Cleanup test-alloc unit test case.

This makes the test-alloc test case more robust against changes to the
initial heap size. It correctly simulates a full space now instead of
trying to fill the space up by allocating filler objects.

R=svenpanne@chromium.org
TEST=cctest/test-alloc

Review URL: https://chromiumcodereview.appspot.com/10071003

git-svn-id: http://v8.googlecode.com/svn/branches/bleeding_edge@11284 ce2b1a6d-e550-0410-aec6-3dcde31c8c00
parent e9e291c3
......@@ -1520,6 +1520,10 @@ class PagedSpace : public Space {
return size_in_bytes - wasted;
}
void ResetFreeList() {
free_list_.Reset();
}
// Set space allocation info.
void SetTop(Address top, Address limit) {
ASSERT(top == limit ||
......@@ -2371,11 +2375,6 @@ class FixedSpace : public PagedSpace {
// Prepares for a mark-compact GC.
virtual void PrepareForMarkCompact();
protected:
void ResetFreeList() {
free_list_.Reset();
}
private:
// The size of objects in this space.
int object_size_in_bytes_;
......
......@@ -34,6 +34,13 @@
using namespace v8::internal;
static inline void SimulateFullSpace(PagedSpace* space) {
space->SetTop(space->limit(), space->limit());
space->ResetFreeList();
space->ClearStats();
}
static MaybeObject* AllocateAfterFailures() {
static int attempts = 0;
if (++attempts < 3) return Failure::RetryAfterGC();
......@@ -65,24 +72,12 @@ static MaybeObject* AllocateAfterFailures() {
CHECK(!heap->CopyJSObject(JSObject::cast(object))->IsFailure());
// Old data space.
OldSpace* old_data_space = heap->old_data_space();
static const int kOldDataSpaceFillerSize = ByteArray::SizeFor(0);
while (old_data_space->Available() > kOldDataSpaceFillerSize) {
CHECK(!heap->AllocateByteArray(0, TENURED)->IsFailure());
}
SimulateFullSpace(heap->old_data_space());
CHECK(!heap->AllocateRawAsciiString(100, TENURED)->IsFailure());
// Old pointer space.
OldSpace* old_pointer_space = heap->old_pointer_space();
static const int kOldPointerSpaceFillerLength = 10000;
static const int kOldPointerSpaceFillerSize = FixedArray::SizeFor(
kOldPointerSpaceFillerLength);
while (old_pointer_space->Available() > kOldPointerSpaceFillerSize) {
CHECK(!heap->AllocateFixedArray(kOldPointerSpaceFillerLength, TENURED)->
IsFailure());
}
CHECK(!heap->AllocateFixedArray(kOldPointerSpaceFillerLength, TENURED)->
IsFailure());
SimulateFullSpace(heap->old_pointer_space());
CHECK(!heap->AllocateFixedArray(10000, TENURED)->IsFailure());
// Large object space.
static const int kLargeObjectSpaceFillerLength = 300000;
......@@ -97,14 +92,9 @@ static MaybeObject* AllocateAfterFailures() {
IsFailure());
// Map space.
MapSpace* map_space = heap->map_space();
static const int kMapSpaceFillerSize = Map::kSize;
InstanceType instance_type = JS_OBJECT_TYPE;
SimulateFullSpace(heap->map_space());
int instance_size = JSObject::kHeaderSize;
while (map_space->Available() > kMapSpaceFillerSize) {
CHECK(!heap->AllocateMap(instance_type, instance_size)->IsFailure());
}
CHECK(!heap->AllocateMap(instance_type, instance_size)->IsFailure());
CHECK(!heap->AllocateMap(JS_OBJECT_TYPE, instance_size)->IsFailure());
// Test that we can allocate in old pointer space and code space.
CHECK(!heap->AllocateFixedArray(100, TENURED)->IsFailure());
......
Markdown is supported
0% or
You are about to add 0 people to the discussion. Proceed with caution.
Finish editing this message first!
Please register or to comment