Commit 735d052f authored by ulan@chromium.org's avatar ulan@chromium.org

Remove unused heap debug utils code.

This functionality is already implemented by PathTracer.

R=mstarzinger@chromium.org

Review URL: https://chromiumcodereview.appspot.com/11412162

git-svn-id: http://v8.googlecode.com/svn/branches/bleeding_edge@13052 ce2b1a6d-e550-0410-aec6-3dcde31c8c00
parent 94476cb8
......@@ -117,7 +117,6 @@ Heap::Heap()
allocation_allowed_(true),
allocation_timeout_(0),
disallow_allocation_failure_(false),
debug_utils_(NULL),
#endif // DEBUG
new_space_high_promotion_mode_active_(false),
old_gen_promotion_limit_(kMinimumPromotionLimit),
......@@ -6124,172 +6123,6 @@ intptr_t Heap::PromotedExternalMemorySize() {
- amount_of_external_allocated_memory_at_last_global_gc_;
}
#ifdef DEBUG
// Tags 0, 1, and 3 are used. Use 2 for marking visited HeapObject.
static const int kMarkTag = 2;
class HeapDebugUtils {
public:
explicit HeapDebugUtils(Heap* heap)
: search_for_any_global_(false),
search_target_(NULL),
found_target_(false),
object_stack_(20),
heap_(heap) {
}
class MarkObjectVisitor : public ObjectVisitor {
public:
explicit MarkObjectVisitor(HeapDebugUtils* utils) : utils_(utils) { }
void VisitPointers(Object** start, Object** end) {
// Copy all HeapObject pointers in [start, end)
for (Object** p = start; p < end; p++) {
if ((*p)->IsHeapObject())
utils_->MarkObjectRecursively(p);
}
}
HeapDebugUtils* utils_;
};
void MarkObjectRecursively(Object** p) {
if (!(*p)->IsHeapObject()) return;
HeapObject* obj = HeapObject::cast(*p);
Object* map = obj->map();
if (!map->IsHeapObject()) return; // visited before
if (found_target_) return; // stop if target found
object_stack_.Add(obj);
if ((search_for_any_global_ && obj->IsJSGlobalObject()) ||
(!search_for_any_global_ && (obj == search_target_))) {
found_target_ = true;
return;
}
// not visited yet
Map* map_p = reinterpret_cast<Map*>(HeapObject::cast(map));
Address map_addr = map_p->address();
obj->set_map_no_write_barrier(reinterpret_cast<Map*>(map_addr + kMarkTag));
MarkObjectRecursively(&map);
MarkObjectVisitor mark_visitor(this);
obj->IterateBody(map_p->instance_type(), obj->SizeFromMap(map_p),
&mark_visitor);
if (!found_target_) // don't pop if found the target
object_stack_.RemoveLast();
}
class UnmarkObjectVisitor : public ObjectVisitor {
public:
explicit UnmarkObjectVisitor(HeapDebugUtils* utils) : utils_(utils) { }
void VisitPointers(Object** start, Object** end) {
// Copy all HeapObject pointers in [start, end)
for (Object** p = start; p < end; p++) {
if ((*p)->IsHeapObject())
utils_->UnmarkObjectRecursively(p);
}
}
HeapDebugUtils* utils_;
};
void UnmarkObjectRecursively(Object** p) {
if (!(*p)->IsHeapObject()) return;
HeapObject* obj = HeapObject::cast(*p);
Object* map = obj->map();
if (map->IsHeapObject()) return; // unmarked already
Address map_addr = reinterpret_cast<Address>(map);
map_addr -= kMarkTag;
ASSERT_TAG_ALIGNED(map_addr);
HeapObject* map_p = HeapObject::FromAddress(map_addr);
obj->set_map_no_write_barrier(reinterpret_cast<Map*>(map_p));
UnmarkObjectRecursively(reinterpret_cast<Object**>(&map_p));
UnmarkObjectVisitor unmark_visitor(this);
obj->IterateBody(Map::cast(map_p)->instance_type(),
obj->SizeFromMap(Map::cast(map_p)),
&unmark_visitor);
}
void MarkRootObjectRecursively(Object** root) {
if (search_for_any_global_) {
ASSERT(search_target_ == NULL);
} else {
ASSERT(search_target_->IsHeapObject());
}
found_target_ = false;
object_stack_.Clear();
MarkObjectRecursively(root);
UnmarkObjectRecursively(root);
if (found_target_) {
PrintF("=====================================\n");
PrintF("==== Path to object ====\n");
PrintF("=====================================\n\n");
ASSERT(!object_stack_.is_empty());
for (int i = 0; i < object_stack_.length(); i++) {
if (i > 0) PrintF("\n |\n |\n V\n\n");
Object* obj = object_stack_[i];
obj->Print();
}
PrintF("=====================================\n");
}
}
// Helper class for visiting HeapObjects recursively.
class MarkRootVisitor: public ObjectVisitor {
public:
explicit MarkRootVisitor(HeapDebugUtils* utils) : utils_(utils) { }
void VisitPointers(Object** start, Object** end) {
// Visit all HeapObject pointers in [start, end)
for (Object** p = start; p < end; p++) {
if ((*p)->IsHeapObject())
utils_->MarkRootObjectRecursively(p);
}
}
HeapDebugUtils* utils_;
};
bool search_for_any_global_;
Object* search_target_;
bool found_target_;
List<Object*> object_stack_;
Heap* heap_;
friend class Heap;
};
#endif
V8_DECLARE_ONCE(initialize_gc_once);
......@@ -6302,7 +6135,6 @@ static void InitializeGCOnce() {
bool Heap::SetUp(bool create_heap_objects) {
#ifdef DEBUG
allocation_timeout_ = FLAG_gc_interval;
debug_utils_ = new HeapDebugUtils(this);
#endif
// Initialize heap spaces and initial maps and objects. Whenever something
......@@ -6497,11 +6329,6 @@ void Heap::TearDown() {
isolate_->memory_allocator()->TearDown();
delete relocation_mutex_;
#ifdef DEBUG
delete debug_utils_;
debug_utils_ = NULL;
#endif
}
......
......@@ -286,14 +286,6 @@ class StoreBufferRebuilder {
// The all static Heap captures the interface to the global object heap.
// All JavaScript contexts by this process share the same object heap.
#ifdef DEBUG
class HeapDebugUtils;
#endif
// A queue of objects promoted during scavenge. Each object is accompanied
// by it's size to avoid dereferencing a map pointer for scanning.
class PromotionQueue {
......@@ -1793,8 +1785,6 @@ class Heap {
// Do we expect to be able to handle allocation failure at this
// time?
bool disallow_allocation_failure_;
HeapDebugUtils* debug_utils_;
#endif // DEBUG
// Indicates that the new space should be kept small due to high promotion
......
Markdown is supported
0% or
You are about to add 0 people to the discussion. Proceed with caution.
Finish editing this message first!
Please register or to comment