Commit a19e76c7 authored by Mike Stanton's avatar Mike Stanton Committed by Commit Bot

[Builtins] Move of Math.max, min, ceil, trunc, floor, round to Torque

Bug: v8:9810
Change-Id: I29bb3db071c1957cc2a94fa7a47109cc0bab56f1
Reviewed-on: https://chromium-review.googlesource.com/c/v8/v8/+/1916599
Commit-Queue: Michael Stanton <mvstanton@chromium.org>
Reviewed-by: 's avatarTobias Tebbi <tebbi@chromium.org>
Cr-Commit-Position: refs/heads/master@{#64992}
parent 80caf2cf
...@@ -194,6 +194,7 @@ const kDoubleSize: constexpr int31 generates 'kDoubleSize'; ...@@ -194,6 +194,7 @@ const kDoubleSize: constexpr int31 generates 'kDoubleSize';
const kSmiTagSize: constexpr int31 generates 'kSmiTagSize'; const kSmiTagSize: constexpr int31 generates 'kSmiTagSize';
const V8_INFINITY: constexpr float64 generates 'V8_INFINITY'; const V8_INFINITY: constexpr float64 generates 'V8_INFINITY';
const MINUS_V8_INFINITY: constexpr float64 generates '-V8_INFINITY';
const NO_ELEMENTS: constexpr ElementsKind generates 'NO_ELEMENTS'; const NO_ELEMENTS: constexpr ElementsKind generates 'NO_ELEMENTS';
...@@ -865,6 +866,7 @@ extern macro SmiToInt32(Smi): int32; ...@@ -865,6 +866,7 @@ extern macro SmiToInt32(Smi): int32;
extern macro RoundIntPtrToFloat64(intptr): float64; extern macro RoundIntPtrToFloat64(intptr): float64;
extern macro ChangeFloat32ToFloat64(float32): float64; extern macro ChangeFloat32ToFloat64(float32): float64;
extern macro ChangeNumberToFloat64(Number): float64; extern macro ChangeNumberToFloat64(Number): float64;
extern macro ChangeFloat64ToTagged(float64): Number;
extern macro ChangeFloat64ToUintPtr(float64): uintptr; extern macro ChangeFloat64ToUintPtr(float64): uintptr;
extern macro ChangeInt32ToIntPtr(int32): intptr; // Sign-extends. extern macro ChangeInt32ToIntPtr(int32): intptr; // Sign-extends.
extern macro ChangeUint32ToWord(uint32): uintptr; // Doesn't sign-extend. extern macro ChangeUint32ToWord(uint32): uintptr; // Doesn't sign-extend.
......
...@@ -628,22 +628,8 @@ namespace internal { ...@@ -628,22 +628,8 @@ namespace internal {
TFS(MapIteratorToList, kSource) \ TFS(MapIteratorToList, kSource) \
\ \
/* Math */ \ /* Math */ \
/* ES6 #sec-math.ceil */ \
TFJ(MathCeil, 1, kReceiver, kX) \
/* ES6 #sec-math.floor */ \
TFJ(MathFloor, 1, kReceiver, kX) \
/* ES6 #sec-math.max */ \
TFJ(MathMax, SharedFunctionInfo::kDontAdaptArgumentsSentinel) \
/* ES6 #sec-math.min */ \
TFJ(MathMin, SharedFunctionInfo::kDontAdaptArgumentsSentinel) \
/* ES6 #sec-math.pow */ \
TFJ(MathPow, 2, kReceiver, kBase, kExponent) \
/* ES6 #sec-math.random */ \ /* ES6 #sec-math.random */ \
TFJ(MathRandom, 0, kReceiver) \ TFJ(MathRandom, 0, kReceiver) \
/* ES6 #sec-math.round */ \
TFJ(MathRound, 1, kReceiver, kX) \
/* ES6 #sec-math.trunc */ \
TFJ(MathTrunc, 1, kReceiver, kX) \
\ \
/* Number */ \ /* Number */ \
TFC(AllocateHeapNumber, AllocateHeapNumber) \ TFC(AllocateHeapNumber, AllocateHeapNumber) \
......
...@@ -16,86 +16,6 @@ namespace internal { ...@@ -16,86 +16,6 @@ namespace internal {
// ----------------------------------------------------------------------------- // -----------------------------------------------------------------------------
// ES6 section 20.2.2 Function Properties of the Math Object // ES6 section 20.2.2 Function Properties of the Math Object
void MathBuiltinsAssembler::MathRoundingOperation(
TNode<Context> context, TNode<Object> x,
TNode<Float64T> (CodeStubAssembler::*float64op)(SloppyTNode<Float64T>)) {
// We might need to loop once for ToNumber conversion.
TVARIABLE(Object, var_x, x);
Label loop(this, &var_x);
Goto(&loop);
BIND(&loop);
{
// Load the current {x} value.
TNode<Object> x = var_x.value();
// Check if {x} is a Smi or a HeapObject.
Label if_xissmi(this), if_xisnotsmi(this);
Branch(TaggedIsSmi(x), &if_xissmi, &if_xisnotsmi);
BIND(&if_xissmi);
{
// Nothing to do when {x} is a Smi.
Return(x);
}
BIND(&if_xisnotsmi);
{
// Check if {x} is a HeapNumber.
Label if_xisheapnumber(this), if_xisnotheapnumber(this, Label::kDeferred);
TNode<HeapObject> x_heap_object = CAST(x);
Branch(IsHeapNumber(x_heap_object), &if_xisheapnumber,
&if_xisnotheapnumber);
BIND(&if_xisheapnumber);
{
TNode<Float64T> x_value = LoadHeapNumberValue(x_heap_object);
TNode<Float64T> value = (this->*float64op)(x_value);
TNode<Number> result = ChangeFloat64ToTagged(value);
Return(result);
}
BIND(&if_xisnotheapnumber);
{
// Need to convert {x} to a Number first.
var_x = CallBuiltin(Builtins::kNonNumberToNumber, context, x);
Goto(&loop);
}
}
}
}
void MathBuiltinsAssembler::MathMaxMin(
TNode<Context> context, TNode<Int32T> argc,
TNode<Float64T> (CodeStubAssembler::*float64op)(SloppyTNode<Float64T>,
SloppyTNode<Float64T>),
double default_val) {
CodeStubArguments arguments(this, argc);
TVARIABLE(Float64T, result, Float64Constant(default_val));
CodeStubAssembler::VariableList vars({&result}, zone());
arguments.ForEach(vars, [&](TNode<Object> arg) {
TNode<Float64T> float_value = TruncateTaggedToFloat64(context, arg);
result = (this->*float64op)(result.value(), float_value);
});
arguments.PopAndReturn(ChangeFloat64ToTagged(result.value()));
}
// ES6 #sec-math.ceil
TF_BUILTIN(MathCeil, MathBuiltinsAssembler) {
TNode<Context> context = CAST(Parameter(Descriptor::kContext));
TNode<Object> x = CAST(Parameter(Descriptor::kX));
MathRoundingOperation(context, x, &CodeStubAssembler::Float64Ceil);
}
// ES6 #sec-math.floor
TF_BUILTIN(MathFloor, MathBuiltinsAssembler) {
TNode<Context> context = CAST(Parameter(Descriptor::kContext));
TNode<Object> x = CAST(Parameter(Descriptor::kX));
MathRoundingOperation(context, x, &CodeStubAssembler::Float64Floor);
}
TNode<Number> MathBuiltinsAssembler::MathPow(TNode<Context> context, TNode<Number> MathBuiltinsAssembler::MathPow(TNode<Context> context,
TNode<Object> base, TNode<Object> base,
TNode<Object> exponent) { TNode<Object> exponent) {
...@@ -105,14 +25,6 @@ TNode<Number> MathBuiltinsAssembler::MathPow(TNode<Context> context, ...@@ -105,14 +25,6 @@ TNode<Number> MathBuiltinsAssembler::MathPow(TNode<Context> context,
return ChangeFloat64ToTagged(value); return ChangeFloat64ToTagged(value);
} }
// ES6 #sec-math.pow
TF_BUILTIN(MathPow, MathBuiltinsAssembler) {
TNode<Context> context = CAST(Parameter(Descriptor::kContext));
TNode<Object> base = CAST(Parameter(Descriptor::kBase));
TNode<Object> exponent = CAST(Parameter(Descriptor::kExponent));
Return(MathPow(context, base, exponent));
}
// ES6 #sec-math.random // ES6 #sec-math.random
TF_BUILTIN(MathRandom, CodeStubAssembler) { TF_BUILTIN(MathRandom, CodeStubAssembler) {
TNode<Context> context = CAST(Parameter(Descriptor::kContext)); TNode<Context> context = CAST(Parameter(Descriptor::kContext));
...@@ -154,35 +66,5 @@ TF_BUILTIN(MathRandom, CodeStubAssembler) { ...@@ -154,35 +66,5 @@ TF_BUILTIN(MathRandom, CodeStubAssembler) {
Return(AllocateHeapNumberWithValue(random)); Return(AllocateHeapNumberWithValue(random));
} }
// ES6 #sec-math.round
TF_BUILTIN(MathRound, MathBuiltinsAssembler) {
TNode<Context> context = CAST(Parameter(Descriptor::kContext));
TNode<Object> x = CAST(Parameter(Descriptor::kX));
MathRoundingOperation(context, x, &CodeStubAssembler::Float64Round);
}
// ES6 #sec-math.trunc
TF_BUILTIN(MathTrunc, MathBuiltinsAssembler) {
TNode<Context> context = CAST(Parameter(Descriptor::kContext));
TNode<Object> x = CAST(Parameter(Descriptor::kX));
MathRoundingOperation(context, x, &CodeStubAssembler::Float64Trunc);
}
// ES6 #sec-math.max
TF_BUILTIN(MathMax, MathBuiltinsAssembler) {
TNode<Context> context = CAST(Parameter(Descriptor::kContext));
TNode<Int32T> argc =
UncheckedCast<Int32T>(Parameter(Descriptor::kJSActualArgumentsCount));
MathMaxMin(context, argc, &CodeStubAssembler::Float64Max, -1.0 * V8_INFINITY);
}
// ES6 #sec-math.min
TF_BUILTIN(MathMin, MathBuiltinsAssembler) {
TNode<Context> context = CAST(Parameter(Descriptor::kContext));
TNode<Int32T> argc =
UncheckedCast<Int32T>(Parameter(Descriptor::kJSActualArgumentsCount));
MathMaxMin(context, argc, &CodeStubAssembler::Float64Min, V8_INFINITY);
}
} // namespace internal } // namespace internal
} // namespace v8 } // namespace v8
...@@ -17,15 +17,6 @@ class MathBuiltinsAssembler : public CodeStubAssembler { ...@@ -17,15 +17,6 @@ class MathBuiltinsAssembler : public CodeStubAssembler {
TNode<Number> MathPow(TNode<Context> context, TNode<Object> base, TNode<Number> MathPow(TNode<Context> context, TNode<Object> base,
TNode<Object> exponent); TNode<Object> exponent);
protected:
void MathRoundingOperation(
TNode<Context> context, TNode<Object> x,
TNode<Float64T> (CodeStubAssembler::*float64op)(SloppyTNode<Float64T>));
void MathMaxMin(TNode<Context> context, TNode<Int32T> argc,
TNode<Float64T> (CodeStubAssembler::*float64op)(
SloppyTNode<Float64T>, SloppyTNode<Float64T>),
double default_val);
}; };
} // namespace internal } // namespace internal
......
...@@ -208,7 +208,7 @@ Convert<float32, Number>(n: Number): float32 { ...@@ -208,7 +208,7 @@ Convert<float32, Number>(n: Number): float32 {
return Convert<float32>(ChangeNumberToFloat64(n)); return Convert<float32>(ChangeNumberToFloat64(n));
} }
Convert<Number, float64>(d: float64): Number { Convert<Number, float64>(d: float64): Number {
return AllocateHeapNumberWithValue(d); return ChangeFloat64ToTagged(d);
} }
Convert<float64, uintptr>(ui: uintptr): float64 { Convert<float64, uintptr>(ui: uintptr): float64 {
return ChangeUintPtrToFloat64(ui); return ChangeUintPtrToFloat64(ui);
......
...@@ -64,6 +64,104 @@ namespace math { ...@@ -64,6 +64,104 @@ namespace math {
} }
} }
// ES6 #sec-math.ceil
extern macro Float64Ceil(float64): float64;
transitioning javascript builtin
MathCeil(js-implicit context: Context)(x: JSAny): Number {
try {
ReduceToSmiOrFloat64(x) otherwise SmiResult, Float64Result;
}
label SmiResult(s: Smi) {
return s;
}
label Float64Result(f: float64) {
return Convert<Number>(Float64Ceil(f));
}
}
// ES6 #sec-math.floor
extern macro Float64Floor(float64): float64;
transitioning javascript builtin
MathFloor(js-implicit context: Context)(x: JSAny): Number {
try {
ReduceToSmiOrFloat64(x) otherwise SmiResult, Float64Result;
}
label SmiResult(s: Smi) {
return s;
}
label Float64Result(f: float64) {
return Convert<Number>(Float64Floor(f));
}
}
// ES6 #sec-math.round
extern macro Float64Round(float64): float64;
transitioning javascript builtin
MathRound(js-implicit context: Context)(x: JSAny): Number {
try {
ReduceToSmiOrFloat64(x) otherwise SmiResult, Float64Result;
}
label SmiResult(s: Smi) {
return s;
}
label Float64Result(f: float64) {
return Convert<Number>(Float64Round(f));
}
}
// ES6 #sec-math.trunc
extern macro Float64Trunc(float64): float64;
transitioning javascript builtin
MathTrunc(js-implicit context: Context)(x: JSAny): Number {
try {
ReduceToSmiOrFloat64(x) otherwise SmiResult, Float64Result;
}
label SmiResult(s: Smi) {
return s;
}
label Float64Result(f: float64) {
return Convert<Number>(Float64Trunc(f));
}
}
// ES6 #sec-math.pow
extern macro TruncateTaggedToFloat64(implicit context: Context)(JSAny):
float64;
extern macro Float64Pow(float64, float64): float64;
transitioning javascript builtin
MathPow(js-implicit context: Context)(base: JSAny, exponent: JSAny): Number {
const baseValue: float64 = TruncateTaggedToFloat64(base);
const exponentValue: float64 = TruncateTaggedToFloat64(exponent);
const result: float64 = Float64Pow(baseValue, exponentValue);
return Convert<Number>(result);
}
// ES6 #sec-math.max
extern macro Float64Max(float64, float64): float64;
transitioning javascript builtin
MathMax(js-implicit context: Context)(...arguments): Number {
let result: float64 = MINUS_V8_INFINITY;
const argCount = arguments.length;
for (let i: intptr = 0; i < argCount; i++) {
const doubleValue = TruncateTaggedToFloat64(arguments[i]);
result = Float64Max(result, doubleValue);
}
return Convert<Number>(result);
}
// ES6 #sec-math.min
extern macro Float64Min(float64, float64): float64;
transitioning javascript builtin
MathMin(js-implicit context: Context)(...arguments): Number {
let result: float64 = V8_INFINITY;
const argCount = arguments.length;
for (let i: intptr = 0; i < argCount; i++) {
const doubleValue = TruncateTaggedToFloat64(arguments[i]);
result = Float64Min(result, doubleValue);
}
return Convert<Number>(result);
}
// ES6 #sec-math.acos // ES6 #sec-math.acos
extern macro Float64Acos(float64): float64; extern macro Float64Acos(float64): float64;
......
...@@ -19,8 +19,6 @@ namespace number { ...@@ -19,8 +19,6 @@ namespace number {
const kAsciiZero: constexpr int32 = 48; // '0' (ascii) const kAsciiZero: constexpr int32 = 48; // '0' (ascii)
const kAsciiLowerCaseA: constexpr int32 = 97; // 'a' (ascii) const kAsciiLowerCaseA: constexpr int32 = 97; // 'a' (ascii)
const MINUS_V8_INFINITY: constexpr float64 generates '-V8_INFINITY';
transitioning macro ThisNumberValue(implicit context: Context)( transitioning macro ThisNumberValue(implicit context: Context)(
receiver: JSAny, method: constexpr string): Number { receiver: JSAny, method: constexpr string): Number {
return UnsafeCast<Number>(ToThisValue(receiver, kNumber, method)); return UnsafeCast<Number>(ToThisValue(receiver, kNumber, method));
......
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