Commit 601b776e authored by yangguo@chromium.org's avatar yangguo@chromium.org

Use hash map to look for objects in the root array when serializing.

R=mvstanton@chromium.org

Review URL: https://codereview.chromium.org/645533003

git-svn-id: https://v8.googlecode.com/svn/branches/bleeding_edge@24826 ce2b1a6d-e550-0410-aec6-3dcde31c8c00
parent 98c20844
......@@ -1238,8 +1238,8 @@ Handle<SharedFunctionInfo> Compiler::CompileScript(
isolate->counters()->compile_serialize());
*cached_data = CodeSerializer::Serialize(isolate, result, source);
if (FLAG_profile_deserialization) {
PrintF("[Compiling and serializing %d bytes took %0.3f ms]\n",
(*cached_data)->length(), timer.Elapsed().InMillisecondsF());
PrintF("[Compiling and serializing took %0.3f ms]\n",
timer.Elapsed().InMillisecondsF());
}
}
}
......
......@@ -699,7 +699,7 @@ void ExternalStringTable::ShrinkNewStrings(int position) {
void Heap::ClearInstanceofCache() {
set_instanceof_cache_function(the_hole_value());
set_instanceof_cache_function(Smi::FromInt(0));
}
......@@ -709,8 +709,8 @@ Object* Heap::ToBoolean(bool condition) {
void Heap::CompletelyClearInstanceofCache() {
set_instanceof_cache_map(the_hole_value());
set_instanceof_cache_function(the_hole_value());
set_instanceof_cache_map(Smi::FromInt(0));
set_instanceof_cache_function(Smi::FromInt(0));
}
......
......@@ -2906,7 +2906,7 @@ void Heap::CreateInitialObjects() {
set_undefined_cell(*factory->NewCell(factory->undefined_value()));
// The symbol registry is initialized lazily.
set_symbol_registry(undefined_value());
set_symbol_registry(Smi::FromInt(0));
// Allocate object to hold object observation state.
set_observation_state(*factory->NewJSObjectFromMap(
......
......@@ -2206,7 +2206,7 @@ ISOLATE_INIT_ARRAY_LIST(ISOLATE_FIELD_OFFSET)
Handle<JSObject> Isolate::GetSymbolRegistry() {
if (heap()->symbol_registry()->IsUndefined()) {
if (heap()->symbol_registry()->IsSmi()) {
Handle<Map> map = factory()->NewMap(JS_OBJECT_TYPE, JSObject::kHeaderSize);
Handle<JSObject> registry = factory()->NewJSObjectFromMap(map);
heap()->set_symbol_registry(*registry);
......
......@@ -481,6 +481,25 @@ ExternalReferenceDecoder::~ExternalReferenceDecoder() {
}
RootIndexMap::RootIndexMap(Isolate* isolate) {
map_ = new HashMap(HashMap::PointersMatch);
Object** root_array = isolate->heap()->roots_array_start();
for (int i = 0; i < Heap::kStrongRootListLength; i++) {
Object* root = root_array[i];
if (root->IsHeapObject() && !isolate->heap()->InNewSpace(root)) {
HeapObject* heap_object = HeapObject::cast(root);
if (LookupEntry(map_, heap_object, false) != NULL) {
// Some root values are initialized to the empty FixedArray();
// Do not add them to the map.
DCHECK_EQ(isolate->heap()->empty_fixed_array(), heap_object);
} else {
SetValue(LookupEntry(map_, heap_object, true), i);
}
}
}
}
class CodeAddressMap: public CodeEventLogger {
public:
explicit CodeAddressMap(Isolate* isolate)
......@@ -1237,7 +1256,7 @@ Serializer::Serializer(Isolate* isolate, SnapshotByteSink* sink)
: isolate_(isolate),
sink_(sink),
external_reference_encoder_(new ExternalReferenceEncoder(isolate)),
root_index_wave_front_(0),
root_index_map_(isolate),
code_address_map_(NULL),
seen_large_objects_index_(0) {
// The serializer is meant to be used only to generate initial heap images
......@@ -1267,6 +1286,27 @@ void StartupSerializer::SerializeStrongReferences() {
}
void StartupSerializer::VisitPointers(Object** start, Object** end) {
for (Object** current = start; current < end; current++) {
if (start == isolate()->heap()->roots_array_start()) {
root_index_wave_front_ =
Max(root_index_wave_front_, static_cast<intptr_t>(current - start));
}
if (ShouldBeSkipped(current)) {
sink_->Put(kSkip, "Skip");
sink_->PutInt(kPointerSize, "SkipOneWord");
} else if ((*current)->IsSmi()) {
sink_->Put(kRawData + 1, "Smi");
for (int i = 0; i < kPointerSize; i++) {
sink_->Put(reinterpret_cast<byte*>(current)[i], "Byte");
}
} else {
SerializeObject(HeapObject::cast(*current), kPlain, kStartOfObject, 0);
}
}
}
void PartialSerializer::Serialize(Object** object) {
this->VisitPointer(object);
Pad();
......@@ -1282,23 +1322,14 @@ bool Serializer::ShouldBeSkipped(Object** current) {
void Serializer::VisitPointers(Object** start, Object** end) {
Isolate* isolate = this->isolate();;
for (Object** current = start; current < end; current++) {
if (start == isolate->heap()->roots_array_start()) {
root_index_wave_front_ =
Max(root_index_wave_front_, static_cast<intptr_t>(current - start));
}
if (ShouldBeSkipped(current)) {
sink_->Put(kSkip, "Skip");
sink_->PutInt(kPointerSize, "SkipOneWord");
} else if ((*current)->IsSmi()) {
if ((*current)->IsSmi()) {
sink_->Put(kRawData + 1, "Smi");
for (int i = 0; i < kPointerSize; i++) {
sink_->Put(reinterpret_cast<byte*>(current)[i], "Byte");
}
} else {
SerializeObject(*current, kPlain, kStartOfObject, 0);
SerializeObject(HeapObject::cast(*current), kPlain, kStartOfObject, 0);
}
}
}
......@@ -1368,29 +1399,14 @@ int PartialSerializer::PartialSnapshotCacheIndex(HeapObject* heap_object) {
}
int Serializer::RootIndex(HeapObject* heap_object, HowToCode from) {
Heap* heap = isolate()->heap();
if (heap->InNewSpace(heap_object)) return kInvalidRootIndex;
for (int i = 0; i < root_index_wave_front_; i++) {
Object* root = heap->roots_array_start()[i];
if (!root->IsSmi() && root == heap_object) {
return i;
}
}
return kInvalidRootIndex;
}
// Encode the location of an already deserialized object in order to write its
// location into a later object. We can encode the location as an offset from
// the start of the deserialized objects or as an offset backwards from the
// current allocation pointer.
void Serializer::SerializeReferenceToPreviousObject(HeapObject* heap_object,
void Serializer::SerializeBackReference(BackReference back_reference,
HowToCode how_to_code,
WhereToPoint where_to_point,
int skip) {
int space = SpaceOfObject(heap_object);
WhereToPoint where_to_point, int skip) {
AllocationSpace space = back_reference.space();
if (skip == 0) {
sink_->Put(kBackref + how_to_code + where_to_point + space, "BackRefSer");
} else {
......@@ -1399,50 +1415,39 @@ void Serializer::SerializeReferenceToPreviousObject(HeapObject* heap_object,
sink_->PutInt(skip, "BackRefSkipDistance");
}
if (space == LO_SPACE) {
int index = address_mapper_.MappedTo(heap_object);
sink_->PutInt(index, "large object index");
} else {
uint32_t existing_allocation = address_mapper_.MappedTo(heap_object);
// Shift out the bits that are always 0.
existing_allocation >>= kObjectAlignmentBits;
sink_->PutInt(existing_allocation, "allocation");
}
sink_->PutInt(back_reference.reference(),
(space == LO_SPACE) ? "large object index" : "allocation");
}
void StartupSerializer::SerializeObject(
Object* o,
HowToCode how_to_code,
WhereToPoint where_to_point,
int skip) {
CHECK(o->IsHeapObject());
HeapObject* heap_object = HeapObject::cast(o);
DCHECK(!heap_object->IsJSFunction());
void StartupSerializer::SerializeObject(HeapObject* obj, HowToCode how_to_code,
WhereToPoint where_to_point, int skip) {
DCHECK(!obj->IsJSFunction());
int root_index = root_index_map_.Lookup(obj);
// We can only encode roots as such if it has already been serialized.
// That applies to root indices below the wave front.
if (root_index != RootIndexMap::kInvalidRootIndex &&
root_index < root_index_wave_front_) {
PutRoot(root_index, obj, how_to_code, where_to_point, skip);
return;
}
int root_index;
if ((root_index = RootIndex(heap_object, how_to_code)) != kInvalidRootIndex) {
PutRoot(root_index, heap_object, how_to_code, where_to_point, skip);
BackReference back_reference = back_reference_map_.Lookup(obj);
if (back_reference.is_valid()) {
SerializeBackReference(back_reference, how_to_code, where_to_point, skip);
return;
}
if (address_mapper_.IsMapped(heap_object)) {
SerializeReferenceToPreviousObject(heap_object, how_to_code, where_to_point,
skip);
} else {
if (skip != 0) {
sink_->Put(kSkip, "FlushPendingSkip");
sink_->PutInt(skip, "SkipDistance");
}
// Object has not yet been serialized. Serialize it here.
ObjectSerializer object_serializer(this,
heap_object,
sink_,
how_to_code,
ObjectSerializer object_serializer(this, obj, sink_, how_to_code,
where_to_point);
object_serializer.Serialize();
}
}
......@@ -1487,34 +1492,27 @@ void Serializer::PutRoot(int root_index,
}
void PartialSerializer::SerializeObject(
Object* o,
HowToCode how_to_code,
WhereToPoint where_to_point,
int skip) {
CHECK(o->IsHeapObject());
HeapObject* heap_object = HeapObject::cast(o);
if (heap_object->IsMap()) {
void PartialSerializer::SerializeObject(HeapObject* obj, HowToCode how_to_code,
WhereToPoint where_to_point, int skip) {
if (obj->IsMap()) {
// The code-caches link to context-specific code objects, which
// the startup and context serializes cannot currently handle.
DCHECK(Map::cast(heap_object)->code_cache() ==
heap_object->GetHeap()->empty_fixed_array());
DCHECK(Map::cast(obj)->code_cache() == obj->GetHeap()->empty_fixed_array());
}
int root_index;
if ((root_index = RootIndex(heap_object, how_to_code)) != kInvalidRootIndex) {
PutRoot(root_index, heap_object, how_to_code, where_to_point, skip);
int root_index = root_index_map_.Lookup(obj);
if (root_index != RootIndexMap::kInvalidRootIndex) {
PutRoot(root_index, obj, how_to_code, where_to_point, skip);
return;
}
if (ShouldBeInThePartialSnapshotCache(heap_object)) {
if (ShouldBeInThePartialSnapshotCache(obj)) {
if (skip != 0) {
sink_->Put(kSkip, "SkipFromSerializeObject");
sink_->PutInt(skip, "SkipDistanceFromSerializeObject");
}
int cache_index = PartialSnapshotCacheIndex(heap_object);
int cache_index = PartialSnapshotCacheIndex(obj);
sink_->Put(kPartialSnapshotCache + how_to_code + where_to_point,
"PartialSnapshotCache");
sink_->PutInt(cache_index, "partial_snapshot_cache_index");
......@@ -1524,32 +1522,29 @@ void PartialSerializer::SerializeObject(
// Pointers from the partial snapshot to the objects in the startup snapshot
// should go through the root array or through the partial snapshot cache.
// If this is not the case you may have to add something to the root array.
DCHECK(!startup_serializer_->address_mapper()->IsMapped(heap_object));
DCHECK(!startup_serializer_->back_reference_map()->Lookup(obj).is_valid());
// All the internalized strings that the partial snapshot needs should be
// either in the root table or in the partial snapshot cache.
DCHECK(!heap_object->IsInternalizedString());
DCHECK(!obj->IsInternalizedString());
BackReference back_reference = back_reference_map_.Lookup(obj);
if (back_reference.is_valid()) {
SerializeBackReference(back_reference, how_to_code, where_to_point, skip);
return;
}
if (address_mapper_.IsMapped(heap_object)) {
SerializeReferenceToPreviousObject(heap_object, how_to_code, where_to_point,
skip);
} else {
if (skip != 0) {
sink_->Put(kSkip, "SkipFromSerializeObject");
sink_->PutInt(skip, "SkipDistanceFromSerializeObject");
}
// Object has not yet been serialized. Serialize it here.
ObjectSerializer serializer(this,
heap_object,
sink_,
how_to_code,
where_to_point);
ObjectSerializer serializer(this, obj, sink_, how_to_code, where_to_point);
serializer.Serialize();
}
}
void Serializer::ObjectSerializer::SerializePrologue(int space, int size,
Map* map) {
void Serializer::ObjectSerializer::SerializePrologue(AllocationSpace space,
int size, Map* map) {
sink_->Put(kNewObject + reference_representation_ + space,
"ObjectSerialization");
sink_->PutInt(size >> kObjectAlignmentBits, "Size in words");
......@@ -1564,18 +1559,18 @@ void Serializer::ObjectSerializer::SerializePrologue(int space, int size,
}
// Mark this object as already serialized.
BackReference back_reference;
if (space == LO_SPACE) {
if (object_->IsCode()) {
sink_->Put(EXECUTABLE, "executable large object");
} else {
sink_->Put(NOT_EXECUTABLE, "not executable large object");
}
int index = serializer_->AllocateLargeObject(size);
serializer_->address_mapper()->AddMapping(object_, index);
back_reference = serializer_->AllocateLargeObject(size);
} else {
int allocation = serializer_->Allocate(space, size);
serializer_->address_mapper()->AddMapping(object_, allocation);
back_reference = serializer_->Allocate(space, size);
}
serializer_->back_reference_map()->Add(object_, back_reference);
// Serialize the map (first word of the object).
serializer_->SerializeObject(map, kPlain, kStartOfObject, 0);
......@@ -1608,7 +1603,7 @@ void Serializer::ObjectSerializer::SerializeExternalString() {
ExternalTwoByteString::cast(string)->resource()->data());
}
int space =
AllocationSpace space =
(size > Page::kMaxRegularHeapObjectSize) ? LO_SPACE : OLD_DATA_SPACE;
SerializePrologue(space, size, map);
......@@ -1673,12 +1668,11 @@ void Serializer::ObjectSerializer::VisitPointers(Object** start,
while (current < end && !(*current)->IsSmi()) {
HeapObject* current_contents = HeapObject::cast(*current);
int root_index = serializer_->RootIndex(current_contents, kPlain);
int root_index = serializer_->root_index_map()->Lookup(current_contents);
// Repeats are not subject to the write barrier so there are only some
// objects that can be used in a repeat encoding. These are the early
// ones in the root array that are never in new space.
if (current != start &&
root_index != kInvalidRootIndex &&
if (current != start && root_index != RootIndexMap::kInvalidRootIndex &&
root_index < kRootArrayNumberOfConstantEncodings &&
current_contents == current[-1]) {
DCHECK(!serializer_->isolate()->heap()->InNewSpace(current_contents));
......@@ -1714,7 +1708,8 @@ void Serializer::ObjectSerializer::VisitEmbeddedPointer(RelocInfo* rinfo) {
kCanReturnSkipInsteadOfSkipping);
HowToCode how_to_code = rinfo->IsCodedSpecially() ? kFromCode : kPlain;
Object* object = rinfo->target_object();
serializer_->SerializeObject(object, how_to_code, kStartOfObject, skip);
serializer_->SerializeObject(HeapObject::cast(object), how_to_code,
kStartOfObject, skip);
bytes_processed_so_far_ += rinfo->target_address_size();
}
......@@ -1890,32 +1885,31 @@ int Serializer::ObjectSerializer::OutputRawData(
}
int Serializer::SpaceOfObject(HeapObject* object) {
AllocationSpace Serializer::SpaceOfObject(HeapObject* object) {
for (int i = FIRST_SPACE; i <= LAST_SPACE; i++) {
AllocationSpace s = static_cast<AllocationSpace>(i);
if (object->GetHeap()->InSpace(object, s)) {
DCHECK(i < kNumberOfSpaces);
return i;
return s;
}
}
UNREACHABLE();
return 0;
return INVALID_SPACE;
}
uint32_t Serializer::AllocateLargeObject(int size) {
BackReference Serializer::AllocateLargeObject(int size) {
// Large objects are allocated one-by-one when deserializing. We do not
// have to keep track of multiple chunks.
pending_chunk_[LO_SPACE] += size;
return seen_large_objects_index_++;
return BackReference(LO_SPACE, 0, seen_large_objects_index_++);
}
uint32_t Serializer::Allocate(int space, int size) {
BackReference Serializer::Allocate(AllocationSpace space, int size) {
CHECK(space >= 0 && space < kNumberOfPreallocatedSpaces);
DCHECK(size > 0 && size <= Page::kMaxRegularHeapObjectSize);
uint32_t new_chunk_size = pending_chunk_[space] + size;
uint32_t allocation;
if (new_chunk_size > static_cast<uint32_t>(Page::kMaxRegularHeapObjectSize)) {
// The new chunk size would not fit onto a single page. Complete the
// current chunk and start a new one.
......@@ -1923,12 +1917,9 @@ uint32_t Serializer::Allocate(int space, int size) {
pending_chunk_[space] = 0;
new_chunk_size = size;
}
// For back-referencing, each allocation is encoded as a combination
// of chunk index and offset inside the chunk.
allocation = ChunkIndexBits::encode(completed_chunks_[space].length()) |
OffsetBits::encode(pending_chunk_[space]);
uint32_t offset = pending_chunk_[space];
pending_chunk_[space] = new_chunk_size;
return allocation;
return BackReference(space, completed_chunks_[space].length(), offset);
}
......@@ -1982,6 +1973,13 @@ ScriptData* CodeSerializer::Serialize(Isolate* isolate,
cs.Pad();
cs.FinalizeAllocation();
for (int i = 0; i < kNumberOfPreallocatedSpaces; i++) {
// Fail if any chunk index exceeds the limit.
if (cs.FinalAllocationChunks(i).length() > BackReference::kMaxChunkIndex) {
return NULL;
}
}
SerializedCodeData data(&payload, &cs);
ScriptData* script_data = data.GetScriptData();
......@@ -1995,27 +1993,25 @@ ScriptData* CodeSerializer::Serialize(Isolate* isolate,
}
void CodeSerializer::SerializeObject(Object* o, HowToCode how_to_code,
void CodeSerializer::SerializeObject(HeapObject* obj, HowToCode how_to_code,
WhereToPoint where_to_point, int skip) {
HeapObject* heap_object = HeapObject::cast(o);
int root_index;
if ((root_index = RootIndex(heap_object, how_to_code)) != kInvalidRootIndex) {
int root_index = root_index_map_.Lookup(obj);
if (root_index != RootIndexMap::kInvalidRootIndex) {
if (FLAG_serializer_trace_level > 0) {
PrintF(" Encoding root: %d\n", root_index);
}
PutRoot(root_index, heap_object, how_to_code, where_to_point, skip);
PutRoot(root_index, obj, how_to_code, where_to_point, skip);
return;
}
if (address_mapper_.IsMapped(heap_object)) {
BackReference back_reference = back_reference_map_.Lookup(obj);
if (back_reference.is_valid()) {
if (FLAG_serializer_trace_level > 0) {
PrintF(" Encoding back reference to: ");
heap_object->ShortPrint();
obj->ShortPrint();
PrintF("\n");
}
SerializeReferenceToPreviousObject(heap_object, how_to_code, where_to_point,
skip);
SerializeBackReference(back_reference, how_to_code, where_to_point, skip);
return;
}
......@@ -2024,8 +2020,8 @@ void CodeSerializer::SerializeObject(Object* o, HowToCode how_to_code,
sink_->PutInt(skip, "SkipDistanceFromSerializeObject");
}
if (heap_object->IsCode()) {
Code* code_object = Code::cast(heap_object);
if (obj->IsCode()) {
Code* code_object = Code::cast(obj);
switch (code_object->kind()) {
case Code::OPTIMIZED_FUNCTION: // No optimized code compiled yet.
case Code::HANDLER: // No handlers patched in yet.
......@@ -2052,30 +2048,30 @@ void CodeSerializer::SerializeObject(Object* o, HowToCode how_to_code,
SerializeBuiltin(Builtins::kCompileLazy, how_to_code, where_to_point);
} else {
code_object->MakeYoung();
SerializeHeapObject(code_object, how_to_code, where_to_point);
SerializeGeneric(code_object, how_to_code, where_to_point);
}
return;
}
UNREACHABLE();
}
if (heap_object == source_) {
if (obj == source_) {
SerializeSourceObject(how_to_code, where_to_point);
return;
}
// Past this point we should not see any (context-specific) maps anymore.
CHECK(!heap_object->IsMap());
CHECK(!obj->IsMap());
// There should be no references to the global object embedded.
CHECK(!heap_object->IsJSGlobalProxy() && !heap_object->IsGlobalObject());
CHECK(!obj->IsJSGlobalProxy() && !obj->IsGlobalObject());
// There should be no hash table embedded. They would require rehashing.
CHECK(!heap_object->IsHashTable());
CHECK(!obj->IsHashTable());
SerializeHeapObject(heap_object, how_to_code, where_to_point);
SerializeGeneric(obj, how_to_code, where_to_point);
}
void CodeSerializer::SerializeHeapObject(HeapObject* heap_object,
void CodeSerializer::SerializeGeneric(HeapObject* heap_object,
HowToCode how_to_code,
WhereToPoint where_to_point) {
if (FLAG_serializer_trace_level > 0) {
......@@ -2166,7 +2162,7 @@ void CodeSerializer::SerializeIC(Code* ic, HowToCode how_to_code,
PrintF(" %s has no special handling\n", Code::Kind2String(ic->kind()));
}
DCHECK(ic->kind() == Code::LOAD_IC || ic->kind() == Code::STORE_IC);
SerializeHeapObject(ic, how_to_code, where_to_point);
SerializeGeneric(ic, how_to_code, where_to_point);
}
......@@ -2253,7 +2249,7 @@ MaybeHandle<SharedFunctionInfo> CodeSerializer::Deserialize(
SerializedCodeData::SerializedCodeData(List<byte>* payload, CodeSerializer* cs)
: owns_script_data_(true) {
: script_data_(NULL), owns_script_data_(true) {
DisallowHeapAllocation no_gc;
List<uint32_t>* stub_keys = cs->stub_keys();
......
......@@ -139,6 +139,135 @@ class ExternalReferenceDecoder {
};
class AddressMapBase {
protected:
static void SetValue(HashMap::Entry* entry, uint32_t v) {
entry->value = reinterpret_cast<void*>(v);
}
static uint32_t GetValue(HashMap::Entry* entry) {
return reinterpret_cast<uint32_t>(entry->value);
}
static HashMap::Entry* LookupEntry(HashMap* map, HeapObject* obj,
bool insert) {
return map->Lookup(Key(obj), Hash(obj), insert);
}
private:
static uint32_t Hash(HeapObject* obj) {
return static_cast<int32_t>(reinterpret_cast<intptr_t>(obj->address()));
}
static void* Key(HeapObject* obj) {
return reinterpret_cast<void*>(obj->address());
}
};
class RootIndexMap : public AddressMapBase {
public:
explicit RootIndexMap(Isolate* isolate);
static const int kInvalidRootIndex = -1;
int Lookup(HeapObject* obj) {
HashMap::Entry* entry = LookupEntry(map_, obj, false);
if (entry) return GetValue(entry);
return kInvalidRootIndex;
}
private:
HashMap* map_;
DISALLOW_COPY_AND_ASSIGN(RootIndexMap);
};
class BackReference {
public:
explicit BackReference(uint32_t bitfield) : bitfield_(bitfield) {}
BackReference(AllocationSpace space, uint32_t chunk_index,
uint32_t chunk_offset) {
DCHECK(IsAligned(chunk_offset, kObjectAlignment));
bitfield_ = SpaceBits::encode(space) | ChunkIndexBits::encode(chunk_index) |
ChunkOffsetBits::encode(chunk_offset >> kObjectAlignmentBits);
}
BackReference() : bitfield_(kInvalidValue) {}
bool is_valid() const { return bitfield_ != kInvalidValue; }
AllocationSpace space() const {
DCHECK(is_valid());
return SpaceBits::decode(bitfield_);
}
uint32_t chunk_offset() const {
DCHECK(is_valid());
return ChunkOffsetBits::decode(bitfield_) << kObjectAlignmentBits;
}
uint32_t chunk_index() const {
DCHECK(is_valid());
return ChunkIndexBits::decode(bitfield_);
}
uint32_t reference() const {
DCHECK(is_valid());
return bitfield_ & (ChunkOffsetBits::kMask | ChunkIndexBits::kMask);
}
uint32_t bitfield() const { return bitfield_; }
private:
static const uint32_t kInvalidValue = 0xFFFFFFFF;
static const int kChunkOffsetSize = kPageSizeBits - kObjectAlignmentBits;
static const int kChunkIndexSize = 32 - kChunkOffsetSize - kSpaceTagSize;
public:
static const int kMaxChunkIndex = (1 << kChunkIndexSize) - 1;
private:
class ChunkOffsetBits : public BitField<uint32_t, 0, kChunkOffsetSize> {};
class ChunkIndexBits
: public BitField<uint32_t, ChunkOffsetBits::kNext, kChunkIndexSize> {};
class SpaceBits
: public BitField<AllocationSpace, ChunkIndexBits::kNext, kSpaceTagSize> {
};
uint32_t bitfield_;
};
// Mapping objects to their location after deserialization.
// This is used during building, but not at runtime by V8.
class BackReferenceMap : public AddressMapBase {
public:
BackReferenceMap()
: no_allocation_(), map_(new HashMap(HashMap::PointersMatch)) {}
~BackReferenceMap() { delete map_; }
BackReference Lookup(HeapObject* obj) {
HashMap::Entry* entry = LookupEntry(map_, obj, false);
return entry ? BackReference(GetValue(entry)) : BackReference();
}
void Add(HeapObject* obj, BackReference b) {
DCHECK(b.is_valid());
DCHECK_EQ(NULL, LookupEntry(map_, obj, false));
HashMap::Entry* entry = LookupEntry(map_, obj, true);
SetValue(entry, b.bitfield());
}
private:
DisallowHeapAllocation no_allocation_;
HashMap* map_;
DISALLOW_COPY_AND_ASSIGN(BackReferenceMap);
};
// The Serializer/Deserializer class is a common superclass for Serializer and
// Deserializer which is used to store common constants and methods used by
// both.
......@@ -152,11 +281,6 @@ class SerializerDeserializer: public ObjectVisitor {
static const int kNumberOfPreallocatedSpaces = LO_SPACE;
static const int kNumberOfSpaces = INVALID_SPACE;
// To encode object for back-references.
class OffsetBits : public BitField<uint32_t, 0, kPageSizeBits> {};
class ChunkIndexBits
: public BitField<uint32_t, kPageSizeBits, 32 - kPageSizeBits> {};
protected:
// Where the pointed-to object can be found:
enum Where {
......@@ -312,13 +436,13 @@ class Deserializer: public SerializerDeserializer {
uint32_t index = source_->GetInt();
return deserialized_large_objects_[index];
} else {
uint32_t allocation = source_->GetInt() << kObjectAlignmentBits;
BackReference back_reference(source_->GetInt());
DCHECK(space < kNumberOfPreallocatedSpaces);
uint32_t chunk_index = ChunkIndexBits::decode(allocation);
uint32_t offset = OffsetBits::decode(allocation);
uint32_t chunk_index = back_reference.chunk_index();
DCHECK_LE(chunk_index, current_chunk_[space]);
uint32_t chunk_offset = back_reference.chunk_offset();
return HeapObject::FromAddress(reservations_[space][chunk_index].start +
offset);
chunk_offset);
}
}
......@@ -345,54 +469,6 @@ class Deserializer: public SerializerDeserializer {
};
// Mapping objects to their location after deserialization.
// This is used during building, but not at runtime by V8.
class SerializationAddressMapper {
public:
SerializationAddressMapper()
: no_allocation_(),
serialization_map_(new HashMap(HashMap::PointersMatch)) { }
~SerializationAddressMapper() {
delete serialization_map_;
}
bool IsMapped(HeapObject* obj) {
return serialization_map_->Lookup(Key(obj), Hash(obj), false) != NULL;
}
int MappedTo(HeapObject* obj) {
DCHECK(IsMapped(obj));
return static_cast<int>(reinterpret_cast<intptr_t>(
serialization_map_->Lookup(Key(obj), Hash(obj), false)->value));
}
void AddMapping(HeapObject* obj, int to) {
DCHECK(!IsMapped(obj));
HashMap::Entry* entry =
serialization_map_->Lookup(Key(obj), Hash(obj), true);
entry->value = Value(to);
}
private:
static uint32_t Hash(HeapObject* obj) {
return static_cast<int32_t>(reinterpret_cast<intptr_t>(obj->address()));
}
static void* Key(HeapObject* obj) {
return reinterpret_cast<void*>(obj->address());
}
static void* Value(int v) {
return reinterpret_cast<void*>(v);
}
DisallowHeapAllocation no_allocation_;
HashMap* serialization_map_;
DISALLOW_COPY_AND_ASSIGN(SerializationAddressMapper);
};
class CodeAddressMap;
// There can be only one serializer per V8 process.
......@@ -400,7 +476,7 @@ class Serializer : public SerializerDeserializer {
public:
Serializer(Isolate* isolate, SnapshotByteSink* sink);
~Serializer();
void VisitPointers(Object** start, Object** end);
virtual void VisitPointers(Object** start, Object** end) OVERRIDE;
void FinalizeAllocation();
......@@ -412,23 +488,10 @@ class Serializer : public SerializerDeserializer {
Isolate* isolate() const { return isolate_; }
SerializationAddressMapper* address_mapper() { return &address_mapper_; }
void PutRoot(int index,
HeapObject* object,
HowToCode how,
WhereToPoint where,
int skip);
BackReferenceMap* back_reference_map() { return &back_reference_map_; }
RootIndexMap* root_index_map() { return &root_index_map_; }
protected:
static const int kInvalidRootIndex = -1;
int RootIndex(HeapObject* heap_object, HowToCode from);
intptr_t root_index_wave_front() { return root_index_wave_front_; }
void set_root_index_wave_front(intptr_t value) {
DCHECK(value >= root_index_wave_front_);
root_index_wave_front_ = value;
}
class ObjectSerializer : public ObjectVisitor {
public:
ObjectSerializer(Serializer* serializer,
......@@ -462,7 +525,7 @@ class Serializer : public SerializerDeserializer {
}
private:
void SerializePrologue(int space, int size, Map* map);
void SerializePrologue(AllocationSpace space, int size, Map* map);
enum ReturnSkip { kCanReturnSkipInsteadOfSkipping, kIgnoringReturn };
// This function outputs or skips the raw data between the last pointer and
......@@ -482,19 +545,20 @@ class Serializer : public SerializerDeserializer {
bool code_has_been_output_;
};
virtual void SerializeObject(Object* o,
HowToCode how_to_code,
WhereToPoint where_to_point,
int skip) = 0;
void SerializeReferenceToPreviousObject(HeapObject* heap_object,
HowToCode how_to_code,
WhereToPoint where_to_point,
virtual void SerializeObject(HeapObject* o, HowToCode how_to_code,
WhereToPoint where_to_point, int skip) = 0;
void PutRoot(int index, HeapObject* object, HowToCode how, WhereToPoint where,
int skip);
void SerializeBackReference(BackReference back_reference,
HowToCode how_to_code,
WhereToPoint where_to_point, int skip);
void InitializeAllocators();
// This will return the space for an object.
static int SpaceOfObject(HeapObject* object);
uint32_t AllocateLargeObject(int size);
uint32_t Allocate(int space, int size);
static AllocationSpace SpaceOfObject(HeapObject* object);
BackReference AllocateLargeObject(int size);
BackReference Allocate(AllocationSpace space, int size);
int EncodeExternalReference(Address addr) {
return external_reference_encoder_->Encode(addr);
}
......@@ -517,8 +581,8 @@ class Serializer : public SerializerDeserializer {
SnapshotByteSink* sink_;
ExternalReferenceEncoder* external_reference_encoder_;
SerializationAddressMapper address_mapper_;
intptr_t root_index_wave_front_;
BackReferenceMap back_reference_map_;
RootIndexMap root_index_map_;
void Pad();
friend class ObjectSerializer;
......@@ -543,16 +607,13 @@ class PartialSerializer : public Serializer {
SnapshotByteSink* sink)
: Serializer(isolate, sink),
startup_serializer_(startup_snapshot_serializer) {
set_root_index_wave_front(Heap::kStrongRootListLength);
InitializeCodeAddressMap();
}
// Serialize the objects reachable from a single object pointer.
void Serialize(Object** o);
virtual void SerializeObject(Object* o,
HowToCode how_to_code,
WhereToPoint where_to_point,
int skip);
virtual void SerializeObject(HeapObject* o, HowToCode how_to_code,
WhereToPoint where_to_point, int skip);
private:
int PartialSnapshotCacheIndex(HeapObject* o);
......@@ -578,7 +639,7 @@ class PartialSerializer : public Serializer {
class StartupSerializer : public Serializer {
public:
StartupSerializer(Isolate* isolate, SnapshotByteSink* sink)
: Serializer(isolate, sink) {
: Serializer(isolate, sink), root_index_wave_front_(0) {
// Clear the cache of objects used by the partial snapshot. After the
// strong roots have been serialized we can create a partial snapshot
// which will repopulate the cache with objects needed by that partial
......@@ -586,15 +647,18 @@ class StartupSerializer : public Serializer {
isolate->set_serialize_partial_snapshot_cache_length(0);
InitializeCodeAddressMap();
}
// The StartupSerializer has to serialize the root array, which is slightly
// different.
virtual void VisitPointers(Object** start, Object** end) OVERRIDE;
// Serialize the current state of the heap. The order is:
// 1) Strong references.
// 2) Partial snapshot cache.
// 3) Weak references (e.g. the string table).
virtual void SerializeStrongReferences();
virtual void SerializeObject(Object* o,
HowToCode how_to_code,
WhereToPoint where_to_point,
int skip);
virtual void SerializeObject(HeapObject* o, HowToCode how_to_code,
WhereToPoint where_to_point, int skip);
void SerializeWeakReferences();
void Serialize() {
SerializeStrongReferences();
......@@ -603,6 +667,7 @@ class StartupSerializer : public Serializer {
}
private:
int root_index_wave_front_;
DISALLOW_COPY_AND_ASSIGN(StartupSerializer);
};
......@@ -634,11 +699,10 @@ class CodeSerializer : public Serializer {
source_(source),
main_code_(main_code),
num_internalized_strings_(0) {
set_root_index_wave_front(Heap::kStrongRootListLength);
InitializeCodeAddressMap();
}
virtual void SerializeObject(Object* o, HowToCode how_to_code,
virtual void SerializeObject(HeapObject* o, HowToCode how_to_code,
WhereToPoint where_to_point, int skip);
void SerializeBuiltin(int builtin_index, HowToCode how_to_code,
......@@ -649,7 +713,7 @@ class CodeSerializer : public Serializer {
WhereToPoint where_to_point);
void SerializeSourceObject(HowToCode how_to_code,
WhereToPoint where_to_point);
void SerializeHeapObject(HeapObject* heap_object, HowToCode how_to_code,
void SerializeGeneric(HeapObject* heap_object, HowToCode how_to_code,
WhereToPoint where_to_point);
int AddCodeStubKey(uint32_t stub_key);
......
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