Commit 5110b3c6 authored by Leszek Swirski's avatar Leszek Swirski Committed by V8 LUCI CQ

Revert "Reland "[v8] Use |AllocateAtLeast| for resizing v8 zones.""

This reverts commit 2a7f86ed.

Reason for revert: Blocking the roll (https://ci.chromium.org/ui/p/chromium/builders/try/mac-rel/b8802346196479466065/test-results?q=ExactID%3Aninja%3A%2F%2Fgin%3Agin_unittests%2FGinShellTest.HelloWorld+VHash%3A46648b293475ce2a&clean=)

Original change's description:
> Reland "[v8] Use |AllocateAtLeast| for resizing v8 zones."
>
> This is a reland of commit 4444874c
> This fixes a failure on the UBSan bots caused by assuming |Realloc| is always in-place if the new size is <= the value of |malloc_usable_size|.
>
> Original change's description:
> > [v8] Use |AllocateAtLeast| for resizing v8 zones.
> >
> > This is part of an ongoing effort to reduce fragmentation in Chrome.  Partition alloc shows v8 zones are a large user of memory in Renderer processes, and that there is fragmentation from these allocations. This CL will reduce this fragmentation by allowing v8 to use all allocated memory for its zones.
> >
> > Bug: v8:13193, chromium:1238858
> > Change-Id: Ibeac8bdba9d0e7ff66b14a3dde10e7c87d3cf953
> > Reviewed-on: https://chromium-review.googlesource.com/c/v8/v8/+/3889361
> > Reviewed-by: Adam Klein <adamk@chromium.org>
> > Commit-Queue: Thiabaud Engelbrecht <thiabaud@google.com>
> > Reviewed-by: Michael Lippautz <mlippautz@chromium.org>
> > Cr-Commit-Position: refs/heads/main@{#83235}
>
> Bug: v8:13193, chromium:1238858
> Change-Id: I923bcbce8403dd7d84642340fd7202087b8a4440
> Reviewed-on: https://chromium-review.googlesource.com/c/v8/v8/+/3910268
> Reviewed-by: Adam Klein <adamk@chromium.org>
> Commit-Queue: Thiabaud Engelbrecht <thiabaud@google.com>
> Reviewed-by: Michael Lippautz <mlippautz@chromium.org>
> Cr-Commit-Position: refs/heads/main@{#83372}

Bug: v8:13193, chromium:1238858
Change-Id: I32f9c4701a29c0516e3f587f1c6028e4d4158466
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Reviewed-on: https://chromium-review.googlesource.com/c/v8/v8/+/3909358
Bot-Commit: Rubber Stamper <rubber-stamper@appspot.gserviceaccount.com>
Auto-Submit: Leszek Swirski <leszeks@chromium.org>
Commit-Queue: Rubber Stamper <rubber-stamper@appspot.gserviceaccount.com>
Owners-Override: Leszek Swirski <leszeks@chromium.org>
Cr-Commit-Position: refs/heads/main@{#83378}
parent 2499a034
......@@ -111,8 +111,6 @@ inline void AlignedFree(void* ptr) {
// `AllocateAtLeast()` for a safe version.
inline size_t MallocUsableSize(void* ptr) {
#if V8_OS_WIN
// |_msize| cannot handle a null pointer.
if (!ptr) return 0;
return _msize(ptr);
#elif V8_OS_DARWIN
return malloc_size(ptr);
......@@ -132,7 +130,7 @@ struct AllocationResult {
// Allocates at least `n * sizeof(T)` uninitialized storage but may allocate
// more which is indicated by the return value. Mimics C++23
// `allocate_at_least()`.
// `allocate_ate_least()`.
template <typename T>
V8_NODISCARD AllocationResult<T*> AllocateAtLeast(size_t n) {
const size_t min_wanted_size = n * sizeof(T);
......@@ -142,14 +140,13 @@ V8_NODISCARD AllocationResult<T*> AllocateAtLeast(size_t n) {
#else // V8_HAS_MALLOC_USABLE_SIZE
const size_t usable_size = MallocUsableSize(memory);
#if V8_USE_UNDEFINED_BEHAVIOR_SANITIZER
if (memory == nullptr)
return {nullptr, 0};
// UBSan (specifically, -fsanitize=bounds) assumes that any access outside
// of the requested size for malloc is UB and will trap in ud2 instructions.
// This can be worked around by using `Realloc()` on the specific memory
// region.
// region, assuming that the allocator doesn't actually reallocate the
// buffer.
if (usable_size != min_wanted_size) {
memory = static_cast<T*>(Realloc(memory, usable_size));
CHECK_EQ(static_cast<T*>(Realloc(memory, usable_size)), memory);
}
#endif // V8_USE_UNDEFINED_BEHAVIOR_SANITIZER
return {memory, usable_size};
......
......@@ -129,16 +129,6 @@ void* AllocWithRetry(size_t size, MallocFn malloc_fn) {
return result;
}
base::AllocationResult<void*> AllocAtLeastWithRetry(size_t size) {
base::AllocationResult<char*> result = {nullptr, 0u};
for (int i = 0; i < kAllocationTries; ++i) {
result = base::AllocateAtLeast<char>(size);
if (V8_LIKELY(result.ptr != nullptr)) break;
OnCriticalMemoryPressure();
}
return {result.ptr, result.count};
}
void* AlignedAllocWithRetry(size_t size, size_t alignment) {
void* result = nullptr;
for (int i = 0; i < kAllocationTries; ++i) {
......
......@@ -94,10 +94,6 @@ using MallocFn = void* (*)(size_t);
// Call free to release memory allocated with this function.
void* AllocWithRetry(size_t size, MallocFn = base::Malloc);
// Performs a malloc, with retry logic on failure. Returns nullptr on failure.
// Call free to release memory allocated with this function.
base::AllocationResult<void*> AllocAtLeastWithRetry(size_t size);
V8_EXPORT_PRIVATE void* AlignedAllocWithRetry(size_t size, size_t alignment);
V8_EXPORT_PRIVATE void AlignedFree(void* ptr);
......
......@@ -91,9 +91,7 @@ Segment* AccountingAllocator::AllocateSegment(size_t bytes,
kZonePageSize, PageAllocator::kReadWrite);
} else {
auto result = AllocAtLeastWithRetry(bytes);
memory = result.ptr;
bytes = result.count;
memory = AllocWithRetry(bytes, zone_backing_malloc_);
}
if (memory == nullptr) return nullptr;
......
......@@ -96,8 +96,6 @@ TEST_WITH_PLATFORM(AccountingAllocatorOOM, AllocationPlatform) {
CHECK_EQ(result == nullptr, platform.oom_callback_called);
}
// We use |AllocateAtLeast| in the accounting allocator, so we check only that
// we have _at least_ the expected amount of memory allocated.
TEST_WITH_PLATFORM(AccountingAllocatorCurrentAndMax, AllocationPlatform) {
v8::internal::AccountingAllocator allocator;
static constexpr size_t kAllocationSizes[] = {51, 231, 27};
......@@ -110,8 +108,8 @@ TEST_WITH_PLATFORM(AccountingAllocatorCurrentAndMax, AllocationPlatform) {
for (size_t size : kAllocationSizes) {
segments.push_back(allocator.AllocateSegment(size, support_compression));
CHECK_NOT_NULL(segments.back());
CHECK_LE(size, segments.back()->total_size());
expected_current += segments.back()->total_size();
CHECK_EQ(size, segments.back()->total_size());
expected_current += size;
if (expected_current > expected_max) expected_max = expected_current;
CHECK_EQ(expected_current, allocator.GetCurrentMemoryUsage());
CHECK_EQ(expected_max, allocator.GetMaxMemoryUsage());
......
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