[turbofan] greedy: heuristic for memory operands
When we have a memory operand (HasSpillOperand() == true), and it doesn't need a register immediately, split in an optimal position, which is outside the outermost possible loop - just like Linear does. This results in some modest improvements in perf, when compared to baseline greedy. In particular Jetstream zlib x64: 4.66%, Life (Emscripten x64) 11%; largest regression is in AreWeFastYet x64: 8% and Corrections (Emsccripten x32) 10% BUG= Review URL: https://codereview.chromium.org/1306823005 Cr-Commit-Position: refs/heads/master@{#30498}
Showing
Please
register
or
sign in
to comment