Revert r11556 and r11558 to allow roll.

R=yangguo@chromium.org

Review URL: https://chromiumcodereview.appspot.com/10383182

git-svn-id: http://v8.googlecode.com/svn/branches/bleeding_edge@11564 ce2b1a6d-e550-0410-aec6-3dcde31c8c00
parent 1016c4a2
// Copyright 2012 the V8 project authors. All rights reserved.
// Copyright 2011 the V8 project authors. All rights reserved.
// Redistribution and use in source and binary forms, with or without
// modification, are permitted provided that the following conditions are
// met:
......@@ -118,29 +118,13 @@ void IncrementalMarking::BlackToGreyAndUnshift(HeapObject* obj,
void IncrementalMarking::WhiteToGreyAndPush(HeapObject* obj, MarkBit mark_bit) {
Marking::WhiteToGrey(mark_bit);
WhiteToGrey(obj, mark_bit);
marking_deque_.PushGrey(obj);
}
bool IncrementalMarking::MarkObjectAndPush(HeapObject* obj) {
MarkBit mark_bit = Marking::MarkBitFrom(obj);
if (!mark_bit.Get()) {
WhiteToGreyAndPush(obj, mark_bit);
return true;
}
return false;
}
bool IncrementalMarking::MarkObjectWithoutPush(HeapObject* obj) {
MarkBit mark_bit = Marking::MarkBitFrom(obj);
if (!mark_bit.Get()) {
mark_bit.Set();
MemoryChunk::IncrementLiveBytesFromGC(obj->address(), obj->Size());
return true;
}
return false;
void IncrementalMarking::WhiteToGrey(HeapObject* obj, MarkBit mark_bit) {
Marking::WhiteToGrey(mark_bit);
}
......
// Copyright 2012 the V8 project authors. All rights reserved.
// Copyright 2011 the V8 project authors. All rights reserved.
// Redistribution and use in source and binary forms, with or without
// modification, are permitted provided that the following conditions are
// met:
......@@ -42,7 +42,6 @@ IncrementalMarking::IncrementalMarking(Heap* heap)
state_(STOPPED),
marking_deque_memory_(NULL),
marking_deque_memory_committed_(false),
marker_(this, heap->mark_compact_collector()),
steps_count_(0),
steps_took_(0),
longest_step_(0.0),
......@@ -664,22 +663,6 @@ void IncrementalMarking::Hurry() {
} else if (map == global_context_map) {
// Global contexts have weak fields.
VisitGlobalContext(Context::cast(obj), &marking_visitor);
} else if (map->instance_type() == MAP_TYPE) {
Map* map = Map::cast(obj);
heap_->ClearCacheOnMap(map);
// When map collection is enabled we have to mark through map's
// transitions and back pointers in a special way to make these links
// weak. Only maps for subclasses of JSReceiver can have transitions.
STATIC_ASSERT(LAST_TYPE == LAST_JS_RECEIVER_TYPE);
if (FLAG_collect_maps &&
map->instance_type() >= FIRST_JS_RECEIVER_TYPE) {
marker_.MarkMapContents(map);
} else {
marking_visitor.VisitPointers(
HeapObject::RawField(map, Map::kPointerFieldsBeginOffset),
HeapObject::RawField(map, Map::kPointerFieldsEndOffset));
}
} else {
obj->Iterate(&marking_visitor);
}
......@@ -824,6 +807,12 @@ void IncrementalMarking::Step(intptr_t allocated_bytes,
Map* map = obj->map();
if (map == filler_map) continue;
if (obj->IsMap()) {
Map* map = Map::cast(obj);
heap_->ClearCacheOnMap(map);
}
int size = obj->SizeFromMap(map);
bytes_to_process -= size;
MarkBit map_mark_bit = Marking::MarkBitFrom(map);
......@@ -841,22 +830,6 @@ void IncrementalMarking::Step(intptr_t allocated_bytes,
MarkObjectGreyDoNotEnqueue(ctx->normalized_map_cache());
VisitGlobalContext(ctx, &marking_visitor);
} else if (map->instance_type() == MAP_TYPE) {
Map* map = Map::cast(obj);
heap_->ClearCacheOnMap(map);
// When map collection is enabled we have to mark through map's
// transitions and back pointers in a special way to make these links
// weak. Only maps for subclasses of JSReceiver can have transitions.
STATIC_ASSERT(LAST_TYPE == LAST_JS_RECEIVER_TYPE);
if (FLAG_collect_maps &&
map->instance_type() >= FIRST_JS_RECEIVER_TYPE) {
marker_.MarkMapContents(map);
} else {
marking_visitor.VisitPointers(
HeapObject::RawField(map, Map::kPointerFieldsBeginOffset),
HeapObject::RawField(map, Map::kPointerFieldsEndOffset));
}
} else if (map->instance_type() == JS_FUNCTION_TYPE) {
marking_visitor.VisitPointers(
HeapObject::RawField(obj, JSFunction::kPropertiesOffset),
......
// Copyright 2012 the V8 project authors. All rights reserved.
// Copyright 2011 the V8 project authors. All rights reserved.
// Redistribution and use in source and binary forms, with or without
// modification, are permitted provided that the following conditions are
// met:
......@@ -154,6 +154,8 @@ class IncrementalMarking {
inline void WhiteToGreyAndPush(HeapObject* obj, MarkBit mark_bit);
inline void WhiteToGrey(HeapObject* obj, MarkBit mark_bit);
// Does white->black or keeps gray or black color. Returns true if converting
// white to black.
inline bool MarkBlackOrKeepGrey(MarkBit mark_bit) {
......@@ -167,16 +169,6 @@ class IncrementalMarking {
return true;
}
// Marks the object grey and pushes it on the marking stack.
// Returns true if object needed marking and false otherwise.
// This is for incremental marking only.
INLINE(bool MarkObjectAndPush(HeapObject* obj));
// Marks the object black without pushing it on the marking stack.
// Returns true if object needed marking and false otherwise.
// This is for incremental marking only.
INLINE(bool MarkObjectWithoutPush(HeapObject* obj));
inline int steps_count() {
return steps_count_;
}
......@@ -268,7 +260,6 @@ class IncrementalMarking {
VirtualMemory* marking_deque_memory_;
bool marking_deque_memory_committed_;
MarkingDeque marking_deque_;
Marker<IncrementalMarking> marker_;
int steps_count_;
double steps_took_;
......
// Copyright 2012 the V8 project authors. All rights reserved.
// Copyright 2011 the V8 project authors. All rights reserved.
// Redistribution and use in source and binary forms, with or without
// modification, are permitted provided that the following conditions are
// met:
......@@ -52,15 +52,6 @@ void MarkCompactCollector::SetFlags(int flags) {
}
bool MarkCompactCollector::MarkObjectAndPush(HeapObject* obj) {
if (MarkObjectWithoutPush(obj)) {
marking_deque_.PushBlack(obj);
return true;
}
return false;
}
void MarkCompactCollector::MarkObject(HeapObject* obj, MarkBit mark_bit) {
ASSERT(Marking::MarkBitFrom(obj) == mark_bit);
if (!mark_bit.Get()) {
......@@ -71,13 +62,16 @@ void MarkCompactCollector::MarkObject(HeapObject* obj, MarkBit mark_bit) {
}
bool MarkCompactCollector::MarkObjectWithoutPush(HeapObject* obj) {
MarkBit mark_bit = Marking::MarkBitFrom(obj);
if (!mark_bit.Get()) {
SetMark(obj, mark_bit);
return true;
}
return false;
bool MarkCompactCollector::MarkObjectWithoutPush(HeapObject* object) {
MarkBit mark = Marking::MarkBitFrom(object);
bool old_mark = mark.Get();
if (!old_mark) SetMark(object, mark);
return old_mark;
}
void MarkCompactCollector::MarkObjectAndPush(HeapObject* object) {
if (!MarkObjectWithoutPush(object)) marking_deque_.PushBlack(object);
}
......
......@@ -64,13 +64,13 @@ MarkCompactCollector::MarkCompactCollector() : // NOLINT
abort_incremental_marking_(false),
compacting_(false),
was_marked_incrementally_(false),
collect_maps_(FLAG_collect_maps),
flush_monomorphic_ics_(false),
tracer_(NULL),
migration_slots_buffer_(NULL),
heap_(NULL),
code_flusher_(NULL),
encountered_weak_maps_(NULL),
marker_(this, this) { }
encountered_weak_maps_(NULL) { }
#ifdef DEBUG
......@@ -282,7 +282,7 @@ void MarkCompactCollector::CollectGarbage() {
MarkLiveObjects();
ASSERT(heap_->incremental_marking()->IsStopped());
if (FLAG_collect_maps) ClearNonLiveTransitions();
if (collect_maps_) ClearNonLiveTransitions();
ClearWeakMaps();
......@@ -294,7 +294,7 @@ void MarkCompactCollector::CollectGarbage() {
SweepSpaces();
if (!FLAG_collect_maps) ReattachInitialMaps();
if (!collect_maps_) ReattachInitialMaps();
Finish();
......@@ -658,6 +658,11 @@ void MarkCompactCollector::AbortCompaction() {
void MarkCompactCollector::Prepare(GCTracer* tracer) {
was_marked_incrementally_ = heap()->incremental_marking()->IsMarking();
// Disable collection of maps if incremental marking is enabled.
// Map collection algorithm relies on a special map transition tree traversal
// order which is not implemented for incremental marking.
collect_maps_ = FLAG_collect_maps && !was_marked_incrementally_;
// Monomorphic ICs are preserved when possible, but need to be flushed
// when they might be keeping a Context alive, or when the heap is about
// to be serialized.
......@@ -1793,11 +1798,11 @@ void MarkCompactCollector::ProcessNewlyMarkedObject(HeapObject* object) {
heap_->ClearCacheOnMap(map);
// When map collection is enabled we have to mark through map's transitions
// in a special way to make transition links weak. Only maps for subclasses
// of JSReceiver can have transitions.
// in a special way to make transition links weak.
// Only maps for subclasses of JSReceiver can have transitions.
STATIC_ASSERT(LAST_TYPE == LAST_JS_RECEIVER_TYPE);
if (FLAG_collect_maps && map->instance_type() >= FIRST_JS_RECEIVER_TYPE) {
marker_.MarkMapContents(map);
if (collect_maps_ && map->instance_type() >= FIRST_JS_RECEIVER_TYPE) {
MarkMapContents(map);
} else {
marking_deque_.PushBlack(map);
}
......@@ -1807,86 +1812,85 @@ void MarkCompactCollector::ProcessNewlyMarkedObject(HeapObject* object) {
}
// Force instantiation of template instances.
template void Marker<IncrementalMarking>::MarkMapContents(Map* map);
template void Marker<MarkCompactCollector>::MarkMapContents(Map* map);
template <class T>
void Marker<T>::MarkMapContents(Map* map) {
void MarkCompactCollector::MarkMapContents(Map* map) {
// Mark prototype transitions array but don't push it into marking stack.
// This will make references from it weak. We will clean dead prototype
// transitions in ClearNonLiveTransitions.
Object** proto_trans_slot =
HeapObject::RawField(map, Map::kPrototypeTransitionsOrBackPointerOffset);
HeapObject* prototype_transitions = HeapObject::cast(*proto_trans_slot);
if (prototype_transitions->IsFixedArray()) {
mark_compact_collector()->RecordSlot(proto_trans_slot,
proto_trans_slot,
prototype_transitions);
// transitions in ClearNonLiveTransitions. But make sure that back pointers
// stored inside prototype transitions arrays are marked.
Object* raw_proto_transitions = map->unchecked_prototype_transitions();
if (raw_proto_transitions->IsFixedArray()) {
FixedArray* prototype_transitions = FixedArray::cast(raw_proto_transitions);
MarkBit mark = Marking::MarkBitFrom(prototype_transitions);
if (!mark.Get()) {
mark.Set();
MemoryChunk::IncrementLiveBytesFromGC(prototype_transitions->address(),
prototype_transitions->Size());
MarkObjectAndPush(HeapObject::cast(
prototype_transitions->get(Map::kProtoTransitionBackPointerOffset)));
}
}
// Make sure that the back pointer stored either in the map itself or inside
// its prototype transitions array is marked. Treat pointers in the descriptor
// array as weak and also mark that array to prevent visiting it later.
base_marker()->MarkObjectAndPush(HeapObject::cast(map->GetBackPointer()));
Object** descriptor_array_slot =
Object** raw_descriptor_array_slot =
HeapObject::RawField(map, Map::kInstanceDescriptorsOrBitField3Offset);
Object* descriptor_array = *descriptor_array_slot;
if (!descriptor_array->IsSmi()) {
MarkDescriptorArray(reinterpret_cast<DescriptorArray*>(descriptor_array));
}
// Mark the Object* fields of the Map. Since the descriptor array has been
// marked already, it is fine that one of these fields contains a pointer
// to it. But make sure to skip back pointer and prototype transitions.
STATIC_ASSERT(Map::kPointerFieldsEndOffset ==
Map::kPrototypeTransitionsOrBackPointerOffset + kPointerSize);
Object** start_slot = HeapObject::RawField(
map, Map::kPointerFieldsBeginOffset);
Object** end_slot = HeapObject::RawField(
map, Map::kPrototypeTransitionsOrBackPointerOffset);
for (Object** slot = start_slot; slot < end_slot; slot++) {
Object* obj = *slot;
if (!obj->NonFailureIsHeapObject()) continue;
mark_compact_collector()->RecordSlot(start_slot, slot, obj);
base_marker()->MarkObjectAndPush(reinterpret_cast<HeapObject*>(obj));
Object* raw_descriptor_array = *raw_descriptor_array_slot;
if (!raw_descriptor_array->IsSmi()) {
MarkDescriptorArray(
reinterpret_cast<DescriptorArray*>(raw_descriptor_array));
}
// Mark the Object* fields of the Map.
// Since the descriptor array has been marked already, it is fine
// that one of these fields contains a pointer to it.
Object** start_slot = HeapObject::RawField(map,
Map::kPointerFieldsBeginOffset);
Object** end_slot = HeapObject::RawField(map, Map::kPointerFieldsEndOffset);
StaticMarkingVisitor::VisitPointers(map->GetHeap(), start_slot, end_slot);
}
template <class T>
void Marker<T>::MarkDescriptorArray(DescriptorArray* descriptors) {
void MarkCompactCollector::MarkAccessorPairSlot(HeapObject* accessors,
int offset) {
Object** slot = HeapObject::RawField(accessors, offset);
HeapObject* accessor = HeapObject::cast(*slot);
if (accessor->IsMap()) return;
RecordSlot(slot, slot, accessor);
MarkObjectAndPush(accessor);
}
void MarkCompactCollector::MarkDescriptorArray(
DescriptorArray* descriptors) {
MarkBit descriptors_mark = Marking::MarkBitFrom(descriptors);
if (descriptors_mark.Get()) return;
// Empty descriptor array is marked as a root before any maps are marked.
ASSERT(descriptors != descriptors->GetHeap()->empty_descriptor_array());
ASSERT(descriptors != heap()->empty_descriptor_array());
SetMark(descriptors, descriptors_mark);
// The DescriptorArray contains a pointer to its contents array, but the
// contents array will be marked black and hence not be visited again.
if (!base_marker()->MarkObjectAndPush(descriptors)) return;
FixedArray* contents = FixedArray::cast(
FixedArray* contents = reinterpret_cast<FixedArray*>(
descriptors->get(DescriptorArray::kContentArrayIndex));
ASSERT(contents->IsHeapObject());
ASSERT(!IsMarked(contents));
ASSERT(contents->IsFixedArray());
ASSERT(contents->length() >= 2);
ASSERT(Marking::IsWhite(Marking::MarkBitFrom(contents)));
base_marker()->MarkObjectWithoutPush(contents);
// Contents contains (value, details) pairs. If the descriptor contains a
// transition (value is a Map), we don't mark the value as live. It might
// be set to the NULL_DESCRIPTOR in ClearNonLiveTransitions later.
MarkBit contents_mark = Marking::MarkBitFrom(contents);
SetMark(contents, contents_mark);
// Contents contains (value, details) pairs. If the details say that the type
// of descriptor is MAP_TRANSITION, CONSTANT_TRANSITION,
// EXTERNAL_ARRAY_TRANSITION or NULL_DESCRIPTOR, we don't mark the value as
// live. Only for MAP_TRANSITION, EXTERNAL_ARRAY_TRANSITION and
// CONSTANT_TRANSITION is the value an Object* (a Map*).
for (int i = 0; i < contents->length(); i += 2) {
// If the pair (value, details) at index i, i+1 is not
// a transition or null descriptor, mark the value.
PropertyDetails details(Smi::cast(contents->get(i + 1)));
Object** slot = contents->data_start() + i;
if (!(*slot)->IsHeapObject()) continue;
HeapObject* value = HeapObject::cast(*slot);
mark_compact_collector()->RecordSlot(slot, slot, *slot);
RecordSlot(slot, slot, *slot);
switch (details.type()) {
case NORMAL:
......@@ -1894,22 +1898,21 @@ void Marker<T>::MarkDescriptorArray(DescriptorArray* descriptors) {
case CONSTANT_FUNCTION:
case HANDLER:
case INTERCEPTOR:
base_marker()->MarkObjectAndPush(value);
MarkObjectAndPush(value);
break;
case CALLBACKS:
if (!value->IsAccessorPair()) {
base_marker()->MarkObjectAndPush(value);
} else if (base_marker()->MarkObjectWithoutPush(value)) {
AccessorPair* accessors = AccessorPair::cast(value);
MarkAccessorPairSlot(accessors, AccessorPair::kGetterOffset);
MarkAccessorPairSlot(accessors, AccessorPair::kSetterOffset);
MarkObjectAndPush(value);
} else if (!MarkObjectWithoutPush(value)) {
MarkAccessorPairSlot(value, AccessorPair::kGetterOffset);
MarkAccessorPairSlot(value, AccessorPair::kSetterOffset);
}
break;
case ELEMENTS_TRANSITION:
// For maps with multiple elements transitions, the transition maps are
// stored in a FixedArray. Keep the fixed array alive but not the maps
// that it refers to.
if (value->IsFixedArray()) base_marker()->MarkObjectWithoutPush(value);
if (value->IsFixedArray()) MarkObjectWithoutPush(value);
break;
case MAP_TRANSITION:
case CONSTANT_TRANSITION:
......@@ -1917,16 +1920,9 @@ void Marker<T>::MarkDescriptorArray(DescriptorArray* descriptors) {
break;
}
}
}
template <class T>
void Marker<T>::MarkAccessorPairSlot(AccessorPair* accessors, int offset) {
Object** slot = HeapObject::RawField(accessors, offset);
HeapObject* accessor = HeapObject::cast(*slot);
if (accessor->IsMap()) return;
mark_compact_collector()->RecordSlot(slot, slot, accessor);
base_marker()->MarkObjectAndPush(accessor);
// The DescriptorArray descriptors contains a pointer to its contents array,
// but the contents array is already marked.
marking_deque_.PushBlack(descriptors);
}
......
......@@ -42,7 +42,6 @@ typedef bool (*IsAliveFunction)(HeapObject* obj, int* size, int* offset);
// Forward declarations.
class CodeFlusher;
class GCTracer;
class MarkCompactCollector;
class MarkingVisitor;
class RootMarkingVisitor;
......@@ -167,6 +166,7 @@ class Marking {
// ----------------------------------------------------------------------------
// Marking deque for tracing live objects.
class MarkingDeque {
public:
MarkingDeque()
......@@ -383,34 +383,6 @@ class SlotsBuffer {
};
// -------------------------------------------------------------------------
// Marker shared between incremental and non-incremental marking
template<class BaseMarker> class Marker {
public:
Marker(BaseMarker* base_marker, MarkCompactCollector* mark_compact_collector)
: base_marker_(base_marker),
mark_compact_collector_(mark_compact_collector) {}
// Mark pointers in a Map and its DescriptorArray together, possibly
// treating transitions or back pointers weak.
void MarkMapContents(Map* map);
void MarkDescriptorArray(DescriptorArray* descriptors);
void MarkAccessorPairSlot(AccessorPair* accessors, int offset);
private:
BaseMarker* base_marker() {
return base_marker_;
}
MarkCompactCollector* mark_compact_collector() {
return mark_compact_collector_;
}
BaseMarker* base_marker_;
MarkCompactCollector* mark_compact_collector_;
};
// Defined in isolate.h.
class ThreadLocalTop;
......@@ -612,6 +584,8 @@ class MarkCompactCollector {
bool was_marked_incrementally_;
bool collect_maps_;
bool flush_monomorphic_ics_;
// A pointer to the current stack-allocated GC tracer object during a full
......@@ -634,13 +608,12 @@ class MarkCompactCollector {
//
// After: Live objects are marked and non-live objects are unmarked.
friend class RootMarkingVisitor;
friend class MarkingVisitor;
friend class StaticMarkingVisitor;
friend class CodeMarkingVisitor;
friend class SharedFunctionInfoMarkingVisitor;
friend class Marker<IncrementalMarking>;
friend class Marker<MarkCompactCollector>;
// Mark non-optimize code for functions inlined into the given optimized
// code. This will prevent it from being flushed.
......@@ -658,25 +631,22 @@ class MarkCompactCollector {
void AfterMarking();
// Marks the object black and pushes it on the marking stack.
// Returns true if object needed marking and false otherwise.
// This is for non-incremental marking only.
INLINE(bool MarkObjectAndPush(HeapObject* obj));
// Marks the object black and pushes it on the marking stack.
// This is for non-incremental marking only.
// This is for non-incremental marking.
INLINE(void MarkObject(HeapObject* obj, MarkBit mark_bit));
// Marks the object black without pushing it on the marking stack.
// Returns true if object needed marking and false otherwise.
// This is for non-incremental marking only.
INLINE(bool MarkObjectWithoutPush(HeapObject* obj));
INLINE(bool MarkObjectWithoutPush(HeapObject* object));
INLINE(void MarkObjectAndPush(HeapObject* value));
// Marks the object black assuming that it is not yet marked.
// This is for non-incremental marking only.
// Marks the object black. This is for non-incremental marking.
INLINE(void SetMark(HeapObject* obj, MarkBit mark_bit));
void ProcessNewlyMarkedObject(HeapObject* obj);
// Mark a Map and its DescriptorArray together, skipping transitions.
void MarkMapContents(Map* map);
void MarkAccessorPairSlot(HeapObject* accessors, int offset);
void MarkDescriptorArray(DescriptorArray* descriptors);
// Mark the heap roots and all objects reachable from them.
void MarkRoots(RootMarkingVisitor* visitor);
......@@ -779,7 +749,6 @@ class MarkCompactCollector {
MarkingDeque marking_deque_;
CodeFlusher* code_flusher_;
Object* encountered_weak_maps_;
Marker<MarkCompactCollector> marker_;
List<Page*> evacuation_candidates_;
List<Code*> invalidated_code_;
......
......@@ -1735,60 +1735,3 @@ TEST(OptimizedAllocationAlwaysInNewSpace) {
CHECK(HEAP->InNewSpace(*o));
}
static int CountMapTransitions(Map* map) {
int result = 0;
DescriptorArray* descs = map->instance_descriptors();
for (int i = 0; i < descs->number_of_descriptors(); i++) {
if (descs->IsTransitionOnly(i)) {
result++;
}
}
return result;
}
// Test that map transitions are cleared and maps are collected with
// incremental marking as well.
TEST(Regress1465) {
i::FLAG_allow_natives_syntax = true;
i::FLAG_trace_incremental_marking = true;
InitializeVM();
v8::HandleScope scope;
#define TRANSITION_COUNT 256
for (int i = 0; i < TRANSITION_COUNT; i++) {
EmbeddedVector<char, 64> buffer;
OS::SNPrintF(buffer, "var o = new Object; o.prop%d = %d;", i, i);
CompileRun(buffer.start());
}
CompileRun("var root = new Object;");
Handle<JSObject> root =
v8::Utils::OpenHandle(
*v8::Handle<v8::Object>::Cast(
v8::Context::GetCurrent()->Global()->Get(v8_str("root"))));
// Count number of live transitions before marking.
int transitions_before = CountMapTransitions(root->map());
CompileRun("%DebugPrint(root);");
CHECK_EQ(TRANSITION_COUNT, transitions_before);
// Go through all incremental marking steps in one swoop.
IncrementalMarking* marking = HEAP->incremental_marking();
CHECK(marking->IsStopped());
marking->Start();
CHECK(marking->IsMarking());
while (!marking->IsComplete()) {
marking->Step(MB, IncrementalMarking::NO_GC_VIA_STACK_GUARD);
}
CHECK(marking->IsComplete());
HEAP->CollectAllGarbage(Heap::kNoGCFlags);
CHECK(marking->IsStopped());
// Count number of live transitions after marking. Note that one transition
// is left, because 'o' still holds an instance of one transition target.
int transitions_after = CountMapTransitions(root->map());
CompileRun("%DebugPrint(root);");
CHECK_EQ(1, transitions_after);
}
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