[heap] Store size with invalidated object
When updating pointers during a full GC, a page might not be swept already. In such cases there might be invalid objects and slots recorded in free memory. Updating tagged slots in free memory is fine even though it is superfluous work. However, the GC also needs to calculate the size of potentially dead invalid objects in order to be able to check whether a slot is within that object. But since that object is dead, its map might be dead as well which makes size calculation impossible on such objects. The CL changes this to cache the size of invalid objects. A follow-up CL will also check the marking bit of invalid objects. Bug: v8:12578, chromium:1316289 Change-Id: Ie773d0862a565982957e0dc409630d76552d1a32 Reviewed-on: https://chromium-review.googlesource.com/c/v8/v8/+/3599482Reviewed-by: Michael Lippautz <mlippautz@chromium.org> Reviewed-by: Jakob Linke <jgruber@chromium.org> Reviewed-by: Patrick Thier <pthier@chromium.org> Commit-Queue: Dominik Inführ <dinfuehr@chromium.org> Cr-Commit-Position: refs/heads/main@{#80169}
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