The new JS Heap Profiler: the main part.

There is no test in this patch, because the test uses V8 API,
which is coming in a separate change list.

Review URL: http://codereview.chromium.org/2722005

git-svn-id: http://v8.googlecode.com/svn/branches/bleeding_edge@4848 ce2b1a6d-e550-0410-aec6-3dcde31c8c00
parent a9d25274
......@@ -130,6 +130,17 @@ CodeEntry* ProfileGenerator::EntryForVMState(StateTag tag) {
}
}
template<class Visitor>
void HeapEntriesMap::Apply(Visitor* visitor) {
for (HashMap::Entry* p = entries_.Start();
p != NULL;
p = entries_.Next(p)) {
if (!IsAlias(p->value))
visitor->Apply(reinterpret_cast<HeapEntry*>(p->value));
}
}
} } // namespace v8::internal
#endif // ENABLE_LOGGING_AND_PROFILING
......
This diff is collapsed.
......@@ -31,6 +31,7 @@
#ifdef ENABLE_LOGGING_AND_PROFILING
#include "hashmap.h"
#include "../include/v8-profiler.h"
namespace v8 {
namespace internal {
......@@ -53,6 +54,8 @@ class TokenEnumerator {
List<bool> token_removed_;
friend class TokenEnumeratorTester;
DISALLOW_COPY_AND_ASSIGN(TokenEnumerator);
};
......@@ -357,6 +360,8 @@ class SampleRateCalculator {
unsigned measurements_count_;
unsigned wall_time_query_countdown_;
double last_wall_time_;
DISALLOW_COPY_AND_ASSIGN(SampleRateCalculator);
};
......@@ -416,6 +421,310 @@ class ProfileGenerator {
DISALLOW_COPY_AND_ASSIGN(ProfileGenerator);
};
class HeapSnapshot;
class HeapEntry;
class HeapGraphEdge {
public:
enum Type {
CONTEXT_VARIABLE,
ELEMENT,
PROPERTY
};
HeapGraphEdge(Type type, const char* name, HeapEntry* from, HeapEntry* to);
HeapGraphEdge(int index, HeapEntry* from, HeapEntry* to);
Type type() const { return type_; }
int index() const {
ASSERT(type_ == ELEMENT);
return index_;
}
const char* name() const {
ASSERT(type_ == CONTEXT_VARIABLE || type_ == PROPERTY);
return name_;
}
HeapEntry* from() const { return from_; }
HeapEntry* to() const { return to_; }
private:
Type type_;
union {
int index_;
const char* name_;
};
HeapEntry* from_;
HeapEntry* to_;
DISALLOW_COPY_AND_ASSIGN(HeapGraphEdge);
};
class HeapGraphPath;
class CachedHeapGraphPath;
class HeapEntry {
public:
enum Type {
INTERNAL,
ARRAY,
STRING,
JS_OBJECT,
CODE,
CLOSURE
};
explicit HeapEntry(HeapSnapshot* snapshot)
: snapshot_(snapshot),
visited_(false),
type_(INTERNAL),
name_(""),
next_auto_index_(0),
self_size_(0),
security_token_id_(TokenEnumerator::kNoSecurityToken),
children_(1),
retainers_(0),
retaining_paths_(0),
total_size_(kUnknownSize),
non_shared_total_size_(kUnknownSize),
painted_(kUnpainted) { }
HeapEntry(HeapSnapshot* snapshot,
Type type,
const char* name,
int self_size,
int security_token_id)
: snapshot_(snapshot),
visited_(false),
type_(type),
name_(name),
next_auto_index_(1),
self_size_(self_size),
security_token_id_(security_token_id),
children_(4),
retainers_(4),
retaining_paths_(4),
total_size_(kUnknownSize),
non_shared_total_size_(kUnknownSize),
painted_(kUnpainted) { }
~HeapEntry();
bool visited() const { return visited_; }
Type type() const { return type_; }
const char* name() const { return name_; }
int self_size() const { return self_size_; }
int security_token_id() const { return security_token_id_; }
bool painted_reachable() { return painted_ == kPaintReachable; }
bool not_painted_reachable_from_others() {
return painted_ != kPaintReachableFromOthers;
}
const List<HeapGraphEdge*>* children() const { return &children_; }
const List<HeapGraphEdge*>* retainers() const { return &retainers_; }
const List<HeapGraphPath*>* GetRetainingPaths();
void ClearPaint() { painted_ = kUnpainted; }
void CutEdges();
void MarkAsVisited() { visited_ = true; }
void PaintReachable() {
ASSERT(painted_ == kUnpainted);
painted_ = kPaintReachable;
}
void PaintReachableFromOthers() { painted_ = kPaintReachableFromOthers; }
void SetClosureReference(const char* name, HeapEntry* entry);
void SetElementReference(int index, HeapEntry* entry);
void SetPropertyReference(const char* name, HeapEntry* entry);
void SetAutoIndexReference(HeapEntry* entry);
int TotalSize();
int NonSharedTotalSize();
void Print(int max_depth, int indent);
private:
int CalculateTotalSize();
int CalculateNonSharedTotalSize();
void FindRetainingPaths(HeapEntry* node, CachedHeapGraphPath* prev_path);
void RemoveChild(HeapGraphEdge* edge);
void RemoveRetainer(HeapGraphEdge* edge);
const char* TypeAsString();
HeapSnapshot* snapshot_;
bool visited_;
Type type_;
const char* name_;
int next_auto_index_;
int self_size_;
int security_token_id_;
List<HeapGraphEdge*> children_;
List<HeapGraphEdge*> retainers_;
List<HeapGraphPath*> retaining_paths_;
int total_size_;
int non_shared_total_size_;
int painted_;
static const int kUnknownSize = -1;
static const int kUnpainted = 0;
static const int kPaintReachable = 1;
static const int kPaintReachableFromOthers = 2;
DISALLOW_IMPLICIT_CONSTRUCTORS(HeapEntry);
};
class HeapGraphPath {
public:
HeapGraphPath()
: path_(8) { }
explicit HeapGraphPath(const List<HeapGraphEdge*>& path);
void Add(HeapGraphEdge* edge) { path_.Add(edge); }
void Set(int index, HeapGraphEdge* edge) { path_[index] = edge; }
const List<HeapGraphEdge*>* path() const { return &path_; }
void Print();
private:
List<HeapGraphEdge*> path_;
DISALLOW_COPY_AND_ASSIGN(HeapGraphPath);
};
class HeapEntriesMap {
public:
HeapEntriesMap();
~HeapEntriesMap();
void Alias(HeapObject* object, HeapEntry* entry);
void Apply(void (HeapEntry::*Func)(void));
template<class Visitor>
void Apply(Visitor* visitor);
HeapEntry* Map(HeapObject* object);
void Pair(HeapObject* object, HeapEntry* entry);
private:
INLINE(uint32_t Hash(HeapObject* object)) {
return static_cast<uint32_t>(reinterpret_cast<intptr_t>(object));
}
INLINE(static bool HeapObjectsMatch(void* key1, void* key2)) {
return key1 == key2;
}
INLINE(bool IsAlias(void* ptr)) {
return reinterpret_cast<intptr_t>(ptr) & kAliasTag;
}
static const intptr_t kAliasTag = 1;
HashMap entries_;
DISALLOW_COPY_AND_ASSIGN(HeapEntriesMap);
};
class HeapSnapshotsCollection;
// HeapSnapshot represents a single heap snapshot. It is stored in
// HeapSnapshotsCollection, which is also a factory for
// HeapSnapshots. All HeapSnapshots share strings copied from JS heap
// to be able to return them even if they were collected.
// HeapSnapshotGenerator fills in a HeapSnapshot.
class HeapSnapshot {
public:
HeapSnapshot(HeapSnapshotsCollection* collection,
const char* title,
unsigned uid);
void ClearPaint();
void CutObjectsFromForeignSecurityContexts();
HeapEntry* GetEntry(Object* object);
void SetClosureReference(
HeapEntry* parent, String* reference_name, Object* child);
void SetElementReference(HeapEntry* parent, int index, Object* child);
void SetPropertyReference(
HeapEntry* parent, String* reference_name, Object* child);
INLINE(const char* title() const) { return title_; }
INLINE(unsigned uid() const) { return uid_; }
const HeapEntry* const_root() const { return &root_; }
HeapEntry* root() { return &root_; }
template<class Visitor>
void IterateEntries(Visitor* visitor) { entries_.Apply(visitor); }
void Print(int max_depth);
private:
HeapEntry* AddEntry(HeapObject* object, HeapEntry::Type type) {
return AddEntry(object, type, "");
}
HeapEntry* AddEntry(
HeapObject* object, HeapEntry::Type type, const char* name);
void AddEntryAlias(HeapObject* object, HeapEntry* entry) {
entries_.Alias(object, entry);
}
HeapEntry* FindEntry(HeapObject* object) {
return entries_.Map(object);
}
int GetGlobalSecurityToken();
int GetObjectSecurityToken(HeapObject* obj);
static int GetObjectSize(HeapObject* obj);
static int CalculateNetworkSize(JSObject* obj);
HeapSnapshotsCollection* collection_;
const char* title_;
unsigned uid_;
HeapEntry root_;
// HeapObject* -> HeapEntry*
HeapEntriesMap entries_;
DISALLOW_COPY_AND_ASSIGN(HeapSnapshot);
};
class HeapSnapshotsCollection {
public:
HeapSnapshotsCollection();
~HeapSnapshotsCollection();
HeapSnapshot* NewSnapshot(const char* name, unsigned uid);
List<HeapSnapshot*>* snapshots() { return &snapshots_; }
HeapSnapshot* GetSnapshot(unsigned uid);
const char* GetName(String* name) { return names_.GetName(name); }
TokenEnumerator* token_enumerator() { return token_enumerator_; }
private:
INLINE(static bool HeapSnapshotsMatch(void* key1, void* key2)) {
return key1 == key2;
}
List<HeapSnapshot*> snapshots_;
// uid -> HeapSnapshot*
HashMap snapshots_uids_;
StringsStorage names_;
TokenEnumerator* token_enumerator_;
DISALLOW_COPY_AND_ASSIGN(HeapSnapshotsCollection);
};
class HeapSnapshotGenerator {
public:
explicit HeapSnapshotGenerator(HeapSnapshot* snapshot);
void GenerateSnapshot();
private:
void ExtractReferences(HeapObject* obj);
void ExtractClosureReferences(JSObject* js_obj, HeapEntry* entry);
void ExtractPropertyReferences(JSObject* js_obj, HeapEntry* entry);
void ExtractElementReferences(JSObject* js_obj, HeapEntry* entry);
HeapSnapshot* snapshot_;
DISALLOW_COPY_AND_ASSIGN(HeapSnapshotGenerator);
};
} } // namespace v8::internal
#endif // ENABLE_LOGGING_AND_PROFILING
......
Markdown is supported
0% or
You are about to add 0 people to the discussion. Proceed with caution.
Finish editing this message first!
Please register or to comment