diff --git a/src/objects-inl.h b/src/objects-inl.h
index 39c4ba4db50a8c7b34f7f23e55303d64a45e8794..b26a857e1920fa691b2eceb244fd0272da285f58 100644
--- a/src/objects-inl.h
+++ b/src/objects-inl.h
@@ -2539,7 +2539,6 @@ void ConstantPoolArray::set(int index, Address value) {
 
 void ConstantPoolArray::set(int index, Object* value) {
   ASSERT(map() == GetHeap()->constant_pool_array_map());
-  ASSERT(!GetHeap()->InNewSpace(value));
   ASSERT(get_type(index) == HEAP_PTR);
   WRITE_FIELD(this, OffsetOfElementAt(index), value);
   WRITE_BARRIER(GetHeap(), this, OffsetOfElementAt(index), value);
@@ -2584,7 +2583,6 @@ void ConstantPoolArray::set_at_offset(int offset, Address value) {
 
 void ConstantPoolArray::set_at_offset(int offset, Object* value) {
   ASSERT(map() == GetHeap()->constant_pool_array_map());
-  ASSERT(!GetHeap()->InNewSpace(value));
   ASSERT(offset_is_type(offset, HEAP_PTR));
   WRITE_FIELD(this, offset, value);
   WRITE_BARRIER(GetHeap(), this, offset, value);
diff --git a/test/cctest/test-constantpool.cc b/test/cctest/test-constantpool.cc
index f09a37ae69f4dc01c6298e721f6a2b4eb081b178..67767a2f0ead7b68f1b29f1f1dd0562ed53fd970 100644
--- a/test/cctest/test-constantpool.cc
+++ b/test/cctest/test-constantpool.cc
@@ -242,39 +242,3 @@ TEST(ConstantPoolIteratorExtended) {
   int expected_int32_indexs[] = { 1, 2, 3, 4 };
   CheckIterator(array, ConstantPoolArray::INT32, expected_int32_indexs, 4);
 }
-
-
-TEST(ConstantPoolPreciseGC) {
-  LocalContext context;
-  Isolate* isolate = CcTest::i_isolate();
-  Heap* heap = isolate->heap();
-  Factory* factory = isolate->factory();
-  v8::HandleScope scope(context->GetIsolate());
-
-  ConstantPoolArray::NumberOfEntries small(1, 0, 0, 1);
-  Handle<ConstantPoolArray> array = factory->NewConstantPoolArray(small);
-
-  // Check that the store buffer knows which entries are pointers and which are
-  // not.  To do this, make non-pointer entries which look like new space
-  // pointers but are actually invalid and ensure the GC doesn't try to move
-  // them.
-  Handle<HeapObject> object = factory->NewHeapNumber(4.0);
-  Object* raw_ptr = *object;
-  // If interpreted as a pointer, this should be right inside the heap number
-  // which will cause a crash when trying to lookup the 'map' pointer.
-  int32_t invalid_ptr_int32 = reinterpret_cast<int32_t>(raw_ptr) + kInt32Size;
-  int64_t invalid_ptr_int64 = reinterpret_cast<int64_t>(raw_ptr) + kInt32Size;
-  array->set(0, invalid_ptr_int64);
-  array->set(1, invalid_ptr_int32);
-
-  // Ensure we perform a scan on scavenge for the constant pool's page.
-  MemoryChunk::FromAddress(array->address())->set_scan_on_scavenge(true);
-  heap->CollectGarbage(NEW_SPACE);
-
-  // Check the object was moved by GC.
-  CHECK_NE(*object, raw_ptr);
-
-  // Check the non-pointer entries weren't changed.
-  CHECK_EQ(invalid_ptr_int64, array->get_int64_entry(0));
-  CHECK_EQ(invalid_ptr_int32, array->get_int32_entry(1));
-}