Commit 84de4968 authored by sgjesse@chromium.org's avatar sgjesse@chromium.org

Implements DoubleToI on ARM. Refactor some VFP code at the same time and

fix the simulator behaviour.

BUG=none
TEST=added to cctest/test-assembler-arm.cc

Patch by Rodolph Perfetta from ARM Ltd.

Review URL: http://codereview.chromium.org/6368053


git-svn-id: http://v8.googlecode.com/svn/branches/bleeding_edge@6629 ce2b1a6d-e550-0410-aec6-3dcde31c8c00
parent 3a214b8f
......@@ -2124,7 +2124,7 @@ static Instr EncodeVCVT(const VFPType dst_type,
const int dst_code,
const VFPType src_type,
const int src_code,
Assembler::ConversionMode mode,
VFPConversionMode mode,
const Condition cond) {
ASSERT(src_type != dst_type);
int D, Vd, M, Vm;
......@@ -2167,7 +2167,7 @@ static Instr EncodeVCVT(const VFPType dst_type,
void Assembler::vcvt_f64_s32(const DwVfpRegister dst,
const SwVfpRegister src,
ConversionMode mode,
VFPConversionMode mode,
const Condition cond) {
ASSERT(CpuFeatures::IsEnabled(VFP3));
emit(EncodeVCVT(F64, dst.code(), S32, src.code(), mode, cond));
......@@ -2176,7 +2176,7 @@ void Assembler::vcvt_f64_s32(const DwVfpRegister dst,
void Assembler::vcvt_f32_s32(const SwVfpRegister dst,
const SwVfpRegister src,
ConversionMode mode,
VFPConversionMode mode,
const Condition cond) {
ASSERT(CpuFeatures::IsEnabled(VFP3));
emit(EncodeVCVT(F32, dst.code(), S32, src.code(), mode, cond));
......@@ -2185,7 +2185,7 @@ void Assembler::vcvt_f32_s32(const SwVfpRegister dst,
void Assembler::vcvt_f64_u32(const DwVfpRegister dst,
const SwVfpRegister src,
ConversionMode mode,
VFPConversionMode mode,
const Condition cond) {
ASSERT(CpuFeatures::IsEnabled(VFP3));
emit(EncodeVCVT(F64, dst.code(), U32, src.code(), mode, cond));
......@@ -2194,7 +2194,7 @@ void Assembler::vcvt_f64_u32(const DwVfpRegister dst,
void Assembler::vcvt_s32_f64(const SwVfpRegister dst,
const DwVfpRegister src,
ConversionMode mode,
VFPConversionMode mode,
const Condition cond) {
ASSERT(CpuFeatures::IsEnabled(VFP3));
emit(EncodeVCVT(S32, dst.code(), F64, src.code(), mode, cond));
......@@ -2203,7 +2203,7 @@ void Assembler::vcvt_s32_f64(const SwVfpRegister dst,
void Assembler::vcvt_u32_f64(const SwVfpRegister dst,
const DwVfpRegister src,
ConversionMode mode,
VFPConversionMode mode,
const Condition cond) {
ASSERT(CpuFeatures::IsEnabled(VFP3));
emit(EncodeVCVT(U32, dst.code(), F64, src.code(), mode, cond));
......@@ -2212,7 +2212,7 @@ void Assembler::vcvt_u32_f64(const SwVfpRegister dst,
void Assembler::vcvt_f64_f32(const DwVfpRegister dst,
const SwVfpRegister src,
ConversionMode mode,
VFPConversionMode mode,
const Condition cond) {
ASSERT(CpuFeatures::IsEnabled(VFP3));
emit(EncodeVCVT(F64, dst.code(), F32, src.code(), mode, cond));
......@@ -2221,7 +2221,7 @@ void Assembler::vcvt_f64_f32(const DwVfpRegister dst,
void Assembler::vcvt_f32_f64(const SwVfpRegister dst,
const DwVfpRegister src,
ConversionMode mode,
VFPConversionMode mode,
const Condition cond) {
ASSERT(CpuFeatures::IsEnabled(VFP3));
emit(EncodeVCVT(F32, dst.code(), F64, src.code(), mode, cond));
......
......@@ -942,37 +942,33 @@ class Assembler : public Malloced {
void vmov(const Register dst,
const SwVfpRegister src,
const Condition cond = al);
enum ConversionMode {
FPSCRRounding = 0,
RoundToZero = 1
};
void vcvt_f64_s32(const DwVfpRegister dst,
const SwVfpRegister src,
ConversionMode mode = RoundToZero,
VFPConversionMode mode = kDefaultRoundToZero,
const Condition cond = al);
void vcvt_f32_s32(const SwVfpRegister dst,
const SwVfpRegister src,
ConversionMode mode = RoundToZero,
VFPConversionMode mode = kDefaultRoundToZero,
const Condition cond = al);
void vcvt_f64_u32(const DwVfpRegister dst,
const SwVfpRegister src,
ConversionMode mode = RoundToZero,
VFPConversionMode mode = kDefaultRoundToZero,
const Condition cond = al);
void vcvt_s32_f64(const SwVfpRegister dst,
const DwVfpRegister src,
ConversionMode mode = RoundToZero,
VFPConversionMode mode = kDefaultRoundToZero,
const Condition cond = al);
void vcvt_u32_f64(const SwVfpRegister dst,
const DwVfpRegister src,
ConversionMode mode = RoundToZero,
VFPConversionMode mode = kDefaultRoundToZero,
const Condition cond = al);
void vcvt_f64_f32(const DwVfpRegister dst,
const SwVfpRegister src,
ConversionMode mode = RoundToZero,
VFPConversionMode mode = kDefaultRoundToZero,
const Condition cond = al);
void vcvt_f32_f64(const SwVfpRegister dst,
const DwVfpRegister src,
ConversionMode mode = RoundToZero,
VFPConversionMode mode = kDefaultRoundToZero,
const Condition cond = al);
void vabs(const DwVfpRegister dst,
......
......@@ -380,10 +380,13 @@ enum VFPRegPrecision {
// VFP FPSCR constants.
enum VFPConversionMode {
kFPSCRRounding = 0,
kDefaultRoundToZero = 1
};
static const uint32_t kVFPExceptionMask = 0xf;
static const uint32_t kVFPRoundingModeMask = 3 << 22;
static const uint32_t kVFPFlushToZeroMask = 1 << 24;
static const uint32_t kVFPRoundToMinusInfinityBits = 2 << 22;
static const uint32_t kVFPInvalidExceptionBit = 1;
static const uint32_t kVFPNConditionFlagBit = 1 << 31;
......@@ -393,13 +396,20 @@ static const uint32_t kVFPVConditionFlagBit = 1 << 28;
// VFP rounding modes. See ARM DDI 0406B Page A2-29.
enum FPSCRRoundingModes {
RN, // Round to Nearest.
RP, // Round towards Plus Infinity.
RM, // Round towards Minus Infinity.
RZ // Round towards zero.
enum VFPRoundingMode {
RN = 0 << 22, // Round to Nearest.
RP = 1 << 22, // Round towards Plus Infinity.
RM = 2 << 22, // Round towards Minus Infinity.
RZ = 3 << 22, // Round towards zero.
// Aliases.
kRoundToNearest = RN,
kRoundToPlusInf = RP,
kRoundToMinusInf = RM,
kRoundToZero = RZ
};
static const uint32_t kVFPRoundingModeMask = 3 << 22;
// -----------------------------------------------------------------------------
// Hints.
......
......@@ -1535,7 +1535,7 @@ LInstruction* LChunkBuilder::DoChange(HChange* instr) {
} else {
ASSERT(to.IsInteger32());
LOperand* value = UseRegister(instr->value());
LDoubleToI* res = new LDoubleToI(value);
LDoubleToI* res = new LDoubleToI(value, TempRegister());
return AssignEnvironment(DefineAsRegister(res));
}
} else if (from.IsInteger32()) {
......
......@@ -1375,10 +1375,11 @@ class LNumberTagD: public LTemplateInstruction<1, 1, 2> {
// Sometimes truncating conversion from a tagged value to an int32.
class LDoubleToI: public LTemplateInstruction<1, 1, 0> {
class LDoubleToI: public LTemplateInstruction<1, 1, 1> {
public:
explicit LDoubleToI(LOperand* value) {
explicit LDoubleToI(LOperand* value, LOperand* temp1) {
inputs_[0] = value;
temps_[0] = temp1;
}
DECLARE_CONCRETE_INSTRUCTION(DoubleToI, "double-to-i")
......
......@@ -2666,34 +2666,53 @@ void LCodeGen::DoMathAbs(LUnaryMathOperation* instr) {
}
void LCodeGen::DoMathFloor(LUnaryMathOperation* instr) {
DoubleRegister input = ToDoubleRegister(instr->InputAt(0));
Register result = ToRegister(instr->result());
Register prev_fpscr = ToRegister(instr->TempAt(0));
SwVfpRegister single_scratch = double_scratch0().low();
Register scratch = scratch0();
// Truncates a double using a specific rounding mode.
// Clears the z flag (ne condition) if an overflow occurs.
void LCodeGen::EmitVFPTruncate(VFPRoundingMode rounding_mode,
SwVfpRegister result,
DwVfpRegister double_input,
Register scratch1,
Register scratch2) {
Register prev_fpscr = scratch1;
Register scratch = scratch2;
// Set custom FPCSR:
// - Set rounding mode to "Round towards Minus Infinity".
// - Set rounding mode.
// - Clear vfp cumulative exception flags.
// - Make sure Flush-to-zero mode control bit is unset.
__ vmrs(prev_fpscr);
__ bic(scratch, prev_fpscr,
Operand(kVFPExceptionMask | kVFPRoundingModeMask | kVFPFlushToZeroMask));
__ orr(scratch, scratch, Operand(kVFPRoundToMinusInfinityBits));
__ bic(scratch, prev_fpscr, Operand(kVFPExceptionMask |
kVFPRoundingModeMask |
kVFPFlushToZeroMask));
__ orr(scratch, scratch, Operand(rounding_mode));
__ vmsr(scratch);
// Convert the argument to an integer.
__ vcvt_s32_f64(single_scratch,
input,
Assembler::FPSCRRounding,
al);
__ vcvt_s32_f64(result,
double_input,
kFPSCRRounding);
// Retrieve FPSCR and check for vfp exceptions.
// Retrieve FPSCR.
__ vmrs(scratch);
// Restore FPSCR
// Restore FPSCR.
__ vmsr(prev_fpscr);
// Check for vfp exceptions.
__ tst(scratch, Operand(kVFPExceptionMask));
}
void LCodeGen::DoMathFloor(LUnaryMathOperation* instr) {
DoubleRegister input = ToDoubleRegister(instr->InputAt(0));
Register result = ToRegister(instr->result());
SwVfpRegister single_scratch = double_scratch0().low();
Register scratch1 = scratch0();
Register scratch2 = ToRegister(instr->TempAt(0));
EmitVFPTruncate(kRoundToMinusInf,
single_scratch,
input,
scratch1,
scratch2);
DeoptimizeIf(ne, instr->environment());
// Move the result back to general purpose register r0.
......@@ -2703,8 +2722,8 @@ void LCodeGen::DoMathFloor(LUnaryMathOperation* instr) {
Label done;
__ cmp(result, Operand(0));
__ b(ne, &done);
__ vmov(scratch, input.high());
__ tst(scratch, Operand(HeapNumber::kSignMask));
__ vmov(scratch1, input.high());
__ tst(scratch1, Operand(HeapNumber::kSignMask));
DeoptimizeIf(ne, instr->environment());
__ bind(&done);
}
......@@ -3338,7 +3357,43 @@ void LCodeGen::DoNumberUntagD(LNumberUntagD* instr) {
void LCodeGen::DoDoubleToI(LDoubleToI* instr) {
Abort("DoDoubleToI unimplemented.");
LOperand* input = instr->InputAt(0);
ASSERT(input->IsDoubleRegister());
LOperand* result = instr->result();
ASSERT(result->IsRegister());
DoubleRegister double_input = ToDoubleRegister(input);
Register result_reg = ToRegister(result);
SwVfpRegister single_scratch = double_scratch0().low();
Register scratch1 = scratch0();
Register scratch2 = ToRegister(instr->TempAt(0));
VFPRoundingMode rounding_mode = instr->truncating() ? kRoundToMinusInf
: kRoundToNearest;
EmitVFPTruncate(rounding_mode,
single_scratch,
double_input,
scratch1,
scratch2);
// Deoptimize if we had a vfp invalid exception.
DeoptimizeIf(ne, instr->environment());
// Retrieve the result.
__ vmov(result_reg, single_scratch);
if (instr->truncating() &&
instr->hydrogen()->CheckFlag(HValue::kBailoutOnMinusZero)) {
Label done;
__ cmp(result_reg, Operand(0));
__ b(ne, &done);
// Check for -0.
__ vmov(scratch1, double_input.high());
__ tst(scratch1, Operand(HeapNumber::kSignMask));
DeoptimizeIf(ne, instr->environment());
__ bind(&done);
}
}
......
......@@ -219,6 +219,11 @@ class LCodeGen BASE_EMBEDDED {
// Specific math operations - used from DoUnaryMathOperation.
void EmitIntegerMathAbs(LUnaryMathOperation* instr);
void DoMathAbs(LUnaryMathOperation* instr);
void EmitVFPTruncate(VFPRoundingMode rounding_mode,
SwVfpRegister result,
DwVfpRegister double_input,
Register scratch1,
Register scratch2);
void DoMathFloor(LUnaryMathOperation* instr);
void DoMathSqrt(LUnaryMathOperation* instr);
......
......@@ -2539,7 +2539,7 @@ void Simulator::DecodeTypeVFP(Instruction* instr) {
(overflow_vfp_flag_ << 2) |
(div_zero_vfp_flag_ << 1) |
(inv_op_vfp_flag_ << 0) |
(FPSCR_rounding_mode_ << 22);
(FPSCR_rounding_mode_);
set_register(rt, fpscr);
}
} else if ((instr->VLValue() == 0x0) &&
......@@ -2562,7 +2562,7 @@ void Simulator::DecodeTypeVFP(Instruction* instr) {
div_zero_vfp_flag_ = (rt_value >> 1) & 1;
inv_op_vfp_flag_ = (rt_value >> 0) & 1;
FPSCR_rounding_mode_ =
static_cast<FPSCRRoundingModes>((rt_value >> 22) & 3);
static_cast<VFPRoundingMode>((rt_value) & kVFPRoundingModeMask);
}
} else {
UNIMPLEMENTED(); // Not used by V8.
......@@ -2651,87 +2651,135 @@ void Simulator::DecodeVCVTBetweenDoubleAndSingle(Instruction* instr) {
}
}
bool get_inv_op_vfp_flag(VFPRoundingMode mode,
double val,
bool unsigned_) {
ASSERT((mode == RN) || (mode == RM) || (mode == RZ));
double max_uint = static_cast<double>(0xffffffffu);
double max_int = static_cast<double>(kMaxInt);
double min_int = static_cast<double>(kMinInt);
// Check for NaN.
if (val != val) {
return true;
}
// Check for overflow. This code works because 32bit integers can be
// exactly represented by ieee-754 64bit floating-point values.
switch (mode) {
case RN:
return unsigned_ ? (val >= (max_uint + 0.5)) ||
(val < -0.5)
: (val >= (max_int + 0.5)) ||
(val < (min_int - 0.5));
case RM:
return unsigned_ ? (val >= (max_uint + 1.0)) ||
(val < 0)
: (val >= (max_int + 1.0)) ||
(val < min_int);
case RZ:
return unsigned_ ? (val >= (max_uint + 1.0)) ||
(val <= -1)
: (val >= (max_int + 1.0)) ||
(val <= (min_int - 1.0));
default:
UNREACHABLE();
return true;
}
}
// We call this function only if we had a vfp invalid exception.
// It returns the correct saturated value.
int VFPConversionSaturate(double val, bool unsigned_res) {
if (val != val) {
return 0;
} else {
if (unsigned_res) {
return (val < 0) ? 0 : 0xffffffffu;
} else {
return (val < 0) ? kMinInt : kMaxInt;
}
}
}
void Simulator::DecodeVCVTBetweenFloatingPointAndInteger(Instruction* instr) {
ASSERT((instr->Bit(4) == 0) && (instr->Opc1Value() == 0x7));
ASSERT((instr->Bit(4) == 0) && (instr->Opc1Value() == 0x7) &&
(instr->Bits(27, 23) == 0x1D));
ASSERT(((instr->Opc2Value() == 0x8) && (instr->Opc3Value() & 0x1)) ||
(((instr->Opc2Value() >> 1) == 0x6) && (instr->Opc3Value() & 0x1)));
// Conversion between floating-point and integer.
bool to_integer = (instr->Bit(18) == 1);
VFPRegPrecision src_precision = kSinglePrecision;
if (instr->SzValue() == 1) {
src_precision = kDoublePrecision;
}
VFPRegPrecision src_precision = (instr->SzValue() == 1) ? kDoublePrecision
: kSinglePrecision;
if (to_integer) {
bool unsigned_integer = (instr->Bit(16) == 0);
FPSCRRoundingModes mode;
if (instr->Bit(7) != 1) {
// Use FPSCR defined rounding mode.
mode = FPSCR_rounding_mode_;
// Only RZ and RM modes are supported.
ASSERT((mode == RM) || (mode == RZ));
} else {
// VFP uses round towards zero by default.
mode = RZ;
}
// We are playing with code close to the C++ standard's limits below,
// hence the very simple code and heavy checks.
//
// Note:
// C++ defines default type casting from floating point to integer as
// (close to) rounding toward zero ("fractional part discarded").
int dst = instr->VFPDRegValue(kSinglePrecision);
int src = instr->VFPMRegValue(src_precision);
int32_t kMaxInt = v8::internal::kMaxInt;
int32_t kMinInt = v8::internal::kMinInt;
switch (mode) {
case RM:
if (src_precision == kDoublePrecision) {
double val = get_double_from_d_register(src);
inv_op_vfp_flag_ = (val > kMaxInt) || (val < kMinInt) || (val != val);
// Bit 7 in vcvt instructions indicates if we should use the FPSCR rounding
// mode or the default Round to Zero mode.
VFPRoundingMode mode = (instr->Bit(7) != 1) ? FPSCR_rounding_mode_
: RZ;
ASSERT((mode == RM) || (mode == RZ) || (mode == RN));
int sint = unsigned_integer ? static_cast<uint32_t>(val) :
static_cast<int32_t>(val);
sint = sint > val ? sint - 1 : sint;
bool unsigned_integer = (instr->Bit(16) == 0);
bool double_precision = (src_precision == kDoublePrecision);
set_s_register_from_sinteger(dst, sint);
} else {
float val = get_float_from_s_register(src);
double val = double_precision ? get_double_from_d_register(src)
: get_float_from_s_register(src);
inv_op_vfp_flag_ = (val > kMaxInt) || (val < kMinInt) || (val != val);
int temp = unsigned_integer ? static_cast<uint32_t>(val)
: static_cast<int32_t>(val);
int sint = unsigned_integer ? static_cast<uint32_t>(val) :
static_cast<int32_t>(val);
sint = sint > val ? sint - 1 : sint;
inv_op_vfp_flag_ = get_inv_op_vfp_flag(mode, val, unsigned_integer);
set_s_register_from_sinteger(dst, sint);
if (inv_op_vfp_flag_) {
temp = VFPConversionSaturate(val, unsigned_integer);
} else {
switch (mode) {
case RN: {
double abs_diff =
unsigned_integer ? fabs(val - static_cast<uint32_t>(temp))
: fabs(val - temp);
int val_sign = (val > 0) ? 1 : -1;
if (abs_diff > 0.5) {
temp += val_sign;
} else if (abs_diff == 0.5) {
// Round to even if exactly halfway.
temp = ((temp % 2) == 0) ? temp : temp + val_sign;
}
break;
}
break;
case RZ:
if (src_precision == kDoublePrecision) {
double val = get_double_from_d_register(src);
inv_op_vfp_flag_ = (val > kMaxInt) || (val < kMinInt) || (val != val);
int sint = unsigned_integer ? static_cast<uint32_t>(val) :
static_cast<int32_t>(val);
set_s_register_from_sinteger(dst, sint);
} else {
float val = get_float_from_s_register(src);
inv_op_vfp_flag_ = (val > kMaxInt) || (val < kMinInt) || (val != val);
int sint = unsigned_integer ? static_cast<uint32_t>(val) :
static_cast<int32_t>(val);
case RM:
temp = temp > val ? temp - 1 : temp;
break;
set_s_register_from_sinteger(dst, sint);
}
break;
case RZ:
// Nothing to do.
break;
default:
UNREACHABLE();
default:
UNREACHABLE();
}
}
// Update the destination register.
set_s_register_from_sinteger(dst, temp);
} else {
bool unsigned_integer = (instr->Bit(7) == 0);
......
......@@ -312,7 +312,7 @@ class Simulator {
bool v_flag_FPSCR_;
// VFP rounding mode. See ARM DDI 0406B Page A2-29.
FPSCRRoundingModes FPSCR_rounding_mode_;
VFPRoundingMode FPSCR_rounding_mode_;
// VFP FP exception flags architecture state.
bool inv_op_vfp_flag_;
......
......@@ -2055,11 +2055,11 @@ MaybeObject* CallStubCompiler::CompileMathFloorCall(Object* object,
// - Make sure Flush-to-zero mode control bit is unset (bit 22).
__ bic(r9, r3,
Operand(kVFPExceptionMask | kVFPRoundingModeMask | kVFPFlushToZeroMask));
__ orr(r9, r9, Operand(kVFPRoundToMinusInfinityBits));
__ orr(r9, r9, Operand(kRoundToMinusInf));
__ vmsr(r9);
// Convert the argument to an integer.
__ vcvt_s32_f64(s0, d1, Assembler::FPSCRRounding, al);
__ vcvt_s32_f64(s0, d1, kFPSCRRounding);
// Use vcvt latency to start checking for special cases.
// Get the argument exponent and clear the sign bit.
......@@ -3796,9 +3796,9 @@ MaybeObject* ExternalArrayStubCompiler::CompileKeyedStoreStub(
// Not infinity or NaN simply convert to int.
if (IsElementTypeSigned(array_type)) {
__ vcvt_s32_f64(s0, d0, Assembler::RoundToZero, ne);
__ vcvt_s32_f64(s0, d0, kDefaultRoundToZero, ne);
} else {
__ vcvt_u32_f64(s0, d0, Assembler::RoundToZero, ne);
__ vcvt_u32_f64(s0, d0, kDefaultRoundToZero, ne);
}
__ vmov(r5, s0, ne);
......
......@@ -409,71 +409,189 @@ TEST(6) {
}
static void TestRoundingMode(int32_t mode, double value, int expected) {
enum VCVTTypes {
s32_f64,
u32_f64
};
static void TestRoundingMode(VCVTTypes types,
VFPRoundingMode mode,
double value,
int expected,
bool expected_exception = false) {
InitializeVM();
v8::HandleScope scope;
Assembler assm(NULL, 0);
__ vmrs(r1);
// Set custom FPSCR.
__ bic(r2, r1, Operand(((mode ^ 3) << 22) | 0xf));
__ orr(r2, r2, Operand(mode << 22));
__ vmsr(r2);
if (CpuFeatures::IsSupported(VFP3)) {
CpuFeatures::Scope scope(VFP3);
// Load value, convert, and move back result to r0.
__ vmov(d1, value);
__ vcvt_s32_f64(s0, d1, Assembler::FPSCRRounding, al);
__ vmov(r0, s0);
Label wrong_exception;
__ vmrs(r1);
// Set custom FPSCR.
__ bic(r2, r1, Operand(kVFPRoundingModeMask | kVFPExceptionMask));
__ orr(r2, r2, Operand(mode));
__ vmsr(r2);
// Load value, convert, and move back result to r0 if everything went well.
__ vmov(d1, value);
switch (types) {
case s32_f64:
__ vcvt_s32_f64(s0, d1, kFPSCRRounding);
break;
case u32_f64:
__ vcvt_u32_f64(s0, d1, kFPSCRRounding);
break;
default:
UNREACHABLE();
break;
}
// Check for vfp exceptions
__ vmrs(r2);
__ tst(r2, Operand(kVFPExceptionMask));
// Check that we behaved as expected.
__ b(&wrong_exception,
expected_exception ? eq : ne);
// There was no exception. Retrieve the result and return.
__ vmov(r0, s0);
__ mov(pc, Operand(lr));
__ mov(pc, Operand(lr));
// The exception behaviour is not what we expected.
// Load a special value and return.
__ bind(&wrong_exception);
__ mov(r0, Operand(11223344));
__ mov(pc, Operand(lr));
CodeDesc desc;
assm.GetCode(&desc);
Object* code = Heap::CreateCode(
desc,
Code::ComputeFlags(Code::STUB),
Handle<Object>(Heap::undefined_value()))->ToObjectChecked();
CHECK(code->IsCode());
CodeDesc desc;
assm.GetCode(&desc);
Object* code = Heap::CreateCode(
desc,
Code::ComputeFlags(Code::STUB),
Handle<Object>(Heap::undefined_value()))->ToObjectChecked();
CHECK(code->IsCode());
#ifdef DEBUG
Code::cast(code)->Print();
Code::cast(code)->Print();
#endif
F1 f = FUNCTION_CAST<F1>(Code::cast(code)->entry());
int res = reinterpret_cast<int>(
CALL_GENERATED_CODE(f, 0, 0, 0, 0, 0));
::printf("res = %d\n", res);
CHECK_EQ(expected, res);
F1 f = FUNCTION_CAST<F1>(Code::cast(code)->entry());
int res = reinterpret_cast<int>(
CALL_GENERATED_CODE(f, 0, 0, 0, 0, 0));
::printf("res = %d\n", res);
CHECK_EQ(expected, res);
}
}
TEST(7) {
// Test vfp rounding modes.
// See ARM DDI 0406B Page A2-29.
enum FPSCRRoungingMode {
RN, // Round to Nearest.
RP, // Round towards Plus Infinity.
RM, // Round towards Minus Infinity.
RZ // Round towards zero.
};
if (CpuFeatures::IsSupported(VFP3)) {
CpuFeatures::Scope scope(VFP3);
TestRoundingMode(RZ, 0.5, 0);
TestRoundingMode(RZ, -0.5, 0);
TestRoundingMode(RZ, 123.7, 123);
TestRoundingMode(RZ, -123.7, -123);
TestRoundingMode(RZ, 123456.2, 123456);
TestRoundingMode(RZ, -123456.2, -123456);
TestRoundingMode(RM, 0.5, 0);
TestRoundingMode(RM, -0.5, -1);
TestRoundingMode(RM, 123.7, 123);
TestRoundingMode(RM, -123.7, -124);
TestRoundingMode(RM, 123456.2, 123456);
TestRoundingMode(RM, -123456.2, -123457);
}
// s32_f64 (double to integer).
TestRoundingMode(s32_f64, RN, 0, 0);
TestRoundingMode(s32_f64, RN, 0.5, 0);
TestRoundingMode(s32_f64, RN, -0.5, 0);
TestRoundingMode(s32_f64, RN, 1.5, 2);
TestRoundingMode(s32_f64, RN, -1.5, -2);
TestRoundingMode(s32_f64, RN, 123.7, 124);
TestRoundingMode(s32_f64, RN, -123.7, -124);
TestRoundingMode(s32_f64, RN, 123456.2, 123456);
TestRoundingMode(s32_f64, RN, -123456.2, -123456);
TestRoundingMode(s32_f64, RN, static_cast<double>(kMaxInt), kMaxInt);
TestRoundingMode(s32_f64, RN, (kMaxInt + 0.49), kMaxInt);
TestRoundingMode(s32_f64, RN, (kMaxInt + 1.0), kMaxInt, true);
TestRoundingMode(s32_f64, RN, (kMaxInt + 0.5), kMaxInt, true);
TestRoundingMode(s32_f64, RN, static_cast<double>(kMinInt), kMinInt);
TestRoundingMode(s32_f64, RN, (kMinInt - 0.5), kMinInt);
TestRoundingMode(s32_f64, RN, (kMinInt - 1.0), kMinInt, true);
TestRoundingMode(s32_f64, RN, (kMinInt - 0.51), kMinInt, true);
TestRoundingMode(s32_f64, RM, 0, 0);
TestRoundingMode(s32_f64, RM, 0.5, 0);
TestRoundingMode(s32_f64, RM, -0.5, -1);
TestRoundingMode(s32_f64, RM, 123.7, 123);
TestRoundingMode(s32_f64, RM, -123.7, -124);
TestRoundingMode(s32_f64, RM, 123456.2, 123456);
TestRoundingMode(s32_f64, RM, -123456.2, -123457);
TestRoundingMode(s32_f64, RM, static_cast<double>(kMaxInt), kMaxInt);
TestRoundingMode(s32_f64, RM, (kMaxInt + 0.5), kMaxInt);
TestRoundingMode(s32_f64, RM, (kMaxInt + 1.0), kMaxInt, true);
TestRoundingMode(s32_f64, RM, static_cast<double>(kMinInt), kMinInt);
TestRoundingMode(s32_f64, RM, (kMinInt - 0.5), kMinInt, true);
TestRoundingMode(s32_f64, RM, (kMinInt + 0.5), kMinInt);
TestRoundingMode(s32_f64, RZ, 0, 0);
TestRoundingMode(s32_f64, RZ, 0.5, 0);
TestRoundingMode(s32_f64, RZ, -0.5, 0);
TestRoundingMode(s32_f64, RZ, 123.7, 123);
TestRoundingMode(s32_f64, RZ, -123.7, -123);
TestRoundingMode(s32_f64, RZ, 123456.2, 123456);
TestRoundingMode(s32_f64, RZ, -123456.2, -123456);
TestRoundingMode(s32_f64, RZ, static_cast<double>(kMaxInt), kMaxInt);
TestRoundingMode(s32_f64, RZ, (kMaxInt + 0.5), kMaxInt);
TestRoundingMode(s32_f64, RZ, (kMaxInt + 1.0), kMaxInt, true);
TestRoundingMode(s32_f64, RZ, static_cast<double>(kMinInt), kMinInt);
TestRoundingMode(s32_f64, RZ, (kMinInt - 0.5), kMinInt);
TestRoundingMode(s32_f64, RZ, (kMinInt - 1.0), kMinInt, true);
// u32_f64 (double to integer).
// Negative values.
TestRoundingMode(u32_f64, RN, -0.5, 0);
TestRoundingMode(u32_f64, RN, -123456.7, 0, true);
TestRoundingMode(u32_f64, RN, static_cast<double>(kMinInt), 0, true);
TestRoundingMode(u32_f64, RN, kMinInt - 1.0, 0, true);
TestRoundingMode(u32_f64, RM, -0.5, 0, true);
TestRoundingMode(u32_f64, RM, -123456.7, 0, true);
TestRoundingMode(u32_f64, RM, static_cast<double>(kMinInt), 0, true);
TestRoundingMode(u32_f64, RM, kMinInt - 1.0, 0, true);
TestRoundingMode(u32_f64, RZ, -0.5, 0);
TestRoundingMode(u32_f64, RZ, -123456.7, 0, true);
TestRoundingMode(u32_f64, RZ, static_cast<double>(kMinInt), 0, true);
TestRoundingMode(u32_f64, RZ, kMinInt - 1.0, 0, true);
// Positive values.
// kMaxInt is the maximum *signed* integer: 0x7fffffff.
static const uint32_t kMaxUInt = 0xffffffffu;
TestRoundingMode(u32_f64, RZ, 0, 0);
TestRoundingMode(u32_f64, RZ, 0.5, 0);
TestRoundingMode(u32_f64, RZ, 123.7, 123);
TestRoundingMode(u32_f64, RZ, 123456.2, 123456);
TestRoundingMode(u32_f64, RZ, static_cast<double>(kMaxInt), kMaxInt);
TestRoundingMode(u32_f64, RZ, (kMaxInt + 0.5), kMaxInt);
TestRoundingMode(u32_f64, RZ, (kMaxInt + 1.0),
static_cast<uint32_t>(kMaxInt) + 1);
TestRoundingMode(u32_f64, RZ, (kMaxUInt + 0.5), kMaxUInt);
TestRoundingMode(u32_f64, RZ, (kMaxUInt + 1.0), kMaxUInt, true);
TestRoundingMode(u32_f64, RM, 0, 0);
TestRoundingMode(u32_f64, RM, 0.5, 0);
TestRoundingMode(u32_f64, RM, 123.7, 123);
TestRoundingMode(u32_f64, RM, 123456.2, 123456);
TestRoundingMode(u32_f64, RM, static_cast<double>(kMaxInt), kMaxInt);
TestRoundingMode(u32_f64, RM, (kMaxInt + 0.5), kMaxInt);
TestRoundingMode(u32_f64, RM, (kMaxInt + 1.0),
static_cast<uint32_t>(kMaxInt) + 1);
TestRoundingMode(u32_f64, RM, (kMaxUInt + 0.5), kMaxUInt);
TestRoundingMode(u32_f64, RM, (kMaxUInt + 1.0), kMaxUInt, true);
TestRoundingMode(u32_f64, RN, 0, 0);
TestRoundingMode(u32_f64, RN, 0.5, 0);
TestRoundingMode(u32_f64, RN, 1.5, 2);
TestRoundingMode(u32_f64, RN, 123.7, 124);
TestRoundingMode(u32_f64, RN, 123456.2, 123456);
TestRoundingMode(u32_f64, RN, static_cast<double>(kMaxInt), kMaxInt);
TestRoundingMode(u32_f64, RN, (kMaxInt + 0.49), kMaxInt);
TestRoundingMode(u32_f64, RN, (kMaxInt + 0.5),
static_cast<uint32_t>(kMaxInt) + 1);
TestRoundingMode(u32_f64, RN, (kMaxUInt + 0.49), kMaxUInt);
TestRoundingMode(u32_f64, RN, (kMaxUInt + 0.5), kMaxUInt, true);
TestRoundingMode(u32_f64, RN, (kMaxUInt + 1.0), kMaxUInt, true);
}
#undef __
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