Commit 2c482831 authored by dimich@chromium.org's avatar dimich@chromium.org

Include check for execution termination into bailout check.

This prevents re-entry into JS during stack unwinding caused by TerminateExecution().

Review URL: http://codereview.chromium.org/2123005

git-svn-id: http://v8.googlecode.com/svn/branches/bleeding_edge@4705 ce2b1a6d-e550-0410-aec6-3dcde31c8c00
parent 2241d2af
......@@ -58,9 +58,8 @@
namespace v8 {
#define ON_BAILOUT(location, code) \
if (IsDeadCheck(location)) { \
if (IsDeadCheck(location) || v8::V8::IsExecutionTerminating()) { \
code; \
UNREACHABLE(); \
}
......
......@@ -308,3 +308,48 @@ TEST(TerminateLoadICException) {
v8::Script::Compile(source)->Run();
context.Dispose();
}
v8::Handle<v8::Value> ReenterAfterTermination(const v8::Arguments& args) {
v8::TryCatch try_catch;
CHECK(!v8::V8::IsExecutionTerminating());
v8::Script::Compile(v8::String::New("function f() {"
" var term = true;"
" try {"
" while(true) {"
" if (term) terminate();"
" term = false;"
" }"
" fail();"
" } catch(e) {"
" fail();"
" }"
"}"
"f()"))->Run();
CHECK(try_catch.HasCaught());
CHECK(try_catch.Exception()->IsNull());
CHECK(try_catch.Message().IsEmpty());
CHECK(!try_catch.CanContinue());
CHECK(v8::V8::IsExecutionTerminating());
v8::Script::Compile(v8::String::New("function f() { fail(); } f()"))->Run();
return v8::Undefined();
}
// Test that reentry into V8 while the termination exception is still pending
// (has not yet unwound the 0-level JS frame) does not crash.
TEST(TerminateAndReenterFromThreadItself) {
v8::HandleScope scope;
v8::Handle<v8::ObjectTemplate> global =
CreateGlobalTemplate(TerminateCurrentThread, ReenterAfterTermination);
v8::Persistent<v8::Context> context = v8::Context::New(NULL, global);
v8::Context::Scope context_scope(context);
CHECK(!v8::V8::IsExecutionTerminating());
v8::Handle<v8::String> source =
v8::String::New("try { loop(); fail(); } catch(e) { fail(); }");
v8::Script::Compile(source)->Run();
CHECK(!v8::V8::IsExecutionTerminating());
// Check we can run JS again after termination.
CHECK(v8::Script::Compile(v8::String::New("function f() { return true; }"
"f()"))->Run()->IsTrue());
context.Dispose();
}
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