Commit 827575b0 authored by ager@chromium.org's avatar ager@chromium.org

Optimize sine and cosine by checking up front if the fsin or fcos

operation can throw an exception.

Review URL: http://codereview.chromium.org/504073

git-svn-id: http://v8.googlecode.com/svn/branches/bleeding_edge@3506 ce2b1a6d-e550-0410-aec6-3dcde31c8c00
parent 9c627d6b
......@@ -5390,9 +5390,17 @@ void CodeGenerator::GenerateFastMathOp(MathOp op, ZoneList<Expression*>* args) {
number.ToRegister();
frame_->Spill(number.reg());
FloatingPointHelper::LoadFloatOperand(masm_, number.reg());
// Check whether the exponent is so big that performing a sine or
// cosine operation could result in inaccurate results or an
// exception. In that case call the runtime routine.
__ and_(number.reg(), HeapNumber::kExponentMask);
__ cmp(Operand(number.reg()), Immediate(kTwoToThePowerOf63Exponent));
call_runtime.Branch(greater_equal, not_taken);
number.Unuse();
// Perform the operation on the number.
// Perform the operation on the number. This will succeed since we
// already checked that it is in range.
switch (op) {
case SIN:
__ fsin();
......@@ -5402,14 +5410,6 @@ void CodeGenerator::GenerateFastMathOp(MathOp op, ZoneList<Expression*>* args) {
break;
}
// Go slow case if argument to operation is out of range.
Result eax_reg = allocator_->Allocate(eax);
ASSERT(eax_reg.is_valid());
__ fnstsw_ax();
__ sahf();
eax_reg.Unuse();
call_runtime.Branch(parity_even, not_taken);
// Allocate heap number for result if possible.
Result scratch1 = allocator()->Allocate();
Result scratch2 = allocator()->Allocate();
......@@ -7465,9 +7465,8 @@ void IntegerConvert(MacroAssembler* masm,
if (use_sse3) {
CpuFeatures::Scope scope(SSE3);
// Check whether the exponent is too big for a 64 bit signed integer.
const uint32_t too_big_exponent =
(HeapNumber::kExponentBias + 63) << HeapNumber::kExponentShift;
__ cmp(Operand(scratch2), Immediate(too_big_exponent));
__ cmp(Operand(scratch2),
Immediate(CodeGenerator::kTwoToThePowerOf63Exponent));
__ j(greater_equal, conversion_failure);
// Load x87 register with heap number.
__ fld_d(FieldOperand(source, HeapNumber::kValueOffset));
......
......@@ -326,6 +326,9 @@ class CodeGenerator: public AstVisitor {
bool in_spilled_code() const { return in_spilled_code_; }
void set_in_spilled_code(bool flag) { in_spilled_code_ = flag; }
static const uint32_t kTwoToThePowerOf63Exponent =
(HeapNumber::kExponentBias + 63) << HeapNumber::kExponentShift;
private:
// Construction/Destruction
CodeGenerator(int buffer_size, Handle<Script> script, bool is_eval);
......
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