Commit 19f04d16 authored by ager@chromium.org's avatar ager@chromium.org

Revert eval changes since there is a crash that I don't have the time

to fix now.

TBR=kasperl
Review URL: http://codereview.chromium.org/20458

git-svn-id: http://v8.googlecode.com/svn/branches/bleeding_edge@1302 ce2b1a6d-e550-0410-aec6-3dcde31c8c00
parent cafe25f2
......@@ -256,11 +256,6 @@ class CodeGenerator: public AstVisitor {
MemOperand SlotOperand(Slot* slot, Register tmp);
MemOperand ContextSlotOperandCheckExtensions(Slot* slot,
Register tmp,
Register tmp2,
Label* slow);
// Expressions
MemOperand GlobalObject() const {
return ContextOperand(cp, Context::GLOBAL_INDEX);
......@@ -277,11 +272,6 @@ class CodeGenerator: public AstVisitor {
// Read a value from a slot and leave it on top of the expression stack.
void LoadFromSlot(Slot* slot, TypeofState typeof_state);
void LoadFromGlobalSlotCheckExtensions(Slot* slot,
TypeofState typeof_state,
Register tmp,
Register tmp2,
Label* slow);
// Special code for typeof expressions: Unfortunately, we must
// be careful when loading the expression in 'typeof'
......
......@@ -267,9 +267,6 @@ class CodeGenerator: public AstVisitor {
Operand SlotOperand(Slot* slot, Register tmp);
Operand ContextSlotOperandCheckExtensions(Slot* slot,
Register tmp,
Label* slow);
// Expressions
Operand GlobalObject() const {
......@@ -287,10 +284,6 @@ class CodeGenerator: public AstVisitor {
// Read a value from a slot and leave it on top of the expression stack.
void LoadFromSlot(Slot* slot, TypeofState typeof_state);
void LoadFromGlobalSlotCheckExtensions(Slot* slot,
TypeofState typeof_state,
Register tmp,
Label* slow);
// Special code for typeof expressions: Unfortunately, we must
// be careful when loading the expression in 'typeof'
......
......@@ -134,12 +134,10 @@ Handle<Object> Context::Lookup(Handle<String> name, ContextLookupFlags flags,
// declared variables that were introduced through declaration nodes)
// must not appear here.
switch (mode) {
case Variable::INTERNAL: // fall through
case Variable::VAR: *attributes = NONE; break;
case Variable::CONST: *attributes = READ_ONLY; break;
case Variable::DYNAMIC: UNREACHABLE(); break;
case Variable::DYNAMIC_GLOBAL: UNREACHABLE(); break;
case Variable::DYNAMIC_LOCAL: UNREACHABLE(); break;
case Variable::INTERNAL : // fall through
case Variable::VAR : *attributes = NONE; break;
case Variable::CONST : *attributes = READ_ONLY; break;
case Variable::DYNAMIC : UNREACHABLE(); break;
case Variable::TEMPORARY: UNREACHABLE(); break;
}
return context;
......
......@@ -139,7 +139,6 @@ Scope::Scope(Scope* outer_scope, Type type)
scope_calls_eval_(false),
outer_scope_calls_eval_(false),
inner_scope_calls_eval_(false),
outer_scope_is_eval_scope_(false),
force_eager_compilation_(false),
num_stack_slots_(0),
num_heap_slots_(0) {
......@@ -313,8 +312,7 @@ void Scope::AllocateVariables() {
// and assume they may invoke eval themselves. Eventually we could capture
// this information in the ScopeInfo and then use it here (by traversing
// the call chain stack, at compile time).
bool eval_scope = is_eval_scope();
PropagateScopeInfo(eval_scope, eval_scope);
PropagateScopeInfo(is_eval_scope());
// 2) Resolve variables.
Scope* global_scope = NULL;
......@@ -444,9 +442,6 @@ void Scope::Print(int n) {
if (scope_calls_eval_) Indent(n1, "// scope calls 'eval'\n");
if (outer_scope_calls_eval_) Indent(n1, "// outer scope calls 'eval'\n");
if (inner_scope_calls_eval_) Indent(n1, "// inner scope calls 'eval'\n");
if (outer_scope_is_eval_scope_) {
Indent(n1, "// outer scope is 'eval' scope\n");
}
if (num_stack_slots_ > 0) { Indent(n1, "// ");
PrintF("%d stack slots\n", num_stack_slots_); }
if (num_heap_slots_ > 0) { Indent(n1, "// ");
......@@ -487,18 +482,20 @@ void Scope::Print(int n) {
#endif // DEBUG
Variable* Scope::NonLocal(Handle<String> name, Variable::Mode mode) {
// Space optimization: reuse existing non-local with the same name
// and mode.
Variable* Scope::NonLocal(Handle<String> name) {
// Space optimization: reuse existing non-local with the same name.
for (int i = 0; i < nonlocals_.length(); i++) {
Variable* var = nonlocals_[i];
if (var->name().is_identical_to(name) && var->mode() == mode) {
if (var->name().is_identical_to(name)) {
ASSERT(var->mode() == Variable::DYNAMIC);
return var;
}
}
// Otherwise create a new non-local and add it to the list.
Variable* var = new Variable(NULL, name, mode, true, false);
// Otherwise create a new new-local and add it to the list.
Variable* var = new Variable(
NULL /* we don't know the scope */,
name, Variable::DYNAMIC, true, false);
nonlocals_.Add(var);
// Allocate it by giving it a dynamic lookup.
......@@ -514,9 +511,7 @@ Variable* Scope::NonLocal(Handle<String> name, Variable::Mode mode) {
// because the variable is just a guess (and may be shadowed by another
// variable that is introduced dynamically via an 'eval' call or a 'with'
// statement).
Variable* Scope::LookupRecursive(Handle<String> name,
bool inner_lookup,
Variable** invalidated_local) {
Variable* Scope::LookupRecursive(Handle<String> name, bool inner_lookup) {
// If we find a variable, but the current scope calls 'eval', the found
// variable may not be the correct one (the 'eval' may introduce a
// property with the same name). In that case, remember that the variable
......@@ -547,7 +542,7 @@ Variable* Scope::LookupRecursive(Handle<String> name,
var = function_;
} else if (outer_scope_ != NULL) {
var = outer_scope_->LookupRecursive(name, true, invalidated_local);
var = outer_scope_->LookupRecursive(name, true /* inner lookup */);
// We may have found a variable in an outer scope. However, if
// the current scope is inside a 'with', the actual variable may
// be a property introduced via the 'with' statement. Then, the
......@@ -568,10 +563,8 @@ Variable* Scope::LookupRecursive(Handle<String> name,
var->is_accessed_from_inner_scope_ = true;
// If the variable we have found is just a guess, invalidate the result.
if (guess) {
*invalidated_local = var;
if (guess)
var = NULL;
}
return var;
}
......@@ -585,8 +578,7 @@ void Scope::ResolveVariable(Scope* global_scope, VariableProxy* proxy) {
if (proxy->var() != NULL) return;
// Otherwise, try to resolve the variable.
Variable* invalidated_local = NULL;
Variable* var = LookupRecursive(proxy->name(), false, &invalidated_local);
Variable* var = LookupRecursive(proxy->name(), false);
if (proxy->inside_with()) {
// If we are inside a local 'with' statement, all bets are off
......@@ -595,7 +587,7 @@ void Scope::ResolveVariable(Scope* global_scope, VariableProxy* proxy) {
// Note that we must do a lookup anyway, because if we find one,
// we must mark that variable as potentially accessed from this
// inner scope (the property may not be in the 'with' object).
var = NonLocal(proxy->name(), Variable::DYNAMIC);
var = NonLocal(proxy->name());
} else {
// We are not inside a local 'with' statement.
......@@ -609,22 +601,11 @@ void Scope::ResolveVariable(Scope* global_scope, VariableProxy* proxy) {
// or we don't know about the outer scope (because we are
// in an eval scope).
if (!is_global_scope() &&
(scope_inside_with_ || outer_scope_is_eval_scope_)) {
// If we are inside a with statement or the code is executed
// using eval, we give up and look up the variable at runtime.
var = NonLocal(proxy->name(), Variable::DYNAMIC);
} else if (!is_global_scope() &&
(scope_calls_eval_ || outer_scope_calls_eval_)) {
// If the code is not executed using eval and there are no
// with scopes, either we have a local or a global variable
// that might be shadowed by an eval-introduced variable.
if (invalidated_local != NULL) {
var = NonLocal(proxy->name(), Variable::DYNAMIC_LOCAL);
var->set_local_if_not_shadowed(invalidated_local);
} else {
var = NonLocal(proxy->name(), Variable::DYNAMIC_GLOBAL);
}
(is_eval_scope() || outer_scope_calls_eval_ ||
scope_calls_eval_ || scope_inside_with_)) {
// We must look up the variable at runtime, and we don't
// know anything else.
var = NonLocal(proxy->name());
} else {
// We must have a global variable.
......@@ -662,21 +643,15 @@ void Scope::ResolveVariablesRecursively(Scope* global_scope) {
}
bool Scope::PropagateScopeInfo(bool outer_scope_calls_eval,
bool outer_scope_is_eval_scope) {
bool Scope::PropagateScopeInfo(bool outer_scope_calls_eval) {
if (outer_scope_calls_eval) {
outer_scope_calls_eval_ = true;
}
if (outer_scope_is_eval_scope) {
outer_scope_is_eval_scope_ = true;
}
bool calls_eval = scope_calls_eval_ || outer_scope_calls_eval_;
bool is_eval = is_eval_scope() || outer_scope_is_eval_scope_;
bool b = scope_calls_eval_ || outer_scope_calls_eval_;
for (int i = 0; i < inner_scopes_.length(); i++) {
Scope* inner_scope = inner_scopes_[i];
if (inner_scope->PropagateScopeInfo(calls_eval, is_eval)) {
if (inner_scope->PropagateScopeInfo(b)) {
inner_scope_calls_eval_ = true;
}
if (inner_scope->force_eager_compilation_) {
......
......@@ -166,13 +166,10 @@ class Scope: public ZoneObject {
bool is_function_scope() const { return type_ == FUNCTION_SCOPE; }
bool is_global_scope() const { return type_ == GLOBAL_SCOPE; }
// Information about which scopes calls eval.
bool calls_eval() const { return scope_calls_eval_; }
bool outer_scope_calls_eval() const { return outer_scope_calls_eval_; }
// The scope immediately surrounding this scope, or NULL.
Scope* outer_scope() const { return outer_scope_; }
// ---------------------------------------------------------------------------
// Accessors.
......@@ -293,7 +290,6 @@ class Scope: public ZoneObject {
// Computed via PropagateScopeInfo.
bool outer_scope_calls_eval_;
bool inner_scope_calls_eval_;
bool outer_scope_is_eval_scope_;
bool force_eager_compilation_;
// Computed via AllocateVariables; function scopes only.
......@@ -302,18 +298,15 @@ class Scope: public ZoneObject {
// Create a non-local variable with a given name.
// These variables are looked up dynamically at runtime.
Variable* NonLocal(Handle<String> name, Variable::Mode mode);
Variable* NonLocal(Handle<String> name);
// Variable resolution.
Variable* LookupRecursive(Handle<String> name,
bool inner_lookup,
Variable** invalidated_local);
Variable* LookupRecursive(Handle<String> name, bool inner_lookup);
void ResolveVariable(Scope* global_scope, VariableProxy* proxy);
void ResolveVariablesRecursively(Scope* global_scope);
// Scope analysis.
bool PropagateScopeInfo(bool outer_scope_calls_eval,
bool outer_scope_is_eval_scope);
bool PropagateScopeInfo(bool outer_scope_calls_eval);
bool HasTrivialContext() const;
// Predicates.
......
......@@ -110,8 +110,6 @@ const char* Variable::Mode2String(Mode mode) {
case VAR: return "VAR";
case CONST: return "CONST";
case DYNAMIC: return "DYNAMIC";
case DYNAMIC_GLOBAL: return "DYNAMIC_GLOBAL";
case DYNAMIC_LOCAL: return "DYNAMIC_LOCAL";
case INTERNAL: return "INTERNAL";
case TEMPORARY: return "TEMPORARY";
}
......@@ -145,7 +143,6 @@ Variable::Variable(Scope* scope,
mode_(mode),
is_valid_LHS_(is_valid_LHS),
is_this_(is_this),
local_if_not_shadowed_(NULL),
is_accessed_from_inner_scope_(false),
rewrite_(NULL) {
// names must be canonicalized for fast equality checks
......@@ -159,4 +156,5 @@ bool Variable::is_global() const {
return mode_ != TEMPORARY && scope_ != NULL && scope_->is_global_scope();
}
} } // namespace v8::internal
......@@ -113,27 +113,13 @@ class Variable: public ZoneObject {
enum Mode {
// User declared variables:
VAR, // declared via 'var', and 'function' declarations
CONST, // declared via 'const' declarations
// Variables introduced by the compiler:
DYNAMIC, // always require dynamic lookup (we don't know
// the declaration)
DYNAMIC_GLOBAL, // requires dynamic lookup, but we know that the
// variable is global unless it has been shadowed
// by an eval-introduced variable
DYNAMIC_LOCAL, // requires dynamic lookup, but we know that the
// variable is local and where it is unless it
// has been shadowed by an eval-introduced
// variable
INTERNAL, // like VAR, but not user-visible (may or may not
// be in a context)
TEMPORARY // temporary variables (not user-visible), never
// in a context
DYNAMIC, // always require dynamic lookup (we don't know the declaration)
INTERNAL, // like VAR, but not user-visible (may or may not be in a
// context)
TEMPORARY // temporary variables (not user-visible), never in a context
};
// Printing support
......@@ -164,24 +150,9 @@ class Variable: public ZoneObject {
return !is_this() && name().is_identical_to(n);
}
bool is_dynamic() const {
return (mode_ == DYNAMIC ||
mode_ == DYNAMIC_GLOBAL ||
mode_ == DYNAMIC_LOCAL);
}
bool is_global() const;
bool is_this() const { return is_this_; }
Variable* local_if_not_shadowed() const {
ASSERT(mode_ == DYNAMIC_LOCAL && local_if_not_shadowed_ != NULL);
return local_if_not_shadowed_;
}
void set_local_if_not_shadowed(Variable* local) {
local_if_not_shadowed_ = local;
}
Expression* rewrite() const { return rewrite_; }
Slot* slot() const;
......@@ -197,8 +168,6 @@ class Variable: public ZoneObject {
bool is_valid_LHS_;
bool is_this_;
Variable* local_if_not_shadowed_;
// Usage info.
bool is_accessed_from_inner_scope_; // set by variable resolver
UseCount var_uses_; // uses of the variable value
......
// Copyright 2009 the V8 project authors. All rights reserved.
// Redistribution and use in source and binary forms, with or without
// modification, are permitted provided that the following conditions are
// met:
//
// * Redistributions of source code must retain the above copyright
// notice, this list of conditions and the following disclaimer.
// * Redistributions in binary form must reproduce the above
// copyright notice, this list of conditions and the following
// disclaimer in the documentation and/or other materials provided
// with the distribution.
// * Neither the name of Google Inc. nor the names of its
// contributors may be used to endorse or promote products derived
// from this software without specific prior written permission.
//
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
// A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
// OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
// LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
// DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
// THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
// Tests global loads from eval inside of a with statement.
var x = 27;
function test(obj, source) {
with (obj) {
eval(source);
}
}
// Test shadowing in eval scope.
test({ x: 42 }, "assertEquals(42, x)");
test({ y: 42 }, "assertEquals(27, x)");
// Test shadowing in local scope inside an eval scope.
test({ x: 42 }, "function f() { assertEquals(42, x) }; f();");
test({ y: 42 }, "function f() { assertEquals(27, x) }; f();");
// Test shadowing in local scope inside an eval scope. Deeper nesting
// this time.
test({ x: 42 }, "function f() { function g() { assertEquals(42, x) }; g() }; f();");
test({ y: 42 }, "function f() { function g() { assertEquals(27, x) }; g() }; f();");
// Test shadowing in local scope inside an eval scope with eval calls in the eval scopes.
test({ x: 42 }, "function f() { eval('1'); assertEquals(42, x) }; f();");
test({ y: 42 }, "function f() { eval('1'); assertEquals(27, x) }; f();");
// Test shadowing in local scope inside an eval scope with eval calls
// in the eval scopes. Deeper nesting this time.
test({ x: 42 }, "function f() { function g() { eval('1'); assertEquals(42, x) }; g() }; f();");
test({ y: 42 }, "function f() { function g() { eval('1'); assertEquals(27, x) }; g() }; f();");
// Copyright 2009 the V8 project authors. All rights reserved.
// Redistribution and use in source and binary forms, with or without
// modification, are permitted provided that the following conditions are
// met:
//
// * Redistributions of source code must retain the above copyright
// notice, this list of conditions and the following disclaimer.
// * Redistributions in binary form must reproduce the above
// copyright notice, this list of conditions and the following
// disclaimer in the documentation and/or other materials provided
// with the distribution.
// * Neither the name of Google Inc. nor the names of its
// contributors may be used to endorse or promote products derived
// from this software without specific prior written permission.
//
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
// A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
// OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
// LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
// DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
// THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
// Tests loads of local properties from eval.
function test(source) {
var x = 27;
eval(source);
}
test("assertEquals(27, x);");
test("(function() { assertEquals(27, x) })();");
// Copyright 2009 the V8 project authors. All rights reserved.
// Redistribution and use in source and binary forms, with or without
// modification, are permitted provided that the following conditions are
// met:
//
// * Redistributions of source code must retain the above copyright
// notice, this list of conditions and the following disclaimer.
// * Redistributions in binary form must reproduce the above
// copyright notice, this list of conditions and the following
// disclaimer in the documentation and/or other materials provided
// with the distribution.
// * Neither the name of Google Inc. nor the names of its
// contributors may be used to endorse or promote products derived
// from this software without specific prior written permission.
//
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
// A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
// OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
// LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
// DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
// THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
// Tests loading of properties across eval calls.
var x = 1;
// Test loading across an eval call that does not shadow variables.
function testNoShadowing() {
var y = 2;
function f() {
eval('1');
assertEquals(1, x);
assertEquals(2, y);
function g() {
assertEquals(1, x);
assertEquals(2, y);
}
g();
}
f();
}
testNoShadowing();
// Test loading across eval calls that do not shadow variables.
function testNoShadowing2() {
var y = 2;
eval('1');
function f() {
eval('1');
assertEquals(1, x);
assertEquals(2, y);
function g() {
assertEquals(1, x);
assertEquals(2, y);
}
g();
}
f();
}
testNoShadowing2();
// Test loading across an eval call that shadows variables.
function testShadowing() {
var y = 2;
function f() {
eval('var x = 3; var y = 4;');
assertEquals(3, x);
assertEquals(4, y);
function g() {
assertEquals(3, x);
assertEquals(4, y);
}
g();
}
f();
}
testShadowing();
Markdown is supported
0% or
You are about to add 0 people to the discussion. Proceed with caution.
Finish editing this message first!
Please register or to comment