
allocated buffer to make it visible in shallow core dumps.
Controlled by the --preallocate-message-memory flag which is
disabled by default.
2008-07-25: Version 0.1.3 (128832)
Fixed bug in JSObject::GetPropertyAttributePostInterceptor where
......
......@@ -346,7 +346,7 @@ def ConfigureBuild():
# compile it.
library_files = [s for s in LIBRARY_FILES]
library_files.append('macros.py')
libraries_src, libraries_empty_src = env.JS2C(['libraries.cc', 'libraries_empty.cc'], library_files)
libraries_src, libraries_empty_src = env.JS2C(['libraries.cc', 'libraries-empty.cc'], library_files)
libraries_obj = BuildObject(env, libraries_src, CPPPATH=['.'])
# Build JSCRE.
......
......@@ -49,6 +49,13 @@ NoAllocationStringAllocator::NoAllocationStringAllocator(unsigned bytes) {
}
NoAllocationStringAllocator::NoAllocationStringAllocator(char* memory,
unsigned size) {
size_ = size;
space_ = memory;
}
bool StringStream::Put(char c) {
if (space() == 0) return false;
if (length_ >= capacity_ - 1) {
......
......@@ -61,6 +61,7 @@ class HeapStringAllocator: public StringAllocator {
class NoAllocationStringAllocator: public StringAllocator {
public:
explicit NoAllocationStringAllocator(unsigned bytes);
NoAllocationStringAllocator(char* memory, unsigned size);
char* allocate(unsigned bytes) { return space_; }
char* grow(unsigned* bytes);
private:
......
......@@ -38,9 +38,8 @@ namespace v8 { namespace internal {
DEFINE_bool(trace_exception, false,
"print stack trace when throwing exceptions");
DEFINE_int(preallocated_stack_trace_memory, 0,
"preallocate some space to build stack traces. "
"Default is not to preallocate.");
DEFINE_bool(preallocate_message_memory, false,
"preallocate some memory to build stack traces.");
ThreadLocalTop Top::thread_local_;
Mutex* Top::break_access_ = OS::CreateMutex();
......@@ -48,7 +47,7 @@ StackFrame::Id Top::break_frame_id_;
int Top::break_count_;
int Top::break_id_;
NoAllocationStringAllocator* preallocated_message_space;
NoAllocationStringAllocator* preallocated_message_space = NULL;
Address top_addresses[] = {
#define C(name) reinterpret_cast<Address>(Top::name()),
......@@ -111,21 +110,149 @@ void Top::InitializeThreadLocal() {
}
// Create a dummy thread that will wait forever on a semaphore. The only
// purpose for this thread is to have some stack area to save essential data
// into for use by a stacks only core dump (aka minidump).
class PreallocatedMemoryThread: public Thread {
public:
PreallocatedMemoryThread() : keep_running_(true) {
wait_for_ever_semaphore_ = OS::CreateSemaphore(0);
data_ready_semaphore_ = OS::CreateSemaphore(0);
}
// When the thread starts running it will allocate a fixed number of bytes
// on the stack and publish the location of this memory for others to use.
void Run() {
char local_buffer[16 * 1024];
// Initialize the buffer with a known good value.
strncpy(local_buffer, "Trace data was not generated.\n",
sizeof(local_buffer));
// Publish the local buffer and signal its availability.
data_ = &local_buffer[0];
length_ = sizeof(local_buffer);
data_ready_semaphore_->Signal();
while (keep_running_) {
// This thread will wait here until the end of time.
wait_for_ever_semaphore_->Wait();
}
// Make sure we access the buffer after the wait to remove all possibility
// of it being optimized away.
strncpy(local_buffer, "PreallocatedMemoryThread shutting down.\n",
sizeof(local_buffer));
}
static char* data() {
if (data_ready_semaphore_ != NULL) {
// Initial access is guarded until the data has been published.
data_ready_semaphore_->Wait();
delete data_ready_semaphore_;
data_ready_semaphore_ = NULL;
}
return data_;
}
static unsigned length() {
if (data_ready_semaphore_ != NULL) {
// Initial access is guarded until the data has been published.
data_ready_semaphore_->Wait();
delete data_ready_semaphore_;
data_ready_semaphore_ = NULL;
}
return length_;
}
static void StartThread() {
if (the_thread_ != NULL) return;
the_thread_ = new PreallocatedMemoryThread();
the_thread_->Start();
}
// Stop the PreallocatedMemoryThread and release its resources.
static void StopThread() {
if (the_thread_ == NULL) return;
the_thread_->keep_running_ = false;
wait_for_ever_semaphore_->Signal();
// Wait for the thread to terminate.
the_thread_->Join();
if (data_ready_semaphore_ != NULL) {
delete data_ready_semaphore_;
data_ready_semaphore_ = NULL;
}
delete wait_for_ever_semaphore_;
wait_for_ever_semaphore_ = NULL;
// Done with the thread entirely.
delete the_thread_;
the_thread_ = NULL;
}
private:
// Used to make sure that the thread keeps looping even for spurious wakeups.
bool keep_running_;
// The preallocated memory thread singleton.
static PreallocatedMemoryThread* the_thread_;
// This semaphore is used by the PreallocatedMemoryThread to wait for ever.
static Semaphore* wait_for_ever_semaphore_;
// Semaphore to signal that the data has been initialized.
static Semaphore* data_ready_semaphore_;
// Location and size of the preallocated memory block.
static char* data_;
static unsigned length_;
DISALLOW_EVIL_CONSTRUCTORS(PreallocatedMemoryThread);
};
PreallocatedMemoryThread* PreallocatedMemoryThread::the_thread_ = NULL;
Semaphore* PreallocatedMemoryThread::wait_for_ever_semaphore_ = NULL;
Semaphore* PreallocatedMemoryThread::data_ready_semaphore_ = NULL;
char* PreallocatedMemoryThread::data_ = NULL;
unsigned PreallocatedMemoryThread::length_ = 0;
static bool initialized = false;
void Top::Initialize() {
CHECK(!initialized);
InitializeThreadLocal();
break_frame_id_ = StackFrame::NO_ID;
break_count_ = 0;
break_id_ = 0;
if (FLAG_preallocated_stack_trace_memory != 0) {
if (FLAG_preallocated_stack_trace_memory < StringStream::kInitialCapacity)
FLAG_preallocated_stack_trace_memory = StringStream::kInitialCapacity;
// 3/4 is allocated to the message and 1/4 is allocated to the work area.
// Only preallocate on the first initialization.
if (FLAG_preallocate_message_memory && (preallocated_message_space == NULL)) {
// Start the thread which will set aside some memory.
PreallocatedMemoryThread::StartThread();
preallocated_message_space =
new NoAllocationStringAllocator(
FLAG_preallocated_stack_trace_memory * 3 / 4);
PreallocatedStorage::Init(FLAG_preallocated_stack_trace_memory / 4);
new NoAllocationStringAllocator(PreallocatedMemoryThread::data(),
PreallocatedMemoryThread::length());
PreallocatedStorage::Init(PreallocatedMemoryThread::length() / 4);
}
initialized = true;
}
void Top::TearDown() {
if (initialized) {
// Remove the external reference to the preallocated stack memory.
if (preallocated_message_space != NULL) {
delete preallocated_message_space;
preallocated_message_space = NULL;
}
PreallocatedMemoryThread::StopThread();
initialized = false;
}
}
......@@ -250,14 +377,14 @@ void Top::PrintStack() {
stack_trace_nesting_level++;
StringAllocator* allocator;
if (FLAG_preallocated_stack_trace_memory == 0) {
if (preallocated_message_space == NULL) {
allocator = new HeapStringAllocator();
} else {
allocator = preallocated_message_space;
}
NativeAllocationChecker allocation_checker(
FLAG_preallocated_stack_trace_memory == 0 ?
!FLAG_preallocate_message_memory ?
NativeAllocationChecker::ALLOW :
NativeAllocationChecker::DISALLOW);
......@@ -269,7 +396,8 @@ void Top::PrintStack() {
accumulator.Log();
incomplete_message = NULL;
stack_trace_nesting_level = 0;
if (FLAG_preallocated_stack_trace_memory == 0) {
if (preallocated_message_space == NULL) {
// Remove the HeapStringAllocator created above.
delete allocator;
}
} else if (stack_trace_nesting_level == 1) {
......@@ -735,7 +863,7 @@ Object* Top::LookupSpecialFunction(JSObject* receiver,
char* Top::ArchiveThread(char* to) {
memcpy(to, reinterpret_cast<char*>(&thread_local_), sizeof(thread_local_));
Initialize();
InitializeThreadLocal();
return to + sizeof(thread_local_);
}
......
......@@ -235,6 +235,7 @@ class Top {
// Administration
static void Initialize();
static void TearDown();
static void Iterate(ObjectVisitor* v);
static void Iterate(ObjectVisitor* v, ThreadLocalTop* t);
static char* Iterate(ObjectVisitor* v, char* t);
......
......@@ -102,6 +102,8 @@ void V8::TearDown() {
Builtins::TearDown();
Bootstrapper::TearDown();
Top::TearDown();
Heap::TearDown();
Logger::TearDown();
......
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