Commit a39530e4 authored by Michael Starzinger's avatar Michael Starzinger

Fix compilation in release mode.

R=ishell@chromium.org
TBR=ishell@chromium.org

Review URL: https://codereview.chromium.org/928373003

Cr-Commit-Position: refs/heads/master@{#26703}
parent 22dd6dc2
...@@ -126,7 +126,6 @@ static CallDescriptor::Flags FlagsForNode(Node* node) { ...@@ -126,7 +126,6 @@ static CallDescriptor::Flags FlagsForNode(Node* node) {
void JSGenericLowering::ReplaceWithCompareIC(Node* node, Token::Value token) { void JSGenericLowering::ReplaceWithCompareIC(Node* node, Token::Value token) {
Callable callable = CodeFactory::CompareIC(isolate(), token); Callable callable = CodeFactory::CompareIC(isolate(), token);
bool has_frame_state = OperatorProperties::HasFrameStateInput(node->op());
CallDescriptor* desc_compare = Linkage::GetStubCallDescriptor( CallDescriptor* desc_compare = Linkage::GetStubCallDescriptor(
isolate(), zone(), callable.descriptor(), 0, isolate(), zone(), callable.descriptor(), 0,
CallDescriptor::kPatchableCallSiteWithNop | FlagsForNode(node)); CallDescriptor::kPatchableCallSiteWithNop | FlagsForNode(node));
...@@ -141,11 +140,12 @@ void JSGenericLowering::ReplaceWithCompareIC(Node* node, Token::Value token) { ...@@ -141,11 +140,12 @@ void JSGenericLowering::ReplaceWithCompareIC(Node* node, Token::Value token) {
if (node->op()->HasProperty(Operator::kPure)) { if (node->op()->HasProperty(Operator::kPure)) {
// A pure (strict) comparison doesn't have an effect, control or frame // A pure (strict) comparison doesn't have an effect, control or frame
// state. But for the graph, we need to add control and effect inputs. // state. But for the graph, we need to add control and effect inputs.
DCHECK(!has_frame_state); DCHECK(!OperatorProperties::HasFrameStateInput(node->op()));
inputs.push_back(graph()->start()); inputs.push_back(graph()->start());
inputs.push_back(graph()->start()); inputs.push_back(graph()->start());
} else { } else {
DCHECK(has_frame_state == FLAG_turbo_deoptimization); DCHECK(OperatorProperties::HasFrameStateInput(node->op()) ==
FLAG_turbo_deoptimization);
if (FLAG_turbo_deoptimization) { if (FLAG_turbo_deoptimization) {
inputs.push_back(NodeProperties::GetFrameStateInput(node)); inputs.push_back(NodeProperties::GetFrameStateInput(node));
} }
......
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