Add support for external arrays to d8

Review URL: http://codereview.chromium.org/7053038

git-svn-id: http://v8.googlecode.com/svn/branches/bleeding_edge@8119 ce2b1a6d-e550-0410-aec6-3dcde31c8c00
parent dcb558fd
......@@ -218,6 +218,80 @@ Handle<Value> Shell::Load(const Arguments& args) {
}
Handle<Value> Shell::CreateExternalArray(const Arguments& args,
ExternalArrayType type,
int element_size) {
if (args.Length() != 1) {
return ThrowException(
String::New("Array constructor needs one parameter."));
}
int length = args[0]->Int32Value();
void* data = malloc(length * element_size);
memset(data, 0, length * element_size);
Handle<Object> array = Object::New();
Persistent<Object> persistent_array = Persistent<Object>::New(array);
persistent_array.MakeWeak(data, ExternalArrayWeakCallback);
persistent_array.MarkIndependent();
array->SetIndexedPropertiesToExternalArrayData(data, type, length);
array->Set(String::New("length"), Int32::New(length), ReadOnly);
array->Set(String::New("BYTES_PER_ELEMENT"), Int32::New(element_size));
return array;
}
void Shell::ExternalArrayWeakCallback(Persistent<Value> object, void* data) {
free(data);
object.Dispose();
}
Handle<Value> Shell::Int8Array(const Arguments& args) {
return CreateExternalArray(args, v8::kExternalByteArray, sizeof(int8_t));
}
Handle<Value> Shell::Uint8Array(const Arguments& args) {
return CreateExternalArray(args, kExternalUnsignedByteArray, sizeof(uint8_t));
}
Handle<Value> Shell::Int16Array(const Arguments& args) {
return CreateExternalArray(args, kExternalShortArray, sizeof(int16_t));
}
Handle<Value> Shell::Uint16Array(const Arguments& args) {
return CreateExternalArray(args, kExternalUnsignedShortArray,
sizeof(uint16_t));
}
Handle<Value> Shell::Int32Array(const Arguments& args) {
return CreateExternalArray(args, kExternalIntArray, sizeof(int32_t));
}
Handle<Value> Shell::Uint32Array(const Arguments& args) {
return CreateExternalArray(args, kExternalUnsignedIntArray, sizeof(uint32_t));
}
Handle<Value> Shell::Float32Array(const Arguments& args) {
return CreateExternalArray(args, kExternalFloatArray,
sizeof(float)); // NOLINT
}
Handle<Value> Shell::Float64Array(const Arguments& args) {
return CreateExternalArray(args, kExternalDoubleArray,
sizeof(double)); // NOLINT
}
Handle<Value> Shell::PixelArray(const Arguments& args) {
return CreateExternalArray(args, kExternalPixelArray, sizeof(uint8_t));
}
Handle<Value> Shell::Yield(const Arguments& args) {
v8::Unlocker unlocker;
return Undefined();
......@@ -432,6 +506,26 @@ void Shell::Initialize() {
global_template->Set(String::New("quit"), FunctionTemplate::New(Quit));
global_template->Set(String::New("version"), FunctionTemplate::New(Version));
// Bind the handlers for external arrays.
global_template->Set(String::New("Int8Array"),
FunctionTemplate::New(Int8Array));
global_template->Set(String::New("Uint8Array"),
FunctionTemplate::New(Uint8Array));
global_template->Set(String::New("Int16Array"),
FunctionTemplate::New(Int16Array));
global_template->Set(String::New("Uint16Array"),
FunctionTemplate::New(Uint16Array));
global_template->Set(String::New("Int32Array"),
FunctionTemplate::New(Int32Array));
global_template->Set(String::New("Uint32Array"),
FunctionTemplate::New(Uint32Array));
global_template->Set(String::New("Float32Array"),
FunctionTemplate::New(Float32Array));
global_template->Set(String::New("Float64Array"),
FunctionTemplate::New(Float64Array));
global_template->Set(String::New("PixelArray"),
FunctionTemplate::New(PixelArray));
#ifdef LIVE_OBJECT_LIST
global_template->Set(String::New("lol_is_enabled"), Boolean::New(true));
#else
......
......@@ -154,6 +154,15 @@ class Shell: public i::AllStatic {
static Handle<Value> Read(const Arguments& args);
static Handle<Value> ReadLine(const Arguments& args);
static Handle<Value> Load(const Arguments& args);
static Handle<Value> Int8Array(const Arguments& args);
static Handle<Value> Uint8Array(const Arguments& args);
static Handle<Value> Int16Array(const Arguments& args);
static Handle<Value> Uint16Array(const Arguments& args);
static Handle<Value> Int32Array(const Arguments& args);
static Handle<Value> Uint32Array(const Arguments& args);
static Handle<Value> Float32Array(const Arguments& args);
static Handle<Value> Float64Array(const Arguments& args);
static Handle<Value> PixelArray(const Arguments& args);
// The OS object on the global object contains methods for performing
// operating system calls:
//
......@@ -205,6 +214,10 @@ class Shell: public i::AllStatic {
static CounterCollection* counters_;
static i::OS::MemoryMappedFile* counters_file_;
static Counter* GetCounter(const char* name, bool is_histogram);
static Handle<Value> CreateExternalArray(const Arguments& args,
ExternalArrayType type,
int element_size);
static void ExternalArrayWeakCallback(Persistent<Value> object, void* data);
};
......
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