Commit 7b7f787e authored by rossberg@chromium.org's avatar rossberg@chromium.org

Re-reland "More tests for Union & Intersect"

R=jarin@chromium.org
BUG=

Review URL: https://codereview.chromium.org/237143002

git-svn-id: http://v8.googlecode.com/svn/branches/bleeding_edge@20733 ce2b1a6d-e550-0410-aec6-3dcde31c8c00
parent d42146c8
......@@ -306,6 +306,9 @@ bool TypeImpl<Config>::SlowIs(TypeImpl* that) {
template<class Config>
bool TypeImpl<Config>::NowIs(TypeImpl* that) {
// TODO(rossberg): this is incorrect for
// Union(Constant(V), T)->NowIs(Class(M))
// but fuzzing does not cover that!
DisallowHeapAllocation no_allocation;
if (this->IsConstant()) {
i::Object* object = *this->AsConstant();
......@@ -435,12 +438,12 @@ typename TypeImpl<Config>::TypeHandle TypeImpl<Config>::Union(
size += (type2->IsUnion() ? Config::struct_length(type2->AsUnion()) : 1);
}
int bitset = type1->GlbBitset() | type2->GlbBitset();
if (IsInhabited(bitset)) ++size;
if (bitset != kNone) ++size;
ASSERT(size >= 1);
StructHandle unioned = Config::struct_create(kUnionTag, size, region);
size = 0;
if (IsInhabited(bitset)) {
if (bitset != kNone) {
Config::struct_set(unioned, size++, Config::from_bitset(bitset, region));
}
size = ExtendUnion(unioned, type1, size);
......@@ -502,21 +505,20 @@ typename TypeImpl<Config>::TypeHandle TypeImpl<Config>::Intersect(
}
// Slow case: may need to produce a Unioned object.
int size = INT_MAX;
int size = 0;
if (!type1->IsBitset()) {
size = (type1->IsUnion() ? Config::struct_length(type1->AsUnion()) : 1);
size += (type1->IsUnion() ? Config::struct_length(type1->AsUnion()) : 1);
}
if (!type2->IsBitset()) {
size = Min(size,
type2->IsUnion() ? Config::struct_length(type2->AsUnion()) : 1);
size += (type2->IsUnion() ? Config::struct_length(type2->AsUnion()) : 1);
}
int bitset = type1->GlbBitset() & type2->GlbBitset();
if (IsInhabited(bitset)) ++size;
if (bitset != kNone) ++size;
ASSERT(size >= 1);
StructHandle unioned = Config::struct_create(kUnionTag, size, region);
size = 0;
if (IsInhabited(bitset)) {
if (bitset != kNone) {
Config::struct_set(unioned, size++, Config::from_bitset(bitset, region));
}
size = ExtendIntersection(unioned, type1, type2, size);
......
......@@ -101,11 +101,11 @@ namespace internal {
// PROPERTIES
//
// Various formal properties hold for constructors, operators, and predicates
// over types. For example, constructors are injective, subtyping is a partial
// order, and union and intersection satisfy the usual algebraic properties.
// over types. For example, constructors are injective, subtyping is a complete
// partial order, union and intersection satisfy the usual algebraic properties.
//
// See test/cctest/test-types.cc for a comprehensive executable specification,
// especially with respect to the proeprties of the more exotic 'temporal'
// especially with respect to the properties of the more exotic 'temporal'
// constructors and predicates (those prefixed 'Now').
//
// IMPLEMENTATION
......
......@@ -33,13 +33,69 @@
using namespace v8::internal;
// Testing auxiliaries (breaking the Type abstraction).
struct ZoneRep {
typedef void* Struct;
static bool IsStruct(Type* t, int tag) {
return !IsBitset(t) && reinterpret_cast<intptr_t>(AsStruct(t)[0]) == tag;
}
static bool IsBitset(Type* t) { return reinterpret_cast<intptr_t>(t) & 1; }
static bool IsClass(Type* t) { return IsStruct(t, 0); }
static bool IsConstant(Type* t) { return IsStruct(t, 1); }
static bool IsUnion(Type* t) { return IsStruct(t, 2); }
static Struct* AsStruct(Type* t) {
return reinterpret_cast<Struct*>(t);
}
static int AsBitset(Type* t) {
return static_cast<int>(reinterpret_cast<intptr_t>(t) >> 1);
}
static Map* AsClass(Type* t) {
return *static_cast<Map**>(AsStruct(t)[3]);
}
static Object* AsConstant(Type* t) {
return *static_cast<Object**>(AsStruct(t)[3]);
}
static Struct* AsUnion(Type* t) {
return AsStruct(t);
}
static int Length(Struct* structured) {
return static_cast<int>(reinterpret_cast<intptr_t>(structured[1]));
}
static Zone* ToRegion(Zone* zone, Isolate* isolate) { return zone; }
};
struct HeapRep {
typedef FixedArray Struct;
static bool IsStruct(Handle<HeapType> t, int tag) {
return t->IsFixedArray() && Smi::cast(AsStruct(t)->get(0))->value() == tag;
}
static bool IsBitset(Handle<HeapType> t) { return t->IsSmi(); }
static bool IsClass(Handle<HeapType> t) { return t->IsMap(); }
static bool IsConstant(Handle<HeapType> t) { return t->IsBox(); }
static bool IsUnion(Handle<HeapType> t) { return IsStruct(t, 2); }
static Struct* AsStruct(Handle<HeapType> t) { return FixedArray::cast(*t); }
static int AsBitset(Handle<HeapType> t) { return Smi::cast(*t)->value(); }
static Map* AsClass(Handle<HeapType> t) { return Map::cast(*t); }
static Object* AsConstant(Handle<HeapType> t) {
return Box::cast(*t)->value();
}
static Struct* AsUnion(Handle<HeapType> t) { return AsStruct(t); }
static int Length(Struct* structured) { return structured->length() - 1; }
static Isolate* ToRegion(Zone* zone, Isolate* isolate) { return isolate; }
};
template<class Type, class TypeHandle, class Region>
class Types {
public:
Types(Region* region, Isolate* isolate) : region_(region) {
static const size_t kMaxTypes = 300;
types.reserve(kMaxTypes);
#define DECLARE_TYPE(name, value) \
name = Type::name(region); \
types.push_back(name);
......@@ -83,15 +139,11 @@ class Types {
types.push_back(Type::Constant(*it, region));
}
while (types.size() < kMaxTypes) {
size_t i = rng.NextInt(static_cast<int>(types.size()));
size_t j = rng.NextInt(static_cast<int>(types.size()));
if (i != j) types.push_back(Type::Union(types[i], types[j], region));
for (int i = 0; i < 100; ++i) {
types.push_back(Fuzz());
}
}
RandomNumberGenerator rng;
#define DECLARE_TYPE(name, value) TypeHandle name;
BITSET_TYPE_LIST(DECLARE_TYPE)
#undef DECLARE_TYPE
......@@ -153,67 +205,44 @@ class Types {
return Type::template Convert<Type2>(t, region_);
}
private:
Region* region_;
};
// Testing auxiliaries (breaking the Type abstraction).
struct ZoneRep {
typedef void* Struct;
static bool IsStruct(Type* t, int tag) {
return !IsBitset(t) && reinterpret_cast<intptr_t>(AsStruct(t)[0]) == tag;
TypeHandle Fuzz(int depth = 5) {
switch (rng_.NextInt(depth == 0 ? 3 : 20)) {
case 0: { // bitset
int n = 0
#define COUNT_BITSET_TYPES(type, value) + 1
BITSET_TYPE_LIST(COUNT_BITSET_TYPES)
#undef COUNT_BITSET_TYPES
;
int i = rng_.NextInt(n);
#define PICK_BITSET_TYPE(type, value) \
if (i-- == 0) return Type::type(region_);
BITSET_TYPE_LIST(PICK_BITSET_TYPE)
#undef PICK_BITSET_TYPE
UNREACHABLE();
}
static bool IsBitset(Type* t) { return reinterpret_cast<intptr_t>(t) & 1; }
static bool IsClass(Type* t) { return IsStruct(t, 0); }
static bool IsConstant(Type* t) { return IsStruct(t, 1); }
static bool IsUnion(Type* t) { return IsStruct(t, 2); }
static Struct* AsStruct(Type* t) {
return reinterpret_cast<Struct*>(t);
case 1: { // class
int i = rng_.NextInt(static_cast<int>(maps.size()));
return Type::Class(maps[i], region_);
}
static int AsBitset(Type* t) {
return static_cast<int>(reinterpret_cast<intptr_t>(t) >> 1);
case 2: { // constant
int i = rng_.NextInt(static_cast<int>(values.size()));
return Type::Constant(values[i], region_);
}
static Map* AsClass(Type* t) {
return *static_cast<Map**>(AsStruct(t)[3]);
default: { // union
int n = rng_.NextInt(10);
TypeHandle type = None;
for (int i = 0; i < n; ++i) {
type = Type::Union(type, Fuzz(depth - 1), region_);
}
static Object* AsConstant(Type* t) {
return *static_cast<Object**>(AsStruct(t)[3]);
return type;
}
static Struct* AsUnion(Type* t) {
return AsStruct(t);
}
static int Length(Struct* structured) {
return static_cast<int>(reinterpret_cast<intptr_t>(structured[1]));
UNREACHABLE();
}
static Zone* ToRegion(Zone* zone, Isolate* isolate) { return zone; }
};
struct HeapRep {
typedef FixedArray Struct;
static bool IsStruct(Handle<HeapType> t, int tag) {
return t->IsFixedArray() && Smi::cast(AsStruct(t)->get(0))->value() == tag;
}
static bool IsBitset(Handle<HeapType> t) { return t->IsSmi(); }
static bool IsClass(Handle<HeapType> t) { return t->IsMap(); }
static bool IsConstant(Handle<HeapType> t) { return t->IsBox(); }
static bool IsUnion(Handle<HeapType> t) { return IsStruct(t, 2); }
static Struct* AsStruct(Handle<HeapType> t) { return FixedArray::cast(*t); }
static int AsBitset(Handle<HeapType> t) { return Smi::cast(*t)->value(); }
static Map* AsClass(Handle<HeapType> t) { return Map::cast(*t); }
static Object* AsConstant(Handle<HeapType> t) {
return Box::cast(*t)->value();
}
static Struct* AsUnion(Handle<HeapType> t) { return AsStruct(t); }
static int Length(Struct* structured) { return structured->length() - 1; }
static Isolate* ToRegion(Zone* zone, Isolate* isolate) { return isolate; }
private:
Region* region_;
RandomNumberGenerator rng_;
};
......@@ -236,25 +265,27 @@ struct Tests : Rep {
T(Rep::ToRegion(&zone, isolate), isolate) {
}
void CheckEqual(TypeHandle type1, TypeHandle type2) {
CHECK_EQ(Rep::IsBitset(type1), Rep::IsBitset(type2));
CHECK_EQ(Rep::IsClass(type1), Rep::IsClass(type2));
CHECK_EQ(Rep::IsConstant(type1), Rep::IsConstant(type2));
CHECK_EQ(Rep::IsUnion(type1), Rep::IsUnion(type2));
CHECK_EQ(type1->NumClasses(), type2->NumClasses());
CHECK_EQ(type1->NumConstants(), type2->NumConstants());
if (Rep::IsBitset(type1)) {
CHECK_EQ(Rep::AsBitset(type1), Rep::AsBitset(type2));
} else if (Rep::IsClass(type1)) {
CHECK_EQ(Rep::AsClass(type1), Rep::AsClass(type2));
} else if (Rep::IsConstant(type1)) {
CHECK_EQ(Rep::AsConstant(type1), Rep::AsConstant(type2));
} else if (Rep::IsUnion(type1)) {
CHECK_EQ(
Rep::Length(Rep::AsUnion(type1)), Rep::Length(Rep::AsUnion(type2)));
bool Equal(TypeHandle type1, TypeHandle type2) {
return
type1->Is(type2) && type2->Is(type1) &&
Rep::IsBitset(type1) == Rep::IsBitset(type2) &&
Rep::IsClass(type1) == Rep::IsClass(type2) &&
Rep::IsConstant(type1) == Rep::IsConstant(type2) &&
Rep::IsUnion(type1) == Rep::IsUnion(type2) &&
type1->NumClasses() == type2->NumClasses() &&
type1->NumConstants() == type2->NumConstants() &&
(!Rep::IsBitset(type1) ||
Rep::AsBitset(type1) == Rep::AsBitset(type2)) &&
(!Rep::IsClass(type1) ||
Rep::AsClass(type1) == Rep::AsClass(type2)) &&
(!Rep::IsConstant(type1) ||
Rep::AsConstant(type1) == Rep::AsConstant(type2)) &&
(!Rep::IsUnion(type1) ||
Rep::Length(Rep::AsUnion(type1)) == Rep::Length(Rep::AsUnion(type2)));
}
CHECK(type1->Is(type2));
CHECK(type2->Is(type1));
void CheckEqual(TypeHandle type1, TypeHandle type2) {
CHECK(Equal(type1, type2));
}
void CheckSub(TypeHandle type1, TypeHandle type2) {
......@@ -301,51 +332,63 @@ struct Tests : Rep {
CHECK_EQ(0, this->AsBitset(T.None));
CHECK_EQ(-1, this->AsBitset(T.Any));
// Union(T1, T2) is a bitset for all bitsets T1,T2
// Union(T1, T2) is bitset for bitsets T1,T2
for (TypeIterator it1 = T.types.begin(); it1 != T.types.end(); ++it1) {
for (TypeIterator it2 = T.types.begin(); it2 != T.types.end(); ++it2) {
TypeHandle type1 = *it1;
TypeHandle type2 = *it2;
TypeHandle union12 = T.Union(type1, type2);
CHECK(!(this->IsBitset(type1) && this->IsBitset(type2)) ||
this->IsBitset(T.Union(type1, type2)));
this->IsBitset(union12));
}
}
// Union(T1, T2) is a bitset if T2 is a bitset and T1->Is(T2)
// (and vice versa).
// Intersect(T1, T2) is bitset for bitsets T1,T2
for (TypeIterator it1 = T.types.begin(); it1 != T.types.end(); ++it1) {
for (TypeIterator it2 = T.types.begin(); it2 != T.types.end(); ++it2) {
TypeHandle type1 = *it1;
TypeHandle type2 = *it2;
TypeHandle intersect12 = T.Intersect(type1, type2);
CHECK(!(this->IsBitset(type1) && this->IsBitset(type2)) ||
this->IsBitset(intersect12));
}
}
// Union(T1, T2) is bitset if T2 is bitset and T1->Is(T2)
for (TypeIterator it1 = T.types.begin(); it1 != T.types.end(); ++it1) {
for (TypeIterator it2 = T.types.begin(); it2 != T.types.end(); ++it2) {
TypeHandle type1 = *it1;
TypeHandle type2 = *it2;
TypeHandle union12 = T.Union(type1, type2);
CHECK(!(this->IsBitset(type2) && type1->Is(type2)) ||
this->IsBitset(T.Union(type1, type2)));
CHECK(!(this->IsBitset(type1) && type2->Is(type1)) ||
this->IsBitset(T.Union(type1, type2)));
this->IsBitset(union12));
}
}
// Union(T1, T2) is bitwise disjunction for all bitsets T1,T2
// Union(T1, T2) is bitwise disjunction for bitsets T1,T2
for (TypeIterator it1 = T.types.begin(); it1 != T.types.end(); ++it1) {
for (TypeIterator it2 = T.types.begin(); it2 != T.types.end(); ++it2) {
TypeHandle type1 = *it1;
TypeHandle type2 = *it2;
TypeHandle union12 = T.Union(type1, type2);
if (this->IsBitset(type1) && this->IsBitset(type2)) {
CHECK_EQ(
this->AsBitset(type1) | this->AsBitset(type2),
this->AsBitset(T.Union(type1, type2)));
this->AsBitset(union12));
}
}
}
// Intersect(T1, T2) is bitwise conjunction for all bitsets T1,T2
// Intersect(T1, T2) is bitwise conjunction for bitsets T1,T2
for (TypeIterator it1 = T.types.begin(); it1 != T.types.end(); ++it1) {
for (TypeIterator it2 = T.types.begin(); it2 != T.types.end(); ++it2) {
TypeHandle type1 = *it1;
TypeHandle type2 = *it2;
TypeHandle intersect12 = T.Intersect(type1, type2);
if (this->IsBitset(type1) && this->IsBitset(type2)) {
CHECK_EQ(
this->AsBitset(type1) & this->AsBitset(type2),
this->AsBitset(T.Intersect(type1, type2)));
this->AsBitset(intersect12));
}
}
}
......@@ -355,21 +398,25 @@ struct Tests : Rep {
// Constructor
for (MapIterator mt = T.maps.begin(); mt != T.maps.end(); ++mt) {
Handle<i::Map> map = *mt;
CHECK(this->IsClass(T.Class(map)));
TypeHandle type = T.Class(map);
CHECK(this->IsClass(type));
}
// Map attribute
for (MapIterator mt = T.maps.begin(); mt != T.maps.end(); ++mt) {
Handle<i::Map> map = *mt;
CHECK(*map == *T.Class(map)->AsClass());
TypeHandle type = T.Class(map);
CHECK(*map == *type->AsClass());
}
// Functionality & Injectivity
// Functionality & Injectivity: Class(M1) = Class(M2) iff M1 = M2
for (MapIterator mt1 = T.maps.begin(); mt1 != T.maps.end(); ++mt1) {
for (MapIterator mt2 = T.maps.begin(); mt2 != T.maps.end(); ++mt2) {
Handle<i::Map> map1 = *mt1;
Handle<i::Map> map2 = *mt2;
CHECK(T.Class(map1)->Is(T.Class(map2)) == (*map1 == *map2));
TypeHandle type1 = T.Class(map1);
TypeHandle type2 = T.Class(map2);
CHECK(Equal(type1, type2) == (*map1 == *map2));
}
}
}
......@@ -378,109 +425,125 @@ struct Tests : Rep {
// Constructor
for (ValueIterator vt = T.values.begin(); vt != T.values.end(); ++vt) {
Handle<i::Object> value = *vt;
CHECK(this->IsConstant(T.Constant(value)));
TypeHandle type = T.Constant(value);
CHECK(this->IsConstant(type));
}
// Value attribute
for (ValueIterator vt = T.values.begin(); vt != T.values.end(); ++vt) {
Handle<i::Object> value = *vt;
CHECK(*value == *T.Constant(value)->AsConstant());
TypeHandle type = T.Constant(value);
CHECK(*value == *type->AsConstant());
}
// Functionality & Injectivity
// Functionality & Injectivity: Constant(V1) = Constant(v2) iff V1 = V2
for (ValueIterator vt1 = T.values.begin(); vt1 != T.values.end(); ++vt1) {
for (ValueIterator vt2 = T.values.begin(); vt2 != T.values.end(); ++vt2) {
Handle<i::Object> val1 = *vt1;
Handle<i::Object> val2 = *vt2;
CHECK(T.Constant(val1)->Is(T.Constant(val2)) == (*val1 == *val2));
Handle<i::Object> value1 = *vt1;
Handle<i::Object> value2 = *vt2;
TypeHandle type1 = T.Constant(value1);
TypeHandle type2 = T.Constant(value2);
CHECK(Equal(type1, type2) == (*value1 == *value2));
}
}
}
void Of() {
// Constant(V)->Is(Of(V)) for all V
// Constant(V)->Is(Of(V))
for (ValueIterator vt = T.values.begin(); vt != T.values.end(); ++vt) {
Handle<i::Object> value = *vt;
CHECK(T.Constant(value)->Is(T.Of(value)));
TypeHandle const_type = T.Constant(value);
TypeHandle of_type = T.Of(value);
CHECK(const_type->Is(of_type));
}
// Constant(V)->Is(T) implies Of(V)->Is(T) or T->Maybe(Constant(V))
// Constant(V)->Is(T) iff Of(V)->Is(T) or T->Maybe(Constant(V))
for (ValueIterator vt = T.values.begin(); vt != T.values.end(); ++vt) {
for (TypeIterator it = T.types.begin(); it != T.types.end(); ++it) {
Handle<i::Object> value = *vt;
TypeHandle type = *it;
CHECK(!T.Constant(value)->Is(type) ||
T.Of(value)->Is(type) || type->Maybe(T.Constant(value)));
TypeHandle const_type = T.Constant(value);
TypeHandle of_type = T.Of(value);
CHECK(const_type->Is(type) ==
(of_type->Is(type) || type->Maybe(const_type)));
}
}
}
void NowOf() {
// Constant(V)->NowIs(NowOf(V)) for all V
// Constant(V)->NowIs(NowOf(V))
for (ValueIterator vt = T.values.begin(); vt != T.values.end(); ++vt) {
Handle<i::Object> value = *vt;
CHECK(T.Constant(value)->NowIs(T.NowOf(value)));
TypeHandle const_type = T.Constant(value);
TypeHandle nowof_type = T.NowOf(value);
CHECK(const_type->NowIs(nowof_type));
}
// NowOf(V)->Is(Of(V)) for all V
// NowOf(V)->Is(Of(V))
for (ValueIterator vt = T.values.begin(); vt != T.values.end(); ++vt) {
Handle<i::Object> value = *vt;
CHECK(T.NowOf(value)->Is(T.Of(value)));
TypeHandle nowof_type = T.NowOf(value);
TypeHandle of_type = T.Of(value);
CHECK(nowof_type->Is(of_type));
}
// Constant(V)->Is(T) implies NowOf(V)->Is(T) or T->Maybe(Constant(V))
// Constant(V)->NowIs(T) iff NowOf(V)->NowIs(T) or T->Maybe(Constant(V))
for (ValueIterator vt = T.values.begin(); vt != T.values.end(); ++vt) {
for (TypeIterator it = T.types.begin(); it != T.types.end(); ++it) {
Handle<i::Object> value = *vt;
TypeHandle type = *it;
CHECK(!T.Constant(value)->Is(type) ||
T.NowOf(value)->Is(type) || type->Maybe(T.Constant(value)));
TypeHandle const_type = T.Constant(value);
TypeHandle nowof_type = T.NowOf(value);
CHECK(const_type->NowIs(type) ==
(nowof_type->NowIs(type) || type->Maybe(const_type)));
}
}
// Constant(V)->NowIs(T) implies NowOf(V)->NowIs(T) or T->Maybe(Constant(V))
// Constant(V)->Is(T) implies NowOf(V)->Is(T) or T->Maybe(Constant(V))
for (ValueIterator vt = T.values.begin(); vt != T.values.end(); ++vt) {
for (TypeIterator it = T.types.begin(); it != T.types.end(); ++it) {
Handle<i::Object> value = *vt;
TypeHandle type = *it;
CHECK(!T.Constant(value)->NowIs(type) ||
T.NowOf(value)->NowIs(type) || type->Maybe(T.Constant(value)));
TypeHandle const_type = T.Constant(value);
TypeHandle nowof_type = T.NowOf(value);
CHECK(!const_type->Is(type) ||
(nowof_type->Is(type) || type->Maybe(const_type)));
}
}
}
void Is() {
// T->Is(None) implies T = None for all T
// Least Element (Bottom): None->Is(T)
for (TypeIterator it = T.types.begin(); it != T.types.end(); ++it) {
TypeHandle type = *it;
if (type->Is(T.None)) CheckEqual(type, T.None);
CHECK(T.None->Is(type));
}
// None->Is(T) for all T
// Greatest Element (Top): T->Is(Any)
for (TypeIterator it = T.types.begin(); it != T.types.end(); ++it) {
TypeHandle type = *it;
CHECK(T.None->Is(type));
CHECK(type->Is(T.Any));
}
// Any->Is(T) implies T = Any for all T
// Bottom Uniqueness: T->Is(None) implies T = None
for (TypeIterator it = T.types.begin(); it != T.types.end(); ++it) {
TypeHandle type = *it;
if (T.Any->Is(type)) CheckEqual(type, T.Any);
if (type->Is(T.None)) CheckEqual(type, T.None);
}
// T->Is(Any) for all T
// Top Uniqueness: Any->Is(T) implies T = Any
for (TypeIterator it = T.types.begin(); it != T.types.end(); ++it) {
TypeHandle type = *it;
CHECK(type->Is(T.Any));
if (T.Any->Is(type)) CheckEqual(type, T.Any);
}
// Reflexivity
// Reflexivity: T->Is(T)
for (TypeIterator it = T.types.begin(); it != T.types.end(); ++it) {
TypeHandle type = *it;
CHECK(type->Is(type));
}
// Transitivity
// Transitivity: T1->Is(T2) and T2->Is(T3) implies T1->Is(T3)
for (TypeIterator it1 = T.types.begin(); it1 != T.types.end(); ++it1) {
for (TypeIterator it2 = T.types.begin(); it2 != T.types.end(); ++it2) {
for (TypeIterator it3 = T.types.begin(); it3 != T.types.end(); ++it3) {
......@@ -492,12 +555,23 @@ struct Tests : Rep {
}
}
// Antisymmetry: T1->Is(T2) and T2->Is(T1) iff T1 = T2
for (TypeIterator it1 = T.types.begin(); it1 != T.types.end(); ++it1) {
for (TypeIterator it2 = T.types.begin(); it2 != T.types.end(); ++it2) {
TypeHandle type1 = *it1;
TypeHandle type2 = *it2;
CHECK((type1->Is(type2) && type2->Is(type1)) == Equal(type1, type2));
}
}
// Constant(V1)->Is(Constant(V2)) iff V1 = V2
for (ValueIterator vt1 = T.values.begin(); vt1 != T.values.end(); ++vt1) {
for (ValueIterator vt2 = T.values.begin(); vt2 != T.values.end(); ++vt2) {
Handle<i::Object> val1 = *vt1;
Handle<i::Object> val2 = *vt2;
CHECK(T.Constant(val1)->Is(T.Constant(val2)) == (*val1 == *val2));
Handle<i::Object> value1 = *vt1;
Handle<i::Object> value2 = *vt2;
TypeHandle const_type1 = T.Constant(value1);
TypeHandle const_type2 = T.Constant(value2);
CHECK(const_type1->Is(const_type2) == (*value1 == *value2));
}
}
......@@ -506,25 +580,31 @@ struct Tests : Rep {
for (MapIterator mt2 = T.maps.begin(); mt2 != T.maps.end(); ++mt2) {
Handle<i::Map> map1 = *mt1;
Handle<i::Map> map2 = *mt2;
CHECK(T.Class(map1)->Is(T.Class(map2)) == (*map1 == *map2));
TypeHandle class_type1 = T.Class(map1);
TypeHandle class_type2 = T.Class(map2);
CHECK(class_type1->Is(class_type2) == (*map1 == *map2));
}
}
// Constant(V)->Is(Class(M)) for no V,M
// Constant(V)->Is(Class(M)) never
for (MapIterator mt = T.maps.begin(); mt != T.maps.end(); ++mt) {
for (ValueIterator vt = T.values.begin(); vt != T.values.end(); ++vt) {
Handle<i::Map> map = *mt;
Handle<i::Object> value = *vt;
CHECK(!T.Constant(value)->Is(T.Class(map)));
TypeHandle constant_type = T.Constant(value);
TypeHandle class_type = T.Class(map);
CHECK(!constant_type->Is(class_type));
}
}
// Class(M)->Is(Constant(V)) for no V,M
// Class(M)->Is(Constant(V)) never
for (MapIterator mt = T.maps.begin(); mt != T.maps.end(); ++mt) {
for (ValueIterator vt = T.values.begin(); vt != T.values.end(); ++vt) {
Handle<i::Map> map = *mt;
Handle<i::Object> value = *vt;
CHECK(!T.Class(map)->Is(T.Constant(value)));
TypeHandle constant_type = T.Constant(value);
TypeHandle class_type = T.Class(map);
CHECK(!class_type->Is(constant_type));
}
}
......@@ -558,17 +638,13 @@ struct Tests : Rep {
CheckUnordered(T.Object, T.Proxy);
CheckUnordered(T.Array, T.Function);
CheckSub(T.UninitializedClass, T.Internal);
CheckSub(T.UninitializedConstant, T.Internal);
CheckUnordered(T.UninitializedClass, T.Null);
CheckUnordered(T.UninitializedClass, T.Undefined);
CheckUnordered(T.UninitializedConstant, T.Null);
CheckUnordered(T.UninitializedConstant, T.Undefined);
// Structural types
CheckSub(T.ObjectClass, T.Object);
CheckSub(T.ArrayClass, T.Object);
CheckSub(T.UninitializedClass, T.Internal);
CheckUnordered(T.ObjectClass, T.ArrayClass);
CheckUnordered(T.UninitializedClass, T.Null);
CheckUnordered(T.UninitializedClass, T.Undefined);
CheckSub(T.SmiConstant, T.SignedSmall);
CheckSub(T.SmiConstant, T.Signed32);
......@@ -577,8 +653,11 @@ struct Tests : Rep {
CheckSub(T.ObjectConstant2, T.Object);
CheckSub(T.ArrayConstant, T.Object);
CheckSub(T.ArrayConstant, T.Array);
CheckSub(T.UninitializedConstant, T.Internal);
CheckUnordered(T.ObjectConstant1, T.ObjectConstant2);
CheckUnordered(T.ObjectConstant1, T.ArrayConstant);
CheckUnordered(T.UninitializedConstant, T.Null);
CheckUnordered(T.UninitializedConstant, T.Undefined);
CheckUnordered(T.ObjectConstant1, T.ObjectClass);
CheckUnordered(T.ObjectConstant2, T.ObjectClass);
......@@ -588,51 +667,60 @@ struct Tests : Rep {
}
void NowIs() {
// T->NowIs(None) implies T = None for all T
// Least Element (Bottom): None->NowIs(T)
for (TypeIterator it = T.types.begin(); it != T.types.end(); ++it) {
TypeHandle type = *it;
if (type->NowIs(T.None)) CheckEqual(type, T.None);
CHECK(T.None->NowIs(type));
}
// None->NowIs(T) for all T
// Greatest Element (Top): T->NowIs(Any)
for (TypeIterator it = T.types.begin(); it != T.types.end(); ++it) {
TypeHandle type = *it;
CHECK(T.None->NowIs(type));
CHECK(type->NowIs(T.Any));
}
// Any->NowIs(T) implies T = Any for all T
// Bottom Uniqueness: T->NowIs(None) implies T = None
for (TypeIterator it = T.types.begin(); it != T.types.end(); ++it) {
TypeHandle type = *it;
if (T.Any->NowIs(type)) CheckEqual(type, T.Any);
if (type->NowIs(T.None)) CheckEqual(type, T.None);
}
// T->NowIs(Any) for all T
// Top Uniqueness: Any->NowIs(T) implies T = Any
for (TypeIterator it = T.types.begin(); it != T.types.end(); ++it) {
TypeHandle type = *it;
CHECK(type->NowIs(T.Any));
if (T.Any->NowIs(type)) CheckEqual(type, T.Any);
}
// Reflexivity
// Reflexivity: T->NowIs(T)
for (TypeIterator it = T.types.begin(); it != T.types.end(); ++it) {
TypeHandle type = *it;
CHECK(type->NowIs(type));
}
// Transitivity
// Transitivity: T1->NowIs(T2) and T2->NowIs(T3) implies T1->NowIs(T3)
for (TypeIterator it1 = T.types.begin(); it1 != T.types.end(); ++it1) {
for (TypeIterator it2 = T.types.begin(); it2 != T.types.end(); ++it2) {
for (TypeIterator it3 = T.types.begin(); it3 != T.types.end(); ++it3) {
TypeHandle type1 = *it1;
TypeHandle type2 = *it2;
TypeHandle type3 = *it3;
CHECK(!type1->NowIs(type2) ||
!type2->NowIs(type3) ||
CHECK(!(type1->NowIs(type2) && type2->NowIs(type3)) ||
type1->NowIs(type3));
}
}
}
// T1->Is(T2) implies T1->NowIs(T2) for all T1,T2
// Antisymmetry: T1->NowIs(T2) and T2->NowIs(T1) iff T1 = T2
for (TypeIterator it1 = T.types.begin(); it1 != T.types.end(); ++it1) {
for (TypeIterator it2 = T.types.begin(); it2 != T.types.end(); ++it2) {
TypeHandle type1 = *it1;
TypeHandle type2 = *it2;
CHECK((type1->NowIs(type2) && type2->NowIs(type1)) ==
Equal(type1, type2));
}
}
// T1->Is(T2) implies T1->NowIs(T2)
for (TypeIterator it1 = T.types.begin(); it1 != T.types.end(); ++it1) {
for (TypeIterator it2 = T.types.begin(); it2 != T.types.end(); ++it2) {
TypeHandle type1 = *it1;
......@@ -644,9 +732,11 @@ struct Tests : Rep {
// Constant(V1)->NowIs(Constant(V2)) iff V1 = V2
for (ValueIterator vt1 = T.values.begin(); vt1 != T.values.end(); ++vt1) {
for (ValueIterator vt2 = T.values.begin(); vt2 != T.values.end(); ++vt2) {
Handle<i::Object> val1 = *vt1;
Handle<i::Object> val2 = *vt2;
CHECK(T.Constant(val1)->NowIs(T.Constant(val2)) == (*val1 == *val2));
Handle<i::Object> value1 = *vt1;
Handle<i::Object> value2 = *vt2;
TypeHandle const_type1 = T.Constant(value1);
TypeHandle const_type2 = T.Constant(value2);
CHECK(const_type1->NowIs(const_type2) == (*value1 == *value2));
}
}
......@@ -655,7 +745,9 @@ struct Tests : Rep {
for (MapIterator mt2 = T.maps.begin(); mt2 != T.maps.end(); ++mt2) {
Handle<i::Map> map1 = *mt1;
Handle<i::Map> map2 = *mt2;
CHECK(T.Class(map1)->NowIs(T.Class(map2)) == (*map1 == *map2));
TypeHandle class_type1 = T.Class(map1);
TypeHandle class_type2 = T.Class(map2);
CHECK(class_type1->NowIs(class_type2) == (*map1 == *map2));
}
}
......@@ -664,53 +756,60 @@ struct Tests : Rep {
for (ValueIterator vt = T.values.begin(); vt != T.values.end(); ++vt) {
Handle<i::Map> map = *mt;
Handle<i::Object> value = *vt;
TypeHandle const_type = T.Constant(value);
TypeHandle class_type = T.Class(map);
CHECK((value->IsHeapObject() &&
i::HeapObject::cast(*value)->map() == *map)
== T.Constant(value)->NowIs(T.Class(map)));
== const_type->NowIs(class_type));
}
}
// Class(M)->NowIs(Constant(V)) for no V,M
// Class(M)->NowIs(Constant(V)) never
for (MapIterator mt = T.maps.begin(); mt != T.maps.end(); ++mt) {
for (ValueIterator vt = T.values.begin(); vt != T.values.end(); ++vt) {
Handle<i::Map> map = *mt;
Handle<i::Object> value = *vt;
CHECK(!T.Class(map)->NowIs(T.Constant(value)));
TypeHandle const_type = T.Constant(value);
TypeHandle class_type = T.Class(map);
CHECK(!class_type->NowIs(const_type));
}
}
}
void Contains() {
// T->Contains(V) iff Constant(V)->Is(T) for all T,V
// T->Contains(V) iff Constant(V)->Is(T)
for (TypeIterator it = T.types.begin(); it != T.types.end(); ++it) {
for (ValueIterator vt = T.values.begin(); vt != T.values.end(); ++vt) {
TypeHandle type = *it;
Handle<i::Object> value = *vt;
CHECK(type->Contains(value) == T.Constant(value)->Is(type));
TypeHandle const_type = T.Constant(value);
CHECK(type->Contains(value) == const_type->Is(type));
}
}
// Of(V)->Is(T) implies T->Contains(V) for all T,V
// Of(V)->Is(T) implies T->Contains(V)
for (TypeIterator it = T.types.begin(); it != T.types.end(); ++it) {
for (ValueIterator vt = T.values.begin(); vt != T.values.end(); ++vt) {
TypeHandle type = *it;
Handle<i::Object> value = *vt;
CHECK(!T.Of(value)->Is(type) || type->Contains(value));
TypeHandle of_type = T.Of(value);
CHECK(!of_type->Is(type) || type->Contains(value));
}
}
}
void NowContains() {
// T->NowContains(V) iff Constant(V)->NowIs(T) for all T,V
// T->NowContains(V) iff Constant(V)->NowIs(T)
for (TypeIterator it = T.types.begin(); it != T.types.end(); ++it) {
for (ValueIterator vt = T.values.begin(); vt != T.values.end(); ++vt) {
TypeHandle type = *it;
Handle<i::Object> value = *vt;
CHECK(type->NowContains(value) == T.Constant(value)->NowIs(type));
TypeHandle const_type = T.Constant(value);
CHECK(type->NowContains(value) == const_type->NowIs(type));
}
}
// T->Contains(V) implies T->NowContains(V) for all T,V
// T->Contains(V) implies T->NowContains(V)
for (TypeIterator it = T.types.begin(); it != T.types.end(); ++it) {
for (ValueIterator vt = T.values.begin(); vt != T.values.end(); ++vt) {
TypeHandle type = *it;
......@@ -719,32 +818,28 @@ struct Tests : Rep {
}
}
// NowOf(V)->Is(T) implies T->NowContains(V) for all T,V
// NowOf(V)->Is(T) implies T->NowContains(V)
for (TypeIterator it = T.types.begin(); it != T.types.end(); ++it) {
for (ValueIterator vt = T.values.begin(); vt != T.values.end(); ++vt) {
TypeHandle type = *it;
Handle<i::Object> value = *vt;
CHECK(!T.NowOf(value)->NowIs(type) || type->NowContains(value));
TypeHandle nowof_type = T.Of(value);
CHECK(!nowof_type->NowIs(type) || type->NowContains(value));
}
}
// NowOf(V)->NowIs(T) implies T->NowContains(V) for all T,V
// NowOf(V)->NowIs(T) implies T->NowContains(V)
for (TypeIterator it = T.types.begin(); it != T.types.end(); ++it) {
for (ValueIterator vt = T.values.begin(); vt != T.values.end(); ++vt) {
TypeHandle type = *it;
Handle<i::Object> value = *vt;
CHECK(!T.NowOf(value)->NowIs(type) || type->NowContains(value));
TypeHandle nowof_type = T.Of(value);
CHECK(!nowof_type->NowIs(type) || type->NowContains(value));
}
}
}
void Maybe() {
// T->Maybe(T) iff T inhabited
for (TypeIterator it = T.types.begin(); it != T.types.end(); ++it) {
TypeHandle type = *it;
CHECK(type->Maybe(type) == type->IsInhabited());
}
// T->Maybe(Any) iff T inhabited
for (TypeIterator it = T.types.begin(); it != T.types.end(); ++it) {
TypeHandle type = *it;
......@@ -757,7 +852,13 @@ struct Tests : Rep {
CHECK(!type->Maybe(T.None));
}
// Symmetry
// Reflexivity upto Inhabitation: T->Maybe(T) iff T inhabited
for (TypeIterator it = T.types.begin(); it != T.types.end(); ++it) {
TypeHandle type = *it;
CHECK(type->Maybe(type) == type->IsInhabited());
}
// Symmetry: T1->Maybe(T2) iff T2->Maybe(T1)
for (TypeIterator it1 = T.types.begin(); it1 != T.types.end(); ++it1) {
for (TypeIterator it2 = T.types.begin(); it2 != T.types.end(); ++it2) {
TypeHandle type1 = *it1;
......@@ -766,7 +867,7 @@ struct Tests : Rep {
}
}
// T1->Maybe(T2) only if T1, T2 inhabited
// T1->Maybe(T2) implies T1, T2 inhabited
for (TypeIterator it1 = T.types.begin(); it1 != T.types.end(); ++it1) {
for (TypeIterator it2 = T.types.begin(); it2 != T.types.end(); ++it2) {
TypeHandle type1 = *it1;
......@@ -776,7 +877,17 @@ struct Tests : Rep {
}
}
// T1->Is(T2) and T1 inhabited implies T1->Maybe(T2) for all T1,T2
// T1->Maybe(T2) iff Intersect(T1, T2) inhabited
for (TypeIterator it1 = T.types.begin(); it1 != T.types.end(); ++it1) {
for (TypeIterator it2 = T.types.begin(); it2 != T.types.end(); ++it2) {
TypeHandle type1 = *it1;
TypeHandle type2 = *it2;
TypeHandle intersect12 = T.Intersect(type1, type2);
CHECK(type1->Maybe(type2) == intersect12->IsInhabited());
}
}
// T1->Is(T2) and T1 inhabited implies T1->Maybe(T2)
for (TypeIterator it1 = T.types.begin(); it1 != T.types.end(); ++it1) {
for (TypeIterator it2 = T.types.begin(); it2 != T.types.end(); ++it2) {
TypeHandle type1 = *it1;
......@@ -789,9 +900,11 @@ struct Tests : Rep {
// Constant(V1)->Maybe(Constant(V2)) iff V1 = V2
for (ValueIterator vt1 = T.values.begin(); vt1 != T.values.end(); ++vt1) {
for (ValueIterator vt2 = T.values.begin(); vt2 != T.values.end(); ++vt2) {
Handle<i::Object> val1 = *vt1;
Handle<i::Object> val2 = *vt2;
CHECK(T.Constant(val1)->Maybe(T.Constant(val2)) == (*val1 == *val2));
Handle<i::Object> value1 = *vt1;
Handle<i::Object> value2 = *vt2;
TypeHandle const_type1 = T.Constant(value1);
TypeHandle const_type2 = T.Constant(value2);
CHECK(const_type1->Maybe(const_type2) == (*value1 == *value2));
}
}
......@@ -800,25 +913,31 @@ struct Tests : Rep {
for (MapIterator mt2 = T.maps.begin(); mt2 != T.maps.end(); ++mt2) {
Handle<i::Map> map1 = *mt1;
Handle<i::Map> map2 = *mt2;
CHECK(T.Class(map1)->Maybe(T.Class(map2)) == (*map1 == *map2));
TypeHandle class_type1 = T.Class(map1);
TypeHandle class_type2 = T.Class(map2);
CHECK(class_type1->Maybe(class_type2) == (*map1 == *map2));
}
}
// Constant(V)->Maybe(Class(M)) for no V,M
// Constant(V)->Maybe(Class(M)) never
for (MapIterator mt = T.maps.begin(); mt != T.maps.end(); ++mt) {
for (ValueIterator vt = T.values.begin(); vt != T.values.end(); ++vt) {
Handle<i::Map> map = *mt;
Handle<i::Object> value = *vt;
CHECK(!T.Constant(value)->Maybe(T.Class(map)));
TypeHandle const_type = T.Constant(value);
TypeHandle class_type = T.Class(map);
CHECK(!const_type->Maybe(class_type));
}
}
// Class(M)->Maybe(Constant(V)) for no V,M
// Class(M)->Maybe(Constant(V)) never
for (MapIterator mt = T.maps.begin(); mt != T.maps.end(); ++mt) {
for (ValueIterator vt = T.values.begin(); vt != T.values.end(); ++vt) {
Handle<i::Map> map = *mt;
Handle<i::Object> value = *vt;
CHECK(!T.Class(map)->Maybe(T.Constant(value)));
TypeHandle const_type = T.Constant(value);
TypeHandle class_type = T.Class(map);
CHECK(!class_type->Maybe(const_type));
}
}
......@@ -876,62 +995,134 @@ struct Tests : Rep {
}
void Union() {
// Bitset-bitset
CHECK(this->IsBitset(T.Union(T.Object, T.Number)));
CHECK(this->IsBitset(T.Union(T.Object, T.Object)));
CHECK(this->IsBitset(T.Union(T.Any, T.None)));
// Identity: Union(T, None) = T
for (TypeIterator it = T.types.begin(); it != T.types.end(); ++it) {
TypeHandle type = *it;
TypeHandle union_type = T.Union(type, T.None);
CheckEqual(union_type, type);
}
// Domination: Union(T, Any) = Any
for (TypeIterator it = T.types.begin(); it != T.types.end(); ++it) {
TypeHandle type = *it;
TypeHandle union_type = T.Union(type, T.Any);
CheckEqual(union_type, T.Any);
}
// Idempotence: Union(T, T) = T
for (TypeIterator it = T.types.begin(); it != T.types.end(); ++it) {
TypeHandle type = *it;
TypeHandle union_type = T.Union(type, type);
CheckEqual(union_type, type);
}
// Commutativity: Union(T1, T2) = Union(T2, T1)
for (TypeIterator it1 = T.types.begin(); it1 != T.types.end(); ++it1) {
for (TypeIterator it2 = T.types.begin(); it2 != T.types.end(); ++it2) {
TypeHandle type1 = *it1;
TypeHandle type2 = *it2;
TypeHandle union12 = T.Union(type1, type2);
TypeHandle union21 = T.Union(type2, type1);
CheckEqual(union12, union21);
}
}
CheckEqual(T.Union(T.None, T.Number), T.Number);
CheckEqual(T.Union(T.Object, T.Proxy), T.Receiver);
CheckEqual(T.Union(T.Number, T.String), T.Union(T.String, T.Number));
CheckSub(T.Union(T.Number, T.String), T.Any);
// Associativity: Union(T1, Union(T2, T3)) = Union(Union(T1, T2), T3)
for (TypeIterator it1 = T.types.begin(); it1 != T.types.end(); ++it1) {
for (TypeIterator it2 = T.types.begin(); it2 != T.types.end(); ++it2) {
for (TypeIterator it3 = T.types.begin(); it3 != T.types.end(); ++it3) {
TypeHandle type1 = *it1;
TypeHandle type2 = *it2;
TypeHandle type3 = *it3;
TypeHandle union12 = T.Union(type1, type2);
TypeHandle union23 = T.Union(type2, type3);
TypeHandle union1_23 = T.Union(type1, union23);
TypeHandle union12_3 = T.Union(union12, type3);
CheckEqual(union1_23, union12_3);
}
}
}
// Meet: T1->Is(Union(T1, T2)) and T2->Is(Union(T1, T2))
for (TypeIterator it1 = T.types.begin(); it1 != T.types.end(); ++it1) {
for (TypeIterator it2 = T.types.begin(); it2 != T.types.end(); ++it2) {
TypeHandle type1 = *it1;
TypeHandle type2 = *it2;
TypeHandle union12 = T.Union(type1, type2);
CHECK(type1->Is(union12));
CHECK(type2->Is(union12));
}
}
// Upper Boundedness: T1->Is(T2) implies Union(T1, T2) = T2
for (TypeIterator it1 = T.types.begin(); it1 != T.types.end(); ++it1) {
for (TypeIterator it2 = T.types.begin(); it2 != T.types.end(); ++it2) {
TypeHandle type1 = *it1;
TypeHandle type2 = *it2;
TypeHandle union12 = T.Union(type1, type2);
if (type1->Is(type2)) CheckEqual(union12, type2);
}
}
// Monotonicity: T1->Is(T2) implies Union(T1, T3)->Is(Union(T2, T3))
for (TypeIterator it1 = T.types.begin(); it1 != T.types.end(); ++it1) {
for (TypeIterator it2 = T.types.begin(); it2 != T.types.end(); ++it2) {
for (TypeIterator it3 = T.types.begin(); it3 != T.types.end(); ++it3) {
TypeHandle type1 = *it1;
TypeHandle type2 = *it2;
TypeHandle type3 = *it3;
TypeHandle union13 = T.Union(type1, type3);
TypeHandle union23 = T.Union(type2, type3);
CHECK(!type1->Is(type2) || union13->Is(union23));
}
}
}
// Monotonicity: T1->Is(T3) and T2->Is(T3) implies Union(T1, T2)->Is(T3)
for (TypeIterator it1 = T.types.begin(); it1 != T.types.end(); ++it1) {
for (TypeIterator it2 = T.types.begin(); it2 != T.types.end(); ++it2) {
for (TypeIterator it3 = T.types.begin(); it3 != T.types.end(); ++it3) {
TypeHandle type1 = *it1;
TypeHandle type2 = *it2;
TypeHandle type3 = *it3;
TypeHandle union12 = T.Union(type1, type2);
CHECK(!(type1->Is(type3) && type2->Is(type3)) || union12->Is(type3));
}
}
}
// Monotonicity: T1->Is(T2) or T1->Is(T3) implies T1->Is(Union(T2, T3))
for (TypeIterator it1 = T.types.begin(); it1 != T.types.end(); ++it1) {
for (TypeIterator it2 = T.types.begin(); it2 != T.types.end(); ++it2) {
for (TypeIterator it3 = T.types.begin(); it3 != T.types.end(); ++it3) {
TypeHandle type1 = *it1;
TypeHandle type2 = *it2;
TypeHandle type3 = *it3;
TypeHandle union23 = T.Union(type2, type3);
CHECK(!(type1->Is(type2) || type1->Is(type3)) || type1->Is(union23));
}
}
}
// Class-class
CHECK(this->IsClass(T.Union(T.ObjectClass, T.ObjectClass)));
CHECK(this->IsUnion(T.Union(T.ObjectClass, T.ArrayClass)));
CheckEqual(T.Union(T.ObjectClass, T.ObjectClass), T.ObjectClass);
CheckSub(T.None, T.Union(T.ObjectClass, T.ArrayClass));
CheckSub(T.Union(T.ObjectClass, T.ArrayClass), T.Any);
CheckSub(T.ObjectClass, T.Union(T.ObjectClass, T.ArrayClass));
CheckSub(T.ArrayClass, T.Union(T.ObjectClass, T.ArrayClass));
CheckSub(T.Union(T.ObjectClass, T.ArrayClass), T.Object);
CheckUnordered(T.Union(T.ObjectClass, T.ArrayClass), T.Array);
CheckOverlap(T.Union(T.ObjectClass, T.ArrayClass), T.Array, T.Semantic);
CheckDisjoint(T.Union(T.ObjectClass, T.ArrayClass), T.Number, T.Semantic);
// Constant-constant
CHECK(this->IsConstant(T.Union(T.ObjectConstant1, T.ObjectConstant1)));
CHECK(this->IsConstant(T.Union(T.ArrayConstant, T.ArrayConstant)));
CHECK(this->IsUnion(T.Union(T.ObjectConstant1, T.ObjectConstant2)));
CheckEqual(
T.Union(T.ObjectConstant1, T.ObjectConstant1),
T.ObjectConstant1);
CheckEqual(T.Union(T.ArrayConstant, T.ArrayConstant), T.ArrayConstant);
CheckSub(T.None, T.Union(T.ObjectConstant1, T.ObjectConstant2));
CheckSub(T.Union(T.ObjectConstant1, T.ObjectConstant2), T.Any);
CheckSub(T.ObjectConstant1, T.Union(T.ObjectConstant1, T.ObjectConstant2));
CheckSub(T.ObjectConstant2, T.Union(T.ObjectConstant1, T.ObjectConstant2));
CheckSub(T.Union(T.ObjectConstant1, T.ObjectConstant2), T.Object);
CheckUnordered(T.Union(T.ObjectConstant1, T.ArrayConstant), T.Array);
CheckUnordered(
T.Union(T.ObjectConstant1, T.ObjectConstant2), T.ObjectClass);
CheckUnordered(T.Union(T.ObjectConstant1, T.ArrayConstant), T.Array);
CheckOverlap(
T.Union(T.ObjectConstant1, T.ArrayConstant), T.Array, T.Semantic);
CheckDisjoint(
T.Union(T.ObjectConstant1, T.ArrayConstant), T.Number, T.Semantic);
CheckDisjoint(
T.Union(T.ObjectConstant1, T.ArrayConstant), T.ObjectClass,
T.Semantic);
T.Union(T.ObjectConstant1, T.ArrayConstant), T.ObjectClass, T.Semantic);
// Bitset-class
CHECK(this->IsBitset(T.Union(T.ObjectClass, T.Object)));
CHECK(this->IsUnion(T.Union(T.ObjectClass, T.Number)));
CheckEqual(T.Union(T.ObjectClass, T.Object), T.Object);
CheckSub(T.None, T.Union(T.ObjectClass, T.Number));
CheckSub(T.Union(T.ObjectClass, T.Number), T.Any);
CheckSub(
T.Union(T.ObjectClass, T.SignedSmall), T.Union(T.Object, T.Number));
CheckSub(T.Union(T.ObjectClass, T.Array), T.Object);
......@@ -940,31 +1131,15 @@ struct Tests : Rep {
CheckDisjoint(T.Union(T.ObjectClass, T.String), T.Number, T.Semantic);
// Bitset-constant
CHECK(this->IsBitset(T.Union(T.SmiConstant, T.Number)));
CHECK(this->IsBitset(T.Union(T.ObjectConstant1, T.Object)));
CHECK(this->IsUnion(T.Union(T.ObjectConstant2, T.Number)));
CheckEqual(T.Union(T.SmiConstant, T.Number), T.Number);
CheckEqual(T.Union(T.ObjectConstant1, T.Object), T.Object);
CheckSub(T.None, T.Union(T.ObjectConstant1, T.Number));
CheckSub(T.Union(T.ObjectConstant1, T.Number), T.Any);
CheckSub(
T.Union(T.ObjectConstant1, T.Signed32), T.Union(T.Object, T.Number));
CheckSub(T.Union(T.ObjectConstant1, T.Array), T.Object);
CheckUnordered(T.Union(T.ObjectConstant1, T.String), T.Array);
CheckOverlap(T.Union(T.ObjectConstant1, T.String), T.Object, T.Semantic);
CheckDisjoint(T.Union(T.ObjectConstant1, T.String), T.Number, T.Semantic);
CheckEqual(T.Union(T.Signed32, T.Signed32Constant), T.Signed32);
// Class-constant
CHECK(this->IsUnion(T.Union(T.ObjectConstant1, T.ObjectClass)));
CHECK(this->IsUnion(T.Union(T.ArrayClass, T.ObjectConstant2)));
CheckSub(T.None, T.Union(T.ObjectConstant1, T.ArrayClass));
CheckSub(T.Union(T.ObjectConstant1, T.ArrayClass), T.Any);
CheckSub(T.Union(T.ObjectConstant1, T.ArrayClass), T.Object);
CheckSub(T.ObjectConstant1, T.Union(T.ObjectConstant1, T.ArrayClass));
CheckSub(T.ArrayClass, T.Union(T.ObjectConstant1, T.ArrayClass));
CheckUnordered(T.ObjectClass, T.Union(T.ObjectConstant1, T.ArrayClass));
CheckSub(
T.Union(T.ObjectConstant1, T.ArrayClass), T.Union(T.Array, T.Object));
......@@ -976,48 +1151,14 @@ struct Tests : Rep {
T.Union(T.ObjectConstant1, T.ArrayClass), T.ObjectClass, T.Semantic);
// Bitset-union
CHECK(this->IsBitset(
T.Union(T.Object, T.Union(T.ObjectConstant1, T.ObjectClass))));
CHECK(this->IsUnion(
T.Union(T.Union(T.ArrayClass, T.ObjectConstant2), T.Number)));
CheckEqual(
T.Union(T.Object, T.Union(T.ObjectConstant1, T.ObjectClass)),
T.Object);
CheckEqual(
T.Union(T.Union(T.ArrayClass, T.ObjectConstant1), T.Number),
T.Union(T.ObjectConstant1, T.Union(T.Number, T.ArrayClass)));
CheckSub(
T.Float,
T.Union(T.Union(T.ArrayClass, T.ObjectConstant1), T.Number));
CheckSub(
T.ObjectConstant1,
T.Union(T.Union(T.ArrayClass, T.ObjectConstant1), T.Float));
CheckSub(
T.None,
T.Union(T.Union(T.ArrayClass, T.ObjectConstant1), T.Float));
CheckSub(
T.Union(T.Union(T.ArrayClass, T.ObjectConstant1), T.Float),
T.Any);
CheckSub(
T.Union(T.Union(T.ArrayClass, T.ObjectConstant1), T.Float),
T.Union(T.ObjectConstant1, T.Union(T.Number, T.ArrayClass)));
// Class-union
CHECK(this->IsUnion(
T.Union(T.Union(T.ArrayClass, T.ObjectConstant2), T.ArrayClass)));
CHECK(this->IsUnion(
T.Union(T.Union(T.ArrayClass, T.ObjectConstant2), T.ObjectClass)));
CheckEqual(
T.Union(T.ObjectClass, T.Union(T.ObjectConstant1, T.ObjectClass)),
T.Union(T.ObjectClass, T.ObjectConstant1));
CheckSub(
T.None,
T.Union(T.ObjectClass, T.Union(T.ObjectConstant1, T.ObjectClass)));
CheckSub(
T.Union(T.ObjectClass, T.Union(T.ObjectConstant1, T.ObjectClass)),
T.Any);
CheckSub(
T.Union(T.ObjectClass, T.Union(T.ObjectConstant1, T.ObjectClass)),
T.Object);
......@@ -1026,13 +1167,6 @@ struct Tests : Rep {
T.Union(T.ArrayClass, T.ObjectConstant2));
// Constant-union
CHECK(this->IsUnion(T.Union(
T.ObjectConstant1, T.Union(T.ObjectConstant1, T.ObjectConstant2))));
CHECK(this->IsUnion(T.Union(
T.Union(T.ArrayConstant, T.ObjectClass), T.ObjectConstant1)));
CHECK(this->IsUnion(T.Union(
T.Union(T.ArrayConstant, T.ObjectConstant2), T.ObjectConstant1)));
CheckEqual(
T.Union(
T.ObjectConstant1, T.Union(T.ObjectConstant1, T.ObjectConstant2)),
......@@ -1044,13 +1178,6 @@ struct Tests : Rep {
T.ObjectConstant2, T.Union(T.ArrayConstant, T.ObjectConstant1)));
// Union-union
CHECK(this->IsBitset(T.Union(
T.Union(T.Number, T.ArrayClass),
T.Union(T.Signed32, T.Array))));
CHECK(this->IsUnion(T.Union(
T.Union(T.Number, T.ArrayClass),
T.Union(T.ObjectClass, T.ArrayClass))));
CheckEqual(
T.Union(
T.Union(T.ObjectConstant2, T.ObjectConstant1),
......@@ -1064,61 +1191,128 @@ struct Tests : Rep {
}
void Intersect() {
// Bitset-bitset
CHECK(this->IsBitset(T.Intersect(T.Object, T.Number)));
CHECK(this->IsBitset(T.Intersect(T.Object, T.Object)));
CHECK(this->IsBitset(T.Intersect(T.Any, T.None)));
// Identity: Intersect(T, Any) = T
for (TypeIterator it = T.types.begin(); it != T.types.end(); ++it) {
TypeHandle type = *it;
TypeHandle intersect_type = T.Intersect(type, T.Any);
CheckEqual(intersect_type, type);
}
CheckEqual(T.Intersect(T.None, T.Number), T.None);
CheckSub(T.Intersect(T.Object, T.Proxy), T.Representation);
CheckEqual(T.Intersect(T.Name, T.String), T.Intersect(T.String, T.Name));
CheckEqual(T.Intersect(T.UniqueName, T.String), T.InternalizedString);
// Domination: Intersect(T, None) = None
for (TypeIterator it = T.types.begin(); it != T.types.end(); ++it) {
TypeHandle type = *it;
TypeHandle intersect_type = T.Intersect(type, T.None);
CheckEqual(intersect_type, T.None);
}
// Class-class
CHECK(this->IsClass(T.Intersect(T.ObjectClass, T.ObjectClass)));
CHECK(this->IsBitset(T.Intersect(T.ObjectClass, T.ArrayClass)));
// Idempotence: Intersect(T, T) = T
for (TypeIterator it = T.types.begin(); it != T.types.end(); ++it) {
TypeHandle type = *it;
TypeHandle intersect_type = T.Intersect(type, type);
CheckEqual(intersect_type, type);
}
CheckEqual(T.Intersect(T.ObjectClass, T.ObjectClass), T.ObjectClass);
CheckEqual(T.Intersect(T.ObjectClass, T.ArrayClass), T.None);
// Commutativity: Intersect(T1, T2) = Intersect(T2, T1)
for (TypeIterator it1 = T.types.begin(); it1 != T.types.end(); ++it1) {
for (TypeIterator it2 = T.types.begin(); it2 != T.types.end(); ++it2) {
TypeHandle type1 = *it1;
TypeHandle type2 = *it2;
TypeHandle intersect12 = T.Intersect(type1, type2);
TypeHandle intersect21 = T.Intersect(type2, type1);
CheckEqual(intersect12, intersect21);
}
}
// Constant-constant
CHECK(this->IsConstant(T.Intersect(T.ObjectConstant1, T.ObjectConstant1)));
CHECK(this->IsBitset(T.Intersect(T.ObjectConstant1, T.ObjectConstant2)));
// Associativity:
// Intersect(T1, Intersect(T2, T3)) = Intersect(Intersect(T1, T2), T3)
for (TypeIterator it1 = T.types.begin(); it1 != T.types.end(); ++it1) {
for (TypeIterator it2 = T.types.begin(); it2 != T.types.end(); ++it2) {
for (TypeIterator it3 = T.types.begin(); it3 != T.types.end(); ++it3) {
TypeHandle type1 = *it1;
TypeHandle type2 = *it2;
TypeHandle type3 = *it3;
TypeHandle intersect12 = T.Intersect(type1, type2);
TypeHandle intersect23 = T.Intersect(type2, type3);
TypeHandle intersect1_23 = T.Intersect(type1, intersect23);
TypeHandle intersect12_3 = T.Intersect(intersect12, type3);
CheckEqual(intersect1_23, intersect12_3);
}
}
}
CheckEqual(
T.Intersect(T.ObjectConstant1, T.ObjectConstant1), T.ObjectConstant1);
CheckEqual(T.Intersect(T.ObjectConstant1, T.ObjectConstant2), T.None);
// Join: Intersect(T1, T2)->Is(T1) and Intersect(T1, T2)->Is(T2)
for (TypeIterator it1 = T.types.begin(); it1 != T.types.end(); ++it1) {
for (TypeIterator it2 = T.types.begin(); it2 != T.types.end(); ++it2) {
TypeHandle type1 = *it1;
TypeHandle type2 = *it2;
TypeHandle intersect12 = T.Intersect(type1, type2);
CHECK(intersect12->Is(type1));
CHECK(intersect12->Is(type2));
}
}
// Bitset-class
CHECK(this->IsClass(T.Intersect(T.ObjectClass, T.Object)));
CHECK(this->IsBitset(T.Intersect(T.ObjectClass, T.Number)));
// Lower Boundedness: T1->Is(T2) implies Intersect(T1, T2) = T1
for (TypeIterator it1 = T.types.begin(); it1 != T.types.end(); ++it1) {
for (TypeIterator it2 = T.types.begin(); it2 != T.types.end(); ++it2) {
TypeHandle type1 = *it1;
TypeHandle type2 = *it2;
TypeHandle intersect12 = T.Intersect(type1, type2);
if (type1->Is(type2)) CheckEqual(intersect12, type1);
}
}
// Monotonicity: T1->Is(T2) implies Intersect(T1, T3)->Is(Intersect(T2, T3))
for (TypeIterator it1 = T.types.begin(); it1 != T.types.end(); ++it1) {
for (TypeIterator it2 = T.types.begin(); it2 != T.types.end(); ++it2) {
for (TypeIterator it3 = T.types.begin(); it3 != T.types.end(); ++it3) {
TypeHandle type1 = *it1;
TypeHandle type2 = *it2;
TypeHandle type3 = *it3;
TypeHandle intersect13 = T.Intersect(type1, type3);
TypeHandle intersect23 = T.Intersect(type2, type3);
CHECK(!type1->Is(type2) || intersect13->Is(intersect23));
}
}
}
// Monotonicity: T1->Is(T3) or T2->Is(T3) implies Intersect(T1, T2)->Is(T3)
for (TypeIterator it1 = T.types.begin(); it1 != T.types.end(); ++it1) {
for (TypeIterator it2 = T.types.begin(); it2 != T.types.end(); ++it2) {
for (TypeIterator it3 = T.types.begin(); it3 != T.types.end(); ++it3) {
TypeHandle type1 = *it1;
TypeHandle type2 = *it2;
TypeHandle type3 = *it3;
TypeHandle intersect12 = T.Intersect(type1, type2);
CHECK(!(type1->Is(type3) || type2->Is(type3)) ||
intersect12->Is(type3));
}
}
}
// Monotonicity: T1->Is(T2) and T1->Is(T3) implies T1->Is(Intersect(T2, T3))
for (TypeIterator it1 = T.types.begin(); it1 != T.types.end(); ++it1) {
for (TypeIterator it2 = T.types.begin(); it2 != T.types.end(); ++it2) {
for (TypeIterator it3 = T.types.begin(); it3 != T.types.end(); ++it3) {
TypeHandle type1 = *it1;
TypeHandle type2 = *it2;
TypeHandle type3 = *it3;
TypeHandle intersect23 = T.Intersect(type2, type3);
CHECK(!(type1->Is(type2) && type1->Is(type3)) ||
type1->Is(intersect23));
}
}
}
// Bitset-class
CheckEqual(T.Intersect(T.ObjectClass, T.Object), T.ObjectClass);
CheckSub(T.Intersect(T.ObjectClass, T.Array), T.Representation);
CheckSub(T.Intersect(T.ObjectClass, T.Number), T.Representation);
// Bitset-constant
CHECK(this->IsBitset(T.Intersect(T.SignedSmall, T.Number)));
CHECK(this->IsConstant(T.Intersect(T.SmiConstant, T.Number)));
CHECK(this->IsConstant(T.Intersect(T.ObjectConstant1, T.Object)));
CheckEqual(T.Intersect(T.SignedSmall, T.Number), T.SignedSmall);
CheckEqual(T.Intersect(T.SmiConstant, T.Number), T.SmiConstant);
CheckEqual(T.Intersect(T.ObjectConstant1, T.Object), T.ObjectConstant1);
// Class-constant
CHECK(this->IsBitset(T.Intersect(T.ObjectConstant1, T.ObjectClass)));
CHECK(this->IsBitset(T.Intersect(T.ArrayClass, T.ObjectConstant2)));
CheckEqual(T.Intersect(T.ObjectConstant1, T.ObjectClass), T.None);
CheckEqual(T.Intersect(T.ArrayClass, T.ObjectConstant2), T.None);
// Bitset-union
CHECK(this->IsUnion(
T.Intersect(T.Object, T.Union(T.ObjectConstant1, T.ObjectClass))));
CHECK(this->IsBitset(
T.Intersect(T.Union(T.ArrayClass, T.ObjectConstant2), T.Number)));
CheckEqual(
T.Intersect(T.Object, T.Union(T.ObjectConstant1, T.ObjectClass)),
T.Union(T.ObjectConstant1, T.ObjectClass));
......@@ -1127,13 +1321,6 @@ struct Tests : Rep {
T.None);
// Class-union
CHECK(this->IsClass(
T.Intersect(T.Union(T.ArrayClass, T.ObjectConstant2), T.ArrayClass)));
CHECK(this->IsClass(
T.Intersect(T.Union(T.Object, T.SmiConstant), T.ArrayClass)));
CHECK(this->IsBitset(
T.Intersect(T.Union(T.ObjectClass, T.ArrayConstant), T.ArrayClass)));
CheckEqual(
T.Intersect(T.ArrayClass, T.Union(T.ObjectConstant2, T.ArrayClass)),
T.ArrayClass);
......@@ -1145,13 +1332,6 @@ struct Tests : Rep {
T.None);
// Constant-union
CHECK(this->IsConstant(T.Intersect(
T.ObjectConstant1, T.Union(T.ObjectConstant1, T.ObjectConstant2))));
CHECK(this->IsConstant(T.Intersect(
T.Union(T.Number, T.ObjectClass), T.SmiConstant)));
CHECK(this->IsBitset(T.Intersect(
T.Union(T.ArrayConstant, T.ObjectClass), T.ObjectConstant1)));
CheckEqual(
T.Intersect(
T.ObjectConstant1, T.Union(T.ObjectConstant1, T.ObjectConstant2)),
......@@ -1165,11 +1345,6 @@ struct Tests : Rep {
T.None);
// Union-union
CHECK(this->IsUnion(T.Intersect(
T.Union(T.Number, T.ArrayClass), T.Union(T.Signed32, T.Array))));
CHECK(this->IsBitset(T.Intersect(
T.Union(T.Number, T.ObjectClass), T.Union(T.Signed32, T.Array))));
CheckEqual(
T.Intersect(
T.Union(T.Number, T.ArrayClass),
......@@ -1200,9 +1375,10 @@ struct Tests : Rep {
Types<Type2, TypeHandle2, Region2> T2(
Rep2::ToRegion(&zone, isolate), isolate);
for (TypeIterator it = T.types.begin(); it != T.types.end(); ++it) {
TypeHandle type = *it;
CheckEqual(type,
T.template Convert<Type2>(T2.template Convert<Type>(type)));
TypeHandle type1 = *it;
TypeHandle2 type2 = T2.template Convert<Type>(type1);
TypeHandle type3 = T.template Convert<Type2>(type2);
CheckEqual(type1, type3);
}
}
};
......
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