[builtins] Emit builtins as inline assembly on windows clang builds
We recently changed embedded builtins to be emitted as raw assembly files during the build process in order to support MSVC (which doesn't support inline assembly on x64). Ninja uses ml.exe / ml64.exe as the assembler on all Windows builds (msvc & clang); these unfortunately don't support large data streams well and can take over 5 minutes for embedded.S. With this CL we work around this by going back to inlined assembly for clang Windows builds. Bug: v8:6666, v8:8475 Change-Id: I33beb3f5a1df07de3299df0fc2be4e8983701db0 Reviewed-on: https://chromium-review.googlesource.com/c/1344114 Commit-Queue: Jakob Gruber <jgruber@chromium.org> Reviewed-by: Sergiy Belozorov <sergiyb@chromium.org> Reviewed-by: Michael Stanton <mvstanton@chromium.org> Reviewed-by: Michael Achenbach <machenbach@chromium.org> Reviewed-by: Yang Guo <yangguo@chromium.org> Cr-Commit-Position: refs/heads/master@{#57726}
Showing
Please
register
or
sign in
to comment