Fix crash in d8 when external array ctor hits stack overflow

BUG=100859
TEST=mjsunit/regress/regress-crbug-100859

Review URL: http://codereview.chromium.org/8898021

git-svn-id: http://v8.googlecode.com/svn/branches/bleeding_edge@10242 ce2b1a6d-e550-0410-aec6-3dcde31c8c00
parent a2159a6b
...@@ -296,14 +296,26 @@ Handle<Value> Shell::CreateExternalArray(const Arguments& args, ...@@ -296,14 +296,26 @@ Handle<Value> Shell::CreateExternalArray(const Arguments& args,
ASSERT(kMaxLength == i::ExternalArray::kMaxLength); ASSERT(kMaxLength == i::ExternalArray::kMaxLength);
#endif // V8_SHARED #endif // V8_SHARED
size_t length = 0; size_t length = 0;
TryCatch try_catch;
if (args[0]->IsUint32()) { if (args[0]->IsUint32()) {
length = args[0]->Uint32Value(); length = args[0]->Uint32Value();
} else { } else {
Local<Number> number = args[0]->ToNumber(); Local<Number> number = args[0]->ToNumber();
if (number.IsEmpty() || !number->IsNumber()) { if (number.IsEmpty()) {
return ThrowException(String::New("Array length must be a number.")); ASSERT(try_catch.HasCaught());
return try_catch.Exception();
}
ASSERT(number->IsNumber());
Local<Int32> int32 = number->ToInt32();
if (int32.IsEmpty()) {
if (try_catch.HasCaught()) {
return try_catch.Exception();
}
}
int32_t raw_length = int32->Int32Value();
if (try_catch.HasCaught()) {
return try_catch.Exception();
} }
int32_t raw_length = number->ToInt32()->Int32Value();
if (raw_length < 0) { if (raw_length < 0) {
return ThrowException(String::New("Array length must not be negative.")); return ThrowException(String::New("Array length must not be negative."));
} }
......
// Copyright 2011 the V8 project authors. All rights reserved.
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// modification, are permitted provided that the following conditions are
// met:
//
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// LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
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// THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
// This used to trigger a crash because of an unhandled stack overflow.
function setx() {
setx(typeof new Uint16Array('x') === 'object');
}
var exception = false;
try {
setx();
} catch (ex) {
assertTrue(ex instanceof RangeError);
exception = true;
}
assertTrue(exception);
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