Clear function breakpoints in Debug::HandleWeakDebugInfo callback.

When removing debug_info from SharedFunctionInfo, clear all breakpoints associated with that debug_info.
This is needed because function will live in heap until next gc, and therefore can be found
by Runtime::FindSharedFunctionInfoInScript.

Review URL: http://codereview.chromium.org/2848032

git-svn-id: http://v8.googlecode.com/svn/branches/bleeding_edge@4997 ce2b1a6d-e550-0410-aec6-3dcde31c8c00
parent 9b4369c7
......@@ -684,6 +684,12 @@ void Debug::Setup(bool create_heap_objects) {
void Debug::HandleWeakDebugInfo(v8::Persistent<v8::Value> obj, void* data) {
DebugInfoListNode* node = reinterpret_cast<DebugInfoListNode*>(data);
// We need to clear all breakpoints associated with the function to restore
// original code and avoid patching the code twice later because
// the function will live in the heap until next gc, and can be found by
// Runtime::FindSharedFunctionInfoInScript.
BreakLocationIterator it(node->debug_info(), ALL_BREAK_LOCATIONS);
it.ClearAllDebugBreak();
RemoveDebugInfo(node->debug_info());
#ifdef DEBUG
node = Debug::debug_info_list_;
......
......@@ -2075,6 +2075,39 @@ TEST(ScriptBreakPointLineTopLevel) {
}
// Test that it is possible to add and remove break points in a top level
// function which has no references but has not been collected yet.
TEST(ScriptBreakPointTopLevelCrash) {
v8::HandleScope scope;
DebugLocalContext env;
env.ExposeDebug();
v8::Debug::SetDebugEventListener(DebugEventBreakPointHitCount,
v8::Undefined());
v8::Local<v8::String> script_source = v8::String::New(
"function f() {\n"
" return 0;\n"
"}\n"
"f()");
int sbp1 = SetScriptBreakPointByNameFromJS("test.html", 3, -1);
{
v8::HandleScope scope;
break_point_hit_count = 0;
v8::Script::Compile(script_source, v8::String::New("test.html"))->Run();
CHECK_EQ(1, break_point_hit_count);
}
int sbp2 = SetScriptBreakPointByNameFromJS("test.html", 3, -1);
ClearBreakPointFromJS(sbp1);
ClearBreakPointFromJS(sbp2);
v8::Debug::SetDebugEventListener(NULL);
CheckDebuggerUnloaded();
}
// Test that it is possible to remove the last break point for a function
// inside the break handling of that break point.
TEST(RemoveBreakPointInBreak) {
......@@ -2129,7 +2162,7 @@ TEST(DebuggerStatement) {
}
// Test setting a breakpoint on the debugger statement.
// Test setting a breakpoint on the debugger statement.
TEST(DebuggerStatementBreakpoint) {
break_point_hit_count = 0;
v8::HandleScope scope;
......
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