Commit 1eb224c2 authored by sgjesse@chromium.org's avatar sgjesse@chromium.org

ARM: Check for minus zero when converting binary operation result to smi

The result of an Int32 binary operation will be converted to a smi if it fits. However a minus zero check was missing.

BUG=v8:1278
TEST=test/mjsunit/regress/regress-1278.js

R=ager@chromium.org
Review URL: http://codereview.chromium.org/6755009

git-svn-id: http://v8.googlecode.com/svn/branches/bleeding_edge@7399 ce2b1a6d-e550-0410-aec6-3dcde31c8c00
parent 75c47bff
...@@ -3429,9 +3429,20 @@ void TypeRecordingBinaryOpStub::GenerateInt32Stub(MacroAssembler* masm) { ...@@ -3429,9 +3429,20 @@ void TypeRecordingBinaryOpStub::GenerateInt32Stub(MacroAssembler* masm) {
__ add(scratch2, scratch1, Operand(0x40000000), SetCC); __ add(scratch2, scratch1, Operand(0x40000000), SetCC);
// If not try to return a heap number. // If not try to return a heap number.
__ b(mi, &return_heap_number); __ b(mi, &return_heap_number);
// Check for minus zero. Return heap number for minus zero.
Label not_zero;
__ cmp(scratch1, Operand(0));
__ b(ne, &not_zero);
__ vmov(scratch2, d5.high());
__ tst(scratch2, Operand(HeapNumber::kSignMask));
__ b(ne, &return_heap_number);
__ bind(&not_zero);
// Tag the result and return. // Tag the result and return.
__ SmiTag(r0, scratch1); __ SmiTag(r0, scratch1);
__ Ret(); __ Ret();
} else {
// DIV just falls through to allocating a heap number.
} }
if (result_type_ >= (op_ == Token::DIV) ? TRBinaryOpIC::HEAP_NUMBER if (result_type_ >= (op_ == Token::DIV) ? TRBinaryOpIC::HEAP_NUMBER
......
// Copyright 2010 the V8 project authors. All rights reserved.
// Redistribution and use in source and binary forms, with or without
// modification, are permitted provided that the following conditions are
// met:
//
// * Redistributions of source code must retain the above copyright
// notice, this list of conditions and the following disclaimer.
// * Redistributions in binary form must reproduce the above
// copyright notice, this list of conditions and the following
// disclaimer in the documentation and/or other materials provided
// with the distribution.
// * Neither the name of Google Inc. nor the names of its
// contributors may be used to endorse or promote products derived
// from this software without specific prior written permission.
//
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
// A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
// OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
// LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
// DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
// THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
// See: http://code.google.com/p/v8/issues/detail?id=1278
// Test that that handling of 0/-0 is correct for binary operations when the
// TypeRecordingBinaryOpStub transitions through different states.
function add(x, y) {
return x + y;
}
function sub(x, y) {
return x - y;
}
function mul(x, y) {
return x * y;
}
function div(x, y) {
return x / y;
}
for (var i = 0; i < 10; i++) {
assertEquals(0, add(0, 0));
assertEquals(0, add(0, -0));
assertEquals(0, add(-0, 0));
assertEquals(-0, add(-0, -0));
assertEquals(0, sub(0, 0));
assertEquals(0, sub(0, -0));
assertEquals(-0, sub(-0, 0));
assertEquals(0, sub(-0, -0));
assertEquals(0, mul(0, 0));
assertEquals(-0, mul(0, -0));
assertEquals(-0, mul(-0, 0));
assertEquals(0, mul(-0, -0));
assertEquals(0, div(0, 1));
assertEquals(-0, div(0, -1));
assertEquals(-0, div(-0, 1));
assertEquals(0, div(-0, -1));
}
Markdown is supported
0% or
You are about to add 0 people to the discussion. Proceed with caution.
Finish editing this message first!
Please register or to comment