Commit 9c627d6b authored by kasperl@chromium.org's avatar kasperl@chromium.org

The number of heap slots stored in a scope includes the

fixed contexts slots. Take this into account when using
the new, fast context creation path to avoid allocating
too many slots (wasteful).
Review URL: http://codereview.chromium.org/501148

git-svn-id: http://v8.googlecode.com/svn/branches/bleeding_edge@3505 ce2b1a6d-e550-0410-aec6-3dcde31c8c00
parent 73fcafd6
......@@ -52,11 +52,14 @@ Context* Context::global_context() {
if (global()->IsGlobalObject()) {
return global()->global_context();
}
// During bootstrapping, the global object might not be set and we
// have to search the context chain to find the global context.
ASSERT(Bootstrapper::IsActive());
Context* current = this;
while (!current->IsGlobalContext()) {
current = Context::cast(JSFunction::cast(current->closure())->context());
JSFunction* closure = JSFunction::cast(current->closure());
current = Context::cast(closure->context());
}
return current;
}
......
......@@ -79,6 +79,10 @@ static Handle<Object> Invoke(bool construct,
receiver = Handle<JSObject>(global->global_receiver());
}
// Make sure that the global object of the context we're about to
// make the current one is indeed a global object.
ASSERT(func->context()->global()->IsGlobalObject());
{
// Save and restore context around invocation and block the
// allocation of handles without explicit handle scopes.
......
......@@ -174,7 +174,7 @@ void CodeGenerator::GenCode(FunctionLiteral* fun) {
function_return_is_shadowed_ = false;
// Allocate the local context if needed.
int heap_slots = scope_->num_heap_slots();
int heap_slots = scope_->num_heap_slots() - Context::MIN_CONTEXT_SLOTS;
if (heap_slots > 0) {
Comment cmnt(masm_, "[ allocate local context");
// Allocate local context.
......
......@@ -1369,7 +1369,6 @@ Handle<Code> MacroAssembler::ResolveBuiltin(Builtins::JavaScript id,
JSBuiltinsObject::kJSBuiltinsOffset + (id * kPointerSize);
mov(edi, FieldOperand(edx, builtins_offset));
return Builtins::GetCode(id, resolved);
}
......
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